Luis Sempé
9e2a3226fd
Script Canvas, replace the text replacement system to a JSON file based one ( #5228 )
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It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
2021-11-11 11:53:51 -08:00
jromnoa
9d93282e42
Merge pull request #5530 from aws-lumberyard-dev/Atom/scottmur/ssao_p0
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SSAO component P0 automation
2021-11-11 10:36:22 -08:00
greerdv
27076cab73
Merge pull request #5135 from aws-lumberyard-dev/tick-tests
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Tick tests
2021-11-11 16:36:55 +00:00
SWMasterson
984ea571f4
Add P0 test for Entity Reference component. ( #5456 )
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Signed-off-by: Sean Masterson <semaster@amazon.com >
2021-11-11 10:32:33 -06:00
SergeyAMZN
aee52d1677
Merge pull request #5533 from aws-lumberyard-dev/LYN-8169_ServerShouldNotLoadClientCfg
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Removing Old Cry Code that Causes ServerLauncher to Load Client.cfg
2021-11-11 16:06:06 +00:00
greerdv
9d05168cfc
address feedback from PR
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 15:10:46 +00:00
AMZN-AlexOteiza
edefb57cfd
Fixed crash when typing asset name and clicking browse ( #5495 )
2021-11-11 13:58:00 +00:00
greerdv
53c6a22ac2
add python test for smoothness of character gameplay component motion
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:43 +00:00
greerdv
06ef037278
fix typo
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:40 +00:00
greerdv
128b3d7ec0
fix copy paste error in test description
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:38 +00:00
greerdv
2ced6011e9
add python test for smoothness of interpolated rigid body motion
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-11 10:47:36 +00:00
sphrose
23faf4d36a
Merge pull request #4628 from aws-lumberyard-dev/terrain/sphrose/surface_materials_list_tests
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Terrain/sphrose/surface materials list tests
2021-11-11 10:14:00 +00:00
Gene Walters
161600a412
Removing old cry code that would load client.cfg for server launcher. Client.cfg should not be loaded by default. If you want to load a cfg then you should provide it via commandline (--console-command-file).
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-10 16:24:55 -08:00
Allen Jackson
9b393d16fe
[lyn3736] adding init files to module paths ( #5111 )
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* fixing class names in PYI files
Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com >
2021-11-10 17:34:20 -06:00
Scott Murray
b202bbfbc9
SSAO component P0 automation
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Signed-off-by: Scott Murray <scottmur@amazon.com >
2021-11-10 15:26:32 -08:00
Guthrie Adams
04326673cb
Merge pull request #5514 from aws-lumberyard-dev/Atom/guthadam/add_null_check_to_emfx_systemcomponent
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Added a null pointer check to EMFX system component
2021-11-10 17:12:01 -06:00
Guthrie Adams
2bfef84aa2
Merge pull request #5512 from aws-lumberyard-dev/Atom/guthadam/cherrypick_material_source_data_loading
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cherry pick material source data loading from stabilization to development
2021-11-10 16:10:40 -06:00
Guthrie Adams
246f174528
inverted game mode ptr check
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 16:02:12 -06:00
amzn-mike
efe78d035f
Updated project path to use absolute path ( #5459 )
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Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-10 13:48:58 -08:00
Guthrie Adams
41a64b1346
Added a null pointer check to EMFX system component
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Material editor and other tools load runtime dependencies from game projects. The EMFX system component is checking for game mode by getting a pointer to the editor interface, which will not exist outside of the main O3DE editor.
Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 14:56:17 -06:00
Guthrie Adams
6f80aab699
Updating parent path usage has part of cherry picked from stabilization combining source data changes with relative path changes
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 14:42:55 -06:00
rgba16f
cebf6e2de3
Atom CPU threading optimization ( #5481 )
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* Small change to make the RasterPass Scope jobs split the work more evenly over the cores
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
* Update with PR feedback. Remove scale of EstimatedItemCount, modify the command list cost threshold instead
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-11-10 12:08:55 -08:00
santorac
04c6f3cc94
cherry-pick 48f3bb7d
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 13:37:15 -06:00
Guthrie Adams
824da6cabf
update comment and error message
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 13:34:35 -06:00
Guthrie Adams
c73b6bbe27
Changing lua material functor script loading code to pass the correct sub ID for a compiled script asset
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 13:33:48 -06:00
Guthrie Adams
287f08a33c
Fix parent material loading
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 13:33:10 -06:00
Guthrie Adams
086859d49a
updated comments and error messages
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 13:32:27 -06:00
Guthrie Adams
fbebf04161
cherry-pick c0acbe7b
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 13:31:24 -06:00
amzn-mike
61d0ec9d6b
Remove debug messages. ( #5429 )
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Leaving in the print for absorbed asserts to avoid running into future situations where important asserts are accidentally absorbed
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-10 13:22:47 -06:00
Mike Chang
5a8f95a414
Fix Wix root and installer url config ( #5500 )
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Signed-off-by: changml <changml@amazon.com >
2021-11-10 11:21:49 -08:00
Guthrie Adams
6ea951214c
Moving material type asset PostInit call to be consistent with material asset
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 12:58:47 -06:00
Guthrie Adams
6729941942
adding ifdef to compare loading vs creating material type assets
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 12:57:56 -06:00
Guthrie Adams
b72970201b
cleanup and setting asset preload flags
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 12:56:38 -06:00
Guthrie Adams
b038faf9ca
material editor loads source data
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-10 12:55:57 -06:00
bosnichd
528a747876
Don't allocate memory when processing WM_INPUT messages. ( #5491 )
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This change was made years ago in CrySystem (see CSystem::HandleMessage in System.cpp), but looks like it never made it into the NativeWindow_Windows version.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-10 11:28:21 -07:00
SJ
f5c00e9e72
Fix Editor crashes on asset failures ( #5421 )
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* 1. Add nullptr checks to prevent crashes when non-critical shaders fail to compile.
