Fixed HelpPageURL links in physics components (#1328)

This commit is contained in:
Aaron Ruiz Mora
2021-06-15 17:51:15 +01:00
committed by GitHub
parent 82c5adaaed
commit 62f3c93c68
6 changed files with 6 additions and 6 deletions
@@ -44,7 +44,7 @@ namespace Blast
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(
AZ::Edit::Attributes::HelpPageURL,
"https://docs.aws.amazon.com/lumberyard/latest/userguide/component-blast-actor.html")
"https://docs.o3de.org/docs/user-guide/components/reference/blast-family/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(
AZ::Edit::UIHandlers::Default, &EditorBlastFamilyComponent::m_blastAsset, "Blast asset",
@@ -67,7 +67,7 @@ namespace Blast
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(
AZ::Edit::Attributes::HelpPageURL,
"https://docs.aws.amazon.com/lumberyard/latest/userguide/component-blast-actor.html")
"https://docs.o3de.org/docs/user-guide/components/reference/blast-family-mesh-data/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &EditorBlastMeshDataComponent::m_showMeshAssets,
@@ -52,7 +52,7 @@ namespace NvCloth
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Cloth.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Cloth.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-cloth.html")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/cloth/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->UIElement(AZ::Edit::UIHandlers::CheckBox, "Simulate in editor",
@@ -194,7 +194,7 @@ namespace PhysX
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/PhysXCollider.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/PhysXCollider.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "http://docs.aws.amazon.com/console/lumberyard/component/physx/collider")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/physx-collider/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorColliderComponent::m_configuration, "Collider Configuration", "Configuration of the collider")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
@@ -176,7 +176,7 @@ namespace PhysX
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/ForceRegion.png")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/ForceRegion.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/console/lumberyard/physx/force-region")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/physx-force-region/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::RequiredService, AZ_CRC("PhysXTriggerService", 0x3a117d7b))
->DataElement(AZ::Edit::UIHandlers::Default, &EditorForceRegionComponent::m_visibleInEditor, "Visible", "Always show the component in viewport")
@@ -309,7 +309,7 @@ namespace PhysX
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/PhysXRigidBody.svg")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/console/lumberyard/components/physx/rigid-body")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.o3de.org/docs/user-guide/components/reference/physx-rigid-body-physics/")
->DataElement(0, &EditorRigidBodyComponent::m_config, "Configuration", "Configuration for rigid body physics.")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorRigidBodyComponent::CreateEditorWorldRigidBody)