Merge branch 'stabilization/2110' into Prism/DeleteUpdateGemsUI
This commit is contained in:
@@ -145,7 +145,7 @@
|
||||
<Class name="float" field="ProjectorNearPlane" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}" value="0.0000000" specializationTypeId="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="ProjectorTexture" type="{68E92460-5C0C-4031-9620-6F1A08763243}" version="1" specializationTypeId="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}" version="1" specializationTypeId="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}" value="engineassets/textures/defaults/spot_default.dds" specializationTypeId="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}" value="" specializationTypeId="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::MaterialAsset>" field="ProjectorMaterial" type="{B7B8ECC7-FF89-4A76-A50E-4C6CA2B6E6B4}" version="1" specializationTypeId="{B7B8ECC7-FF89-4A76-A50E-4C6CA2B6E6B4}">
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:cf441215a769562f88aa20711aee68dadcbf02597d1e2270547055e8e6aec6a3
|
||||
size 77
|
||||
@@ -1,178 +0,0 @@
|
||||
----------------------------------------------------------------------------------------------------
|
||||
--
|
||||
-- Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
--
|
||||
-- SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
--
|
||||
--
|
||||
--
|
||||
----------------------------------------------------------------------------------------------------
|
||||
Script.ReloadScript("scripts/Utils/EntityUtils.lua")
|
||||
|
||||
GeomCache =
|
||||
{
|
||||
Properties = {
|
||||
geomcacheFile = "EngineAssets/GeomCaches/defaultGeomCache.cax",
|
||||
bPlaying = 0,
|
||||
fStartTime = 0,
|
||||
bLooping = 0,
|
||||
objectStandIn = "",
|
||||
materialStandInMaterial = "",
|
||||
objectFirstFrameStandIn = "",
|
||||
materialFirstFrameStandInMaterial = "",
|
||||
objectLastFrameStandIn = "",
|
||||
materialLastFrameStandInMaterial = "",
|
||||
fStandInDistance = 0,
|
||||
fStreamInDistance = 0,
|
||||
Physics = {
|
||||
bPhysicalize = 0,
|
||||
}
|
||||
},
|
||||
|
||||
Editor={
|
||||
Icon = "animobject.bmp",
|
||||
IconOnTop = 1,
|
||||
},
|
||||
|
||||
bPlaying = 0,
|
||||
currentTime = 0,
|
||||
precacheTime = 0,
|
||||
bPrecachedOutputTriggered = false,
|
||||
}
|
||||
|
||||
function GeomCache:OnLoad(table)
|
||||
self.currentTime = table.currentTime;
|
||||
end
|
||||
|
||||
function GeomCache:OnSave(table)
|
||||
table.currentTime = self.currentTime;
|
||||
end
|
||||
|
||||
function GeomCache:OnSpawn()
|
||||
self.currentTime = self.Properties.fStartTime;
|
||||
self:SetFromProperties();
|
||||
end
|
||||
|
||||
function GeomCache:OnReset()
|
||||
self.currentTime = self.Properties.fStartTime;
|
||||
self.bPrecachedOutputTriggered = true;
|
||||
self:SetFromProperties();
|
||||
end
|
||||
|
||||
function GeomCache:SetFromProperties()
|
||||
local Properties = self.Properties;
|
||||
|
||||
if (Properties.geomcacheFile == "") then
|
||||
do return end;
|
||||
end
|
||||
|
||||
self:LoadGeomCache(0, Properties.geomcacheFile);
|
||||
|
||||
self.bPlaying = Properties.bPlaying;
|
||||
if (self.bPlaying == 0) then
|
||||
self.currentTime = Properties.fStartTime;
|
||||
end
|
||||
|
||||
self:SetGeomCachePlaybackTime(self.currentTime);
|
||||
self:SetGeomCacheParams(Properties.bLooping, Properties.objectStandIn, Properties.materialStandInMaterial, Properties.objectFirstFrameStandIn,
|
||||
Properties.materialFirstFrameStandInMaterial, Properties.objectLastFrameStandIn, Properties.materialLastFrameStandInMaterial,
|
||||
Properties.fStandInDistance, Properties.fStreamInDistance);
|
||||
self:SetGeomCacheStreaming(false, 0);
|
||||
|
||||
if (Properties.Physics.bPhysicalize == 1) then
|
||||
local tempPhysParams = EntityCommon.TempPhysParams;
|
||||
self:Physicalize(0, PE_ARTICULATED, tempPhysParams);
|
||||
end
|
||||
|
||||
self:Activate(1);
|
||||
end
|
||||
|
||||
function GeomCache:PhysicalizeThis()
|
||||
local Physics = self.Properties.Physics;
|
||||
EntityCommon.PhysicalizeRigid(self, 0, Physics, false);
|
||||
end
|
||||
|
||||
function GeomCache:OnUpdate(dt)
|
||||
if (self.bPlaying == 1) then
|
||||
self:SetGeomCachePlaybackTime(self.currentTime);
|
||||
end
|
||||
|
||||
if (self:IsGeomCacheStreaming() and not self.bPrecachedOutputTriggered) then
|
||||
local precachedTime = self:GetGeomCachePrecachedTime();
|
||||
if (precachedTime >= self.precacheTime) then
|
||||
self:ActivateOutput("Precached", true);
|
||||
self.bPrecachedOutputTriggered = true;
|
||||
end
|
||||
end
|
||||
|
||||
if (self.bPlaying == 1) then
|
||||
self.currentTime = self.currentTime + dt;
|
||||
end
|
||||
end
|
||||
|
||||
function GeomCache:OnPropertyChange()
|
||||
self:SetFromProperties();
|
||||
end
|
||||
|
||||
function GeomCache:Event_Start(sender, val)
|
||||
self.bPlaying = 1;
|
||||
end
|
||||
|
||||
function GeomCache:Event_Stop(sender, value)
|
||||
self.bPlaying = 0;
|
||||
end
|
||||
|
||||
function GeomCache:Event_SetTime(sender, value)
|
||||
self.currentTime = value;
|
||||
end
|
||||
|
||||
function GeomCache:Event_StartStreaming(sender, value)
|
||||
self.bPrecachedOutputTriggered = false;
|
||||
self:SetGeomCacheStreaming(true, self.currentTime);
|
||||
end
|
||||
|
||||
function GeomCache:Event_StopStreaming(sender, value)
|
||||
self:SetGeomCacheStreaming(false, 0);
|
||||
end
|
||||
|
||||
function GeomCache:Event_PrecacheTime(sender, value)
|
||||
self.precacheTime = value;
|
||||
end
|
||||
|
||||
function GeomCache:Event_Hide(sender, value)
|
||||
self:Hide(1);
|
||||
end
|
||||
|
||||
function GeomCache:Event_Unhide(sender, value)
|
||||
self:Hide(0);
|
||||
end
|
||||
|
||||
function GeomCache:Event_StopDrawing(sender, value)
|
||||
self:SetGeomCacheDrawing(false);
|
||||
end
|
||||
|
||||
function GeomCache:Event_StartDrawing(sender, value)
|
||||
self:SetGeomCacheDrawing(true);
|
||||
end
|
||||
|
||||
GeomCache.FlowEvents =
|
||||
{
|
||||
Inputs =
|
||||
{
|
||||
Start = { GeomCache.Event_Start, "any" },
|
||||
Stop = { GeomCache.Event_Stop, "any" },
|
||||
SetTime = { GeomCache.Event_SetTime, "float" },
|
||||
StartStreaming = { GeomCache.Event_StartStreaming, "any" },
|
||||
StopStreaming = { GeomCache.Event_StopStreaming, "any" },
|
||||
PrecacheTime = { GeomCache.Event_PrecacheTime, "float" },
|
||||
Hide = { GeomCache.Event_Hide, "any" },
|
||||
Unhide = { GeomCache.Event_Unhide, "any" },
|
||||
StopDrawing = { GeomCache.Event_StopDrawing, "any" },
|
||||
StartDrawing = { GeomCache.Event_StartDrawing, "any" },
|
||||
},
|
||||
Outputs =
|
||||
{
|
||||
Precached = "bool",
|
||||
},
|
||||
}
|
||||
@@ -1362,16 +1362,6 @@ void CCryEditApp::CompileCriticalAssets() const
|
||||
assetsInQueueNotifcation.BusDisconnect();
|
||||
CCryEditApp::OutputStartupMessage(QString("Asset Processor is now ready."));
|
||||
|
||||
// VERY early on, as soon as we can, request that the asset system make sure the following assets take priority over others,
|
||||
// so that by the time we ask for them there is a greater likelihood that they're already good to go.
|
||||
// these can be loaded later but are still important:
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "/texturemsg/");
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/materials");
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/geomcaches");
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/objects");
|
||||
|
||||
// some are specifically extra important and will cause issues if missing completely:
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::CompileAssetSync, "engineassets/objects/default.cgf");
|
||||
}
|
||||
|
||||
bool CCryEditApp::ConnectToAssetProcessor() const
|
||||
|
||||
@@ -60,7 +60,6 @@ struct IFileUtil
|
||||
EFILE_TYPE_GEOMETRY,
|
||||
EFILE_TYPE_TEXTURE,
|
||||
EFILE_TYPE_SOUND,
|
||||
EFILE_TYPE_GEOMCACHE,
|
||||
EFILE_TYPE_LAST,
|
||||
};
|
||||
|
||||
|
||||
@@ -956,11 +956,7 @@ void CEntityObject::Serialize(CObjectArchive& ar)
|
||||
QString attachmentType;
|
||||
xmlNode->getAttr("AttachmentType", attachmentType);
|
||||
|
||||
if (attachmentType == "GeomCacheNode")
|
||||
{
|
||||
m_attachmentType = eAT_GeomCacheNode;
|
||||
}
|
||||
else if (attachmentType == "CharacterBone")
|
||||
if (attachmentType == "CharacterBone")
|
||||
{
|
||||
m_attachmentType = eAT_CharacterBone;
|
||||
}
|
||||
@@ -987,11 +983,7 @@ void CEntityObject::Serialize(CObjectArchive& ar)
|
||||
{
|
||||
if (m_attachmentType != eAT_Pivot)
|
||||
{
|
||||
if (m_attachmentType == eAT_GeomCacheNode)
|
||||
{
|
||||
xmlNode->setAttr("AttachmentType", "GeomCacheNode");
|
||||
}
|
||||
else if (m_attachmentType == eAT_CharacterBone)
|
||||
if (m_attachmentType == eAT_CharacterBone)
|
||||
{
|
||||
xmlNode->setAttr("AttachmentType", "CharacterBone");
|
||||
}
|
||||
@@ -1091,11 +1083,7 @@ XmlNodeRef CEntityObject::Export([[maybe_unused]] const QString& levelPath, XmlN
|
||||
objNode->setAttr("ParentId", parentEntity->GetEntityId());
|
||||
if (m_attachmentType != eAT_Pivot)
|
||||
{
|
||||
if (m_attachmentType == eAT_GeomCacheNode)
|
||||
{
|
||||
objNode->setAttr("AttachmentType", "GeomCacheNode");
|
||||
}
|
||||
else if (m_attachmentType == eAT_CharacterBone)
|
||||
if (m_attachmentType == eAT_CharacterBone)
|
||||
{
|
||||
objNode->setAttr("AttachmentType", "CharacterBone");
|
||||
}
|
||||
|
||||
@@ -131,7 +131,6 @@ public:
|
||||
enum EAttachmentType
|
||||
{
|
||||
eAT_Pivot,
|
||||
eAT_GeomCacheNode,
|
||||
eAT_CharacterBone,
|
||||
};
|
||||
|
||||
|
||||
@@ -608,7 +608,7 @@ bool CObjectManager::AddObject(CBaseObject* obj)
|
||||
if (CEntityObject* entityObj = qobject_cast<CEntityObject*>(obj))
|
||||
{
|
||||
CEntityObject::EAttachmentType attachType = entityObj->GetAttachType();
|
||||
if (attachType == CEntityObject::EAttachmentType::eAT_GeomCacheNode || attachType == CEntityObject::EAttachmentType::eAT_CharacterBone)
|
||||
if (attachType == CEntityObject::EAttachmentType::eAT_CharacterBone)
|
||||
{
|
||||
m_animatedAttachedEntities.insert(entityObj);
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <Atom/RPI.Public/Scene.h>
|
||||
#include <Atom/RPI.Public/View.h>
|
||||
#include <Atom/RPI.Reflect/System/RenderPipelineDescriptor.h>
|
||||
#include <PostProcess/PostProcessFeatureProcessor.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/Math/MatrixUtils.h>
|
||||
#include <AzCore/Name/Name.h>
|
||||
@@ -47,18 +48,42 @@ namespace TrackView
|
||||
AZ::Name viewName = AZ::Name("MainCamera");
|
||||
m_view = AZ::RPI::View::CreateView(viewName, AZ::RPI::View::UsageCamera);
|
||||
m_renderPipeline->SetDefaultView(m_view);
|
||||
m_targetView = scene.GetDefaultRenderPipeline()->GetDefaultView();
|
||||
if (AZ::Render::PostProcessFeatureProcessor* fp = scene.GetFeatureProcessor<AZ::Render::PostProcessFeatureProcessor>())
|
||||
{
|
||||
// This will be set again to mimic the active camera in UpdateView
|
||||
fp->SetViewAlias(m_view, m_targetView);
|
||||
}
|
||||
}
|
||||
|
||||
void AtomOutputFrameCapture::DestroyPipeline(AZ::RPI::Scene& scene)
|
||||
{
|
||||
if (AZ::Render::PostProcessFeatureProcessor* fp = scene.GetFeatureProcessor<AZ::Render::PostProcessFeatureProcessor>())
|
||||
{
|
||||
// Remove view alias introduced in CreatePipeline and UpdateView
|
||||
fp->RemoveViewAlias(m_view);
|
||||
}
|
||||
scene.RemoveRenderPipeline(m_renderPipeline->GetId());
|
||||
m_passHierarchy.clear();
|
||||
m_renderPipeline.reset();
|
||||
m_view.reset();
|
||||
m_targetView.reset();
|
||||
}
|
||||
|
||||
void AtomOutputFrameCapture::UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection)
|
||||
void AtomOutputFrameCapture::UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection, const AZ::RPI::ViewPtr targetView)
|
||||
{
|
||||
if (targetView && targetView != m_targetView)
|
||||
{
|
||||
if (AZ::RPI::Scene* scene = SceneFromGameEntityContext())
|
||||
{
|
||||
if (AZ::Render::PostProcessFeatureProcessor* fp = scene->GetFeatureProcessor<AZ::Render::PostProcessFeatureProcessor>())
|
||||
{
|
||||
fp->SetViewAlias(m_view, targetView);
|
||||
m_targetView = targetView;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_view->SetCameraTransform(cameraTransform);
|
||||
m_view->SetViewToClipMatrix(cameraProjection);
|
||||
}
|
||||
|
||||
@@ -39,11 +39,12 @@ namespace TrackView
|
||||
CaptureFinishedCallback captureFinishedCallback);
|
||||
|
||||
//! Update the internal view that is associated with the created pipeline.
