Commit Graph

  • 62214567c1 Handle non-default viewport context yuriy0 2021-08-04 16:38:57 -04:00
  • 590de17343 Delete code which was only commented out Yuriy Toporovskyy 2021-08-04 16:35:10 -04:00
  • 9d9ce7cc33 Fixup merge errors Yuriy Toporovskyy 2021-08-04 16:20:03 -04:00
  • 2079b274c3 Fixup merge errors Yuriy Toporovskyy 2021-08-04 16:16:17 -04:00
  • 73fee0c57e Camera Component, Editor Viewport Widget refactoring. Yuriy Toporovskyy 2021-08-04 10:39:57 -04:00
  • 34afed6792 fixed Ragdoll component can crash on deactivate (#2834) amzn-sean 2021-08-05 14:27:31 +01:00
  • 8a47476498 Merge branch 'development' into jillich/EmfxAabbImprovements Benjamin Jillich 2021-08-05 15:13:29 +02:00
  • 92a5fb6df2 Add a toggle to clear console every time ctrl+G is activated Terry Michaels 2021-08-05 08:11:31 -05:00
  • f65bf1a06b Increased version in the actor group exporter to automatically reprocess all actors to use the new node chunks Benjamin Jillich 2021-08-05 15:10:16 +02:00
  • 60fa18ec27 Added box expansion percentage to the (editor)actor components Benjamin Jillich 2021-08-05 15:09:00 +02:00
  • d134deee1d Add bounding volume expansion to the actor instance Benjamin Jillich 2021-08-05 15:07:14 +02:00
  • e55c31d959 Improve ui object tree to show the actual instance class (#2844) AMZN-AlexOteiza 2021-08-05 11:03:02 +01:00
  • 6c7365918b Fix a few issues in CCryEditDoc hultonha 2021-08-05 10:36:08 +01:00
  • 5640880aea Changes to update where some viewport actions are called from (legacy removal) hultonha 2021-08-05 09:56:56 +01:00
  • 126280bb93 Merge branch 'development' into LYN-3705-2 sphrose 2021-08-05 09:51:31 +01:00
  • 1169c82b98 Make camera controller priority customizable (#2826) hultonha 2021-08-05 09:45:03 +01:00
  • baab204c0b updated Mock with new interface values Kyle B 2021-08-05 00:07:54 -07:00
  • c979ab0338 Keep the mutex locked while processing pending notifies. dmcdiar 2021-08-04 18:26:43 -07:00
  • f61982a8d4 Merge branch 'development' of https://github.com/o3de/o3de into carlitosan/development chcurran 2021-08-04 18:00:27 -07:00
  • 4b817a6483 Include build failure root cause in email notification (#2491) Shirang Jia 2021-08-04 17:57:47 -07:00
  • a972cf6c96 Merge branch 'development' into Atom/dmcdiar/ATOM-15995 dmcdiar 2021-08-04 16:58:16 -07:00
  • 7404622b48 Clear prefab templates on new level creations and loads (#2842) srikappa-amzn 2021-08-04 16:54:40 -07:00
  • fa3b309c67 Merge pull request #2836 from o3de/update-language Royal OBrien 2021-08-04 16:36:54 -07:00
  • 44593e5ea5 Merge pull request #2849 from aws-lumberyard-dev/cgalvan/FixDefaultGroundPlaneAssetName Chris Galvan 2021-08-04 17:48:50 -05:00
  • 1e4c147e0b Fixed asset name for default groundplane. Chris Galvan 2021-08-04 15:34:22 -05:00
  • b7e69a1d1d turning off editor.blast.tests due to AR failures on suite shutdown (#2837) jackalbe 2021-08-04 14:11:10 -05:00
  • 627dcc49f1 GetActivePathName was using default - constructed enum DocumentEditingMode() nemerle 2021-08-04 20:56:37 +02:00
  • a550827e97 Addressing PR AMZN-Olex 2021-08-04 14:32:15 -04:00
  • e9ef0a02ec minor fixes for c++ retry command evanchia 2021-08-04 11:17:38 -07:00
  • 21ca3a4aea The enable-gem command registers gem with project if not registered (#2817) lumberyard-employee-dm 2021-08-04 13:13:28 -05:00
  • 52e9083b9d Merge pull request #2812 from aws-lumberyard-dev/scripting/vector_direction_nodes Luis Sempé 2021-08-04 10:49:05 -07:00
  • b3901b3251 fix space Chris Aniszczyk 2021-08-04 12:27:19 -05:00
