Commit Graph

452 Commits (ea0e38aaf4b58d7142e2033d9daeeef9fd5fb58b)

Author SHA1 Message Date
Gene Walters 9814e9dc6c Adding missing o3de copyright headers
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Gene Walters 6fb2558e44 Merge branch 'upstream/development' into genewalt/gitflow_210628
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
Gene Walters f905b71844 Adding missing o3de copyright headers
Signed-off-by: Gene Walters <genewalt@amazon.com>
5 years ago
amzn-mike 598c890cbc Fix nodes being incorrectly treated as bones
Some nodes have aiBones created by AssImp even though they aren't bones.  Filter these out by looking through the node graph and only considering

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
5 years ago
Terry Michaels 149863c527
Removed Amazon as Company for QSettings (#1649)
* Removed Amazon as Company for QSettings

Signed-off-by: Terry Michaels <miterenc@amazon.com>
5 years ago
John c145a9a74a Add missing files from addressing PR comments
Signed-off-by: John <jonawals@amazon.com>
5 years ago
jackalbe a9227e1962
{LYN-4456} FileIO hooks for LegacyTestAdapter (#1635)
* Could not reproduce the unit test fail for the m_app->BeforeRun() failure,
* so I am adding file IO hooks to listen for errors during the fixture setup

Tests: failed to repro the issue
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>
5 years ago
Danilo Aimini a76a7291b5
Replace Asset Processor system tray icon with a more readable one. (#1639)
Signed-off-by: daimini <82231674+AMZN-daimini@users.noreply.github.com>
5 years ago
AMZN-nggieber a5e66505a0
Fix issue moving and renaming projects at the same time (#1620) 5 years ago
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 5 years ago
AMZN-Phil a67ce87102
Merge pull request #1612 from aws-lumberyard-dev/LYN-4768
Fix gem name and author bounding rects and make headings readable
5 years ago
Terry Michaels 7a2a2dc0d7
Updated branding for application names (#1617) 5 years ago
jackalbe 580bd11715
{LYN-4372} fix for Python exit crash (#1600)
There is a crash when sys.exit() was being called since embedded Python
should not have control of the application lifetime. The Py_InspectFlag
puts the Python VM into 'inspection mode' which prevents the app
shutdown when any sys.exit() is invoked.

Notes:
* skips 'regset' extra command line in PythonBindingsExample
* added methods for handling PythonBindingsExample errors

Test: added Application_SystemExit_Blocked and
fixed up Application_Run_Fails now is Application_Run_Works
5 years ago
pconroy 196abb4af7 Fix gem name and author bounding rects and make headings readable 5 years ago
AMZN-nggieber ba0f1ad758
Updated Project Manager O3DE Logos with Rotated Squares Version (#1595) 5 years ago
Terry Michaels 21ebff5709
Updated help search and all docs.o3de.org links to o3de.org (#1594) 5 years ago
AMZN-Phil ce4bd9ffbe
Merge pull request #1546 from aws-lumberyard-dev/LYN-4435
Show mouse cursor as busy when copying project
5 years ago
AMZN-Phil 514edf049f
Merge pull request #1545 from aws-lumberyard-dev/LYN-4443
Show mouse cursor as busy when deleting project
5 years ago
AMZN-Phil 16c4fbfe10
Merge pull request #1576 from aws-lumberyard-dev/LYN-4566
Hide cart popup in project manager when going back to previous page
5 years ago
lumberyard-employee-dm 8530e783ca
Setting the build timeout for the ProjectBuilder CMake commands to -1 (#1583)
This prevents Project build step from timing out

Moving the project build directory to be under the <project-path>/build/ folder to prevent two issues
1. The AssetProcessor from scanning that folder for assets.
   [Bb]uild is part of the excluded folders
2. To prevent git from seeing modified files in the build directory as
   the default .gitignore file ignores [Bb]uild
5 years ago
pconroy 875cd0c858 Hide cart popup when going back to previous page 5 years ago
jackalbe 143b8f1131
{SPEC-7465} Fix DeleteCachedAssets_AssetsReprocessed fails on Debug Nightly Builds (#1535)
* Fix for DeleteCachedAssets_AssetsReprocessed fails on Debug Nightly Builds
* added -ap_disableAssetTreeView=true to disable the Qt tree view for the asset tab to get the parts that want to be tested finish
* only shows up on Debug

