Ensure SnapToGrid only appears when GridSnapping is enabled LYN-2302 (#1362)
* updates to better support showing/hiding viewport ui when grid snapping is enabled/disabled * connect up editor settings callbacks * minor polish changes * api rename * updates following review feedback
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@@ -210,6 +210,15 @@ namespace AzToolsFramework
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//! Type to inherit to implement ViewportInteractionRequests.
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using ViewportInteractionRequestBus = AZ::EBus<ViewportInteractionRequests, ViewportEBusTraits>;
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//! An interface to notify when changes to viewport settings have happened.
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class ViewportSettingNotifications
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{
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public:
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virtual void OnGridSnappingChanged(bool enabled) = 0;
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};
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using ViewportSettingsNotificationBus = AZ::EBus<ViewportSettingNotifications, ViewportEBusTraits>;
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//! Requests to freeze the Viewport Input
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//! Added to prevent a bug with the legacy CryEngine Viewport code that would
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//! keep doing raycast tests even when no level is loaded, causing a crash.
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+18
-1
@@ -489,6 +489,16 @@ namespace AzToolsFramework
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return buttonId;
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}
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void SnappingCluster::TrySetVisible(const bool visible)
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{
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bool snapping = false;
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ViewportInteraction::ViewportInteractionRequestBus::EventResult(
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snapping, ViewportUi::DefaultViewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::GridSnappingEnabled);
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// show snapping viewport ui only if there are entities selected and snapping is enabled
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SetViewportUiClusterVisible(m_clusterId, visible && snapping);
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}
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// return either center or entity pivot
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static AZ::Vector3 CalculatePivotTranslation(const AZ::EntityId entityId, const EditorTransformComponentSelectionRequests::Pivot pivot)
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{
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@@ -1035,6 +1045,7 @@ namespace AzToolsFramework
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EditorEntityLockComponentNotificationBus::Router::BusRouterConnect();
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EditorManipulatorCommandUndoRedoRequestBus::Handler::BusConnect(entityContextId);
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EditorContextMenuBus::Handler::BusConnect();
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ViewportInteraction::ViewportSettingsNotificationBus::Handler::BusConnect(ViewportUi::DefaultViewportId);
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CreateTransformModeSelectionCluster();
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CreateSpaceSelectionCluster();
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@@ -1058,6 +1069,7 @@ namespace AzToolsFramework
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m_pivotOverrideFrame.Reset();
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ViewportInteraction::ViewportSettingsNotificationBus::Handler::BusDisconnect();
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EditorContextMenuBus::Handler::BusConnect();
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EditorManipulatorCommandUndoRedoRequestBus::Handler::BusDisconnect();
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EditorEntityLockComponentNotificationBus::Router::BusRouterDisconnect();
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@@ -3253,7 +3265,7 @@ namespace AzToolsFramework
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m_didSetSelectedEntities = false;
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}
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SetViewportUiClusterVisible(m_snappingCluster.m_clusterId, m_viewportUiVisible && !m_selectedEntityIds.empty());
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m_snappingCluster.TrySetVisible(m_viewportUiVisible && !m_selectedEntityIds.empty());
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RegenerateManipulators();
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}
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@@ -3717,6 +3729,11 @@ namespace AzToolsFramework
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SetAllViewportUiVisible(true);
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}
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void EditorTransformComponentSelection::OnGridSnappingChanged([[maybe_unused]] const bool enabled)
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{
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m_snappingCluster.TrySetVisible(m_viewportUiVisible && !m_selectedEntityIds.empty());
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}
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namespace ETCS
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{
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// little raii wrapper to switch a value from true to false and back
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+7
@@ -131,6 +131,9 @@ namespace AzToolsFramework
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SnappingCluster(const SnappingCluster&) = delete;
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SnappingCluster& operator=(const SnappingCluster&) = delete;
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//! Attempt to show the snapping cluster (will only succeed if snapping is enabled).
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void TrySetVisible(bool visible);
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ViewportUi::ClusterId m_clusterId; //!< The cluster id for all snapping buttons.
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ViewportUi::ButtonId m_snapToWorldButtonId; //!< The button id for snapping all axes to the world.
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AZ::Event<ViewportUi::ButtonId>::Handler m_snappingHandler; //!< Callback for when a snapping cluster button is pressed.
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@@ -151,6 +154,7 @@ namespace AzToolsFramework
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, private EditorEntityLockComponentNotificationBus::Router
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, private EditorManipulatorCommandUndoRedoRequestBus::Handler
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, private AZ::TransformNotificationBus::MultiHandler
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, private ViewportInteraction::ViewportSettingsNotificationBus::Handler
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{
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public:
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AZ_CLASS_ALLOCATOR_DECL
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@@ -289,6 +293,9 @@ namespace AzToolsFramework
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void OnStartPlayInEditor() override;
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void OnStopPlayInEditor() override;
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// ViewportSettingsNotificationBus overrides ...