|
||||
void UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection);
|
||||
void UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection, const AZ::RPI::ViewPtr targetView = nullptr);
|
||||
|
||||
private:
|
||||
AZ::RPI::RenderPipelinePtr m_renderPipeline; //!< The internal render pipeline.
|
||||
AZ::RPI::ViewPtr m_view; //!< The view associated with the render pipeline.
|
||||
AZ::RPI::ViewPtr m_targetView; //!< The view that this render pipeline will mimic.
|
||||
AZStd::vector<AZStd::string> m_passHierarchy; //!< Pass hierarchy (includes pipelineName and CopyToSwapChain).
|
||||
CaptureFinishedCallback m_captureFinishedCallback; //!< Stored callback called from OnCaptureFinished.
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include <AzCore/Component/ComponentApplication.h>
|
||||
#include <AzFramework/Windowing/WindowBus.h>
|
||||
#include <Atom/RPI.Public/ViewProviderBus.h>
|
||||
|
||||
// Qt
|
||||
#include <QAction>
|
||||
@@ -91,9 +92,12 @@ namespace
|
||||
static void UpdateAtomOutputFrameCaptureView(TrackView::AtomOutputFrameCapture& atomOutputFrameCapture, const int width, const int height)
|
||||
{
|
||||
const AZ::EntityId activeCameraEntityId = TrackView::ActiveCameraEntityId();
|
||||
AZ::RPI::ViewPtr view = nullptr;
|
||||
AZ::RPI::ViewProviderBus::EventResult(view, activeCameraEntityId, &AZ::RPI::ViewProvider::GetView);
|
||||
atomOutputFrameCapture.UpdateView(
|
||||
TrackView::TransformFromEntityId(activeCameraEntityId),
|
||||
TrackView::ProjectionFromCameraEntityId(activeCameraEntityId, static_cast<float>(width), static_cast<float>(height)));
|
||||
TrackView::ProjectionFromCameraEntityId(activeCameraEntityId, aznumeric_cast<float>(width), aznumeric_cast<float>(height)),
|
||||
view);
|
||||
}
|
||||
|
||||
CSequenceBatchRenderDialog::CSequenceBatchRenderDialog(float fps, QWidget* pParent /* = nullptr */)
|
||||
|
||||
@@ -54,8 +54,8 @@
|
||||
#include <Shellapi.h>
|
||||
#endif
|
||||
|
||||
bool CFileUtil::s_singleFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true, true };
|
||||
bool CFileUtil::s_multiFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true, true };
|
||||
bool CFileUtil::s_singleFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true };
|
||||
bool CFileUtil::s_multiFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true };
|
||||
|
||||
CAutoRestorePrimaryCDRoot::~CAutoRestorePrimaryCDRoot()
|
||||
{
|
||||
|
||||
@@ -100,7 +100,7 @@ namespace AZ
|
||||
void Set(float x, float y, float z);
|
||||
|
||||
//! Sets components from an array of 3 floats in xyz order.
|
||||
void Set(float values[]);
|
||||
void Set(const float values[]);
|
||||
|
||||
//! Indexed access using operator(), just for convenience.
|
||||
float operator()(int32_t index) const;
|
||||
|
||||
@@ -186,7 +186,7 @@ namespace AZ
|
||||
}
|
||||
|
||||
|
||||
AZ_MATH_INLINE void Vector3::Set(float values[])
|
||||
AZ_MATH_INLINE void Vector3::Set(const float values[])
|
||||
{
|
||||
m_value = Simd::Vec3::LoadImmediate(values[0], values[1], values[2]);
|
||||
}
|
||||
|
||||
@@ -50,7 +50,12 @@ namespace AZ
|
||||
|
||||
if (!s_instance)
|
||||
{
|
||||
s_instance = Environment::FindVariable<NameDictionary>(NameDictionaryInstanceName);
|
||||
// Because the NameDictionary allocates memory using the AZ::Allocator and it is created
|
||||
// in the executable memory space, it's ownership cannot be transferred to other module memory spaces
|
||||
// Otherwise this could cause the the NameDictionary to be destroyed in static de-init
|
||||
// after the AZ::Allocators have been destroyed
|
||||
// Therefore we supply the isTransferOwnership value of false using CreateVariableEx
|
||||
s_instance = AZ::Environment::CreateVariableEx<NameDictionary>(NameDictionaryInstanceName, true, false);
|
||||
}
|
||||
|
||||
return s_instance.IsConstructed();
|
||||
|
||||
@@ -175,20 +175,14 @@ namespace AzToolsFramework::Prefab
|
||||
m_focusedInstance = focusedInstance;
|
||||
m_focusedTemplateId = focusedInstance->get().GetTemplateId();
|
||||
|
||||
AZ::EntityId containerEntityId;
|
||||
|
||||
if (focusedInstance->get().GetParentInstance() != AZStd::nullopt)
|
||||
{
|
||||
containerEntityId = focusedInstance->get().GetContainerEntityId();
|
||||
}
|
||||
else
|
||||
{
|
||||
containerEntityId = AZ::EntityId();
|
||||
}
|
||||
|
||||
// Focus on the descendants of the container entity in the Editor, if the interface is initialized.
|
||||
if (m_focusModeInterface)
|
||||
{
|
||||
const AZ::EntityId containerEntityId =
|
||||
(focusedInstance->get().GetParentInstance() != AZStd::nullopt)
|
||||
? focusedInstance->get().GetContainerEntityId()
|
||||
: AZ::EntityId();
|
||||
|
||||
m_focusModeInterface->SetFocusRoot(containerEntityId);
|
||||
}
|
||||
|
||||
|
||||
+54
-14
@@ -45,6 +45,7 @@ AZ_POP_DISABLE_WARNING
|
||||
#include <AzToolsFramework/AssetBrowser/EBusFindAssetTypeByName.h>
|
||||
#include <AzToolsFramework/ComponentMode/ComponentModeDelegate.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
|
||||
#include <AzToolsFramework/Slice/SliceDataFlagsCommand.h>
|
||||
#include <AzToolsFramework/Slice/SliceMetadataEntityContextBus.h>
|
||||
@@ -894,25 +895,51 @@ namespace AzToolsFramework
|
||||
{
|
||||
if (!m_prefabsAreEnabled)
|
||||
{
|
||||
return m_isLevelEntityEditor ? InspectorLayout::LEVEL : InspectorLayout::ENTITY;
|
||||
return m_isLevelEntityEditor ? InspectorLayout::Level : InspectorLayout::Entity;
|
||||
}
|
||||
|
||||
// Prefabs layout logic
|
||||
|
||||
// If this is the container entity for the root instance, treat it like a level entity.
|
||||
AZ::EntityId levelContainerEntityId = m_prefabPublicInterface->GetLevelInstanceContainerEntityId();
|
||||
if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), levelContainerEntityId) != m_selectedEntityIds.end())
|
||||
{
|
||||
if (m_selectedEntityIds.size() > 1)
|
||||
{
|
||||
return InspectorLayout::INVALID;
|
||||
return InspectorLayout::Invalid;
|
||||
}
|
||||
else
|
||||
{
|
||||
return InspectorLayout::LEVEL;
|
||||
return InspectorLayout::Level;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return InspectorLayout::ENTITY;
|
||||
// If this is the container entity for the currently focused prefab, utilize a separate layout.
|
||||
if (auto prefabFocusPublicInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabFocusPublicInterface>::Get())
|
||||
{
|
||||
AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
EditorEntityContextRequestBus::BroadcastResult(
|
||||
editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
|
||||
|
||||
AZ::EntityId focusedPrefabContainerEntityId =
|
||||
prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
|
||||
if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), focusedPrefabContainerEntityId) !=
|
||||
m_selectedEntityIds.end())
|
||||
{
|
||||
if (m_selectedEntityIds.size() > 1)
|
||||
{
|
||||
return InspectorLayout::Invalid;
|
||||
}
|
||||
else
|
||||
{
|
||||
return InspectorLayout::ContainerEntityOfFocusedPrefab;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return InspectorLayout::Entity;
|
||||
}
|
||||
|
||||
void EntityPropertyEditor::UpdateEntityDisplay()
|
||||
@@ -921,7 +948,7 @@ namespace AzToolsFramework
|
||||
|
||||
InspectorLayout layout = GetCurrentInspectorLayout();
|
||||
|
||||
if (layout == InspectorLayout::LEVEL)
|
||||
if (!m_prefabsAreEnabled && layout == InspectorLayout::Level)
|
||||
{
|
||||
AZStd::string levelName;
|
||||
AzToolsFramework::EditorRequestBus::BroadcastResult(levelName, &AzToolsFramework::EditorRequests::GetLevelName);
|
||||
@@ -963,14 +990,19 @@ namespace AzToolsFramework
|
||||
|
||||
InspectorLayout layout = GetCurrentInspectorLayout();
|
||||
|
||||
if (layout == InspectorLayout::LEVEL)
|
||||
if (layout == InspectorLayout::Level)
|
||||
{
|
||||
// The Level Inspector should only have a list of selectable components after the
|
||||
// level entity itself is valid (i.e. "selected").