Tests:
=== test session starts ===
AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_tests_2.py::TestsAssetProcessorBatch_AllPlatforms::test_AllSupportedPlatforms_FastScanWorks_FasterThanFullScan[windows-AutomatedTesting] PASSED [ 50%]
AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_tests_2.py::TestsAssetProcessorBatch_Windows::test_WindowsPlatforms_RunAPBatchAndConnectGui_RunsWithoutEditor[windows-AutomatedTesting] PASSED [100%]
--- generated xml file: F:\amazon\o3de\build\vs2019\Testing\Pytest\AssetPipelineTests.Batch_2_Sandbox.xml ---
=== 2 passed, 4 deselected in 18.32s ===
5 years ago
pconroy 5b277cc061 Show mouse cursor as busy when copying project 5 years ago
pconroy b9b55c3eed Show mouse cursor as busy when deleting project 5 years ago
amzn-mike 63dd82aed3
Merge pull request #1498 from aws-lumberyard-dev/Helios_LYN-3723-FixPBRNormalMapImport
[LYN-3723] Fix Stingray PBR normal map import
5 years ago
amzn-mike 8e98f7bb28
Merge pull request #1505 from aws-lumberyard-dev/Helios_LYN-4742-AssImpRootTransformFix
[LYN 4742] AssImp Root Transform Fix
5 years ago
AMZN-nggieber 10dcae90a4
Replaced editor logo with new project manager logo for Project Manager (#1531) 5 years ago
amzn-mike 03a6d1e0f5 Merge branch 'stabilization/2106' into Helios_LYN-4742-AssImpRootTransformFix 5 years ago
amzn-mike 0e8a2ca110 Merge branch 'stabilization/2106' into Helios_LYN-3723-FixPBRNormalMapImport 5 years ago
amzn-mike 3d0093307f
Merge pull request #1490 from aws-lumberyard-dev/Helios_AssImpAnimationOnAllBones
[AssImp] Add placeholder animations for all bones
5 years ago
amzn-mike 56f250baaf
Merge pull request #1457 from aws-lumberyard-dev/Helios_FixCacheCopyFailure
[LYN-4508] Fix AP cache copy failure
5 years ago
amzn-mike 64e139aa97 Merge branch 'stabilization/2106' into Helios_LYN-3723-FixPBRNormalMapImport 5 years ago
amzn-mike 09b7d57dc4 Merge branch 'stabilization/2106' into Helios_AssImpAnimationOnAllBones 5 years ago
amzn-mike 9e2f1aed91 Add comment 5 years ago
Terry Michaels 1e457928f5
Update help URLs and remove unneeded links (#1520) 5 years ago
amzn-mike fd6f68ce91 Merge branch 'stabilization/2106' into Helios_FixCacheCopyFailure 5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Alex Peterson aa885e5d0b
Fix project creation (#1445)
* Add ability to change project name

* Fixed several issues where path types were changed

* Added PythonBindings CreateProject unit test

* Fix python warning format

* Validate new project name in CLI

* Fix issue creating pathview on linux

* Use better testing macros

* Refactored the unit_test_engine_template.py test to actually test
against the current engine_template.py commands

The commands of create-template, create-from-template, create-project
and create-gem is now being validated.

Registered the unit_test_engine_template.py script with CTest in the smoke test
suite so that it runs in Automated Review

Fixed issues in the engine_template.py script where the template_restricted_path parameter was required in the create_project and create_gem functions

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
amzn-mike c27e0fe6e5 Merge branch 'stabilization/2106' into Helios_LYN-3723-FixPBRNormalMapImport 5 years ago
amzn-mike bacb612dd1 Merge branch 'stabilization/2106' into Helios_AssImpAnimationOnAllBones 5 years ago
amzn-mike 74022447dd Merge branch 'stabilization/2106' into Helios_FixCacheCopyFailure 5 years ago
amzn-mike feb58fac5e Fix calculation for root transform 5 years ago
AMZN-nggieber bc3aa45ed9
Prism Show Gem Requirements and Prompt when Adding Gems with Requirements (#1478)
* Added requirements section to gem inspector