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void OnGridSnappingChanged(bool enabled) override;
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// Helpers to safely interact with the TransformBus (requests).
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void SetEntityWorldTranslation(AZ::EntityId entityId, const AZ::Vector3& worldTranslation);
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void SetEntityLocalTranslation(AZ::EntityId entityId, const AZ::Vector3& localTranslation);
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@@ -14,6 +14,7 @@
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#include <AzCore/Casting/numeric_cast.h>
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#include <AzCore/Settings/SettingsRegistry.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzCore/std/string/string_view.h>
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namespace SandboxEditor
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@@ -56,6 +57,39 @@ namespace SandboxEditor
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return value;
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}
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struct EditorViewportSettingsCallbacksImpl : public EditorViewportSettingsCallbacks
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{
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EditorViewportSettingsCallbacksImpl()
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{
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if (auto* registry = AZ::SettingsRegistry::Get())
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{
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using AZ::SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual;
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m_notifyEventHandler = registry->RegisterNotifier(
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[this](const AZStd::string_view path, [[maybe_unused]] const AZ::SettingsRegistryInterface::Type type)
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{
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if (IsPathAncestorDescendantOrEqual(GridSnappingSetting, path))
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{
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m_gridSnappingChanged.Signal(GridSnappingEnabled());
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}
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});
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}
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}
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void SetGridSnappingChangedEvent(GridSnappingChangedEvent::Handler& handler) override
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{
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handler.Connect(m_gridSnappingChanged);
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}
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GridSnappingChangedEvent m_gridSnappingChanged;
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AZ::SettingsRegistryInterface::NotifyEventHandler m_notifyEventHandler;
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};
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AZStd::unique_ptr<EditorViewportSettingsCallbacks> CreateEditorViewportSettingsCallbacks()
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{
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return AZStd::make_unique<EditorViewportSettingsCallbacksImpl>();
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}
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bool GridSnappingEnabled()
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{
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return GetRegistry(GridSnappingSetting, false);
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@@ -14,8 +14,27 @@
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#include <SandboxAPI.h>
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#include <AzCore/Settings/SettingsRegistry.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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namespace SandboxEditor
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{
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using GridSnappingChangedEvent = AZ::Event<bool>;
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//! Set callbacks to listen for editor settings change events.
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class EditorViewportSettingsCallbacks
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{
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public:
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virtual ~EditorViewportSettingsCallbacks() = default;
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virtual void SetGridSnappingChangedEvent(GridSnappingChangedEvent::Handler& handler) = 0;
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};
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//! Create an instance of EditorViewportSettingsCallbacks
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//! Note: EditorViewportSettingsCallbacks is implemented in EditorViewportSettings.cpp - a change
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//! event will fire when a value in the settings registry (editorpreferences.setreg) is modified.
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SANDBOX_API AZStd::unique_ptr<EditorViewportSettingsCallbacks> CreateEditorViewportSettingsCallbacks();
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SANDBOX_API bool GridSnappingEnabled();
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SANDBOX_API void SetGridSnapping(bool enabled);
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@@ -76,7 +76,6 @@
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#include "EditorPreferencesPageGeneral.h"
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#include "ViewportManipulatorController.h"
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#include "LegacyViewportCameraController.h"
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#include "EditorViewportSettings.h"
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#include "ViewPane.h"
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#include "CustomResolutionDlg.h"
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@@ -1450,6 +1449,17 @@ void EditorViewportWidget::SetViewportId(int id)
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{
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SetAsActiveViewport();
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}
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m_editorViewportSettingsCallbacks = SandboxEditor::CreateEditorViewportSettingsCallbacks();
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m_gridSnappingHandler = SandboxEditor::GridSnappingChangedEvent::Handler(
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[id](const bool snapping)
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{
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AzToolsFramework::ViewportInteraction::ViewportSettingsNotificationBus::Event(
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id, &AzToolsFramework::ViewportInteraction::ViewportSettingsNotificationBus::Events::OnGridSnappingChanged, snapping);
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});
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m_editorViewportSettingsCallbacks->SetGridSnappingChangedEvent(m_gridSnappingHandler);
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}
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void EditorViewportWidget::ConnectViewportInteractionRequestBus()
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@@ -24,6 +24,7 @@
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#include "Objects/DisplayContext.h"
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#include "Undo/Undo.h"
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#include "Util/PredefinedAspectRatios.h"
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#include "EditorViewportSettings.h"
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/std/optional.h>
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@@ -571,6 +572,9 @@ private:
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AzFramework::EntityVisibilityQuery m_entityVisibilityQuery;
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SandboxEditor::GridSnappingChangedEvent::Handler m_gridSnappingHandler;
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AZStd::unique_ptr<SandboxEditor::EditorViewportSettingsCallbacks> m_editorViewportSettingsCallbacks;
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QSet<int> m_keyDown;
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bool m_freezeViewportInput = false;
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