  • 6d345512c1 Visualizer: switch to erase_if to improve performance (#2779) Jacob Hilliard 2021-08-04 10:26:06 -07:00
  • dbb6c1ae46 Fixed EntitySpawnTicket move constructor (#2832) moraaar 2021-08-04 17:57:48 +01:00
  • 26c6d41e63 Update language Chris Aniszczyk 2021-08-04 11:14:25 -05:00
  • 2c96556576 Removed unnecessary argument in node generic macro lsemp3d 2021-08-04 08:47:37 -07:00
  • 1f0fcf2aa2 Updates GetDirectionVector nodes to also return the distance between the points lsemp3d 2021-08-04 08:42:26 -07:00
  • 531a801d91 Merge pull request #2810 from aws-lumberyard-dev/Atom/guthadam/fixing_material_editor_and_smc_startup_and_scripts Guthrie Adams 2021-08-04 10:38:17 -05:00
  • 760acdcdcc Updated DirectionTo tooltips in the translation file lsemp3d 2021-08-04 08:21:41 -07:00
  • 20515c46be Updated DirectionTo node's tooltips to match the translation file lsemp3d 2021-08-04 08:20:41 -07:00
  • c9e16c1c42 Erased some legacy function that are no longer necessary aaguilea 2021-08-04 14:44:50 +01:00
  • 6d2765ef42 moved default location of surfacetypemateriallibrary.physmaterial (#2786) amzn-sean 2021-08-04 13:10:17 +01:00
  • d06ec45aaa changes to the move rotate and scale aaguilea 2021-08-04 13:05:00 +01:00
  • 1b002dcc82 Saving node chunk v2 and adapting the chunk processor and importer to it Benjamin Jillich 2021-08-04 11:48:16 +02:00
  • 6fb250c66b Merge branch 'develop' into LYN-4700 igarri 2021-08-04 09:52:42 +01:00
  • 9bab676109 enabling test impact framework tool build and fixed it Esteban Papp 2021-08-03 20:25:21 -07:00
  • eeed7df429 fixing no unity builds Esteban Papp 2021-08-03 20:24:36 -07:00
  • 9c5c2e7de6 un-did const on function that did not need it Kyle B 2021-08-03 19:34:17 -07:00
  • 82c5f80fbd More windows/linux fixes Esteban Papp 2021-08-03 18:56:46 -07:00
  • 45ebf57d3f Fixed bug in hash_table that made rehash() function run forever (#2745) AMZN-AlexOteiza 2021-08-04 02:38:18 +01:00
  • 3db93a564d Made formatting changes per pull comments, incuding adding comments, changing spacing, and changing the ui type of component fields Kyle B 2021-08-03 18:28:55 -07:00
  • e28602dbbb linux fixes Esteban Papp 2021-08-03 17:59:35 -07:00
  • cbfdf99a9e More github cleanup Esteban Papp 2021-08-03 17:59:09 -07:00
  • f8c8181b0c Bug fix (updating WindowComponent) Dayo Lawal 2021-08-03 19:47:50 -05:00
  • 259bc3f85e ATWindowNotificationBus and ATFactoryRequestBus Dayo Lawal 2021-08-03 19:24:46 -05:00
  • a92ed42829 minor fixes for c++ retry command evanchia 2021-08-03 16:51:19 -07:00
  • 6188df4b49 Added Get Direction Vector node for Vector2,3 and 4 lsemp3d 2021-08-03 15:36:56 -07:00
  • b594132a47 using command line parameter instead of member Guthrie Adams 2021-08-03 17:19:30 -05:00
  • f269d222b7 Fixing issues with shader management console startup Guthrie Adams 2021-08-03 17:07:03 -05:00
  • 24740b3f86 Update the cloth rule to look for optimized meshes (#2737) Chris Burel 2021-08-03 14:52:53 -07:00
  • 9bc40b6eb8 Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/multiplayer_per_entity_analytics AMZN-Olex 2021-08-03 17:47:32 -04:00
  • a0f3379999 Adds Light component tests (non-GPU portion) to AutomatedTesting from AtomTest (#2758) jromnoa 2021-08-03 14:08:59 -07:00
  • 4eacd076da Fixing ME and ATWindowNotificationBus Dayo Lawal 2021-08-03 15:53:20 -05:00
  • 1e94bb8a76 Merge pull request #2754 from aws-lumberyard-dev/mp_connectionset_timeout puvvadar 2021-08-03 13:47:52 -07:00
  • d0394ec3fc Merging latest dev changes kberg-amzn 2021-08-03 13:21:41 -07:00