* Added Dialog when configuring for gems with extra requirements
5 years ago
AMZN-nggieber e21443b5d6
Added Project Preview to Project Settings and Fixed Issues with Moving Projects (#1380)
* Updated Project Settings Screen with preview and fixed moving projects

* Tests for some Project Utils

* Remove old defined consts

* Update UX to use display name when avaliable where appropriate

* Use newPreviewImagePath for temp changing preview.png otherwise use iconPath for preview in UX

* Removed use of newPreviewImagePath in ProjectButton
5 years ago
amzn-mike 1137c2d09d Fix importing normals on PBR materials
Some normals are flagged as "NORMAL_CAMERA" by AssImp, so if we can't find NORMALS we fallback to looking for NORMAL_CAMERA
5 years ago
amzn-mike e4e5178261 Add in placeholder animations for all bones as some models require this for correct animations
Matches with previous FBX SDK behavior
5 years ago
mbalfour df648db62e Merge branch 'stabilization/2106' into mbalfour/gitflow_210622
# Conflicts:
#	Code/Framework/AzQtComponents/AzQtComponents/Components/Style.cpp
#	Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h
#	Gems/AWSCore/Code/Source/Editor/UI/AWSCoreEditorMenu.cpp
5 years ago
Terry Michaels 858dee2210
Need to keep full asset paths around in LuaIDE (#1470) 5 years ago
Nicholas Van Sickle b032177418
Merge pull request #1443 from aws-lumberyard-dev/nvsickle/MergeStabilizationJun18
Merge stabilization/2106 into development
5 years ago
amzn-mike 514cfc3b4c Fix compile error 5 years ago
amzn-mike 4c7a46850d Update comments 5 years ago
amzn-mike d2d588901e Address PR feedback 5 years ago
amzn-mike bfe391b4bb Merge branch 'stabilization/2106' into Helios_TransformImporterFixV2_stabilization_2106 5 years ago
amzn-mike 582c936e3b Move begin/end cache file update calls into move/copy code 5 years ago
AMZN-koppersr c333824673
Merge pull request #1001 from yuriy0/SerializeContextToolsConvertHandleAnyValidation
Bug fix: handle the case where the data source type is `any' in the SCT converter command validation step.
5 years ago
nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 5 years ago
lumberyard-employee-dm 9f2fd0b573
Merge branch 'aws-lumberyard:development' into SerializeContextToolsConvertHandleAnyValidation 5 years ago
lumberyard-employee-dm 7dabe8b6e9
Updated Several Engine Gem's CMakeLists.txt to add themselves as required Gems (#1262)
* Fixed organization of the AssetProcessor SourceAssetBrowser

Assets within the Engine Root were grouped under a '/' entry.
That has been fixed to use the relative path within the engine root for
those assets
Assets outside of the Engine Root, but on the same drive were using
absolute paths before. Now there are child entries that navigate up the
directory hierarchy to those asset locations

* Added ly_enable_gems call to Atom gems targets that are required

The DefaultLevel.prefab contains several Atom components, that require
the Atom RHI, RPI, Common_Feature, ShaderBuilder and AtomLyIntegration CommonFeatures
gems to be enabled in order to successfully process in the
AssetProcessor.

* Added ly_enable_gems call to make the Camera gem required in Tools,
Builders and Clients.

This is needed as the DefaultLevel.prefab contains an Editor Camera
Component

* Adding the ly_enable_gem call to make the Maestro gem required

CrySystem currently requires Maestro to be enabled in order to
initialize

* Added ly_enable_gems call to the SceneProcessing gem to make it required

The SceneCore and SceneData libraries that are part of the core engine
Code folder requires the SceneProcessing gem to be enabled in order to
invoke the InitializeDynamicModule hooks in DllMain.cpp in order to
initialize those libraries.

