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AWSClientAuth
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Fix several build failures
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5 years ago |
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AWSCore
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[LYN-3463] Improve error message based on resource mapping manager loading status (#551)
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5 years ago |
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AWSMetrics
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lyn2919: Update all references to O3DE
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5 years ago |
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Achievements
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Integrating github/staging through commit ab87ed9
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5 years ago |
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AssetMemoryAnalyzer
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Red code legacy renderer (#383)
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5 years ago |
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AssetValidation
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LYN-2537 AssetBundler updates (#426)
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5 years ago |
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Atom
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More camera fixes for the new CameraInput system (#667)
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5 years ago |
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AtomContent
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Add newlines to the end of all files
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5 years ago |
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AtomLyIntegration
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formatting tidy up
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5 years ago |
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AtomTressFX
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Set scripts to be executable
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5 years ago |
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AudioEngineWwise
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SPEC-6565 Cleanup paths to Tools/Python
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5 years ago |
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AudioSystem
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Remove (almost) all references to pRenderer (#651)
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5 years ago |
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AutomatedLauncherTesting
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Integrating latest from github/staging
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5 years ago |
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Blast
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Remove physics world body notification bus (#576)
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5 years ago |
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Camera
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Add newlines to the end of all files
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5 years ago |
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CameraFramework
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Add newlines to the end of all files
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5 years ago |
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CertificateManager
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Add newlines to the end of all files
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5 years ago |
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CrashReporting
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[SPEC-6071][Crashpad] Make Crashpad available through 3rdParty system for Windows
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5 years ago |
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CustomAssetExample
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Integrating github/staging through commit 5f214be
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5 years ago |
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DebugDraw
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LYN-2537 engine assets (#254)
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5 years ago |
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DevTextures
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Integrating latest 47acbe8
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5 years ago |
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EMotionFX
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Removed unneeded comments (#673)
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5 years ago |
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EditorPythonBindings
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{LYN-3645} Fix up EPB search paths for Editor Scripts (#645)
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5 years ago |
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ExpressionEvaluation
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Add newlines to the end of all files
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5 years ago |
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FastNoise
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Remove I3DEngine CryCommon Interface (#567)
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5 years ago |
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GameEffectSystem
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Remove I3DEngine CryCommon Interface (#567)
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5 years ago |
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GameState
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Add newlines to the end of all files
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5 years ago |
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GameStateSamples
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Remove I3DEngine CryCommon Interface (#567)
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5 years ago |
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Gestures
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Remove I3DEngine CryCommon Interface (#567)
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5 years ago |
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GradientSignal
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Remove I3DEngine CryCommon Interface (#567)
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5 years ago |
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GraphCanvas
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LYN-2537 engine assets (#254)
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5 years ago |
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GraphModel
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Add newlines to the end of all files
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5 years ago |
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HttpRequestor
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Add newlines to the end of all files
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5 years ago |
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ImGui
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ATOM-15446 ImGui assert with Editor debug build (#622)
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5 years ago |
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InAppPurchases
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Remove I3DEngine CryCommon Interface (#567)
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5 years ago |
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LandscapeCanvas
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[LYN-3613] Fixed preferred category for Landscape Canvas when adding components since legacy components have been removed and now Mesh is in the Atom category.
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5 years ago |
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LmbrCentral
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Removed unneeded comments (#673)
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5 years ago |
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LocalUser
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Integrating latest from github/staging
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5 years ago |
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LyShine
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Removed unneeded comments (#673)
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5 years ago |
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LyShineExamples
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Remove (almost) all references to pRenderer (#651)
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5 years ago |
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Maestro
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Remove (almost) all references to pRenderer (#651)
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5 years ago |
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MessagePopup
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Integrating github/staging through commit ab87ed9
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5 years ago |
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Metastream
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Fixes for compile failures with Clang on Windows (#532)
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5 years ago |
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Microphone
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Add newlines to the end of all files
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5 years ago |
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Multiplayer
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Build fixes for android
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5 years ago |
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MultiplayerCompression
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Add newlines to the end of all files
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5 years ago |
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NvCloth
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Reenable NvCloth atom automated tests in AutomatedTesting project
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5 years ago |
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PBSreferenceMaterials
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Add newlines to the end of all files
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5 years ago |
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PhysX
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Remove physics world body notification bus (#576)
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5 years ago |
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PhysXDebug
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first pass at moving physx debug from gEnv->pRenderer to DebugDisplayRequestBus (#600)
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5 years ago |
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PhysXSamples
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[LYN-3135] Animation Editor: Some of the default animation assets are broken (#348)
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5 years ago |
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PhysicsEntities
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Add newlines to the end of all files
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5 years ago |
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Prefab
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[SPEC-6436] wrapped stray PrefabBuilder.Tests around PAL_TRAIT_BUILD_TESTS_SUPPORTED
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5 years ago |
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Presence
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Add newlines to the end of all files
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5 years ago |
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PrimitiveAssets
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Add newlines to the end of all files
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5 years ago |
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PythonAssetBuilder
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Add newlines to the end of all files
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5 years ago |
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QtForPython
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Add newlines to the end of all files
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5 years ago |
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RADTelemetry
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Add newlines to the end of all files
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5 years ago |
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SVOGI
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Remove I3DEngine CryCommon Interface (#567)
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5 years ago |
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SaveData
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Integrating github/staging through commit 5f214be
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5 years ago |
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SceneLoggingExample
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Add newlines to the end of all files
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5 years ago |
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SceneProcessing
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Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560)
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5 years ago |
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ScriptCanvas
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Removed unneeded comments (#673)
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5 years ago |
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ScriptCanvasDeveloper
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LYN-2537 engine assets (#254)
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5 years ago |
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ScriptCanvasDiagnosticLibrary/Code
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merge from main
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5 years ago |
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ScriptCanvasPhysics
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Add newlines to the end of all files
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5 years ago |
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ScriptCanvasTesting
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Merge branch 'main' into carlitosan-beta-fixes
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5 years ago |
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ScriptEvents
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Add newlines to the end of all files
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5 years ago |
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ScriptedEntityTweener
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Add newlines to the end of all files
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5 years ago |
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SliceFavorites
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Integrating latest from github/staging
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5 years ago |
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StartingPointCamera
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Add newlines to the end of all files
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5 years ago |
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StartingPointInput
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LYN-2537 engine assets (#254)
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5 years ago |
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StartingPointMovement
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Add newlines to the end of all files
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5 years ago |
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SurfaceData
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Remove physics world body notification bus (#576)
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5 years ago |
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TestAssetBuilder
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Integrating github/staging through commit 5f214be
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5 years ago |
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TextureAtlas
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Remove (almost) all references to pRenderer (#651)
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5 years ago |
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TickBusOrderViewer
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Integrating latest from github/staging
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5 years ago |
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Twitch
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Add newlines to the end of all files
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5 years ago |
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UiBasics
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[LYN-3357] Cherry-pick fix to UI textures to make them process as the correct type.
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5 years ago |
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Vegetation
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Remove (almost) all references to pRenderer (#651)
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5 years ago |
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Vegetation_Gem_Assets
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Add newlines to the end of all files
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5 years ago |
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VideoPlaybackFramework
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Integrating latest from github/staging
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5 years ago |
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VirtualGamepad
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Add newlines to the end of all files
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5 years ago |
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WhiteBox
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Merge remote-tracking branch 'origin' into MultiplayerComponents
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5 years ago |