|
||||
return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::LevelEntity;
|
||||
}
|
||||
|
||||
if (layout == InspectorLayout::INVALID)
|
||||
if (layout == InspectorLayout::ContainerEntityOfFocusedPrefab)
|
||||
{
|
||||
return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::ContainerEntityOfFocusedPrefab;
|
||||
}
|
||||
|
||||
if (layout == InspectorLayout::Invalid)
|
||||
{
|
||||
return SelectionEntityTypeInfo::Mixed;
|
||||
}
|
||||
@@ -1140,7 +1172,8 @@ namespace AzToolsFramework
|
||||
}
|
||||
}
|
||||
|
||||
bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::LEVEL;
|
||||
bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::Level;
|
||||
bool isContainerOfFocusedPrefabLayout = GetCurrentInspectorLayout() == InspectorLayout::ContainerEntityOfFocusedPrefab;
|
||||
|
||||
m_gui->m_entityDetailsLabel->setText(entityDetailsLabelText);
|
||||
m_gui->m_entityDetailsLabel->setVisible(entityDetailsVisible);
|
||||
@@ -1148,10 +1181,14 @@ namespace AzToolsFramework
|
||||
m_gui->m_entityNameLabel->setVisible(hasEntitiesDisplayed);
|
||||
m_gui->m_entityIcon->setVisible(hasEntitiesDisplayed);
|
||||
m_gui->m_pinButton->setVisible(m_overrideSelectedEntityIds.empty() && hasEntitiesDisplayed && !m_isSystemEntityEditor);
|
||||
m_gui->m_statusLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_statusComboBox->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_entityIdLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_entityIdText->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_statusLabel->setVisible(
|
||||
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_statusComboBox->setVisible(
|
||||
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_entityIdLabel->setVisible(
|
||||
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_entityIdText->setVisible(
|
||||
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
|
||||
bool displayComponentSearchBox = hasEntitiesDisplayed;
|
||||
if (hasEntitiesDisplayed)
|
||||
@@ -1159,7 +1196,9 @@ namespace AzToolsFramework
|
||||
// Build up components to display
|
||||
SharedComponentArray sharedComponentArray;
|
||||
BuildSharedComponentArray(sharedComponentArray,
|
||||
!(selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyStandardEntities || selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyPrefabEntities));
|
||||
!(selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyStandardEntities ||
|
||||
selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyPrefabEntities) ||
|
||||
selectionEntityTypeInfo == SelectionEntityTypeInfo::ContainerEntityOfFocusedPrefab);
|
||||
|
||||
if (sharedComponentArray.size() == 0)
|
||||
{
|
||||
@@ -1175,7 +1214,8 @@ namespace AzToolsFramework
|
||||
UpdateEntityDisplay();
|
||||
}
|
||||
|
||||
m_gui->m_darkBox->setVisible(displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout);
|
||||
m_gui->m_darkBox->setVisible(
|
||||
displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout && !isContainerOfFocusedPrefabLayout);
|
||||
m_gui->m_entitySearchBox->setVisible(displayComponentSearchBox);
|
||||
|
||||
bool displayAddComponentMenu = CanAddComponentsToSelection(selectionEntityTypeInfo);
|
||||
|
||||
+7
-5
@@ -354,7 +354,8 @@ namespace AzToolsFramework
|
||||
OnlyLayerEntities,
|
||||
OnlyPrefabEntities,
|
||||
Mixed,
|
||||
LevelEntity
|
||||
LevelEntity,
|
||||
ContainerEntityOfFocusedPrefab
|
||||
};
|
||||
/**
|
||||
* Returns what kinds of entities are in the current selection. This is used because mixed selection
|
||||
@@ -364,7 +365,7 @@ namespace AzToolsFramework
|
||||
SelectionEntityTypeInfo GetSelectionEntityTypeInfo(const EntityIdList& selection) const;
|
||||
|
||||
/**
|
||||
* Returns true if a selection matching the passed in selection informatation allows components to be added.
|
||||
* Returns true if a selection matching the passed in selection information allows components to be added.
|
||||
*/
|
||||
bool CanAddComponentsToSelection(const SelectionEntityTypeInfo& selectionEntityTypeInfo) const;
|
||||
|
||||
@@ -581,9 +582,10 @@ namespace AzToolsFramework
|
||||
|
||||
enum class InspectorLayout
|
||||
{
|
||||
ENTITY = 0, // All selected entities are regular entities
|
||||
LEVEL, // The selected entity is the level prefab container entity
|
||||
INVALID // Other entities are selected alongside the level prefab container entity
|
||||
Entity = 0, // All selected entities are regular entities.
|
||||
Level, // The selected entity is the prefab container entity for the level prefab, or the slice level entity.
|
||||
ContainerEntityOfFocusedPrefab, // The selected entity is the prefab container entity for the focused prefab.
|
||||
Invalid // Other entities are selected alongside the level prefab container entity.
|
||||
};
|
||||
|
||||
InspectorLayout GetCurrentInspectorLayout() const;
|
||||
|
||||
+15
-35
@@ -28,6 +28,7 @@
|
||||
#include <AzToolsFramework/Manipulators/TranslationManipulators.h>
|
||||
#include <AzToolsFramework/Maths/TransformUtils.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorLockComponentBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
|
||||
@@ -1177,8 +1178,10 @@ namespace AzToolsFramework
|
||||
continue;
|
||||
}
|
||||
|
||||
const AZ::Aabb bound = CalculateEditorEntitySelectionBounds(entityId, viewportInfo);
|
||||
debugDisplay.DrawSolidBox(bound.GetMin(), bound.GetMax());
|
||||
if (const AZ::Aabb bound = CalculateEditorEntitySelectionBounds(entityId, viewportInfo); bound.IsValid())
|
||||
{
|
||||
debugDisplay.DrawSolidBox(bound.GetMin(), bound.GetMax());
|
||||
}
|
||||
}
|
||||
|
||||
debugDisplay.DepthTestOn();
|
||||
@@ -1334,39 +1337,6 @@ namespace AzToolsFramework
|
||||
EndRecordManipulatorCommand();
|
||||
});
|
||||
|
||||
// surface
|
||||
translationManipulators->InstallSurfaceManipulatorMouseDownCallback(
|
||||
[this, manipulatorEntityIds]([[maybe_unused]] const SurfaceManipulator::Action& action)
|
||||
{
|
||||
BuildSortedEntityIdVectorFromEntityIdMap(m_entityIdManipulators.m_lookups, manipulatorEntityIds->m_entityIds);
|
||||
|
||||
InitializeTranslationLookup(m_entityIdManipulators);
|
||||
|
||||
m_axisPreview.m_translation = m_entityIdManipulators.m_manipulators->GetLocalTransform().GetTranslation();
|
||||
m_axisPreview.m_orientation = QuaternionFromTransformNoScaling(m_entityIdManipulators.m_manipulators->GetLocalTransform());
|
||||
|
||||
// [ref 1.]
|
||||
BeginRecordManipulatorCommand();
|
||||
});
|
||||
|
||||
translationManipulators->InstallSurfaceManipulatorMouseMoveCallback(
|
||||
[this, prevModifiers, manipulatorEntityIds](const SurfaceManipulator::Action& action) mutable
|
||||
{
|
||||
UpdateTranslationManipulator(
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
|
||||
m_transformChangedInternally, m_spaceCluster.m_spaceLock);
|
||||
});
|
||||
|
||||
translationManipulators->InstallSurfaceManipulatorMouseUpCallback(
|
||||
[this, manipulatorEntityIds]([[maybe_unused]] const SurfaceManipulator::Action& action)
|
||||
{
|
||||
AzToolsFramework::EditorTransformChangeNotificationBus::Broadcast(
|
||||
&AzToolsFramework::EditorTransformChangeNotificationBus::Events::OnEntityTransformChanged,
|
||||
manipulatorEntityIds->m_entityIds);
|
||||
|
||||
EndRecordManipulatorCommand();
|
||||
});
|
||||
|
||||
// transfer ownership
|
||||
m_entityIdManipulators.m_manipulators = AZStd::move(translationManipulators);
|
||||
}
|
||||
@@ -3604,6 +3574,16 @@ namespace AzToolsFramework
|
||||
m_selectedEntityIds.clear();
|
||||
m_selectedEntityIds.reserve(selectedEntityIds.size());
|
||||
AZStd::copy(selectedEntityIds.begin(), selectedEntityIds.end(), AZStd::inserter(m_selectedEntityIds, m_selectedEntityIds.end()));
|
||||
|
||||
// Do not create manipulators for the container entity of the focused prefab.
|
||||
if (auto prefabFocusPublicInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabFocusPublicInterface>::Get())
|
||||
{
|
||||
AzFramework::EntityContextId editorEntityContextId = GetEntityContextId();
|
||||
if (AZ::EntityId focusRoot = prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId); focusRoot.IsValid())
|
||||
{
|
||||
m_selectedEntityIds.erase(focusRoot);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorTransformComponentSelection::OnTransformChanged(
|
||||
|
||||
@@ -369,7 +369,6 @@ namespace O3DELauncher
|
||||
}
|
||||
}
|
||||
|
||||
void CompileCriticalAssets();
|
||||
void CreateRemoteFileIO();
|
||||
|
||||
bool ConnectToAssetProcessor()
|
||||
@@ -397,29 +396,11 @@ namespace O3DELauncher
|
||||
{
|
||||
AZ_TracePrintf("Launcher", "Connected to Asset Processor\n");
|
||||
CreateRemoteFileIO();
|
||||
CompileCriticalAssets();
|
||||
}
|
||||
|
||||
return connectedToAssetProcessor;
|
||||
}
|
||||
|
||||
//! Compiles the critical assets that are within the Engine directory of Open 3D Engine
|
||||
//! This code should be in a centralized location, but doesn't belong in AzFramework
|
||||
//! since it is specific to how Open 3D Engine projects has assets setup
|
||||
void CompileCriticalAssets()
|
||||
{
|
||||
// VERY early on, as soon as we can, request that the asset system make sure the following assets take priority over others,
|
||||
// so that by the time we ask for them there is a greater likelihood that they're already good to go.
|
||||
// these can be loaded later but are still important:
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "/texturemsg/");
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/materials");
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/geomcaches");
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/objects");
|
||||
|
||||
// some are specifically extra important and will cause issues if missing completely:
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::CompileAssetSync, "engineassets/objects/default.cgf");
|
||||
}
|
||||
|
||||
//! Remote FileIO to use as a Virtual File System
|
||||
//! Communication of FileIOBase operations occur through an AssetProcessor connection
|
||||
void CreateRemoteFileIO()
|
||||
|
||||
@@ -61,8 +61,12 @@ namespace AssetBundler
|
||||
{
|
||||
AZStd::string absolutePath = filePath.toUtf8().data();
|
||||
if (AZ::IO::FileIOBase::GetInstance()->Exists(absolutePath.c_str()))
|
||||
{
|
||||
AZStd::string projectName = pathToProjectNameMap.at(absolutePath);
|
||||
{
|
||||
AZStd::string projectName;
|
||||
if (pathToProjectNameMap.contains(absolutePath))
|
||||
{
|
||||
projectName = pathToProjectNameMap.at(absolutePath);
|
||||
}
|
||||
|
||||
// If a project name is already specified, then the associated file is a default file
|
||||
LoadFile(absolutePath, projectName, !projectName.empty());
|
||||
|
||||
@@ -699,7 +699,6 @@ namespace AssetBuilderSDK
|
||||
|
||||
// XML files may contain generic data (avoid this in new builders - use a custom extension!)