* Fixed bad argument in comment for Prefab CMakeLists.txt

* Fixed Assert in Asset Builders due to the Atom RPI Builder

The Atom RPI Builder was enabling the Asset Catalog for the ScriptAsset a second time

The Atom Feature Common EditorSystemCommonComponent.cpp which also loads
in the AssetBuilder is enabling the Asset Catalog for the ScriptAsset

Added BehaviorContext reflection to the OutputDeviceTransformType enum
to fix the BehaviorContext errors about reflecting a method that returns
such an enum

* Added TypeId output to the JsonDeserializer report message about missing
ClassData

Previously the report callback would indicate that the target type was
missing Serialization class data, but didn't indicate the TypeId of the
target type

* Added support to the ly_enable_gems function to be able to support
0 gems being enabled.

Updated the Install step for CMake to propagate any ly_enable_gems
within a CMakeLists.txt for a target into the generated CMakeLists.txt
that is made for each installed IMPORTED target

* Adding newline to the end of the Camera Gem CMakeLists.txt

* Fixing target TYPE parameter for actual Gem Modules to use the GEM_MODULE tag instead of MODULE

* Reverting change to the DESTINATION directory for the installed CMakeLists.txt to use the relative path to the installed directory

* Adding the Atom_Bootstrap gem as a required gem

The Client and GameLaunchers required the Atom_Bootstrap gem in order to create the NativeWindow
Added Atom_Feature_Common client module as a runtime dependency of the AtomLyIntegration CommonsFeature client module

* Fixed register.py --all-projects-path and --all-gems-path arguments to
NOT register projects or gems that are within a template folder
Fixed reading of old pre-1.0 o3de_manifest.json files where the
"engines" key was a json array

* Changed how the relative target source directory is calculated when that source directroy resides outside of the engine root.
The final dirname component is used with a unique SHA256 has to form a <dirname>-<8 char SHA256> folder for installing files into

* Adding newline to the end of Atom_Bootstrap CMakeLists.txt

* Moving ly_enable_gems variants for Tools and Builders inside of PAL_TRAIT_BUILD_HOST_TOOLS block

* Adding a comment to AWSCore.ResourceMappingTool target to indicate that it is not a GEM_MODULE.
Furthermore it cannot be loaded with the Gem system because the library is in a different directory the executable
5 years ago
John 43b1d0444d Fix PythonBindingsExampleTest name 5 years ago
amzn-mike ff81b0bfd6 Use contains method instead of find. Rename parentFillerAnimations -> fillerAnimations 5 years ago
John 8e9ffc458c Fix PythonBindingsExampleTest.Application_Run_Fails 5 years ago
Benjamin Jillich 7bd42e1f8d
[LYN-4410] Back buttons should preserve selected gems (#1359) 5 years ago
amzn-mike 4c9b3b12cb Merge branch 'stabilization/2106' into V2Mainline 5 years ago
amzn-mike 57b19feca5 Cleanup code 5 years ago
John 15bf2d20ed Merge branch 'development' into TIF/Runtime 5 years ago
AMZN-stankowi 1fd0886b70
Updated AssImp to v10 for Windows Invert PostRotation matrix in animation chains (#1340) 5 years ago
John 0e6a266e89 Remove frontend console tests 5 years ago
Eric Phister 74491c88b8
Fix AssetBuilders when project-path has a trailing slash (#1345)
* Fixes issues with project paths w/ trailing slash

When launching AP with a --project-path that has a trailing slash, the
AssetBuilders would get that slash instead of a normalized version.
This would mess up the params sent to AssetBuilders.

* Missed a variable name replacement

* Addresses feedback on code style guidelines

Removed 'auto' keyword in favor of explicit types.
5 years ago
yuriy0 e40a598648
Bug fix: check for valid extension in case insensitive manner (#1339) 5 years ago
Mike Balfour ab3aa904f0
Fixed misc slice conversion bugs
* Fixed crash caused by nesting the same slice twice
If the same slice is nested at multiple levels in the same slice hierarchy, the second conversion would reregister the prefab and crash.  Now that case is detected and the slice isn't reconverted.

