Esteban Papp
f3e6adce7f
LYN-6882 release builds are executing code in asserts ( #4305 )
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* adding Windows/release to PR-validation builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* changing trace back to expand to nothing for release
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* typo
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* fixing some more unused variable cases
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* renaming file in ScriptCanvas that causes a msbuild warning
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* reverting a previous change
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-10-01 13:52:52 -07:00
Qing Tao
62f7fbb665
LYN-6793 [iOS] [asset_profile] 4 assets fail to process for iOS ( #4268 )
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* LYN-6793 [iOS] [asset_profile] 4 assets fail to process for iOS
The issue was because the compression of ETC formats took too long.
Replaced all ETC and PVRTC formats with ASTC formats.
Update all pixel operation for formats with single R channel to align the change with R8.
Signed-off-by: Qing Tao <qingtao@amazon.com >
2021-09-22 14:43:57 -07:00
Qing Tao
fc8697edd5
ATOM-16029 Add direct support for Astc compression ( #4157 )
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* ATOM-16029 Add direct support for Astc compression
Changes include:
- Add ASTCCompressor class
- Enabled 3rdparty::astc-encoder static library.
- Remove ASTC support in PVRTC compressor and ISPC compressor.
- Update unit test to include texts for ASTC compress/decompress.
Signed-off-by: Qing Tao <qingtao@amazon.com >
2021-09-17 09:36:55 -07:00
Esteban Papp
a7780b6dbe
Gems/Atom*
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-09-10 20:16:11 -07:00
Steve Pham
e6573766c2
Fixes for release builds for unused variable warnings ( #4000 )
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Signed-off-by: Steve Pham <spham@amazon.com >
2021-09-08 21:13:36 -07:00
Esteban Papp
7d23f39951
revert change to leave it without any behavior change
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-31 11:19:10 -07:00
Esteban Papp
8656a2c107
PR comments
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-31 09:36:18 -07:00
Esteban Papp
328b07bd64
assignments to itself
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-30 16:51:53 -07:00
Steve Pham
fa0f2a1007
Fix unused warnings release ( #3677 )
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* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS
Signed-off-by: Steve Pham <spham@amazon.com >
2021-08-30 13:10:41 -07:00
Chris Galvan
f43b9ab9cb
Merge branch 'development' of https://github.com/o3de/o3de into cgalvan/FixAssetEditorOpeningInvalidFilesCrash
2021-08-30 08:09:47 -05:00
Esteban Papp
b065837450
Fix for non-unity file and double declaration of WCHAR ( #3657 )
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-27 17:44:08 -07:00
bosnichd
9876d86d5d
Fix two compilation errors exposed when enabling tools support for any restricted platform. ( #3633 )
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* Various fixes and empty boilerplate files required for restricted platforms.
Signed-off-by: bosnichd <bosnichd@amazon.com >
* Add comments to address review feedback.
Signed-off-by: bosnichd <bosnichd@amazon.com >
* Fix two compilation errors exposed when enabling tools support for any restricted platform.
- The simple one: remove menu commands that call OnChangeGameSpec (which has since been removed) from CryEdit.cpp
- The "I almost threw my computer out the window" one: pull PVRTC.cpp out of unity builds, because it indirectly #includes winnt.h, which typedefs wchar_t WCHAR, which causes a complilation error (Error C2632 'wchar_t' followed by 'wchar_t' is illegal ImageProcessingAtom.Editor.Static C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\um\winnt.h 471) if something else in the unity file has also happened to define WCHAR as wchar_t. Enabling tools support for any restricted platform resulted in this happening due to different compile definitions being set for ImageConvert.cpp and BuilderSettingManager.cpp (see Gems/Atom/Asset/ImageProcessingAtom/Code/CMakeLists.txt), which resulted in those two files being pulled out of unity builds, which resulted in the entirely unrelated PVRTC.cpp file being moved from the first thing included by a unity file to the second last thing included by a different unity file, that just happened to include something else (prior to PVRTC.cpp) which was defining WCHAR as wchar_t.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-08-27 11:33:28 -06:00
Qing Tao
9fac26e6a6
Update o3de to use new packages of ISPCTexComp and squish-ccr ( #3556 )
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Update package name and hash
Add compressor names.
Update ImageProcessingAtom unit tests.
Removed some unused test assets under ImageProcessingAtom
Enalbe ISPC to all the platforms.
Better error message with compression/decompression
Add temp folder to git ignore
added ispccompressor for all platform. valid it with linux
Update windows package hashes.
Removed AZ_TRAIT_IMAGEPROCESSING_USE_ISPC_TEXTURE_COMPRESSOR
Minor refactor with image processing unit tests.
Signed-off-by: qingtao <qingtao@amazon.com >
2021-08-27 10:09:58 -07:00
Chris Galvan
d590a91fe7
Implemented helper method of QFileDialog::getSaveFileName to prevent user from saving files with invalid names.
...
Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-08-27 11:24:05 -05:00
Chris Burel
ec0278b899
Configure default Atom assets to be enabled on the linux platform ( #3611 )
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Signed-off-by: Chris Burel <burelc@amazon.com >
2021-08-26 12:57:45 -07:00
Esteban Papp
6b96be82ea
Merge branch 'development' into cmake/linux_fix_warn_unused
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Legacy/CrySystem/Log.cpp
# Code/Tools/Standalone/Source/Driller/Annotations/AnnotationHeaderView.cpp
# Code/Tools/Standalone/Source/Driller/AreaChart.cpp
# Code/Tools/Standalone/Source/Driller/AreaChart.hxx
# Code/Tools/Standalone/Source/Driller/ChannelDataView.cpp
# Code/Tools/Standalone/Source/Driller/DrillerCaptureWindow.cpp
# Code/Tools/Standalone/Source/Driller/Profiler/ProfilerDataView.cpp
2021-08-25 11:47:19 -07:00
Jeremy Ong
5e04c3737f
Add preliminary budget tracking system and remove driller integration
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Signed-off-by: Jeremy Ong <jcong@amazon.com >
2021-08-24 15:07:29 -06:00
Esteban Papp
d91dbe3d92
Merge branch 'development' into cmake/linux_fix_warn_unused
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-24 11:49:35 -07:00
chcurran
794c22c02e
merge latest
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Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-08-23 16:02:58 -07:00
Esteban Papp
c19c4af1e1
Gems/Atom
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-20 17:57:02 -07:00
Esteban Papp
f8e99cd7dd
Merge branch 'development' into cmake/SPEC-2513_w4244
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/CryEditDoc.cpp
# Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
# Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp
# Gems/PhysXDebug/Code/Source/SystemComponent.cpp
2021-08-19 08:53:41 -07:00
Jeremy Ong
a5f072f7a9
Remove statistics profiler
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Signed-off-by: Jeremy Ong <jcong@amazon.com >
2021-08-18 17:33:10 -06:00
Jeremy Ong
df9b4d4a2f
Deprecate profiler categories based on global enum
...
(to be supplanted by registered budgets in the future)
Signed-off-by: Jeremy Ong <jcong@amazon.com >
2021-08-18 17:33:09 -06:00
chcurran
88121f3bb4
move JsonUtils to AzCore
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Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-08-17 14:06:24 -07:00
Esteban Papp
0c6a838c6f
fix warnigns after merge
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-17 13:22:52 -07:00
Esteban Papp
e6b5342c07
Gems/Atom
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:42:28 -07:00
pappeste
dcab2751de
Atom
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:39:57 -07:00
pappeste
58f8b563d0
fix them all
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:38:33 -07:00
Esteban Papp
3522f622f3
more castings
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:06:20 -07:00
Esteban Papp
75c388b746
change conversions to static_cast
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:05:43 -07:00
Esteban Papp
90cad016de
Gems/Atom
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:05:31 -07:00
chcurran
5044204839
Move JsonUtils.h for support of SC serialization
...
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com >
2021-08-13 21:53:20 -07:00
Esteban Papp
aa12434728
removing some dead code, commented code referring old types, static AZStd::strings
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-05 12:47:36 -07:00
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Esteban Papp
7c9653087d
Builds Windows nounity and unity
...
Builds Linux nounity and unity
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-16 13:13:59 -07:00
Esteban Papp
032a35e495
fix Windows unity build
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-15 18:44:38 -07:00
Esteban Papp
89b13513ef
ImageProcessingAtom
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-13 12:41:45 -07:00
Chris Galvan
d7574777a8
Resolved merge conflicts
...
Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-07-02 12:42:44 -05:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Steve Pham
827855f01c
Removal last CryTek references
...
- 'Crytek application' is now 'O3DE application' in ISystem.h
- 'CryTek' is now 'O3DE' in ProjectDefines.h (comment)
- 'Crytek Legacy' is now 'O3DE Legacy' in LocalizedStringManager.cpp
- 'Crytek extended data' references are now 'O3DE extended data'
Signed-off-by: spham <spham@amazon.com >
2021-06-30 12:48:16 -07:00
Gene Walters
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
2021-06-28 19:09:20 -07:00
AMZN-mnaumov
83d142d7dc
Merge pull request #1609 from aws-lumberyard-dev/Atom/mnaumov/cherryPick1571
...
Cherry-picking thumbnail performance improvements
2021-06-25 19:18:10 -07:00
Yuriy Toporovskyy
c3065faa23
Don't block main thread to load data from file
2021-06-25 17:22:55 -07:00
yuriy0
b631b78159
Generate texture thumbnails in a job thread ( #1571 )
2021-06-25 17:08:44 -07:00
Guthrie Adams
05c5fbe85e
Merge pull request #1586 from yuriy0/DontBlockMainThreadToLoadTexturePreviews
...
Editor responsiveness: don't block main thread to load textures from disk
2021-06-25 17:55:13 -05:00
Terry Michaels
21ebff5709
Updated help search and all docs.o3de.org links to o3de.org ( #1594 )
2021-06-25 15:23:57 -05:00
yuriy0
ba75adbe7a
Generate texture thumbnails in a job thread ( #1571 )
2021-06-25 11:43:16 -05:00
Yuriy Toporovskyy
3ac03c3ce3
Don't block main thread to load data from file
2021-06-25 09:36:47 -04:00
mnaumov
1db5dc3435
Improving Editor performance while thumbnails are rendering
2021-06-24 16:20:33 -07:00