|
||||
static const char* xmlExtensions = ".xml";
|
||||
static const char* geomCacheExtensions = ".cax";
|
||||
static const char* skeletonExtensions = ".chr";
|
||||
|
||||
static AZ::Data::AssetType unknownAssetType = AZ::Data::AssetType::CreateNull();
|
||||
@@ -710,7 +709,6 @@ namespace AssetBuilderSDK
|
||||
static AZ::Data::AssetType textureMipsAssetType("{3918728C-D3CA-4D9E-813E-A5ED20C6821E}");
|
||||
static AZ::Data::AssetType skinnedMeshLodsAssetType("{58E5824F-C27B-46FD-AD48-865BA41B7A51}");
|
||||
static AZ::Data::AssetType staticMeshLodsAssetType("{9AAE4926-CB6A-4C60-9948-A1A22F51DB23}");
|
||||
static AZ::Data::AssetType geomCacheAssetType("{EBC96071-E960-41B6-B3E3-328F515AE5DA}");
|
||||
static AZ::Data::AssetType skeletonAssetType("{60161B46-21F0-4396-A4F0-F2CCF0664CDE}");
|
||||
static AZ::Data::AssetType entityIconAssetType("{3436C30E-E2C5-4C3B-A7B9-66C94A28701B}");
|
||||
|
||||
@@ -822,11 +820,6 @@ namespace AssetBuilderSDK
|
||||
return skinnedMeshAssetType;
|
||||
}
|
||||
|
||||
if (AzFramework::StringFunc::Find(geomCacheExtensions, extension.c_str()) != AZStd::string::npos)
|
||||
{
|
||||
return geomCacheAssetType;
|
||||
}
|
||||
|
||||
if (AzFramework::StringFunc::Find(skeletonExtensions, extension.c_str()) != AZStd::string::npos)
|
||||
{
|
||||
return skeletonAssetType;
|
||||
|
||||
@@ -41,5 +41,6 @@
|
||||
<file>Download.svg</file>
|
||||
<file>in_progress.gif</file>
|
||||
<file>gem.svg</file>
|
||||
<file>checkmark.svg</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="15px" height="14px" viewBox="0 0 15 14" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>Icons / Hub / Download Copy 5</title>
|
||||
<g id="Page-1" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<g id="Screen-1-Copy-80" transform="translate(-425.000000, -251.000000)">
|
||||
<g id="Icons-/-Hub-/-Download-Copy-5" transform="translate(424.573941, 250.098705)">
|
||||
<rect id="Icon-Background" x="0" y="0" width="16" height="16"></rect>
|
||||
<path d="M8,1.33333333 C11.6818983,1.33333333 14.6666667,4.31810167 14.6666667,8 C14.6666667,11.6818983 11.6818983,14.6666667 8,14.6666667 C4.31810167,14.6666667 1.33333333,11.6818983 1.33333333,8 C1.33333333,4.31810167 4.31810167,1.33333333 8,1.33333333 Z M12.0947571,4 L5.96649831,10.1282588 L3.60947571,7.77123617 L2.66666667,8.71404521 L5.96649831,12.0138769 L13.0375661,4.94280904 L12.0947571,4 Z" id="Combined-Shape" fill="#58BC61"></path>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
@@ -18,7 +18,6 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
DownloadController::DownloadController(QWidget* parent)
|
||||
: QObject()
|
||||
, m_lastProgress(0)
|
||||
, m_parent(parent)
|
||||
{
|
||||
m_worker = new DownloadWorker();
|
||||
@@ -69,10 +68,9 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
void DownloadController::UpdateUIProgress(int progress)
|
||||
void DownloadController::UpdateUIProgress(int bytesDownloaded, int totalBytes)
|
||||
{
|
||||
m_lastProgress = progress;
|
||||
emit GemDownloadProgress(m_gemNames.front(), progress);
|
||||
emit GemDownloadProgress(m_gemNames.front(), bytesDownloaded, totalBytes);
|
||||
}
|
||||
|
||||
void DownloadController::HandleResults(const QString& result)
|
||||
@@ -88,6 +86,7 @@ namespace O3DE::ProjectManager
|
||||
QString gemName = m_gemNames.front();
|
||||
m_gemNames.erase(m_gemNames.begin());
|
||||
emit Done(gemName, succeeded);
|
||||
emit GemDownloadRemoved(gemName);
|
||||
|
||||
if (!m_gemNames.empty())
|
||||
{
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
public slots:
|
||||
void UpdateUIProgress(int progress);
|
||||
void UpdateUIProgress(int bytesDownloaded, int totalBytes);
|
||||
void HandleResults(const QString& result);
|
||||
|
||||
signals:
|
||||
@@ -61,14 +61,12 @@ namespace O3DE::ProjectManager
|
||||
void Done(const QString& gemName, bool success = true);
|
||||
void GemDownloadAdded(const QString& gemName);
|
||||
void GemDownloadRemoved(const QString& gemName);
|
||||
void GemDownloadProgress(const QString& gemName, int percentage);
|
||||
void GemDownloadProgress(const QString& gemName, int bytesDownloaded, int totalBytes);
|
||||
|
||||
private:
|
||||
DownloadWorker* m_worker;
|
||||
QThread m_workerThread;
|
||||
QWidget* m_parent;
|
||||
AZStd::vector<QString> m_gemNames;
|
||||
|
||||
int m_lastProgress;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -20,10 +20,9 @@ namespace O3DE::ProjectManager
|
||||
|
||||
void DownloadWorker::StartDownload()
|
||||
{
|
||||
auto gemDownloadProgress = [=](int downloadProgress)
|
||||
auto gemDownloadProgress = [=](int bytesDownloaded, int totalBytes)
|
||||
{
|
||||
m_downloadProgress = downloadProgress;
|
||||
emit UpdateProgress(downloadProgress);
|
||||
emit UpdateProgress(bytesDownloaded, totalBytes);
|
||||
};
|
||||
AZ::Outcome<void, AZStd::string> gemInfoResult =
|
||||
PythonBindingsInterface::Get()->DownloadGem(m_gemName, gemDownloadProgress, /*force*/true);
|
||||
|
||||
@@ -31,12 +31,11 @@ namespace O3DE::ProjectManager
|
||||
void SetGemToDownload(const QString& gemName, bool downloadNow = true);
|
||||
|
||||
signals:
|
||||
void UpdateProgress(int progress);
|
||||
void UpdateProgress(int bytesDownloaded, int totalBytes);
|
||||
void Done(QString result = "");
|
||||
|
||||
private:
|
||||
|
||||
QString m_gemName;
|
||||
int m_downloadProgress;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
#include <QProgressBar>
|
||||
#include <TagWidget.h>
|
||||
#include <QMenu>
|
||||
#include <QLocale>
|
||||
#include <QMovie>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
@@ -224,7 +226,6 @@ namespace O3DE::ProjectManager
|
||||
connect(m_downloadController, &DownloadController::GemDownloadAdded, this, &CartOverlayWidget::GemDownloadAdded);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadRemoved, this, &CartOverlayWidget::GemDownloadRemoved);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadProgress, this, &CartOverlayWidget::GemDownloadProgress);
|
||||
connect(m_downloadController, &DownloadController::Done, this, &CartOverlayWidget::GemDownloadComplete);
|
||||
}
|
||||
|
||||
void CartOverlayWidget::GemDownloadAdded(const QString& gemName)
|
||||
@@ -288,29 +289,41 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
|
||||
void CartOverlayWidget::GemDownloadProgress(const QString& gemName, int percentage)
|
||||
void CartOverlayWidget::GemDownloadProgress(const QString& gemName, int bytesDownloaded, int totalBytes)
|
||||
{
|
||||
QWidget* gemToUpdate = m_downloadingListWidget->findChild<QWidget*>(gemName);
|
||||
if (gemToUpdate)
|
||||
{
|
||||
QLabel* progressLabel = gemToUpdate->findChild<QLabel*>("DownloadProgressLabel");
|
||||
if (progressLabel)
|
||||
{
|
||||
progressLabel->setText(QString("%1%").arg(percentage));
|
||||
}
|
||||
QProgressBar* progressBar = gemToUpdate->findChild<QProgressBar*>("DownloadProgressBar");
|
||||
if (progressBar)
|
||||
|
||||
// totalBytes can be 0 if the server does not return a content-length for the object
|
||||
if (totalBytes != 0)
|
||||
{
|
||||
progressBar->setValue(percentage);
|
||||
int downloadPercentage = static_cast<int>((bytesDownloaded / static_cast<float>(totalBytes)) * 100);
|
||||
if (progressLabel)
|
||||
{
|
||||
progressLabel->setText(QString("%1%").arg(downloadPercentage));
|
||||
}
|
||||
if (progressBar)
|
||||
{
|
||||
progressBar->setValue(downloadPercentage);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (progressLabel)
|
||||
{
|
||||
progressLabel->setText(QLocale::system().formattedDataSize(bytesDownloaded));
|
||||
}
|
||||
if (progressBar)
|
||||
{
|
||||
progressBar->setRange(0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CartOverlayWidget::GemDownloadComplete(const QString& gemName, bool /*success*/)
|
||||
{
|
||||
GemDownloadRemoved(gemName); // update the list to remove the gem that has finished
|
||||
}
|
||||
|
||||
QVector<Tag> CartOverlayWidget::GetTagsFromModelIndices(const QVector<QModelIndex>& gems) const
|
||||
{
|
||||
QVector<Tag> tags;
|
||||
@@ -389,7 +402,7 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
const QVector<QModelIndex> toBeAdded = m_gemModel->GatherGemsToBeAdded(/*includeDependencies=*/true);
|
||||
const QVector<QModelIndex> toBeRemoved = m_gemModel->GatherGemsToBeRemoved(/*includeDependencies=*/true);
|
||||
if (toBeAdded.isEmpty() && toBeRemoved.isEmpty())
|
||||
if (toBeAdded.isEmpty() && toBeRemoved.isEmpty() && m_downloadController->IsDownloadQueueEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -430,6 +443,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
GemCatalogHeaderWidget::GemCatalogHeaderWidget(GemModel* gemModel, GemSortFilterProxyModel* filterProxyModel, DownloadController* downloadController, QWidget* parent)
|
||||
: QFrame(parent)
|
||||
, m_downloadController(downloadController)
|
||||
{
|
||||
QHBoxLayout* hLayout = new QHBoxLayout();
|
||||
hLayout->setAlignment(Qt::AlignLeft);
|
||||
@@ -456,8 +470,25 @@ namespace O3DE::ProjectManager
|
||||
hLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding));
|
||||
hLayout->addSpacerItem(new QSpacerItem(75, 0, QSizePolicy::Fixed));
|
||||
|
||||
CartButton* cartButton = new CartButton(gemModel, downloadController);
|
||||
hLayout->addWidget(cartButton);
|
||||
// spinner
|
||||
m_downloadSpinnerMovie = new QMovie(":/in_progress.gif");
|
||||
m_downloadSpinner = new QLabel(this);
|
||||
m_downloadSpinner->setScaledContents(true);
|
||||
m_downloadSpinner->setMaximumSize(16, 16);
|
||||
m_downloadSpinner->setMovie(m_downloadSpinnerMovie);
|
||||
hLayout->addWidget(m_downloadSpinner);
|
||||
hLayout->addSpacing(8);
|
||||
|
||||
// downloading label
|
||||
m_downloadLabel = new QLabel(tr("Downloading"));
|
||||
hLayout->addWidget(m_downloadLabel);
|
||||
m_downloadSpinner->hide();
|
||||
m_downloadLabel->hide();
|
||||
|
||||
hLayout->addSpacing(16);
|
||||
|
||||
m_cartButton = new CartButton(gemModel, downloadController);
|
||||
hLayout->addWidget(m_cartButton);
|
||||
hLayout->addSpacing(16);
|
||||
|
||||
// Separating line
|
||||
@@ -480,6 +511,27 @@ namespace O3DE::ProjectManager
|
||||
gemMenuButton->setIcon(QIcon(":/menu.svg"));
|
||||
gemMenuButton->setIconSize(QSize(36, 24));
|
||||
hLayout->addWidget(gemMenuButton);
|
||||
|
||||
connect(m_downloadController, &DownloadController::GemDownloadAdded, this, &GemCatalogHeaderWidget::GemDownloadAdded);
|
||||
connect(m_downloadController, &DownloadController::GemDownloadRemoved, this, &GemCatalogHeaderWidget::GemDownloadRemoved);
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::GemDownloadAdded(const QString& /*gemName*/)
|
||||
{
|
||||
m_downloadSpinner->show();
|
||||
m_downloadLabel->show();
|
||||
m_downloadSpinnerMovie->start();
|
||||
m_cartButton->ShowOverlay();
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::GemDownloadRemoved(const QString& /*gemName*/)
|
||||
{
|
||||
if (m_downloadController->IsDownloadQueueEmpty())
|
||||
{
|
||||
m_downloadSpinner->hide();
|
||||
m_downloadLabel->hide();
|
||||
m_downloadSpinnerMovie->stop();
|
||||
}
|
||||
}
|
||||
|
||||
void GemCatalogHeaderWidget::ReinitForProject()
|
||||
|
||||
@@ -24,6 +24,7 @@ QT_FORWARD_DECLARE_CLASS(QVBoxLayout)
|
||||
QT_FORWARD_DECLARE_CLASS(QHBoxLayout)
|
||||
QT_FORWARD_DECLARE_CLASS(QHideEvent)
|
||||
QT_FORWARD_DECLARE_CLASS(QMoveEvent)
|
||||
QT_FORWARD_DECLARE_CLASS(QMovie)
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
@@ -39,8 +40,7 @@ namespace O3DE::ProjectManager
|
||||
public slots:
|
||||
void GemDownloadAdded(const QString& gemName);
|
||||
void GemDownloadRemoved(const QString& gemName);
|
||||
void GemDownloadProgress(const QString& gemName, int percentage);
|
||||
void GemDownloadComplete(const QString& gemName, bool success);
|
||||
void GemDownloadProgress(const QString& gemName, int bytesDownloaded, int totalBytes);
|
||||
|
||||
private:
|
||||
QVector<Tag> GetTagsFromModelIndices(const QVector<QModelIndex>& gems) const;
|
||||
@@ -96,6 +96,10 @@ namespace O3DE::ProjectManager
|
||||
|
||||
void ReinitForProject();
|
||||
|
||||
public slots:
|
||||
void GemDownloadAdded(const QString& gemName);
|
||||
void GemDownloadRemoved(const QString& gemName);
|
||||
|
||||
signals:
|
||||
void AddGem();
|
||||
void OpenGemsRepo();
|
||||
@@ -104,5 +108,10 @@ namespace O3DE::ProjectManager
|
||||
private:
|
||||
AzQtComponents::SearchLineEdit* m_filterLineEdit = nullptr;
|
||||
inline constexpr static int s_height = 60;
|
||||
DownloadController* m_downloadController = nullptr;
|
||||
QLabel* m_downloadSpinner = nullptr;
|
||||
QLabel* m_downloadLabel = nullptr;
|
||||
QMovie* m_downloadSpinnerMovie = nullptr;
|
||||
CartButton* m_cartButton = nullptr;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -575,7 +575,7 @@ namespace O3DE::ProjectManager
|
||||
QModelIndex index = m_gemModel->FindIndexByNameString(gemName);
|
||||
if (index.isValid())
|
||||
{
|
||||
m_gemModel->setData(index, GemInfo::Downloaded, GemModel::RoleDownloadStatus);
|
||||
m_proxyModel->setData(m_proxyModel->mapFromSource(index), GemInfo::DownloadSuccessful, GemModel::RoleDownloadStatus);
|
||||
m_gemModel->setData(index, gemInfo.m_path, GemModel::RolePath);
|
||||
m_gemModel->setData(index, gemInfo.m_path, GemModel::RoleDirectoryLink);
|
||||
}
|
||||
@@ -585,6 +585,14 @@ namespace O3DE::ProjectManager
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
QModelIndex index = m_gemModel->FindIndexByNameString(gemName);
|
||||
if (index.isValid())
|
||||
{
|
||||
m_proxyModel->setData(m_proxyModel->mapFromSource(index), GemInfo::DownloadFailed, GemModel::RoleDownloadStatus);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ProjectManagerScreen GemCatalogScreen::GetScreenEnum()
|
||||
|
||||
@@ -57,6 +57,8 @@ namespace O3DE::ProjectManager
|
||||
UnknownDownloadStatus = -1,
|
||||
NotDownloaded,
|
||||
Downloading,
|
||||
DownloadSuccessful,
|
||||
DownloadFailed,
|
||||
Downloaded
|
||||
};
|
||||
static QString GetDownloadStatusString(DownloadStatus status);
|
||||
|
||||
@@ -37,6 +37,8 @@ namespace O3DE::ProjectManager
|
||||
|
||||
SetStatusIcon(m_notDownloadedPixmap, ":/Download.svg");
|
||||
SetStatusIcon(m_unknownStatusPixmap, ":/X.svg");
|
||||
SetStatusIcon(m_downloadSuccessfulPixmap, ":/checkmark.svg");
|
||||
SetStatusIcon(m_downloadFailedPixmap, ":/Warning.svg");
|
||||
|
||||
m_downloadingMovie = new QMovie(":/in_progress.gif");
|
||||
}
|
||||
@@ -480,6 +482,14 @@ namespace O3DE::ProjectManager
|
||||
currentFrame = currentFrame.scaled(s_statusIconSize, s_statusIconSize);
|
||||
statusPixmap = ¤tFrame;
|
||||
}
|
||||
else if (downloadStatus == GemInfo::DownloadStatus::DownloadSuccessful)
|
||||
{
|
||||
statusPixmap = &m_downloadSuccessfulPixmap;
|
||||
}
|
||||
else if (downloadStatus == GemInfo::DownloadStatus::DownloadFailed)
|
||||
{
|
||||
statusPixmap = &m_downloadFailedPixmap;
|
||||
}
|
||||
else if (downloadStatus == GemInfo::DownloadStatus::NotDownloaded)
|
||||
{
|
||||
statusPixmap = &m_notDownloadedPixmap;
|
||||
|
||||
@@ -97,6 +97,8 @@ namespace O3DE::ProjectManager
|
||||
|
||||
QPixmap m_unknownStatusPixmap;
|
||||
QPixmap m_notDownloadedPixmap;
|
||||
QPixmap m_downloadSuccessfulPixmap;
|
||||
QPixmap m_downloadFailedPixmap;
|
||||
QMovie* m_downloadingMovie = nullptr;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -1215,7 +1215,8 @@ namespace O3DE::ProjectManager
|
||||
return AZ::Success(AZStd::move(gemInfos));
|
||||
}
|
||||
|
||||
AZ::Outcome<void, AZStd::string> PythonBindings::DownloadGem(const QString& gemName, std::function<void(int)> gemProgressCallback, bool force)
|
||||
AZ::Outcome<void, AZStd::string> PythonBindings::DownloadGem(
|
||||
const QString& gemName, std::function<void(int, int)> gemProgressCallback, bool force)
|
||||
{
|
||||
// This process is currently limited to download a single gem at a time.