* Fixed json array patches where multiple elements are removed.
The patches now generate removals from back to front, instead of front to back, so that the indices remain valid as each patch is applied.
5 years ago
amzn-mike 625e1326e3 Merge branch 'stabilization/2106' into V2Mainline 5 years ago
Alex Peterson ecded991b5
Display error when unable to start Python
Added AzFramework Application, logging, unit tests
5 years ago
amzn-mike 364187a87b
Merge pull request #1047 from aws-lumberyard-dev/Helios_AssImp_TransformImporterFix
Fix AssImpTransformImporter logic for bone nodes
5 years ago
AMZN-nggieber 948075fa61
Gem Catalog Allows Filtering by Gem Selected Status Live (#1274) 5 years ago
sharmajs-amzn 86d0acf76c
fixes for invalid drive letter casing for scanfolder (#1281) 5 years ago
Mike Balfour 6f61454be4
Added support for remapping entity refs across slice instances (#1284)
* Fixed memory assert on shutdown.
Cleaned up the entity pointers on serialization, so that they no longer leak themselves, their asset references, or anything else within them.

* Added support for remapping entity refs across slice instances.
Slice instances can have components with entity references that have been modified to reference entities in other slice instances, or even in the parent.  This change detects and remaps those references so that they work correctly.
5 years ago
amzn-mike a3ae330e6d Merge branch 'stabilization/2106' into Helios_AssImp_TransformImporterFix 5 years ago
amzn-mike 7dc4d8438b Fix non-bone transforms setting the wrong matrix variable
(cherry picked from commit 838a8b47da73e50fca4ea9ee5abc7c33250bf25d)
5 years ago
amzn-mike 9b039c1f9d Fix creating bone data for non-bones
(cherry picked from commit 8d1bdd1456e70e4efc47aa36dce660bc91e7dfcf)
5 years ago
amzn-mike 10999b6999 All bones have animations
(cherry picked from commit d17a8070010cdc5bc4e08d17b1549736d031414a)
5 years ago
amzn-mike 66a030b800 Fix transform data
Use first offsetMatrix for a bone (there may be multiple) and calculate using offsetOfParent * inverseRootOffset * rootOffset * inverseOffset

(cherry picked from commit a8eae976dda39ad28f9aa235e1e6ba34715ac48a)

# Conflicts:
#	Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp
5 years ago
amzn-mike d841f0c0db Got transform result close for 3 bone chain, longer chains are still not correct
(cherry picked from commit 5ac65de6148dcc03b9f2953e97dd943493f23ed9)

# Conflicts:
#	Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpTransformImporter.cpp
5 years ago
amzn-mike 9ff007024d Merge branch 'main' into Helios_AssImp_TransformImporterFix 5 years ago
amzn-sj e6b8dc2ce1 Disable AzTest and AzTestRunner in monolithic builds 5 years ago
Mike Balfour ffe913a2d6
Added ability to convert multiply-nested slices (#1239) (#1245)
* Addressed feedback from previous PR
* Change missing entity aliases to be deterministic.
When converting slices, this helps produce the same results on multiple reconversions of the same data.
* Exposed the asset filter callback.
This allows the slice converter to specifically load nested slices as opposed to not loading *any* referenced assets.
* Added support for multiply-nested slice instance conversion.

(cherry picked from commit 86136ddfa6)
5 years ago
Steve Pham b2bafc44ab
LYN-2705: Remove 'AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS' trait for Linux (#1235)
* Fix Delete_Real_Readonly_Fails to mark parent directory as read-only as well

Read-only files in Windows cannot be deleted. The previous version of this
code relied on that fact, and would attempt to delete a file even when
`skipReadOnly = true`, relying on the OS to refuse to delete the file if it
is read only. On Linux, it is the writable state of the *directory* that
determines if a file can be deleted or not. This fixes the test to set up
the correct situation where a file deletion would fail.

* Remove excluded items from a vector before iterating over it

Removing items from the `pathMatches` `QStringList` while iterating over it
was causing a segfault on Linux. This change separates out the item removal
from the item iteration, which allows the item iteration loop to use a
range-for loop instead of directly manipulating iterators.

* Remove invalid test that asserts a file's metadata file can have differing file casing

This test is asserting that a given source file and its accompanying
metadata file can have the the same name but differing case. This is really
testing whether or not the underlying filesystem that those files live on
is case sensitive or not. The 99% chance is that users are using the
default filesystem that their host OS gives them, NTFS on Windows, EXT* on
Linux, and APFS on Mac. Even though NTFS is case-insensitive by default,
it [can be configured per-directory](https://devblogs.microsoft.com/commandline/improved-per-directory-case-sensitivity-support-in-wsl/).
APFS as well can be configured to be case-sensitive. For users with case
sensitive filesystems, this test makes no sense. We could extend this test
to inspect the case-sensitivity of the underlying filesystem, but then it
is just testing the filesystem's behavior, which seems out of scope of this
test.