2. Add a higher "launch_ap_timeout" for Mac because launching a newly built/downloaded AP can take a while.
Signed-off-by: amzn-sj <srikkant@amazon.com >
* Fix one more nullptr dereference.
Signed-off-by: amzn-sj <srikkant@amazon.com >
2021-11-10 11:31:49 -06:00
Esteban Papp
21f9a789c1
Merged the Editor.Camera.Tests with the Editor.Tests ( #5463 )
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* Merged the Edtiror.Camera.Tests witht eh Editor.Tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Adds dependency to Camera.Editor gem which is used by the test
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Inheirts from TraceBusHook instead of adding the default env to the test
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* makes order consistent between Setup/Teardown
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* adds missing header for non-unity builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Removes dependency to Camera gem
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-11-10 08:57:39 -08:00
Scott Romero
ab37eb138c
[development] removed CryLibrary ( #5474 )
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* [redcode_crylibrary] replaced CrySystem loading in launcher and editor with new custom wrapper that uses AZ::DynamicModuleHandle
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
* [redcode_crylibrary] removed all remaining references to CryLibrary
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
* [redcode_crylibrary] migrate CrySystem loading to use AZ::DynamicModuleHandle directly instead
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
* [redcode_crylibrary] clean up of CrySystemModuleHandle and old CrySystem module [un]init functions
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
* [redcode_crylibrary] added trailing newline to DllMain.cpp in CrySystem
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
2021-11-10 09:43:13 -07:00
rgba16f
8b5fe4a015
Move PipelineStateCache validation of set uniqeness to only be active in debug builds ( #5472 )
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Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-11-10 10:26:03 -06:00
Benjamin Jillich
838970206b
Animation Editor: Remove preview label ( #5449 )
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Signed-off-by: Benjamin Jillich <jillich@amazon.com >
2021-11-10 16:23:43 +01:00
bosnichd
eb775a48dc
Make InputDeviceId's constructor constexpr. ( #5433 )
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* Make InputDeviceId's constructor constexpr.
See also https://github.com/o3de/o3de/pull/4220
Signed-off-by: bosnichd <bosnichd@amazon.com >
* Updates based on review feedback.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-10 08:06:27 -07:00
SergeyAMZN
354802d387
Merge pull request #5320 from yuriy0/physx_multi_shape_rigid_body
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Fix a bug where a rigid body with multiple shapes would ignore all shapes except the first
2021-11-10 12:48:24 +00:00
SergeyAMZN
b9f6d1ec9f
Merge pull request #5311 from aws-lumberyard-dev/HierarchiesFixes
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Fixed client hierarchy construction to check for authority instead of controller
2021-11-10 12:47:43 +00:00
Luis Sempé
29de7c0542
Merge pull request #5464 from aws-lumberyard-dev/scripting/improve_assert_msg
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Improved messaging on assert about argument types lacking reflection …
2021-11-09 17:34:01 -08:00
Vincent Liu
0dca09b039
Update AWS gem info content ( #5281 )
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* Update AWS gem info content
Signed-off-by: liug <liug@amazon.com >
* Tweak requirement statement based on feedback
Signed-off-by: liug <liug@amazon.com >
2021-11-09 16:56:06 -08:00
lsemp3d
934c0f2ec7
Made SerializeContext and BehaviorContext consistent with their class name
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-09 15:25:06 -08:00
lsemp3d
d3b8b761fd
Improved messaging on assert about argument types lacking reflection for scripting
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-09 14:51:10 -08:00
Mikhail Naumov
e1d53395fe
Propagation Optimization ( #5355 )
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* Merge changes
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* removing leftover immediate flag
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
2021-11-09 14:05:15 -08:00
Roman
aa229976f3
Render Colliders ( #5434 )
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* Render Colliders
Signed-off-by: rhhong <rhhong@amazon.com >
* CR feedback
Signed-off-by: rhhong <rhhong@amazon.com >
2021-11-09 13:42:56 -08:00
Ronald Koppers
e6a1f8ed0a
Merge pull request #5108 from aws-lumberyard-dev/Prefabs/SpawnableEntityAlias
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Ability to setup aliases for entities spawned from spawnables.
2021-11-09 13:17:59 -08:00