chcurran
cdab4da419
Add mark complete to unit tests
2021-04-20 15:44:04 -07:00
chcurran
fa947d84f7
Reflect testing enum properly
2021-04-20 14:44:51 -07:00
chcurran
961f2ef113
Replace string/hash based execution out look up for indices, 10-50% speed up in lookup code. Fix bugs calling dependent functions.
2021-04-20 12:04:57 -07:00
AMZN-mnaumov
f4a57663fa
Merge pull request #142 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15222
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[ATOM-15222] Adding "Create New Material" context menu option to folder in Materia…
2021-04-20 11:38:34 -07:00
AMZN-mnaumov
3994d80c7e
Merge pull request #148 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15271
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[ATOM-15271] Fixing thumbnail pixelation
2021-04-20 11:37:02 -07:00
Brian Herrera
87155e0d5e
Merge pull request #165 from aws-lumberyard-dev/build-strike/SPEC-6357
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Add script to sync repo with upstream
2021-04-20 11:16:42 -07:00
galibzon
9ca29b5f33
Merge pull request #162 from aws-lumberyard-dev/Atom/garrieta/ATOM-15285/variantlist_bug
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[ATOM-15285] ShaderVariantAssetBuilder code merge bug
2021-04-20 12:51:44 -05:00
cgalvan
eee1597929
Merge pull request #163 from aws-lumberyard-dev/cgalvan/RemoveIPickObjectCallback
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[LYN-3079] Removed IPickObjectCallback and edit tools that used it.
2021-04-20 12:33:42 -05:00
Steve Pham
58cef4e4c1
Merge pull request #161 from aws-lumberyard-dev/SPEC-6061
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Removing 'periodic_test_profile' job from Android
2021-04-20 10:04:20 -07:00
Brian Herrera
8804ab8f1f
Add script to sync repo with upstream
2021-04-20 09:56:46 -07:00
Chris Galvan
fbc69e5fd7
[LYN-3079] Removed IPickObjectCallback and edit tools that used it.
2021-04-20 11:08:51 -05:00
garrieta
1a359ac50d
[ATOM-15285] ShaderVariantAssetBuilder code merge bug
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Fixing what appears to be a code merge/integration bug.
Signed-off-by: garrieta <garrieta@amazon.com >
2021-04-20 10:59:02 -05:00
spham
37949abe25
Restoring original periodic_test_profile block but with the TAGS removed
2021-04-20 08:48:52 -07:00
cgalvan
22cfe18601
Merge pull request #140 from aws-lumberyard-dev/Editor/RemoveLegacyMaterialEditor
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[LYN-3070] Removed legacy Material Editor.
2021-04-20 10:26:57 -05:00
spham
fd7d3a41ee
Removing 'periodic_test_profile' job from Android due to the fact that the Android Virtual Device is not supported on virtualized systems (Windows)
2021-04-20 08:06:27 -07:00
Aaron Ruiz Mora
1256994696
Cleaning up NvCloth gem. Removed any reference to LmbrCentral and legacy renderer since now it uses Atom. ( #154 )
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- Removed any usage of LmbCentral and legacy renderer from NvCloth gem.
- Cloth rule can only be added to Mesh groups, not allowed in Actor groups anymore.
- Removed ActorAssetHelper since actors now share the mesh model format and therefore they also use MeshAssetHelper.
- Updated NvCloth gem.json file with the fields from the template.
- Updated cloth chicken asset to not convert axis.
2021-04-20 15:38:26 +01:00
Aaron Ruiz Mora
f5a28d3a41
Merge pull request #128 from aws-lumberyard-dev/NvCloth_Atom_ActorAsset
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Cloth data is exported/imported from the Atom Mesh that the Actor references
2021-04-20 09:12:01 +01:00
Vicky
86e5df908a
Merge pull request #139 from aws-lumberyard-dev/Atom/qingtao/ATOM-15272
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ATOM-15272 Running game with Actor spams asserts in the log resulting in low framerate
2021-04-19 21:59:33 -07:00
AMZN-daimini
7901fe8625
Reset the whole Qt model when an entry in the EditorEntityModel is removed. ( #48 ) ( #82 )
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An optimization introduced in Prefab mode currently changes the relative ordering of children, causing stale QModelIndex variables to still be referenced and crash the Editor sporadically. This change is theoretically a bit slower, but still much faster than the pre-optimization times.