* Use a non-priviliged port for the Asset Processor tests

From https://www.w3.org/Daemon/User/Installation/PrivilegedPorts.html:

> The TCP/IP port numbers below 1024 are special in that normal users are not
> allowed to run servers on them. This is a security feaure, in that if you
> connect to a service on one of these ports you can be fairly sure that you
> have the real thing, and not a fake which some hacker has put up for you.
>
> When you run a server as a test from a non-priviliged account, you will
> normally test it on other ports, such as 2784, 5000, 8001 or 8080.

* Fix for `QDir::rmdir(".")` not working in Linux

Qt uses `::rmdir` to remove directories on Linux. This comes from
[unistd.h](https://pubs.opengroup.org/onlinepubs/007904875/functions/rmdir.html)
The documentation for that function states:

> If the path argument refers to a path whose final component is either dot
> or dot-dot, rmdir() shall fail.

So calling `dir.rmdir(".")` will never work on Linux.

Instead, get the parent directory, and remove the child directory by name.

* Avoid lowercasing source asset paths when resolving dependencies

Source asset paths may be case sensitive, so their case must be preserved
when doing operations that hit the underlying filesystem. This method was
always lowercasing them, which would cause dependencies to not be found.

* Correct test to expect product filenames to be lowercase

The modtime tests were failing in Linux due to something unrelated to file
modtime checking. The Asset Processor Manager does this during AnalyzeJob:

```
if (foundInDatabase && jobs[0].m_fingerprint == jobDetails.m_jobEntry.m_computedFingerprint)
{
    // If the fingerprint hasn't changed, we won't process it.. unless...is it missing a product.
```

In this case, the test was setting up a product whose file case was the
same as the source asset, and would write it to the cache dir using mixed
case, but use the normal asset processor API to write the product file path
to the database, which recorded the path in lowercase. When the manager
then went to check if the source asset's products all exist, it checked the
lowercase path, which didn't exist.

This fixes that test failure, by updating the test to write the product
file to the cache using the proper lowercased path.

* Update test to define a "not current platform" for Linux

This test was failing because it was setting some "not current platform"
variable to be set to "pc" on Linux, when
`AssetSystem::GetHostAssetPlatform()` is defined to:

```cpp
inline const char* GetHostAssetPlatform()
{
    return "mac";
    return "pc";
    // set this to pc because that's what bootstrap.cfg currently defines the platform to "pc", even on Linux
    return "pc";
    #error Unimplemented Host Asset Platform
}
```

The test would go on to assert that "pc" was simultaneously in a list and
not in the same list.

This fixes the test by updating the code to set the "not the current
platform" variable appropriately on Linux.

The expectations were also updated to improve the output on test failure.
Instead of this:
```
Value of: recogs["rend"].m_platformSpecs.contains(platformWhichIsNotCurrentPlatform)
  Actual: true
Expected: false
```

You now get this:
```
Value of: recogs["rend"].m_platformSpecs.keys()
Expected: (has 3 elements and there exists some permutation of elements such that:
 - element #0 is equal to pc, and
 - element #1 is equal to es3, and
 - element #2 is equal to server) and (doesn't contain any element that is equal to pc)
  Actual: { pc, server, es3 } (of type QList<QString>), whose element #0 matches
```

* Prevent windows supported path separators to be included in the test paths for UpdateToCorrectCase_ExistingFile_ReturnsTrue_CorrectsCase

* Fix failing linux unit test "PlatformConfigurationUnitTests.TestFailReadConfigFile_RegularScanfolder"
caused by static variable not being reset from a different test run when using AssetUtilities::ComputeProjectPath

* Fix AZ_RTTI declaration for RequestEscalateAsset Message

* Implement FileWatcher for Linux to fix AssetProcessorMessages.All test (RequestAssetStatus)

* Split AssetProcessorMessages into 2 tests, one with RequestAssetStatus/ResponseAssetStatus and one without
Add The RequestAssetStatus/ResponseAssetStatus as a sandbox test because it relies on FileWatcher thread and seems to be timing related

