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o3de/Gems/Multiplayer/Code/Source
karlberg 487e989e68 Several updates to complete rewind support and remove unneeded functionality 5 years ago
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AutoGen Several updates to complete rewind support and remove unneeded functionality 5 years ago
Components Several updates to complete rewind support and remove unneeded functionality 5 years ago
ConnectionData Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
Debug Several updates to complete rewind support and remove unneeded functionality 5 years ago
Editor Add MultiplayerEditorGem to clean up logic plus misc. cleanup 5 years ago
EntityDomains Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
NetworkEntity Several updates to complete rewind support and remove unneeded functionality 5 years ago
NetworkInput Removing debug code 5 years ago
NetworkTime Several updates to complete rewind support and remove unneeded functionality 5 years ago
Pipeline Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
ReplicationWindows Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
MultiplayerEditorGem.cpp Build MP Editor RequiredSystem Components off standard version 5 years ago
MultiplayerEditorGem.h Add MultiplayerEditorGem to clean up logic plus misc. cleanup 5 years ago
MultiplayerGem.cpp Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
MultiplayerGem.h Integrating latest 47acbe8 5 years ago
MultiplayerStats.cpp Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
MultiplayerSystemComponent.cpp Several updates to complete rewind support and remove unneeded functionality 5 years ago
MultiplayerSystemComponent.h Several updates to complete rewind support and remove unneeded functionality 5 years ago
MultiplayerToolsModule.cpp Fixing more merge issues 5 years ago
MultiplayerToolsModule.h Merged MultiplayerPipeline from CodeCommit 5 years ago
MultiplayerTypes.h Merging latest origin 5 years ago
Multiplayer_precompiled.cpp Integrating latest 47acbe8 5 years ago
Multiplayer_precompiled.h Integrating latest 47acbe8 5 years ago