antonmic
8587c8e033
Fixed capsule auxgeom draw for lights and other aux geom issues
...
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com >
2021-11-17 22:55:29 -08:00
Esteban Papp
b44ce82435
Private dependencies are not propagated to other targets in generated install layout ( #5581 )
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* transfering private dependencies as runtime dependencies for the generated targets in the install layout
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Update cmake/Platform/Common/Install_common.cmake
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Update cmake/Platform/Common/Install_common.cmake
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-11-12 08:40:56 -08:00
Esteban Papp
bceadf7597
Fixes for CMake 3.22rc ( #5314 ) ( #5580 )
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-11-12 08:40:10 -08:00
Danilo Aimini
a544800536
LYN-4946 | Merge Game Mode buttons in the Play Controls toolbar ( #5557 )
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* LYN-4946 Double play buttons - Tranformer style into one.
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* compile fix
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* Changes as per review.
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
* Address minor confusion points.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix rename operation missing some matches...
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Remove extra newline.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
Co-authored-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-11-11 17:36:12 -08:00
Alex Peterson
2fa3c134e0
Terrain depends on SurfaceData and GradientSignal ( #5476 )
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-11 17:18:36 -08:00
Junbo Liang
b8f7767cd6
[Resource Mapping Tool] make top-level Account id optional in ResourceMapping tool schema ( #5569 )
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* [Resource Mapping Tool] make top-level Account id optional in ResourceMapping tool schema
Signed-off-by: junbo75 <68558268+junbo75@users.noreply.github.com >
2021-11-11 16:11:52 -08:00
rgba16f
e4ca568433
cherry pick atom optimizations
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Pull over the changes to move some expensive validation to debug builds only, and use finer grained jobs for the frame scheduler work.
2021-11-11 17:22:08 -06:00
Allen Jackson
6ffee4b0a8
{lyn7352} adding more logging around mock_asset_builder.py ( #5103 ) ( #5566 )
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o3de\AutomatedTesting\Gem\PythonTests\PythonAssetBuilder\mock_asset_builder.py
- adding more logging
- updated keys for platforms (pc, server)
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2021-11-11 16:07:02 -06:00
galibzon
e0d736dd84
Fixed the other call to CreateVariable ( #5561 )
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in favor of CreateVariableEx
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 16:04:22 -06:00
AMZN-Phil
0b211d3743
Merge pull request #5513 from aws-lumberyard-dev/Prism/DeleteUpdateGemsUI
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Adds Update and Uninstall Options for Downloaded Remote Gems to Gem Catalog
2021-11-11 14:01:42 -08:00
Tommy Walton
e3c3db4ba6
In Atom_Feature_Common.static, get cvar values from cvar system instead of reading directly ( #5350 )
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Signed-off-by: Tommy Walton <waltont@amazon.com >
2021-11-11 12:55:23 -08:00
Tommy Walton
f1d9e7ae28
Skybox hot reloading - fix black screen when running the editor for the first time with a clean cache ( #5529 )
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* Add a default fallback image when a StreamingImageAsset fails to load
Signed-off-by: Tommy Walton <waltont@amazon.com >
* Don't release a missing/invalid texture reference in the skybox component. Hold on to the reference so that it can hot-reload
Signed-off-by: Tommy Walton <waltont@amazon.com >
* Don't release a missing/invalid texture reference in the ibl component. Hold on to the reference so that it can hot-reload
Signed-off-by: Tommy Walton <waltont@amazon.com >
* Use a different fallback image depending on the status of the asset. Including a setting to use a friendly image that is less obnoxious for anything that might have been missed in a release build
Signed-off-by: Tommy Walton <waltont@amazon.com >
* Adding the stubbed in fallback textures
Signed-off-by: Tommy Walton <waltont@amazon.com >
* Updated the seedlist for the RPI to include the fallback images. It only needs the default and the missing asset images, since the AP doesn't run in release builds, the asset status will always be unknown, not processing or failed to process, so if an asset is not bundled, it is just missing.
Signed-off-by: Tommy Walton <waltont@amazon.com >
* Switched to GetAssetIdByPath and removed some tabs
Signed-off-by: Tommy Walton <waltont@amazon.com >
2021-11-11 12:55:06 -08:00
rgba16f
394ba9a8bc
Atom CPU threading optimization ( #5481 )
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* Small change to make the RasterPass Scope jobs split the work more evenly over the cores
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
* Update with PR feedback. Remove scale of EstimatedItemCount, modify the command list cost threshold instead
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-11-11 14:32:42 -06:00
rgba16f
71eedb895d
Move PipelineStateCache validation of set uniqeness to only be active in debug builds ( #5472 )
...