  • 699e8edb36 Corrects math computing blend factors to interpolate state between received network updates kberg-amzn 2021-07-28 12:31:19 -07:00
  • 976654e809 Merging latest development kberg-amzn 2021-08-03 13:15:59 -07:00
  • e0d0bbfdae Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client kberg-amzn 2021-08-03 13:12:37 -07:00
  • 69bde80de3 Nighly build test fixes (#2727) sharmajs-amzn 2021-08-03 11:15:23 -07:00
  • 928c8ff16c add unit tests Esteban Papp 2021-08-03 10:50:58 -07:00
  • 38fd92a15a Always display all gems in Gem Catalog (#2341) Alex Peterson 2021-08-03 10:48:57 -07:00
  • dae081ba7d Merge pull request #2741 from aws-lumberyard-dev/nvsickle/FixOrthoCameraBuild Chris Galvan 2021-08-03 12:41:32 -05:00
  • eb94d5b7a0 Merge pull request #2717 from aws-lumberyard-dev/nvsickle/EditorCameraFOV Chris Galvan 2021-08-03 12:41:22 -05:00
  • 963cbcaf61 Remove A version of some fw declarations and macro defines since those are error prone to define, if someone were to include windows.h after that header, it would cause issues Esteban Papp 2021-08-03 10:31:43 -07:00
  • 65704110ad removing pytest skips on smoke tests evanchia 2021-08-03 10:28:45 -07:00
  • 3a689aa319 Reenable support for UI Elements that use Render Targets (#2352) michabr 2021-08-03 10:14:09 -07:00
  • 03722789cf Allow users to rename AnimGraph and Actor node groups to contain any string #2309 Benjamin Jillich 2021-08-03 09:58:28 -07:00
  • 72aed355ce Cleanup AMZN-Olex 2021-08-03 12:54:32 -04:00
  • 2118ef7a21 Preparing for PR AMZN-Olex 2021-08-03 12:48:36 -04:00
  • 0ecac108f7 Documentation pass for modular viewport camera controller hultonha 2021-08-03 17:43:59 +01:00
  • 854e540950 Cleanup AMZN-Olex 2021-08-03 12:42:48 -04:00
  • 00470acc1c Add const to timeout enabled getter puvvadar 2021-08-03 09:36:39 -07:00
  • 149833af56 Merge pull request #2401 from aws-lumberyard-dev/PM-logs-and-processcheck AMZN-Phil 2021-08-03 09:32:56 -07:00
  • 8190d61e18 Removed MCore::OBB Benjamin Jillich 2021-08-03 17:14:04 +02:00
  • b335285e19 Removed OBB rendering helpers and color options (was already hidden from the UI) Benjamin Jillich 2021-08-03 17:13:19 +02:00
  • aab8ab9706 Removed OBBs from Actor including the node infos Benjamin Jillich 2021-08-03 17:04:26 +02:00
  • 6520c347e4 Disabling a flaky test (#2749) ContainerFilterTest_ContainersWithAndWithoutFiltering_Success AMZN-stankowi 2021-08-03 08:00:39 -07:00
  • 7393c86416 some formatting and naming changes after PR feedback hultonha 2021-08-03 15:24:54 +01:00
  • be5a7f821c {LYN-4514} Re-factored Blast gem's python asset builder (#2143) jackalbe 2021-08-03 09:21:36 -05:00
  • f9d5a4a93b Ported MCommon::RenderUtil Benjamin Jillich 2021-08-03 16:06:51 +02:00
  • 71a299d739 minor comment grammar fix hultonha 2021-08-03 13:53:34 +01:00
  • 86758fda35 documentation pass for modular viewport camera controller hultonha 2021-07-22 13:15:33 +01:00
  • 2ed07c2a6a delete MEWindowsRequestBus Dayo Lawal 2021-08-02 23:09:28 -05:00
  • 6964e4f7e9 Missed one variable rename puvvadar 2021-08-02 20:35:44 -07:00
  • 573fe425d7 Also rename some variables to match renamed timeout funcs puvvadar 2021-08-02 20:34:39 -07:00
  • 115f669679 Rename timeout functions for readability puvvadar 2021-08-02 20:31:02 -07:00
  • dd3f0b86e0 Merge branch 'development' into cmake/SPEC-7484 Esteban Papp 2021-08-02 18:45:25 -07:00
  • e97c62c3e0 New warning fix Esteban Papp 2021-08-02 18:14:56 -07:00
  • b33a4db332 Merge branch 'development' into cmake/SPEC-2513_w4267 Esteban Papp 2021-08-02 18:03:04 -07:00
  • a14b4e478e Code/Editor Esteban Papp 2021-08-02 17:56:56 -07:00