Files
o3de/Gems
galibzon 25dc42e298 [ATOM-15600] Fix cpu over usage when loading shader variant assets. (#1014)
This is a temporary fix, in the future ShaderVariantAsyncLoader will use
OnCatalogAssetRemoved()/ OnCatalogAssetAdded().

Signed-off-by: garrieta <garrieta@amazon.com>
2021-05-27 21:45:19 -05:00
..
2021-05-19 12:14:25 +01:00
2021-04-28 21:38:43 -05:00
2021-05-19 12:14:25 +01:00