lumberyard-employee-dm
9f2fd0b573
Merge branch 'aws-lumberyard:development' into SerializeContextToolsConvertHandleAnyValidation
2021-06-17 20:29:08 -05:00
Esteban Papp
96da6c6438
LYN-3244 Remove ebp_sanity_smoke_no_gpu ( #1386 )
2021-06-17 14:36:09 -07:00
AMZN-mnaumov
946606c258
Merge pull request #1389 from aws-lumberyard-dev/Atom/mnaumov/LYN-4544
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[LYN-4544] Fixing thumbnail crashing on bad data
2021-06-17 10:35:27 -07:00
Tom Hulton-Harrop
8ffd16b0be
Ensure SnapToGrid only appears when GridSnapping is enabled LYN-2302 ( #1362 )
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* updates to better support showing/hiding viewport ui when grid snapping is enabled/disabled
* connect up editor settings callbacks
* minor polish changes
* api rename
* updates following review feedback
2021-06-17 18:31:56 +01:00
evanchia-ly-sdets
f0da36a301
Merge pull request #1321 from aws-lumberyard-dev/linux_sanity_fix
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fixing linux sanity tests
2021-06-17 09:53:22 -07:00
amzn-sean
9f62d631fb
Physics joints updated to the new API ( #1361 )
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Co-authored-by: Ulugbek Adilbekov <ulugbek@amazon.com >
2021-06-17 15:52:27 +01:00
jjjoness
c46a17f3a6
Merge pull request #1331 from aws-lumberyard-dev/LYN-4195
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Lyn 4195 - UX - main menu updates - prevent hover effect on the top level menu icon, dim the link icon and increase space between text and icon throughout.
2021-06-17 11:14:58 +01:00
John Jones-Steele
127ad7f833
Merge branch 'development' into LYN-4195
2021-06-17 09:20:22 +01:00
mnaumov
b315c13488
[LYN-4544] Fixing thumbnail crashing on bad data
2021-06-16 20:26:04 -07:00
Cynthia Lin
df912533ab
[ATOM-15781] Add Python script for calculating avg/max frame render time of a sample.
2021-06-16 18:52:09 -07:00
AMZN-mnaumov
eed5f13115
Merge pull request #1368 from aws-lumberyard-dev/Atom/mnaumov/DisplayMapperFix
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Fixing "type not registered with BehaviorContext" when running ASV
2021-06-16 15:38:36 -07:00
jromnoa
b347257e82
Merge pull request #1295 from aws-lumberyard-dev/Atom/jromnoa/ATOM-14767-update-build-config-and-s3-uploader
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ATOM-14767: First PR for s3 uploads on screenshot test failure (AtomSampleViewer & AtomTest depend on this)
2021-06-16 14:51:51 -07:00
mnaumov
2f9a055a8f
Fixing "type not registered with BehaviorContext" when running ASV
2021-06-16 11:42:18 -07:00
AMZN-puvvadar
36fa1da951
Merge pull request #1334 from aws-lumberyard-dev/mp_session_order
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Fix session validation ticket not being passed correctly and cleanup shutdown signaling
2021-06-16 09:40:09 -07:00
IgnacioMartinezGarrido
d86e8b63c1
Merge pull request #781 from aws-lumberyard-dev/LYN-1767-AB
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LYN-1767 : Asset Browser Search View
2021-06-16 17:05:40 +01:00
Olex Lozitskiy
1eaa11303b
sig/network - added r_viewportPos cvar for set the position of a viewport (Windows only)
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Example: +r_viewportPos 100 200
Works from a command line or --console-command-file
2021-06-16 11:59:55 -04:00
Nicholas Van Sickle
bfeb3e0ab9
Merge pull request #1306 from yuriy0/FullScreenGamePreview
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Full screen game preview for Atom viewport
2021-06-16 08:40:29 -07:00
Olex Lozitskiy
fff7cc0e10
Merge pull request #1344 from aws-lumberyard-dev/Network/olexl/redcode_bullet_code_use
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[sig/network] Redcoding parts of old Networking that used Bullet external physics code
2021-06-16 09:55:06 -04:00
Tom Hulton-Harrop
d9b1ccd323
Add align grid button to Viewport UI ( #1311 )
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* first pass of adding grid snapping button
* update to request current grid size
* show/hide snapping option based on selection
* small tidy-up changes
* small updates following review feedback
* added some unit tests for snapping functionality and some small tidy-up/refactoring
* small refactor to ensure snap to grid ui only appears with snapping enabled
* add missing include to resolve build error
* fixes for build
* add & to make compiler happy
2021-06-16 12:58:01 +01:00
igarri
3ed6b318ab
Merge branch 'develop' into LYN-1767-AB
2021-06-16 12:30:10 +01:00
John Jones-Steele
0983d1ba45
Changes made to address comments.