|
||||
bool downloadSucceeded = false;
|
||||
@@ -1230,9 +1231,9 @@ namespace O3DE::ProjectManager
|
||||
false, // skip auto register
|
||||
force, // force overwrite
|
||||
pybind11::cpp_function(
|
||||
[this, gemProgressCallback](int progress)
|
||||
[this, gemProgressCallback](int bytesDownloaded, int totalBytes)
|
||||
{
|
||||
gemProgressCallback(progress);
|
||||
gemProgressCallback(bytesDownloaded, totalBytes);
|
||||
|
||||
return m_requestCancelDownload;
|
||||
}) // Callback for download progress and cancelling
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace O3DE::ProjectManager
|
||||
bool RemoveGemRepo(const QString& repoUri) override;
|
||||
AZ::Outcome<QVector<GemRepoInfo>, AZStd::string> GetAllGemRepoInfos() override;
|
||||
AZ::Outcome<QVector<GemInfo>, AZStd::string> GetAllGemRepoGemsInfos() override;
|
||||
AZ::Outcome<void, AZStd::string> DownloadGem(const QString& gemName, std::function<void(int)> gemProgressCallback, bool force = false) override;
|
||||
AZ::Outcome<void, AZStd::string> DownloadGem(const QString& gemName, std::function<void(int, int)> gemProgressCallback, bool force = false) override;
|
||||
void CancelDownload() override;
|
||||
bool IsGemUpdateAvaliable(const QString& gemName, const QString& lastUpdated) override;
|
||||
|
||||
|
||||
@@ -231,7 +231,7 @@ namespace O3DE::ProjectManager
|
||||
* @return an outcome with a string error message on failure.
|
||||
*/
|
||||
virtual AZ::Outcome<void, AZStd::string> DownloadGem(
|
||||
const QString& gemName, std::function<void(int)> gemProgressCallback, bool force = false) = 0;
|
||||
const QString& gemName, std::function<void(int, int)> gemProgressCallback, bool force = false) = 0;
|
||||
|
||||
/**
|
||||
* Cancels the current download.
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
set(FILES
|
||||
Include/Public/AWSMetricsBus.h
|
||||
Include/Public/MetricsAttribute.h
|
||||
Include/Private/AWSMetricsConstant.h
|
||||
Include/Private/AWSMetricsServiceApi.h
|
||||
Include/Private/AWSMetricsSystemComponent.h
|
||||
@@ -15,7 +16,6 @@ set(FILES
|
||||
Include/Private/DefaultClientIdProvider.h
|
||||
Include/Private/GlobalStatistics.h
|
||||
Include/Private/IdentityProvider.h
|
||||
Include/Private/MetricsAttribute.h
|
||||
Include/Private/MetricsEvent.h
|
||||
Include/Private/MetricsEventBuilder.h
|
||||
Include/Private/MetricsManager.h
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace AZ
|
||||
class TransformServiceFeatureProcessor;
|
||||
class RayTracingFeatureProcessor;
|
||||
|
||||
class MeshDataInstance
|
||||
class ModelDataInstance
|
||||
{
|
||||
friend class MeshFeatureProcessor;
|
||||
friend class MeshLoader;
|
||||
@@ -47,7 +47,7 @@ namespace AZ
|
||||
public:
|
||||
using ModelChangedEvent = MeshFeatureProcessorInterface::ModelChangedEvent;
|
||||
|
||||
MeshLoader(const Data::Asset<RPI::ModelAsset>& modelAsset, MeshDataInstance* parent);
|
||||
MeshLoader(const Data::Asset<RPI::ModelAsset>& modelAsset, ModelDataInstance* parent);
|
||||
~MeshLoader();
|
||||
|
||||
ModelChangedEvent& GetModelChangedEvent();
|
||||
@@ -68,7 +68,7 @@ namespace AZ
|
||||
} };
|
||||
MeshFeatureProcessorInterface::ModelChangedEvent m_modelChangedEvent;
|
||||
Data::Asset<RPI::ModelAsset> m_modelAsset;
|
||||
MeshDataInstance* m_parent = nullptr;
|
||||
ModelDataInstance* m_parent = nullptr;
|
||||
};
|
||||
|
||||
void DeInit();
|
||||
@@ -99,7 +99,8 @@ namespace AZ
|
||||
//! A reference to the original model asset in case it got cloned before creating the model instance.
|
||||
Data::Asset<RPI::ModelAsset> m_originalModelAsset;
|
||||
|
||||
Data::Instance<RPI::ShaderResourceGroup> m_shaderResourceGroup;
|
||||
//! List of object SRGs used by meshes in this model
|
||||
AZStd::vector<Data::Instance<RPI::ShaderResourceGroup>> m_objectSrgList;
|
||||
AZStd::unique_ptr<MeshLoader> m_meshLoader;
|
||||
RPI::Scene* m_scene = nullptr;
|
||||
RHI::DrawItemSortKey m_sortKey;
|
||||
@@ -152,7 +153,7 @@ namespace AZ
|
||||
|
||||
Data::Instance<RPI::Model> GetModel(const MeshHandle& meshHandle) const override;
|
||||
Data::Asset<RPI::ModelAsset> GetModelAsset(const MeshHandle& meshHandle) const override;
|
||||
Data::Instance<RPI::ShaderResourceGroup> GetObjectSrg(const MeshHandle& meshHandle) const override;
|
||||
const AZStd::vector<Data::Instance<RPI::ShaderResourceGroup>>& GetObjectSrgs(const MeshHandle& meshHandle) const override;
|
||||
void QueueObjectSrgForCompile(const MeshHandle& meshHandle) const override;
|
||||
void SetMaterialAssignmentMap(const MeshHandle& meshHandle, const Data::Instance<RPI::Material>& material) override;
|
||||
void SetMaterialAssignmentMap(const MeshHandle& meshHandle, const MaterialAssignmentMap& materials) override;
|
||||
@@ -195,7 +196,7 @@ namespace AZ
|
||||
void OnRenderPipelineRemoved(RPI::RenderPipeline* pipeline) override;
|
||||
|
||||
AZStd::concurrency_checker m_meshDataChecker;
|
||||
StableDynamicArray<MeshDataInstance> m_meshData;
|
||||
StableDynamicArray<ModelDataInstance> m_modelData;
|
||||
TransformServiceFeatureProcessor* m_transformService;
|
||||
RayTracingFeatureProcessor* m_rayTracingFeatureProcessor = nullptr;
|
||||
AZ::RPI::ShaderSystemInterface::GlobalShaderOptionUpdatedEvent::Handler m_handleGlobalShaderOptionUpdate;
|
||||
|
||||
+10
-7
@@ -20,7 +20,7 @@ namespace AZ
|
||||
{
|
||||
namespace Render
|
||||
{
|
||||
class MeshDataInstance;
|
||||
class ModelDataInstance;
|
||||
|
||||
//! Settings to apply to a mesh handle when acquiring it for the first time
|
||||
struct MeshHandleDescriptor
|
||||
@@ -40,7 +40,7 @@ namespace AZ
|
||||
public:
|
||||
AZ_RTTI(AZ::Render::MeshFeatureProcessorInterface, "{975D7F0C-2E7E-4819-94D0-D3C4E2024721}", FeatureProcessor);
|
||||
|
||||
using MeshHandle = StableDynamicArrayHandle<MeshDataInstance>;
|
||||
using MeshHandle = StableDynamicArrayHandle<ModelDataInstance>;
|
||||
using ModelChangedEvent = Event<const Data::Instance<RPI::Model>>;
|
||||
|
||||
//! Acquires a model with an optional collection of material assignments.
|
||||
@@ -61,12 +61,15 @@ namespace AZ
|
||||
virtual Data::Instance<RPI::Model> GetModel(const MeshHandle& meshHandle) const = 0;
|
||||
//! Gets the underlying RPI::ModelAsset for a meshHandle.
|
||||
virtual Data::Asset<RPI::ModelAsset> GetModelAsset(const MeshHandle& meshHandle) const = 0;
|
||||
//! Gets the ObjectSrg for a meshHandle.
|
||||
//! Updating the ObjectSrg should be followed by a call to QueueObjectSrgForCompile,
|
||||
//! instead of compiling the srg directly. This way, if the srg has already been queued for compile,
|
||||
//! it will not be queued twice in the same frame. The ObjectSrg should not be updated during
|
||||
|
||||
//! Gets the ObjectSrgs for a meshHandle.
|
||||
//! Updating the ObjectSrgs should be followed by a call to QueueObjectSrgForCompile,
|
||||
//! instead of compiling the srgs directly. This way, if the srgs have already been queued for compile,
|
||||
//! they will not be queued twice in the same frame. The ObjectSrgs should not be updated during
|
||||
//! Simulate, or it will create a race between updating the data and the call to Compile
|
||||
virtual Data::Instance<RPI::ShaderResourceGroup> GetObjectSrg(const MeshHandle& meshHandle) const = 0;
|
||||
//! Cases where there may be multiple ObjectSrgs: if a model has multiple submeshes and those submeshes use different
|
||||
//! materials with different object SRGs.
|
||||
virtual const AZStd::vector<Data::Instance<RPI::ShaderResourceGroup>>& GetObjectSrgs(const MeshHandle& meshHandle) const = 0;
|
||||
//! Queues the object srg for compile.
|
||||
virtual void QueueObjectSrgForCompile(const MeshHandle& meshHandle) const = 0;
|
||||
//! Sets the MaterialAssignmentMap for a meshHandle, using just a single material for the DefaultMaterialAssignmentId.