Co-authored-by: Shirang Jia <shiranj@amazon.com >
Co-authored-by: Shirang Jia <shiranj@amazon.com >
2021-04-19 21:52:10 -07:00
Steve Pham
b15850176b
Merge pull request #131 from aws-lumberyard-dev/SPEC-3516
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Add linux (ubuntu) setup scripts
2021-04-19 21:00:43 -07:00
mnaumov
7e48bee48f
Fixing thumbnail pixelation
2021-04-19 18:24:23 -07:00
mnaumov
d1ba2155c5
PR feedback
2021-04-19 15:55:58 -07:00
Guthrie Adams
2cd2550771
Merge pull request #124 from aws-lumberyard-dev/Atom/guthadam/ATOM-5921
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ATOM-5921 Material Editor: Select newly created materials in the asset browser
2021-04-19 17:53:15 -05:00
mnaumov
34be0cd4b5
Fixing string search
2021-04-19 15:31:45 -07:00
mnaumov
6abf17439a
Adding "Create New Material" context menu option to folder in Material Editor
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Improving MaterialBrowser filter to show empty folders
2021-04-19 15:22:32 -07:00
Esteban Papp
ddb08789d2
SPEC-6395 GameLauncher monolithic build failure in CreateModuleClass_Gem_Blas ( #137 )
2021-04-19 15:14:48 -07:00
spham
86be2647c5
Fix apt-get command for installing specific version of cmake based on distro of ubuntu
2021-04-19 14:56:54 -07:00
spham
4232fa4232
- Renamed install-awscli.sh to install-ubuntu-awscli.sh
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- Update to use $EUID instead of 'whoami' to determine if script is running as sudo
- Tagging cmake version 3.20.1 specifically
2021-04-19 14:52:13 -07:00
cgalvan
146633050b
Merge pull request #55 from aws-lumberyard-dev/cgalvan/EntityHelperRefactor
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[LYN-2255] Refactored some EditorEntityHelpers so they can be re-used.
2021-04-19 15:57:23 -05:00
Chris Galvan
4fb407e130
[LYN-3070] Removed legacy Material Editor.
2021-04-19 15:39:50 -05:00
Luis Sempé
95f701b74d
Merge pull request #90 from aws-lumberyard-dev/scripting/function_node_fixes
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Scripting Canvas function variable scoping rules
2021-04-19 13:39:28 -07:00
Guthrie Adams
3b4e424d38
Merge pull request #126 from aws-lumberyard-dev/Atom/guthadam/ATOM-13950
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ATOM-13950 Material Editor: Removing auto select option from lighting and model presets
2021-04-19 14:46:11 -05:00
qingtao
c9153b0353
ATOM-15272 Running game with Actor spams asserts in the log resulting in low framerate
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The condition was setup wrongly when introducing DynamicInputAssembly.
2021-04-19 11:47:57 -07:00
Chris Galvan
7f169855f3
Merge branch 'main' into cgalvan/EntityHelperRefactor
2021-04-19 13:18:27 -05:00
AMZN-mnaumov
dc7cc77be6
Merge pull request #123 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15269
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[ATOM-15269] disabling source control thumbnails in material editor
2021-04-19 10:57:03 -07:00
Chris Galvan
06d6ab9715
[LYN-2255] Updated unit test to use matchers to reduce lines and improve readability. Also fixed some other minor code feedback.
2021-04-19 12:29:58 -05:00
spham
9a0b47137a
Add linux setup scripts to:
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1. Install Linux AWSCLI
2. Install Linux Git, GitLFS, and GCM
3. Install Linux build libraries and tools for O3DE
2021-04-19 10:14:59 -07:00
jackalbe
a7f5462f3d
Merge pull request #114 from aws-lumberyard-dev/sceneapi_script_regression
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{LYN-2635} Helios - Wrote auto tests for Python asset builder and scene API
2021-04-19 12:07:32 -05:00
lumberyard-employee-dm
d6788996fc
Merge pull request #130 from aws-lumberyard-dev/LYN-3055
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Fixed issue if the "/Amazon/AzCore/Bootstrap/<platform>_assets" or
2021-04-19 11:52:16 -05:00
jackalbe
5c3e5aa7db
removing all to_lower()
2021-04-19 11:26:15 -05:00
jackalbe
387dd1e43a
normalizing Linux path
2021-04-19 11:09:55 -05:00
Benjamin Jillich
568b31cf1c
[LYN-2856] EMotionFX: Creating an Anim Graph snapshot crashes the Editor ( #67 )
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Cherry picking bug fix from 1.0
2021-04-19 18:03:28 +02:00
AMZN-stankowi
4c2260af97
Lyn 2651 rebased to main ( #74 )
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* Helios - LYN-2651 Lerping bones, cleaned up key frame generation for morph targets. Merge from 1.0.
2021-04-19 08:51:52 -07:00
jackalbe
febad58c64
LYN-652 to unblock Linux Automated Testing
2021-04-19 10:26:41 -05:00
mcgarrah
9412078992
Fixed issue if the "/Amazon/AzCore/Bootstrap/<platform>_assets" or
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"/Amazon/AzCore/Bootstrap/assets" key is set, then it would append that
value to the default asset platform value for the OS
2021-04-19 10:23:58 -05:00
jackalbe
ce6d9e51ee
Merge branch 'main' into sceneapi_script_regression
2021-04-19 09:32:29 -05:00
moraaar
4e19d6a83a
Merge branch 'main' into NvCloth_Atom_ActorAsset
2021-04-19 11:23:57 +01:00
dmcdiarmid-ly
c5657373b5
Merge pull request #127 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15245
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[ATOM-15245] Baking a Reflection Probe crashes the Editor
2021-04-18 23:52:01 -07:00
dmcdiar
46b9f1934d
Removed commented line
2021-04-18 23:15:02 -07:00
dmcdiar
456bcb3bf9
Updated the EnvironmentCubeMapPipeline to match recent changes to the MainPipeline.
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Set the multisample state on the EnvironmentCubeMapPipeline render settings.
2021-04-18 14:57:52 -07:00