2021-06-16 11:22:59 +01:00
puvvadar
2a6009c94b
Cleanup OnDisconnect client case slightly
2021-06-15 17:46:51 -07:00
AMZN-mnaumov
c0dc0cb936
Merge pull request #1337 from aws-lumberyard-dev/mnaumov/StabilizationJun15
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Stabilization to Development merge - 06/15/21
2021-06-15 15:42:04 -07:00
Yuriy Toporovskyy
7d1a12a14f
Bug fix: crash after full screen preview due to dangling pointer
2021-06-15 18:33:44 -04:00
puvvadar
cf5641a211
Cleanup shutdown, activate and deactivate for MPSystemComponent
2021-06-15 14:53:23 -07:00
jromnoa
cd69b7c9d6
do 1 print() call for a failed s3_upload_file() call and add a short 100 millisecond sleep between file upload retries
2021-06-15 14:34:44 -07:00
puvvadar
2eca923694
Rework session validation to work through Connect packet
2021-06-15 14:34:24 -07:00
jromnoa
fffff75479
add file check for _build_file_paths() function
2021-06-15 13:55:10 -07:00
AMZN-Olex
04f045bfd2
Recoding parts of old Networking that used Bullet external physics code
2021-06-15 15:58:16 -04:00
jromnoa
cac210f25b
add check for files in a given path before creating full paths to the files, add output when json.loads() call fails
2021-06-15 11:28:58 -07:00
jromnoa
70a99dbd62
Merge branch 'development' into Atom/jromnoa/ATOM-14767-update-build-config-and-s3-uploader
2021-06-15 11:11:19 -07:00
yuriy0
a9c55c1070
Update actor render bounding box ( #991 )
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* Extend MeshFeatureProcessor to allow changing the mesh bbox, which requires re-compute the culling data for that mesh
* Update actor mesh bbox when EMFX actor instance bbox changes.
Also use the actor instance global bbox to compute the local bbox for the skinned render mesh, instead of the using the static bounds based bbox, as not every actor instance is going to be using the static bounds bbox.
* Store per-instance mesh AABB in the right place.
In the MeshInstanceData, which is unique per instance, instead of in the Model, which is shared between all instances.
For greater clarity, also remove Model::m_aabb and the corresponding getter and setter, as it isn't immediately obvious whether this gets the model asset bbox or the mesh instance bbox. Callers should instead be explicit about which bbox they want.
* Bug fix: model asset is not necessarily ready in AcquireMesh
* Remove now-unused forward declaration
* Update MockMeshFeatureProcessor with SetLocalAabb/GetLocalAabb
2021-06-15 13:09:30 -05:00
puvvadar
adc09435f4
Cleanup validation failure logic
2021-06-15 11:08:59 -07:00
AMZN-Olex
a446d397c6
Minor name refactoring
2021-06-15 14:05:35 -04:00
AMZN-Olex
2f5cffe679
Added r_ViewportPos cvar for set the position of a viewport of a game/server launchers
2021-06-15 13:46:53 -04:00
mnaumov
9ca0e731f4
Merge remote-tracking branch 'upstream/stabilization/2106' into mnaumov/StabilizationJun15
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# Conflicts:
# Code/CryEngine/CrySystem/LevelSystem/LevelSystem.cpp
2021-06-15 10:41:13 -07:00
yuriy0
aade48e751
Allow smaller values and increments for editor camera speed, allow custom speed values
2021-06-15 10:36:35 -07:00
sconel
bd2a2ebcf5
Merge pull request #1293 from aws-lumberyard-dev/Prefabs/RemoveEditorInfoFromNestedContainerEntities
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Fix nested container entities not getting editor info removed during prefab processing
2021-06-15 10:36:13 -07:00
puvvadar
04bf6c3689
Separate out session validation into its own packet
2021-06-15 10:14:02 -07:00
Aaron Ruiz Mora
62f3c93c68
Fixed HelpPageURL links in physics components ( #1328 )
2021-06-15 17:51:15 +01:00
moudgils
82c5adaaed
Merge pull request #1309 from aws-lumberyard-dev/MetalAsyncBufferFixes
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Metal async buffer fixes related to meshes
2021-06-15 09:48:26 -07:00
Steve Pham
0241538c47
Fix Android Startup Error related to bootstrap's project_path being in the target deployed bootstrap path ( #1322 )
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* Add '/Amazon/AzCore/Bootstrap/project_path' to setregbuilder.assetprocessor.setreg/Amazon/AssetBuilder/Excludes
2021-06-15 09:19:29 -07:00
AMZN-tpeng
a671ebc699
Merge pull request #1291 from aws-lumberyard-dev/Atom/tonypeng/ATOM-15774
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Atom/tonypeng/atom 15774
2021-06-15 09:08:27 -07:00
galibzon
cdce00bf35
[ATOM-13770] [Shaders] - Root Constants need to be padded to be 16 byte ( #1326 )
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aligned.
AZSLc v1.7.22 now has command line option "--pad-root-const":
Automatically append padding data to the root constant CB to keep it
aligned to 16-byte boundary.
Signed-off-by: garrieta <garrieta@amazon.com >
2021-06-15 10:58:09 -05:00
Benjamin Jillich
74e922a401
Compile fix in the editor actor component for release build ( #1327 )
2021-06-15 17:44:57 +02:00
yuriy0
36deca64d8
Bug fix: pop correct number of upvalues for lua_pushcclosure
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This closure used to take one upvalue - the network script binding table - which is now removed. When the network script binding table was removed, the code which pushes the upvalue for lua_pushcclosure was also removed, however, the number of upvalues was not changed.
2021-06-15 08:37:53 -07:00
John Jones-Steele
40cdcb63b8
Finished work on LYN-4195
2021-06-15 16:13:02 +01:00
jckand-amzn
ce842eafc9
Merge pull request #1313 from aws-lumberyard-dev/jckand/FoundationAutoStabilization
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LYN-4518: Updating expected actions for test_Menus_ViewMenuOptions_Work
2021-06-15 10:04:33 -05:00
John Jones-Steele
c7a6f3e7e6
Merge branch 'development' into LYN-4195
2021-06-15 09:16:26 +01:00
Roman
1f6bb14ed3
[EMFX][ATOM] crash during mesh reload ( #1301 )
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* Fixed a crash when entering game mode, removing a mesh and re-adding mesh.
2021-06-14 20:38:37 -07:00