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace UnitTest
|
||||
MOCK_METHOD1(CloneMesh, MeshHandle(const MeshHandle&));
|
||||
MOCK_CONST_METHOD1(GetModel, AZStd::intrusive_ptr<AZ::RPI::Model>(const MeshHandle&));
|
||||
MOCK_CONST_METHOD1(GetModelAsset, AZ::Data::Asset<AZ::RPI::ModelAsset>(const MeshHandle&));
|
||||
MOCK_CONST_METHOD1(GetObjectSrg, AZStd::intrusive_ptr<AZ::RPI::ShaderResourceGroup>(const MeshHandle&));
|
||||
MOCK_CONST_METHOD1(GetObjectSrgs, const AZStd::vector<AZStd::intrusive_ptr<AZ::RPI::ShaderResourceGroup>>&(const MeshHandle&));
|
||||
MOCK_CONST_METHOD1(QueueObjectSrgForCompile, void(const MeshHandle&));
|
||||
MOCK_CONST_METHOD1(GetMaterialAssignmentMap, const AZ::Render::MaterialAssignmentMap&(const MeshHandle&));
|
||||
MOCK_METHOD2(ConnectModelChangeEventHandler, void(const MeshHandle&, ModelChangedEvent::Handler&));
|
||||
|
||||
+1
-1
@@ -1056,7 +1056,7 @@ namespace AZ
|
||||
// if the shadow is rendering in an EnvironmentCubeMapPass it also needs to be a ReflectiveCubeMap view,
|
||||
// to filter out shadows from objects that are excluded from the cubemap
|
||||
RPI::PassFilter passFilter = RPI::PassFilter::CreateWithPassClass<RPI::EnvironmentCubeMapPass>();
|
||||
passFilter.SetOwenrScene(GetParentScene()); // only handles passes for this scene
|
||||
passFilter.SetOwnerScene(GetParentScene()); // only handles passes for this scene
|
||||
RPI::PassSystemInterface::Get()->ForEachPass(passFilter, [&usageFlags]([[maybe_unused]] RPI::Pass* pass) -> RPI::PassFilterExecutionFlow
|
||||
{
|
||||
usageFlags |= RPI::View::UsageReflectiveCubeMap;
|
||||
|
||||
@@ -67,7 +67,7 @@ namespace AZ
|
||||
m_handleGlobalShaderOptionUpdate.Disconnect();
|
||||
|
||||
DisableSceneNotification();
|
||||
AZ_Warning("MeshFeatureProcessor", m_meshData.size() == 0,
|
||||
AZ_Warning("MeshFeatureProcessor", m_modelData.size() == 0,
|
||||
"Deactivaing the MeshFeatureProcessor, but there are still outstanding mesh handles.\n"
|
||||
);
|
||||
m_transformService = nullptr;
|
||||
@@ -81,7 +81,7 @@ namespace AZ
|
||||
|
||||
AZStd::concurrency_check_scope scopeCheck(m_meshDataChecker);
|
||||
|
||||
const auto iteratorRanges = m_meshData.GetParallelRanges();
|
||||
const auto iteratorRanges = m_modelData.GetParallelRanges();
|
||||
AZ::JobCompletion jobCompletion;
|
||||
for (const auto& iteratorRange : iteratorRanges)
|
||||
{
|
||||
@@ -125,11 +125,11 @@ namespace AZ
|
||||
m_forceRebuildDrawPackets = false;
|
||||
|
||||
// CullingSystem::RegisterOrUpdateCullable() is not threadsafe, so need to do those updates in a single thread
|
||||
for (MeshDataInstance& meshDataInstance : m_meshData)
|
||||
for (ModelDataInstance& modelDataInstance : m_modelData)
|
||||
{
|
||||
if (meshDataInstance.m_model && meshDataInstance.m_cullBoundsNeedsUpdate)
|
||||
if (modelDataInstance.m_model && modelDataInstance.m_cullBoundsNeedsUpdate)
|
||||
{
|
||||
meshDataInstance.UpdateCullBounds(m_transformService);
|
||||
modelDataInstance.UpdateCullBounds(m_transformService);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -151,14 +151,14 @@ namespace AZ
|
||||
AZ_PROFILE_SCOPE(AzRender, "MeshFeatureProcessor: AcquireMesh");
|
||||
|
||||
// don't need to check the concurrency during emplace() because the StableDynamicArray won't move the other elements during insertion
|
||||
MeshHandle meshDataHandle = m_meshData.emplace();
|
||||
MeshHandle meshDataHandle = m_modelData.emplace();
|
||||
|
||||
meshDataHandle->m_descriptor = descriptor;
|
||||
meshDataHandle->m_scene = GetParentScene();
|
||||
meshDataHandle->m_materialAssignments = materials;
|
||||
meshDataHandle->m_objectId = m_transformService->ReserveObjectId();
|
||||
meshDataHandle->m_originalModelAsset = descriptor.m_modelAsset;
|
||||
meshDataHandle->m_meshLoader = AZStd::make_unique<MeshDataInstance::MeshLoader>(descriptor.m_modelAsset, &*meshDataHandle);
|
||||
meshDataHandle->m_meshLoader = AZStd::make_unique<ModelDataInstance::MeshLoader>(descriptor.m_modelAsset, &*meshDataHandle);
|
||||
|
||||
return meshDataHandle;
|
||||
}
|
||||
@@ -183,7 +183,7 @@ namespace AZ
|
||||
m_transformService->ReleaseObjectId(meshHandle->m_objectId);
|
||||
|
||||
AZStd::concurrency_check_scope scopeCheck(m_meshDataChecker);
|
||||
m_meshData.erase(meshHandle);
|
||||
m_modelData.erase(meshHandle);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -215,9 +215,10 @@ namespace AZ
|
||||
return {};
|
||||
}
|
||||
|
||||
Data::Instance<RPI::ShaderResourceGroup> MeshFeatureProcessor::GetObjectSrg(const MeshHandle& meshHandle) const
|
||||
const AZStd::vector<Data::Instance<RPI::ShaderResourceGroup>>& MeshFeatureProcessor::GetObjectSrgs(const MeshHandle& meshHandle) const
|
||||
{
|
||||
return meshHandle.IsValid() ? meshHandle->m_shaderResourceGroup : nullptr;
|
||||
static AZStd::vector<Data::Instance<RPI::ShaderResourceGroup>> staticEmptyList;
|
||||
return meshHandle.IsValid() ? meshHandle->m_objectSrgList : staticEmptyList;
|
||||
}
|
||||
|
||||
void MeshFeatureProcessor::QueueObjectSrgForCompile(const MeshHandle& meshHandle) const
|
||||
@@ -274,9 +275,9 @@ namespace AZ
|
||||
{
|
||||
if (meshHandle.IsValid())
|
||||
{
|
||||
MeshDataInstance& meshData = *meshHandle;
|
||||
meshData.m_cullBoundsNeedsUpdate = true;
|
||||
meshData.m_objectSrgNeedsUpdate = true;
|
||||
ModelDataInstance& modelData = *meshHandle;
|
||||
modelData.m_cullBoundsNeedsUpdate = true;
|
||||
modelData.m_objectSrgNeedsUpdate = true;
|
||||
|
||||
m_transformService->SetTransformForId(meshHandle->m_objectId, transform, nonUniformScale);
|
||||
|
||||
@@ -292,10 +293,10 @@ namespace AZ
|
||||
{
|
||||
if (meshHandle.IsValid())
|
||||
{
|
||||
MeshDataInstance& meshData = *meshHandle;
|
||||
meshData.m_aabb = localAabb;
|
||||
meshData.m_cullBoundsNeedsUpdate = true;
|
||||
meshData.m_objectSrgNeedsUpdate = true;
|
||||
ModelDataInstance& modelData = *meshHandle;
|
||||
modelData.m_aabb = localAabb;
|
||||
modelData.m_cullBoundsNeedsUpdate = true;
|
||||
modelData.m_objectSrgNeedsUpdate = true;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -465,7 +466,7 @@ namespace AZ
|
||||
void MeshFeatureProcessor::UpdateMeshReflectionProbes()
|
||||
{
|
||||
// we need to rebuild the Srg for any meshes that are using the forward pass IBL specular option
|
||||
for (auto& meshInstance : m_meshData)
|
||||
for (auto& meshInstance : m_modelData)
|
||||
{
|
||||
if (meshInstance.m_descriptor.m_useForwardPassIblSpecular)
|
||||
{
|
||||
@@ -474,14 +475,14 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
// MeshDataInstance::MeshLoader...
|
||||
MeshDataInstance::MeshLoader::MeshLoader(const Data::Asset<RPI::ModelAsset>& modelAsset, MeshDataInstance* parent)
|
||||
// ModelDataInstance::MeshLoader...
|
||||
ModelDataInstance::MeshLoader::MeshLoader(const Data::Asset<RPI::ModelAsset>& modelAsset, ModelDataInstance* parent)
|
||||
: m_modelAsset(modelAsset)
|
||||
, m_parent(parent)
|
||||
{
|
||||
if (!m_modelAsset.GetId().IsValid())
|
||||
{
|
||||
AZ_Error("MeshDataInstance::MeshLoader", false, "Invalid model asset Id.");
|
||||
AZ_Error("ModelDataInstance::MeshLoader", false, "Invalid model asset Id.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -494,19 +495,19 @@ namespace AZ
|
||||
AzFramework::AssetCatalogEventBus::Handler::BusConnect();
|
||||
}
|
||||
|
||||
MeshDataInstance::MeshLoader::~MeshLoader()
|
||||
ModelDataInstance::MeshLoader::~MeshLoader()
|
||||
{
|
||||
AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
|
||||
Data::AssetBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
MeshFeatureProcessorInterface::ModelChangedEvent& MeshDataInstance::MeshLoader::GetModelChangedEvent()
|
||||
MeshFeatureProcessorInterface::ModelChangedEvent& ModelDataInstance::MeshLoader::GetModelChangedEvent()
|
||||
{
|
||||
return m_modelChangedEvent;
|
||||
}
|
||||
|
||||
//! AssetBus::Handler overrides...
|
||||
void MeshDataInstance::MeshLoader::OnAssetReady(Data::Asset<Data::AssetData> asset)
|
||||
void ModelDataInstance::MeshLoader::OnAssetReady(Data::Asset<Data::AssetData> asset)
|
||||
{
|
||||
Data::Asset<RPI::ModelAsset> modelAsset = asset;
|
||||
|
||||
@@ -527,7 +528,7 @@ namespace AZ
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ_Error("MeshDataInstance", false, "Cannot clone model for '%s'. Cloth simulation results won't be individual per entity.", modelAsset->GetName().GetCStr());
|
||||
AZ_Error("ModelDataInstance", false, "Cannot clone model for '%s'. Cloth simulation results won't be individual per entity.", modelAsset->GetName().GetCStr());
|
||||
model = RPI::Model::FindOrCreate(modelAsset);
|
||||
}
|
||||
}
|
||||
@@ -547,29 +548,29 @@ namespace AZ
|
||||
{
|
||||
//when running with null renderer, the RPI::Model::FindOrCreate(...) is expected to return nullptr, so suppress this error.
|
||||
AZ_Error(
|
||||
"MeshDataInstance::OnAssetReady", RHI::IsNullRenderer(), "Failed to create model instance for '%s'",
|
||||
"ModelDataInstance::OnAssetReady", RHI::IsNullRenderer(), "Failed to create model instance for '%s'",
|
||||
asset.GetHint().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void MeshDataInstance::MeshLoader::OnModelReloaded(Data::Asset<Data::AssetData> asset)
|
||||
void ModelDataInstance::MeshLoader::OnModelReloaded(Data::Asset<Data::AssetData> asset)
|
||||
{
|
||||
OnAssetReady(asset);
|
||||
}
|
||||
|
||||
void MeshDataInstance::MeshLoader::OnAssetError(Data::Asset<Data::AssetData> asset)
|
||||
void ModelDataInstance::MeshLoader::OnAssetError(Data::Asset<Data::AssetData> asset)
|
||||
{
|
||||
// Note: m_modelAsset and asset represents same asset, but only m_modelAsset contains the file path in its hint from serialization
|
||||
AZ_Error(
|
||||
"MeshDataInstance::MeshLoader", false, "Failed to load asset %s. It may be missing, or not be finished processing",
|
||||
"ModelDataInstance::MeshLoader", false, "Failed to load asset %s. It may be missing, or not be finished processing",
|
||||
m_modelAsset.GetHint().c_str());
|
||||
|
||||
AzFramework::AssetSystemRequestBus::Broadcast(
|
||||
&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetByUuid, m_modelAsset.GetId().m_guid);
|
||||
}
|
||||
|
||||
void MeshDataInstance::MeshLoader::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId)
|
||||
void ModelDataInstance::MeshLoader::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId)
|
||||
{
|
||||
if (assetId == m_modelAsset.GetId())
|
||||
{
|
||||
@@ -584,7 +585,7 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
void MeshDataInstance::MeshLoader::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId)
|
||||
void ModelDataInstance::MeshLoader::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId)
|
||||
{
|
||||
if (assetId == m_modelAsset.GetId())
|
||||
{
|
||||
@@ -599,9 +600,9 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
// MeshDataInstance...
