Walters
b38ab6c2bc
Change reservation strategy in MotionInstancePool to reduce fragmentation
2021-04-20 22:17:11 -07:00
Shirang Jia
b21f835d0c
Merge pull request #166 from aws-lumberyard-dev/add_android_package
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SPEC-6448: Add Android package in packaging pipeline
2021-04-20 14:32:47 -07:00
SJ
3df1ffe3b7
3rd Party static libraries need to be public dependencies to work from installed engine.
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Merge pull request #168 from aws-lumberyard-dev/LYN-2588
2021-04-20 14:11:08 -07:00
Mike Balfour
6c65d5f666
Merge pull request #156 from aws-lumberyard-dev/mbalfour/behaviorcontext
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Expose some helpful methods to BehaviorContext
2021-04-20 15:58:08 -05:00
sharmajs-amzn
2f9102f10a
AssImp asserts on Linux processing ( #118 ) ( #138 )
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LYN-2645} Helios - AssImp asserts on Linux processing
* Linux builds have asserts off, to match Windows and Mac.
* Secondary UV channels support names are available now
Jira: https://jira.agscollab.com/browse/LYN-2645
2021-04-20 13:10:25 -07:00
Terry Michaels
990a40199b
Removed the last remaining connections to the Clang 3rd Party ( #159 )
2021-04-20 15:05:45 -05:00
Mike Balfour
449df7e1ed
Merge pull request #157 from aws-lumberyard-dev/mbalfour/material-property-value
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Add Image as implicit converter for MaterialPropertyValue
2021-04-20 14:36:43 -05:00
Nicholas Van Sickle
68cc939c6d
Merge pull request #144 from aws-lumberyard-dev/nvsickle/MainFontFixes
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Fix debug font rendering & assert on game mode transition
2021-04-20 12:32:26 -07:00
amzn-sj
f53c1e8084
3rd Party static libraries need to be public dependencies to work from installed engine.
2021-04-20 12:16:40 -07:00
nvsickle
33b485767f
Address reviewer feedback, make FFont initialization state an atomic state machine
2021-04-20 11:49:59 -07:00
AMZN-mnaumov
f4a57663fa
Merge pull request #142 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15222
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[ATOM-15222] Adding "Create New Material" context menu option to folder in Materia…
2021-04-20 11:38:34 -07:00
mbalfour
d9fe89ba56
Addressed feedback - made string& into a string_view.
2021-04-20 13:37:10 -05:00
AMZN-mnaumov
3994d80c7e
Merge pull request #148 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15271
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[ATOM-15271] Fixing thumbnail pixelation
2021-04-20 11:37:02 -07:00
Brian Herrera
87155e0d5e
Merge pull request #165 from aws-lumberyard-dev/build-strike/SPEC-6357
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Add script to sync repo with upstream
2021-04-20 11:16:42 -07:00
galibzon
9ca29b5f33
Merge pull request #162 from aws-lumberyard-dev/Atom/garrieta/ATOM-15285/variantlist_bug
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[ATOM-15285] ShaderVariantAssetBuilder code merge bug
2021-04-20 12:51:44 -05:00
shiranj
dc5b4ee1dd
Add Android package in packaging pipeline
2021-04-20 10:50:41 -07:00
cgalvan
eee1597929
Merge pull request #163 from aws-lumberyard-dev/cgalvan/RemoveIPickObjectCallback
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[LYN-3079] Removed IPickObjectCallback and edit tools that used it.
2021-04-20 12:33:42 -05:00
Steve Pham
58cef4e4c1
Merge pull request #161 from aws-lumberyard-dev/SPEC-6061
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Removing 'periodic_test_profile' job from Android
2021-04-20 10:04:20 -07:00
Brian Herrera
8804ab8f1f
Add script to sync repo with upstream
2021-04-20 09:56:46 -07:00
Chris Galvan
fbc69e5fd7
[LYN-3079] Removed IPickObjectCallback and edit tools that used it.
2021-04-20 11:08:51 -05:00
garrieta
1a359ac50d
[ATOM-15285] ShaderVariantAssetBuilder code merge bug
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Fixing what appears to be a code merge/integration bug.
Signed-off-by: garrieta <garrieta@amazon.com >
2021-04-20 10:59:02 -05:00
spham
37949abe25
Restoring original periodic_test_profile block but with the TAGS removed
2021-04-20 08:48:52 -07:00
cgalvan
22cfe18601
Merge pull request #140 from aws-lumberyard-dev/Editor/RemoveLegacyMaterialEditor
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[LYN-3070] Removed legacy Material Editor.
2021-04-20 10:26:57 -05:00
spham
fd7d3a41ee
Removing 'periodic_test_profile' job from Android due to the fact that the Android Virtual Device is not supported on virtualized systems (Windows)
2021-04-20 08:06:27 -07:00
Aaron Ruiz Mora
1256994696
Cleaning up NvCloth gem. Removed any reference to LmbrCentral and legacy renderer since now it uses Atom. ( #154 )
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- Removed any usage of LmbCentral and legacy renderer from NvCloth gem.
- Cloth rule can only be added to Mesh groups, not allowed in Actor groups anymore.
- Removed ActorAssetHelper since actors now share the mesh model format and therefore they also use MeshAssetHelper.
- Updated NvCloth gem.json file with the fields from the template.