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-11-11 14:32:30 -06:00
nggieber
2b248ac485
Fix merge issue and validation issue
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-11 12:09:24 -08:00
nggieber
3d21a9f4bd
Merge branch 'stabilization/2110' into Prism/DeleteUpdateGemsUI
2021-11-11 11:52:49 -08:00
Steve Pham
cbe2948ba8
Merge pull request #5555 from aws-lumberyard-dev/ghi-4320/ProjectManagerLinuxDefaultClang
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Project Manager Fixes for Linux
2021-11-11 11:21:06 -08:00
nggieber
d71196102f
More PR feedback changes
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-11 10:20:46 -08:00
AMZN-Phil
08848ac781
Merge pull request #5493 from aws-lumberyard-dev/Prism/AdditionalProgressFixes
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Handle servers with no content length and make downloading more obvious
2021-11-11 10:00:08 -08:00
sphrose
fac3d0b1bf
Merge pull request #5543 from aws-lumberyard-dev/terrain/sphrose/lost_unit_tests
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Redoing tests that got lost when TerrainPhysicsManager was merged.
2021-11-11 17:46:38 +00:00
Steve Pham
289d783f25
Fixes for Project Manager on Linux
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- Fix error with EngineFinder using the wrong path to locate project.json
- Simplified and expanded clang detection
- Remove forcing clang-12 for builds and will rely on the new cmake detection of clang by default
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
2021-11-11 09:41:45 -08:00
Tom Hulton-Harrop
2812ec2024
Fix brute force mesh intersection function ( #5447 )
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* fix brute force mesh intersection function
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add test for brute force ray intersection fix
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* refactor tests to remove as much duplication and provide API for future tests if required
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* small updates after review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* update following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* fix for pointer offset
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-11 16:33:08 +00:00
AMZN-Phil
c07b666bec
Merge branch 'stabilization/2110' of https://github.com/aws-lumberyard/o3de into Prism/AdditionalProgressFixes
2021-11-11 08:19:21 -08:00
Esteban Papp
4e1825a3fe
Better compiler detection on Linux ( #5376 )
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* Better compiler detection on Linux
Moving EngineFinder.cmake to cmake/ in the templates
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* skipping detection if compiler is passed through environment
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Fixes condition, needs to be in quotes since is the value of the sttring
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-11-11 08:17:33 -08:00
AMZN-stankowi
6e70097ad7
Fixed all errors with default seeds ( #5489 )
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* Cleaning up errors with default assets, used in bundled release builds
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
* Updated simple asset references to be to the product, not source assets
Signed-off-by: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-11-11 07:50:25 -08:00
AMZN-stankowi
2df8d5b620
Fixed crash if you save a bundle outside the default bundle folder ( #4974 ) ( #5255 )
...
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com >
2021-11-11 07:50:16 -08:00
jonawals
de4e2d6308
Merge pull request #5544 from aws-lumberyard-dev/viewport/LYN-7989
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Remove SurfaceManipulator.
2021-11-11 13:36:55 +00:00
sphrose
398decd06e
review changes
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-11-11 12:57:48 +00:00
AMZN-Igarri
4e0e3c7904
Entering the Game Mode when the SlideAlongAxisBasedOnAngle in the Camera Rig is set results in an assert ( #5410 )
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* Fixed assert and added None behavior.
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* cleaned up file
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Switched over to checkboxes
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed naming.
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed naming
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed serialize version and zero vector normalization
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Cleaned up format.
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed Warnings
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
2021-11-11 12:16:11 +00:00
John
039d2fc0c4
Remove SurfaceManipulator.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-11 12:13:55 +00:00
sphrose
c3093edffe
Redoing tests that got lost when TerrainPhysicsManager was merged.
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-11-11 12:12:18 +00:00
galibzon
f24c3d3457
ASV Trace::Assert Environment.h(438) You are using an invalid variable, ( #5521 )
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the owner has removed it!
This fixes the issue by forcing NameDictionary to not transfer
ownership. This means ComponentApplication()::Destroy will fully destroy
the NameDictionary before the OS::Allocator is destroyed.