|
||||
// ModelDataInstance...
|
||||
|
||||
void MeshDataInstance::DeInit()
|
||||
void ModelDataInstance::DeInit()
|
||||
{
|
||||
m_scene->GetCullingScene()->UnregisterCullable(m_cullable);
|
||||
|
||||
@@ -609,11 +610,11 @@ namespace AZ
|
||||
|
||||
m_drawPacketListsByLod.clear();
|
||||
m_materialAssignments.clear();
|
||||
m_shaderResourceGroup = {};
|
||||
m_objectSrgList = {};
|
||||
m_model = {};
|
||||
}
|
||||
|
||||
void MeshDataInstance::Init(Data::Instance<RPI::Model> model)
|
||||
void ModelDataInstance::Init(Data::Instance<RPI::Model> model)
|
||||
{
|
||||
m_model = model;
|
||||
const size_t modelLodCount = m_model->GetLodCount();
|
||||
@@ -623,11 +624,11 @@ namespace AZ
|
||||
BuildDrawPacketList(modelLodIndex);
|
||||
}
|
||||
|
||||
if (m_shaderResourceGroup)
|
||||
for(auto& objectSrg : m_objectSrgList)
|
||||
{
|
||||
// Set object Id once since it never changes
|
||||
RHI::ShaderInputNameIndex objectIdIndex = "m_objectId";
|
||||
m_shaderResourceGroup->SetConstant(objectIdIndex, m_objectId.GetIndex());
|
||||
objectSrg->SetConstant(objectIdIndex, m_objectId.GetIndex());
|
||||
objectIdIndex.AssertValid();
|
||||
}
|
||||
|
||||
@@ -643,12 +644,12 @@ namespace AZ
|
||||
m_objectSrgNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void MeshDataInstance::BuildDrawPacketList(size_t modelLodIndex)
|
||||
void ModelDataInstance::BuildDrawPacketList(size_t modelLodIndex)
|
||||
{
|
||||
RPI::ModelLod& modelLod = *m_model->GetLods()[modelLodIndex];
|
||||
const size_t meshCount = modelLod.GetMeshes().size();
|
||||
|
||||
MeshDataInstance::DrawPacketList& drawPacketListOut = m_drawPacketListsByLod[modelLodIndex];
|
||||
ModelDataInstance::DrawPacketList& drawPacketListOut = m_drawPacketListsByLod[modelLodIndex];
|
||||
drawPacketListOut.clear();
|
||||
drawPacketListOut.reserve(meshCount);
|
||||
|
||||
@@ -682,27 +683,32 @@ namespace AZ
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_shaderResourceGroup && m_shaderResourceGroup->GetLayout()->GetHash() != objectSrgLayout->GetHash())
|
||||
Data::Instance<RPI::ShaderResourceGroup> meshObjectSrg;
|
||||
|
||||
// See if the object SRG for this mesh is already in our list of object SRGs
|
||||
for (auto& objectSrgIter : m_objectSrgList)
|
||||
{
|
||||
AZ_Warning("MeshFeatureProcessor", false, "All materials on a model must use the same per-object ShaderResourceGroup. Skipping.");
|
||||
continue;
|
||||
if (objectSrgIter->GetLayout()->GetHash() == objectSrgLayout->GetHash())
|
||||
{
|
||||
meshObjectSrg = objectSrgIter;
|
||||
}
|
||||
}
|
||||
|
||||
// The first time we find the per-surface SRG asset we create an instance and store it
|
||||
// in shaderResourceGroupInOut. All of the Model's draw packets will use this same instance.
|
||||
if (!m_shaderResourceGroup)
|
||||
// If the object SRG for this mesh was not already in the list, create it and add it to the list
|
||||
if (!meshObjectSrg)
|
||||
{
|
||||
auto& shaderAsset = material->GetAsset()->GetMaterialTypeAsset()->GetShaderAssetForObjectSrg();
|
||||
m_shaderResourceGroup = RPI::ShaderResourceGroup::Create(shaderAsset, objectSrgLayout->GetName());
|
||||
if (!m_shaderResourceGroup)
|
||||
meshObjectSrg = RPI::ShaderResourceGroup::Create(shaderAsset, objectSrgLayout->GetName());
|
||||
if (!meshObjectSrg)
|
||||
{
|
||||
AZ_Warning("MeshFeatureProcessor", false, "Failed to create a new shader resource group, skipping.");
|
||||
continue;
|
||||
}
|
||||
m_objectSrgList.push_back(meshObjectSrg);
|
||||
}
|
||||
|
||||
// setup the mesh draw packet
|
||||
RPI::MeshDrawPacket drawPacket(modelLod, meshIndex, material, m_shaderResourceGroup, materialAssignment.m_matModUvOverrides);
|
||||
RPI::MeshDrawPacket drawPacket(modelLod, meshIndex, material, meshObjectSrg, materialAssignment.m_matModUvOverrides);
|
||||
|
||||
// set the shader option to select forward pass IBL specular if necessary
|
||||
if (!drawPacket.SetShaderOption(AZ::Name("o_meshUseForwardPassIBLSpecular"), AZ::RPI::ShaderOptionValue{ m_descriptor.m_useForwardPassIblSpecular }))
|
||||
@@ -726,7 +732,7 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
void MeshDataInstance::SetRayTracingData()
|
||||
void ModelDataInstance::SetRayTracingData()
|
||||
{
|
||||
if (!m_model)
|
||||
{
|
||||
@@ -993,7 +999,7 @@ namespace AZ
|
||||
rayTracingFeatureProcessor->SetMesh(m_objectId, m_model->GetModelAsset()->GetId(), subMeshes);
|
||||
}
|
||||
|
||||
void MeshDataInstance::RemoveRayTracingData()
|
||||
void ModelDataInstance::RemoveRayTracingData()
|
||||
{
|
||||
// remove from ray tracing
|
||||
RayTracingFeatureProcessor* rayTracingFeatureProcessor = m_scene->GetFeatureProcessor<RayTracingFeatureProcessor>();
|
||||
@@ -1003,7 +1009,7 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
void MeshDataInstance::SetSortKey(RHI::DrawItemSortKey sortKey)
|
||||
void ModelDataInstance::SetSortKey(RHI::DrawItemSortKey sortKey)
|
||||
{
|
||||
m_sortKey = sortKey;
|
||||
for (auto& drawPacketList : m_drawPacketListsByLod)
|
||||
@@ -1015,24 +1021,24 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
RHI::DrawItemSortKey MeshDataInstance::GetSortKey() const
|
||||
RHI::DrawItemSortKey ModelDataInstance::GetSortKey() const
|
||||
{
|
||||
return m_sortKey;
|
||||
}
|
||||
|
||||
void MeshDataInstance::SetMeshLodConfiguration(RPI::Cullable::LodConfiguration meshLodConfig)
|
||||
void ModelDataInstance::SetMeshLodConfiguration(RPI::Cullable::LodConfiguration meshLodConfig)
|
||||
{
|
||||
m_cullable.m_lodData.m_lodConfiguration = meshLodConfig;
|
||||
}
|
||||
|
||||
RPI::Cullable::LodConfiguration MeshDataInstance::GetMeshLodConfiguration() const
|
||||
RPI::Cullable::LodConfiguration ModelDataInstance::GetMeshLodConfiguration() const
|
||||
{
|
||||
return m_cullable.m_lodData.m_lodConfiguration;
|
||||
}
|
||||
|
||||
void MeshDataInstance::UpdateDrawPackets(bool forceUpdate /*= false*/)
|
||||
void ModelDataInstance::UpdateDrawPackets(bool forceUpdate /*= false*/)
|
||||
{
|
||||
AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance:: UpdateDrawPackets");
|
||||
AZ_PROFILE_SCOPE(AzRender, "ModelDataInstance:: UpdateDrawPackets");
|
||||
for (auto& drawPacketList : m_drawPacketListsByLod)
|
||||
{
|
||||
for (auto& drawPacket : drawPacketList)
|
||||
@@ -1045,9 +1051,9 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
void MeshDataInstance::BuildCullable()
|
||||
void ModelDataInstance::BuildCullable()
|
||||
{
|
||||
AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance: BuildCullable");
|
||||
AZ_PROFILE_SCOPE(AzRender, "ModelDataInstance: BuildCullable");
|
||||
AZ_Assert(m_cullableNeedsRebuild, "This function only needs to be called if the cullable to be rebuilt");
|
||||
AZ_Assert(m_model, "The model has not finished loading yet");
|
||||
|
||||
@@ -1122,9 +1128,9 @@ namespace AZ
|
||||
m_cullBoundsNeedsUpdate = true;
|
||||
}
|
||||
|
||||
void MeshDataInstance::UpdateCullBounds(const TransformServiceFeatureProcessor* transformService)
|
||||
void ModelDataInstance::UpdateCullBounds(const TransformServiceFeatureProcessor* transformService)
|
||||
{
|
||||
AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance: UpdateCullBounds");
|
||||
AZ_PROFILE_SCOPE(AzRender, "ModelDataInstance: UpdateCullBounds");
|
||||
AZ_Assert(m_cullBoundsNeedsUpdate, "This function only needs to be called if the culling bounds need to be rebuilt");
|
||||
AZ_Assert(m_model, "The model has not finished loading yet");
|
||||
|
||||
@@ -1148,74 +1154,74 @@ namespace AZ
|
||||
m_cullBoundsNeedsUpdate = false;
|
||||
}
|
||||
|
||||
void MeshDataInstance::UpdateObjectSrg()
|
||||
void ModelDataInstance::UpdateObjectSrg()
|
||||
{
|
||||
if (!m_shaderResourceGroup)
|
||||
for (auto& objectSrg : m_objectSrgList)
|
||||
{
|
||||
return;
|
||||
ReflectionProbeFeatureProcessor* reflectionProbeFeatureProcessor = m_scene->GetFeatureProcessor<ReflectionProbeFeatureProcessor>();
|
||||
|
||||
if (reflectionProbeFeatureProcessor && (m_descriptor.m_useForwardPassIblSpecular || m_hasForwardPassIblSpecularMaterial))
|
||||
{
|
||||
// retrieve probe constant indices
|
||||
AZ::RHI::ShaderInputConstantIndex modelToWorldConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorld"));
|
||||
AZ_Error("ModelDataInstance", modelToWorldConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex modelToWorldInverseConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorldInverse"));
|
||||
AZ_Error("ModelDataInstance", modelToWorldInverseConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex outerObbHalfLengthsConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_outerObbHalfLengths"));
|
||||
AZ_Error("ModelDataInstance", outerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex innerObbHalfLengthsConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_innerObbHalfLengths"));
|
||||
AZ_Error("ModelDataInstance", innerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex useReflectionProbeConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useReflectionProbe"));
|
||||
AZ_Error("ModelDataInstance", useReflectionProbeConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex useParallaxCorrectionConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useParallaxCorrection"));
|
||||
AZ_Error("ModelDataInstance", useParallaxCorrectionConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex exposureConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_exposure"));
|
||||
AZ_Error("ModelDataInstance", exposureConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
// retrieve probe cubemap index
|
||||
Name reflectionCubeMapImageName = Name("m_reflectionProbeCubeMap");
|
||||
RHI::ShaderInputImageIndex reflectionCubeMapImageIndex = objectSrg->FindShaderInputImageIndex(reflectionCubeMapImageName);
|
||||
AZ_Error("ModelDataInstance", reflectionCubeMapImageIndex.IsValid(), "Failed to find shader image index [%s]", reflectionCubeMapImageName.GetCStr());
|
||||
|
||||
// retrieve the list of probes that contain the centerpoint of the mesh
|
||||
TransformServiceFeatureProcessor* transformServiceFeatureProcessor = m_scene->GetFeatureProcessor<TransformServiceFeatureProcessor>();
|
||||
Transform transform = transformServiceFeatureProcessor->GetTransformForId(m_objectId);
|
||||
|
||||
ReflectionProbeFeatureProcessor::ReflectionProbeVector reflectionProbes;
|
||||
reflectionProbeFeatureProcessor->FindReflectionProbes(transform.GetTranslation(), reflectionProbes);
|
||||
|
||||
if (!reflectionProbes.empty() && reflectionProbes[0])
|
||||
{
|
||||
objectSrg->SetConstant(modelToWorldConstantIndex, reflectionProbes[0]->GetTransform());
|
||||
objectSrg->SetConstant(modelToWorldInverseConstantIndex, Matrix3x4::CreateFromTransform(reflectionProbes[0]->GetTransform()).GetInverseFull());
