Merge pull request #679 from aws-lumberyard-dev/debug_draw_transform

applying debug draw transform stack to DrawLines and DrawTriangles
This commit is contained in:
greerdv
2021-05-11 14:51:23 +01:00
committed by GitHub
2 changed files with 45 additions and 13 deletions
@@ -506,9 +506,10 @@ namespace AZ::AtomBridge
{
if (m_auxGeomPtr)
{
AZStd::vector<AZ::Vector3> transformedVertices = ToWorldSpacePosition(vertices);
AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
drawArgs.m_verts = vertices.data();
drawArgs.m_vertCount = aznumeric_cast<uint32_t>(vertices.size());
drawArgs.m_verts = transformedVertices.data();
drawArgs.m_vertCount = aznumeric_cast<uint32_t>(transformedVertices.size());
drawArgs.m_colors = &color;
drawArgs.m_colorCount = 1;
drawArgs.m_opacityType = m_rendState.m_opacityType;
@@ -526,9 +527,10 @@ namespace AZ::AtomBridge
{
if (m_auxGeomPtr)
{
AZStd::vector<AZ::Vector3> transformedVertices = ToWorldSpacePosition(vertices);
AZ::RPI::AuxGeomDraw::AuxGeomDynamicIndexedDrawArguments drawArgs;
drawArgs.m_verts = vertices.data();
drawArgs.m_vertCount = aznumeric_cast<uint32_t>(vertices.size());
drawArgs.m_verts = transformedVertices.data();
drawArgs.m_vertCount = aznumeric_cast<uint32_t>(transformedVertices.size());
drawArgs.m_indices = indices.data();
drawArgs.m_indexCount = aznumeric_cast<uint32_t>(indices.size());
drawArgs.m_colors = &color;
@@ -659,9 +661,10 @@ namespace AZ::AtomBridge
{
if (m_auxGeomPtr)
{
AZStd::vector<AZ::Vector3> transformedLines = ToWorldSpacePosition(lines);
AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
drawArgs.m_verts = lines.data();
drawArgs.m_vertCount = aznumeric_cast<uint32_t>(lines.size());
drawArgs.m_verts = transformedLines.data();
drawArgs.m_vertCount = aznumeric_cast<uint32_t>(transformedLines.size());
drawArgs.m_colors = &color;
drawArgs.m_colorCount = 1;
drawArgs.m_size = m_rendState.m_lineWidth;
@@ -928,13 +931,14 @@ namespace AZ::AtomBridge
{
if (m_auxGeomPtr)
{
const float scale = GetCurrentTransform().RetrieveScale().GetMaxElement();
const AZ::Vector3 worldCenter = ToWorldSpacePosition(center);
const AZ::Vector3 worldAxis = ToWorldSpaceVector(axis);
m_auxGeomPtr->DrawCylinder(
worldCenter,
worldAxis,
radius,
height,
scale * radius,
scale * height,
m_rendState.m_color,
AZ::RPI::AuxGeomDraw::DrawStyle::Line,
m_rendState.m_depthTest,
@@ -954,13 +958,14 @@ namespace AZ::AtomBridge
{
if (m_auxGeomPtr)
{
const float scale = GetCurrentTransform().RetrieveScale().GetMaxElement();
const AZ::Vector3 worldCenter = ToWorldSpacePosition(center);
const AZ::Vector3 worldAxis = ToWorldSpaceVector(axis);
m_auxGeomPtr->DrawCylinder(
worldCenter,
worldAxis,
radius,
height,
scale * radius,
scale * height,
m_rendState.m_color,
drawShaded ? AZ::RPI::AuxGeomDraw::DrawStyle::Shaded : AZ::RPI::AuxGeomDraw::DrawStyle::Solid,
m_rendState.m_depthTest,
@@ -1064,10 +1069,10 @@ namespace AZ::AtomBridge
{
if (m_auxGeomPtr)
{
const float scale = GetCurrentTransform().RetrieveScale().GetMaxElement();
m_auxGeomPtr->DrawSphere(
ToWorldSpacePosition(pos),
radius,
scale * radius,
m_rendState.m_color,
AZ::RPI::AuxGeomDraw::DrawStyle::Line,
m_rendState.m_depthTest,
@@ -1158,12 +1163,13 @@ namespace AZ::AtomBridge
{
if (m_auxGeomPtr)
{
const float scale = GetCurrentTransform().RetrieveScale().GetMaxElement();
const AZ::Vector3 worldPos = ToWorldSpacePosition(pos);
const AZ::Vector3 worldDir = ToWorldSpaceVector(dir);
m_auxGeomPtr->DrawDisk(
worldPos,
worldDir,
radius,
scale * radius,
m_rendState.m_color,
AZ::RPI::AuxGeomDraw::DrawStyle::Shaded,
m_rendState.m_depthTest,
@@ -1513,6 +1519,26 @@ namespace AZ::AtomBridge
return m_rendState.m_transformStack[m_rendState.m_currentTransform];
}
AZStd::vector<AZ::Vector3> AtomDebugDisplayViewportInterface::ToWorldSpacePosition(const AZStd::vector<AZ::Vector3>& positions) const
{
AZStd::vector<AZ::Vector3> transformedPositions;
transformedPositions.resize_no_construct(positions.size());
AZStd::transform(positions.begin(), positions.end(), transformedPositions.begin(), [this](const AZ::Vector3& position) {
return ToWorldSpacePosition(position);
});
return transformedPositions;
}
AZStd::vector<AZ::Vector3> AtomDebugDisplayViewportInterface::ToWorldSpaceVector(const AZStd::vector<AZ::Vector3>& vectors) const
{
AZStd::vector<AZ::Vector3> transformedVectors;
transformedVectors.resize_no_construct(vectors.size());
AZStd::transform(vectors.begin(), vectors.end(), transformedVectors.begin(), [this](const AZ::Vector3& vector) {
return ToWorldSpaceVector(vector);
});
return transformedVectors;
}
AZ::RPI::ViewportContextPtr AtomDebugDisplayViewportInterface::GetViewportContext() const
{
auto viewContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
@@ -249,6 +249,12 @@ namespace AZ::AtomBridge
//! Convert direction to world space (translation is not considered)
AZ::Vector3 ToWorldSpaceVector(const AZ::Vector3& v) const { return m_rendState.m_transformStack[m_rendState.m_currentTransform].Multiply3x3(v); }
//! Convert positions to world space.
AZStd::vector<AZ::Vector3> ToWorldSpacePosition(const AZStd::vector<AZ::Vector3>& positions) const;
//! Convert directions to world space (translation is not considered)
AZStd::vector<AZ::Vector3> ToWorldSpaceVector(const AZStd::vector<AZ::Vector3>& vectors) const;
void CalcBasisVectors(const AZ::Vector3& n, AZ::Vector3& b1, AZ::Vector3& b2) const;
const AZ::Matrix3x4& GetCurrentTransform() const;