- Updated cloth chicken asset to not convert axis.
2021-04-20 15:38:26 +01:00
mbalfour
5aa4642c12
Added another implicit converter to MaterialPropertyValue so that generated images can be used with material properties more easily.
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(cherry picked from commit 66d7e9672ca0d6ced068dd95d8b52f88b5492c1f)
2021-04-20 09:29:43 -05:00
mbalfour
e8459898a7
Exposed Quaternion::CreateFromEulerAnglesDegrees and Transform::Transform(Vector3, Quaternion, Vector3) to the behavior context to improve usability of these classes from scripts.
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(cherry picked from commit 8156beb21181f9ff20972c8ea8be5e3dc61f1700)
2021-04-20 09:08:40 -05:00
mbalfour
33e61ad35b
Added SetEntityName and exposed Get/SetEntityName to the behavior context for use from scripts.
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(cherry picked from commit 4f2e0b74727cfe99c74ed588769a540f24d7aa46)
2021-04-20 09:08:19 -05:00
mbalfour
7139525abf
Merge branch 'main' of https://github.com/aws-lumberyard/o3de
2021-04-20 08:54:01 -05:00
Aaron Ruiz Mora
f5a28d3a41
Merge pull request #128 from aws-lumberyard-dev/NvCloth_Atom_ActorAsset
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Cloth data is exported/imported from the Atom Mesh that the Actor references
2021-04-20 09:12:01 +01:00
Vicky
86e5df908a
Merge pull request #139 from aws-lumberyard-dev/Atom/qingtao/ATOM-15272
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ATOM-15272 Running game with Actor spams asserts in the log resulting in low framerate
2021-04-19 21:59:33 -07:00
AMZN-daimini
7901fe8625
Reset the whole Qt model when an entry in the EditorEntityModel is removed. ( #48 ) ( #82 )
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An optimization introduced in Prefab mode currently changes the relative ordering of children, causing stale QModelIndex variables to still be referenced and crash the Editor sporadically. This change is theoretically a bit slower, but still much faster than the pre-optimization times.
Co-authored-by: Shirang Jia <shiranj@amazon.com >
Co-authored-by: Shirang Jia <shiranj@amazon.com >
2021-04-19 21:52:10 -07:00
Steve Pham
b15850176b
Merge pull request #131 from aws-lumberyard-dev/SPEC-3516
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Add linux (ubuntu) setup scripts
2021-04-19 21:00:43 -07:00
mnaumov
7e48bee48f
Fixing thumbnail pixelation
2021-04-19 18:24:23 -07:00
nvsickle
dee0f84704
Clarified lazy initialization and added some thread sanity logic after discussion with @rgba16f
2021-04-19 17:00:36 -07:00
mnaumov
d1ba2155c5
PR feedback
2021-04-19 15:55:58 -07:00
Guthrie Adams
2cd2550771
Merge pull request #124 from aws-lumberyard-dev/Atom/guthadam/ATOM-5921
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ATOM-5921 Material Editor: Select newly created materials in the asset browser
2021-04-19 17:53:15 -05:00
nvsickle
6aabf2ee3d
Don't attempt to render manipulators in game mode
2021-04-19 15:36:25 -07:00
mnaumov
34be0cd4b5
Fixing string search
2021-04-19 15:31:45 -07:00
nvsickle
e2a7629993
Remove statistics rendering from EditorViewportWidget - it's wrong at the moment, and needs to be moved to a controller
2021-04-19 15:24:08 -07:00
mnaumov
6abf17439a
Adding "Create New Material" context menu option to folder in Material Editor
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Improving MaterialBrowser filter to show empty folders
2021-04-19 15:22:32 -07:00
Esteban Papp
ddb08789d2
SPEC-6395 GameLauncher monolithic build failure in CreateModuleClass_Gem_Blas ( #137 )
2021-04-19 15:14:48 -07:00
nvsickle
ebf41d2bdf
Update code style
2021-04-19 15:13:10 -07:00
nvsickle
dd7334471f
Fix comment punctuation
2021-04-19 15:13:08 -07:00
nvsickle
d2fadcb0e3
Fix context menu handling in multi-viewport scenarios (the logic bugs here were many and nuanced, but we're narrowing in on something robust).
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Specifically this:
-Ensures key/mouse up event propagation works across multiple viewports
-Ensures that mouse up events for manipulators only get delivered if there's a corresponding mouse down event
-Also tidies up the "are we done processing events this tick?" logic in ViewportManipulatorController
2021-04-19 15:13:06 -07:00
nvsickle
482e423ec9
Fix crash on default layout restore
2021-04-19 15:13:04 -07:00
nvsickle
c05d4b44e4
Move supplemental EditorViewportWidget rendering to OnBeginPrepareRender to avoid sync issues
2021-04-19 15:08:40 -07:00
nvsickle
8fc69113c9
Get the default viewport context on demand in FFont, as it may change
2021-04-19 15:08:06 -07:00
spham
86be2647c5
Fix apt-get command for installing specific version of cmake based on distro of ubuntu
2021-04-19 14:56:54 -07:00
spham
4232fa4232
- Renamed install-awscli.sh to install-ubuntu-awscli.sh
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- Update to use $EUID instead of 'whoami' to determine if script is running as sudo
- Tagging cmake version 3.20.1 specifically
2021-04-19 14:52:13 -07:00