In Windows the bug was not happening when running AssetProcessorBatch
because for Windows, _exit() is called before the application shutsdown
forcing all module to properly decrease the reference count of
EnvironmentVaqriableHolderBase::m_useCount for NameDictionary.
In MacOS, there's no _exit() so when the NameDictionary destructor was being called
before existing the application the reference count wouldn't be 0, and
would eventually try to destry the NameDictionary BUT the OS::Allocator
was already destroyed.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 05:24:33 -06:00
SergeyAMZN
e5dbd0a2a9
Merge pull request #5467 from aws-lumberyard-dev/LYN-7815_RPCCompilationFix
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Fix to Allow Compiling the 4 Types of RPCs
2021-11-11 11:06:59 +00:00
greerdv
d65f863cec
Merge pull request #5510 from aws-lumberyard-dev/prevent-invalid-twist-limits
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prevent twist limits being created with equal lower and upper limits
2021-11-11 10:28:28 +00:00
moraaar
e98a65a735
Fixed casing of all .fbx.assetinfo files to match their .fbx ( #5490 )
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Signed-off-by: moraaar <moraaar@amazon.com >
2021-11-11 09:31:28 +00:00
jonawals
f564903f37
Merge pull request #5497 from aws-lumberyard-dev/viewport/select_rect_fix
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Fix attempted rendering of invalid Entity selection boxes.
2021-11-11 09:15:27 +00:00
Chris Galvan
3ca30d559b
Merge pull request #5522 from aws-lumberyard-dev/cgalvan/FixLCPrefabCrash
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Fixed LC crash by preventing graphs from staying open after they are no longer in prefab focus.
2021-11-10 18:30:44 -06:00
AMZN-Phil
0b6c3382f1
Add an additional comment
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Signed-off-by: AMZN-Phil <pconroy@amazon.com >
2021-11-10 16:05:38 -08:00
hershey5045
9c57c9e64f
Fix track view bug where postfxs do not render correctly. ( #5465 )
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* Fix track view bug where postfxs do not render correctly.
Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com >
* Reduce scope and add comments.
Signed-off-by: hershey5045 <43485729+hershey5045@users.noreply.github.com >
2021-11-10 16:03:50 -08:00
nggieber
d9443ec42c
Addressed some PR feedback and continue filtering with same search string even after refresh
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-10 15:29:20 -08:00
Chris Galvan
e7035c5af6
Fixed typo.
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-11-10 16:56:29 -06:00
Danilo Aimini
27f0aa7f13
LYN-7468 | Viewport manipulators for the container of the focused prefab should be hidden ( #5432 )
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* Extend the level entity behavior to open prefab containers in focus mode. Disable manipulators for these entities too.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor adjustments
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix enum casing in Entity Inspector.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Split views between for Level and FocusedContainer entities.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Slightly different fix to support components on focused containers.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor fixesto RefreshSelectedEntityIds.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2021-11-10 14:43:32 -08:00
antonmic
0712bc7f87
Merge pull request #5482 from aws-lumberyard-dev/Atom/antonmic/skinMeshSrgFix
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Fixed issue where skin material wouldn't render if applied to a model with several submeshes and those submeshes had different material types applied to them.
2021-11-10 14:28:51 -08:00
Chris Galvan
7a2eb349ca
Fixed LC crash by preventing graphs from staying open after they are no longer in prefab focus.
...
Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-11-10 16:20:12 -06:00
greerdv
5054cfe9b5
fix typo
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Signed-off-by: greerdv <greerdv@amazon.com >
2021-11-10 22:04:40 +00:00
jiaweig
d5081a47db
Fix/update swapchain recreation on vsync interval changes ( #5502 )
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Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com >
2021-11-10 13:32:23 -08:00
Qing Tao
21a254e9dc
Fixed a type with pass filter ( #5506 )
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Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com >
2021-11-10 13:15:04 -08:00
Junbo Liang
cf58398c6c
[AWSMetrics] Fail to build the project when include AWSMetricsBus header in the project C++ code ( #5468 )
2021-11-10 13:05:32 -08:00
nggieber
2913d72d17
Merge branch 'stabilization/2110' into Prism/DeleteUpdateGemsUI
2021-11-10 12:49:22 -08:00
AMZN-Phil
0bc3e6a18f
Let cart overlay be opened to view downloads even when there are no gems to be added or removed
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Signed-off-by: AMZN-Phil <pconroy@amazon.com >
2021-11-10 12:33:28 -08:00