* Remove FileWatcher_win.cpp from the Linux specific folder for FileWatcher

* - Fix build error related to non-unity builds
- Fixed failed linux test 'Test/LegacyTestAdapter.AllTests/UtilitiesUnitTest' caused by misplaced windows only EXPECT
- Remove test trait AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS for linux to expose remaining failed tests

* Fixed failed linux test 'Test/LegacyTestAdapter.AllTests/RCcontrollerUnitTests' caused by misplaced windows only EXPECT

* - Fix FileWatcher unit test, disable incompatible subtests for Linux
- Fix errors in FileWatcher_linux from results of the FileWatcher Unit Test

* Remove AZ::AssetProcessor.Tests.Sandbox tests from definition and restore the original AssetProcessorMessages.All tests now that Filewatcher_linux was fixed

* Fixes for failed unit tests: AssetProcessorManagerUnitTests and AssetProcessorManagerUnitTests_JobDependencies_Fingerprint
- Caused by differences between between case-sensitive files (Linux) and non-case-sensitive Filesystems (Windows)

* Update consts in FileWatcher_linux.cpp to constexpr

* Fixes related to PR comment suggestions

* - Removed std::bind and replaced with lambda in FileWatcher_linux
- Replaced String replace functions for path separators to use AZ::IO::Path::LexicallyNormal() instead

* Restoring string replace function in PathDependencyManager::ResolveDependencies due to unit test failure

Co-authored-by: Chris Burel <burelc@amazon.com>
5 years ago
John 1cef72ab8d Fix uncommented tests 5 years ago
Scott Romero 5436e08d15
[stabilization/2106] fixed startup crash in project manager from installer build (#1231) 5 years ago
John af0bcb0636 Remove test files 5 years ago
John 169d4da288 Address PR comments 5 years ago
scottr 5061241992 [cpack/stabilization/2106] early out if sys import fails in PythonBindings::StartPython 5 years ago
lumberyard-employee-dm a9e59fd75f
Updating the DefaultProject template to not insert the project-path parameter (#1223)
* Updating the DefaultProject template to not insert the project-path parameter into the VS Debugger Arguments for any applications

Added project-path injection directly within the LauncherUnified and AssetBuilder cmake scripts where their targets are defined

* Removing the add_vs_debugger_arguments call from the AutomatedTesting CMakeLists.txt
5 years ago
AMZN-nggieber 5330309cb1
Set Desktop Icon for Project Manager (#1225)
* Set executable icon for O3DE
5 years ago
scottr 2eefc08d2e [cpack/stabilization/2106] fixed startup crash in project manager from installer build 5 years ago
lumberyard-employee-dm 217eddc8bd
Fixing the enable_gem.py and disable_gem.py commands (#1207)
* Fixing the enable_gem.py and disable_gem.py commands
The project path wasn't taking into account when querying for gems,
templates and restricted directories registered with the project

Fixing the cmake.py add_gem_dependency and remove_gem_dependency methods
to properly detect a gem within a `set(ENABLED_GEM ...)` cmake variable
Also updated the add_gem_dependency to add the gem right before the end
marker of ')'
Updated the remove_gem_dependency to remove each instance of a gem with
a content that is in between in the `set(ENABLED_GEM ...)` cmake
variable

* Correct Typo in manifest.get_registered doc string
5 years ago
AMZN-nggieber b26b472bba
Fix Editor being opened twice by project (#1213) 5 years ago
Esteban Papp 4b3d0d1054
LYN-4327 [SDK] External Gem's aren't added to the project solution when using SDK (#1191)
* should pickup the external directories registered by the project

* Add support for AzTest and AzTestRunner in the SDK

* missing IMPORT_LIB

* Moved where .Assets targets get generated so they are visible in the SDK

* generate the Directory.Build.props in the right path

* excluding target on platforms that dont support it
5 years ago
jonawals e2d601ad59 Merge branch 'TIF/Runtime' into TIF/Jenkins 5 years ago
jonawals dd93c42342 Fix missing keys 5 years ago
jonawals a9e6eaa57a Fix anon enum clash with uber files 5 years ago