|
||||
objectSrg->SetConstant(outerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetOuterObbWs().GetHalfLengths());
|
||||
objectSrg->SetConstant(innerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetInnerObbWs().GetHalfLengths());
|
||||
objectSrg->SetConstant(useReflectionProbeConstantIndex, true);
|
||||
objectSrg->SetConstant(useParallaxCorrectionConstantIndex, reflectionProbes[0]->GetUseParallaxCorrection());
|
||||
objectSrg->SetConstant(exposureConstantIndex, reflectionProbes[0]->GetRenderExposure());
|
||||
|
||||
objectSrg->SetImage(reflectionCubeMapImageIndex, reflectionProbes[0]->GetCubeMapImage());
|
||||
}
|
||||
else
|
||||
{
|
||||
objectSrg->SetConstant(useReflectionProbeConstantIndex, false);
|
||||
}
|
||||
}
|
||||
|
||||
objectSrg->Compile();
|
||||
}
|
||||
|
||||
ReflectionProbeFeatureProcessor* reflectionProbeFeatureProcessor = m_scene->GetFeatureProcessor<ReflectionProbeFeatureProcessor>();
|
||||
|
||||
if (reflectionProbeFeatureProcessor && (m_descriptor.m_useForwardPassIblSpecular || m_hasForwardPassIblSpecularMaterial))
|
||||
{
|
||||
// retrieve probe constant indices
|
||||
AZ::RHI::ShaderInputConstantIndex modelToWorldConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorld"));
|
||||
AZ_Error("MeshDataInstance", modelToWorldConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex modelToWorldInverseConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorldInverse"));
|
||||
AZ_Error("MeshDataInstance", modelToWorldInverseConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex outerObbHalfLengthsConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_outerObbHalfLengths"));
|
||||
AZ_Error("MeshDataInstance", outerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex innerObbHalfLengthsConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_innerObbHalfLengths"));
|
||||
AZ_Error("MeshDataInstance", innerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex useReflectionProbeConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useReflectionProbe"));
|
||||
AZ_Error("MeshDataInstance", useReflectionProbeConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex useParallaxCorrectionConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useParallaxCorrection"));
|
||||
AZ_Error("MeshDataInstance", useParallaxCorrectionConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
AZ::RHI::ShaderInputConstantIndex exposureConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_exposure"));
|
||||
AZ_Error("MeshDataInstance", exposureConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
|
||||
|
||||
// retrieve probe cubemap index
|
||||
Name reflectionCubeMapImageName = Name("m_reflectionProbeCubeMap");
|
||||
RHI::ShaderInputImageIndex reflectionCubeMapImageIndex = m_shaderResourceGroup->FindShaderInputImageIndex(reflectionCubeMapImageName);
|
||||
AZ_Error("MeshDataInstance", reflectionCubeMapImageIndex.IsValid(), "Failed to find shader image index [%s]", reflectionCubeMapImageName.GetCStr());
|
||||
|
||||
// retrieve the list of probes that contain the centerpoint of the mesh
|
||||
TransformServiceFeatureProcessor* transformServiceFeatureProcessor = m_scene->GetFeatureProcessor<TransformServiceFeatureProcessor>();
|
||||
Transform transform = transformServiceFeatureProcessor->GetTransformForId(m_objectId);
|
||||
|
||||
ReflectionProbeFeatureProcessor::ReflectionProbeVector reflectionProbes;
|
||||
reflectionProbeFeatureProcessor->FindReflectionProbes(transform.GetTranslation(), reflectionProbes);
|
||||
|
||||
if (!reflectionProbes.empty() && reflectionProbes[0])
|
||||
{
|
||||
m_shaderResourceGroup->SetConstant(modelToWorldConstantIndex, reflectionProbes[0]->GetTransform());
|
||||
m_shaderResourceGroup->SetConstant(modelToWorldInverseConstantIndex, Matrix3x4::CreateFromTransform(reflectionProbes[0]->GetTransform()).GetInverseFull());
|
||||
m_shaderResourceGroup->SetConstant(outerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetOuterObbWs().GetHalfLengths());
|
||||
m_shaderResourceGroup->SetConstant(innerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetInnerObbWs().GetHalfLengths());
|
||||
m_shaderResourceGroup->SetConstant(useReflectionProbeConstantIndex, true);
|
||||
m_shaderResourceGroup->SetConstant(useParallaxCorrectionConstantIndex, reflectionProbes[0]->GetUseParallaxCorrection());
|
||||
m_shaderResourceGroup->SetConstant(exposureConstantIndex, reflectionProbes[0]->GetRenderExposure());
|
||||
|
||||
m_shaderResourceGroup->SetImage(reflectionCubeMapImageIndex, reflectionProbes[0]->GetCubeMapImage());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_shaderResourceGroup->SetConstant(useReflectionProbeConstantIndex, false);
|
||||
}
|
||||
}
|
||||
|
||||
m_shaderResourceGroup->Compile();
|
||||
m_objectSrgNeedsUpdate = false;
|
||||
// Set m_objectSrgNeedsUpdate to false if there are object SRGs in the list
|
||||
m_objectSrgNeedsUpdate = m_objectSrgNeedsUpdate && (m_objectSrgList.size() == 0);
|
||||
}
|
||||
|
||||
bool MeshDataInstance::MaterialRequiresForwardPassIblSpecular(Data::Instance<RPI::Material> material) const
|
||||
bool ModelDataInstance::MaterialRequiresForwardPassIblSpecular(Data::Instance<RPI::Material> material) const
|
||||
{
|
||||
// look for a shader that has the o_materialUseForwardPassIBLSpecular option set
|
||||
// Note: this should be changed to have the material automatically set the forwardPassIBLSpecular
|
||||
@@ -1241,7 +1247,7 @@ namespace AZ
|
||||
return false;
|
||||
}
|
||||
|
||||
void MeshDataInstance::SetVisible(bool isVisible)
|
||||
void ModelDataInstance::SetVisible(bool isVisible)
|
||||
{
|
||||
m_visible = isVisible;
|
||||
m_cullable.m_isHidden = !isVisible;
|
||||
|
||||
@@ -37,6 +37,11 @@ namespace AZ
|
||||
m_currentTime = AZStd::chrono::system_clock::now();
|
||||
}
|
||||
|
||||
void PostProcessFeatureProcessor::Deactivate()
|
||||
{
|
||||
m_viewAliasMap.clear();
|
||||
}
|
||||
|
||||
void PostProcessFeatureProcessor::UpdateTime()
|
||||
{
|
||||
AZStd::chrono::system_clock::time_point now = AZStd::chrono::system_clock::now();
|
||||
@@ -45,6 +50,16 @@ namespace AZ
|
||||
m_deltaTime = deltaTime.count();
|
||||
}
|
||||
|
||||
void PostProcessFeatureProcessor::SetViewAlias(const AZ::RPI::ViewPtr sourceView, const AZ::RPI::ViewPtr targetView)
|
||||
{
|
||||
m_viewAliasMap[sourceView.get()] = targetView.get();
|
||||
}
|
||||
|
||||
void PostProcessFeatureProcessor::RemoveViewAlias(const AZ::RPI::ViewPtr sourceView)
|
||||
{
|
||||
m_viewAliasMap.erase(sourceView.get());
|
||||
}
|
||||
|
||||
void PostProcessFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet)
|
||||
{
|
||||
AZ_PROFILE_SCOPE(RPI, "PostProcessFeatureProcessor: Simulate");
|
||||
@@ -200,8 +215,12 @@ namespace AZ
|
||||
|
||||
AZ::Render::PostProcessSettings* PostProcessFeatureProcessor::GetLevelSettingsFromView(AZ::RPI::ViewPtr view)
|
||||
{
|
||||
// check for view aliases first
|
||||
auto viewAliasiterator = m_viewAliasMap.find(view.get());
|
||||
|
||||
// Use the view alias if it exists
|
||||
auto settingsIterator = m_blendedPerViewSettings.find(viewAliasiterator != m_viewAliasMap.end() ? viewAliasiterator->second : view.get());
|
||||
// If no settings for the view is found, the global settings is returned.
|
||||
auto settingsIterator = m_blendedPerViewSettings.find(view.get());
|
||||
return settingsIterator != m_blendedPerViewSettings.end()
|
||||
? &settingsIterator->second
|
||||
: m_globalAggregateLevelSettings.get();
|
||||
|
||||
@@ -34,6 +34,7 @@ namespace AZ
|
||||
|
||||
//! FeatureProcessor overrides...
|
||||
void Activate() override;
|
||||
void Deactivate() override;
|
||||
void Simulate(const FeatureProcessor::SimulatePacket& packet) override;
|
||||
|
||||
//! PostProcessFeatureProcessorInterface...
|
||||
@@ -43,6 +44,9 @@ namespace AZ
|
||||
void OnPostProcessSettingsChanged() override;
|
||||
PostProcessSettings* GetLevelSettingsFromView(AZ::RPI::ViewPtr view);
|
||||
|
||||
void SetViewAlias(const AZ::RPI::ViewPtr sourceView, const AZ::RPI::ViewPtr targetView);
|
||||
void RemoveViewAlias(const AZ::RPI::ViewPtr sourceView);
|
||||
|
||||
private:
|
||||
PostProcessFeatureProcessor(const PostProcessFeatureProcessor&) = delete;
|
||||
|
||||
@@ -83,6 +87,8 @@ namespace AZ
|
||||
|
||||
// Each camera/view will have its own PostProcessSettings
|
||||
AZStd::unordered_map<AZ::RPI::View*, PostProcessSettings> m_blendedPerViewSettings;
|
||||
// This is used for mimicking a postfx setting of a different view
|
||||
AZStd::unordered_map<AZ::RPI::View*, AZ::RPI::View*> m_viewAliasMap;
|
||||
};
|
||||
} // namespace Render
|
||||
} // namespace AZ
|
||||
|
||||
@@ -81,7 +81,7 @@ namespace AZ
|
||||
if (scene)
|
||||
{
|
||||
PostProcessFeatureProcessor* fp = scene->GetFeatureProcessor<PostProcessFeatureProcessor>();
|
||||
AZ::RPI::ViewPtr view = GetView();
|
||||
AZ::RPI::ViewPtr view = GetRenderPipeline()->GetDefaultView();
|
||||
if (fp)
|
||||
{
|
||||
PostProcessSettings* postProcessSettings = fp->GetLevelSettingsFromView(view);
|
||||
@@ -110,7 +110,7 @@ namespace AZ
|
||||
PostProcessFeatureProcessor* fp = scene->GetFeatureProcessor<PostProcessFeatureProcessor>();
|
||||
if (fp)
|
||||
{
|
||||
AZ::RPI::ViewPtr view = GetView();
|
||||
AZ::RPI::ViewPtr view = GetRenderPipeline()->GetDefaultView();
|
||||
PostProcessSettings* postProcessSettings = fp->GetLevelSettingsFromView(view);
|
||||
if (postProcessSettings)
|
||||
{
|
||||
|
||||
@@ -95,13 +95,13 @@ namespace AZ
|
||||
renderProxy.m_instance->m_model->WaitForUpload();
|
||||
}
|
||||
|
||||
//Note: we are creating pointers to the meshDataInstance cullpacket and lod packet here,
|
||||
//Note: we are creating pointers to the modelDataInstance cullpacket and lod packet here,
|
||||
//and holding them until the skinnedMeshDispatchItems are dispatched. There is an assumption that the underlying
|
||||
//data will not move during this phase.
|
||||
MeshDataInstance& meshDataInstance = **renderProxy.m_meshHandle;
|
||||
m_workgroup.m_cullPackets.push_back(&meshDataInstance.GetCullPacket());
|
||||
m_workgroup.m_drawListMask |= meshDataInstance.GetCullPacket().m_drawListMask;
|
||||
m_lodPackets.push_back(&meshDataInstance.GetLodPacket());
|
||||
ModelDataInstance& modelDataInstance = **renderProxy.m_meshHandle;
|
||||
m_workgroup.m_cullPackets.push_back(&modelDataInstance.GetCullPacket());
|
||||
m_workgroup.m_drawListMask |= modelDataInstance.GetCullPacket().m_drawListMask;
|
||||
m_lodPackets.push_back(&modelDataInstance.GetLodPacket());
|
||||
m_potentiallyVisibleProxies.push_back(&renderProxy);
|
||||
}
|
||||
}
|
||||
@@ -187,8 +187,8 @@ namespace AZ
|
||||
renderProxy.m_instance->m_model->WaitForUpload();
|
||||
}
|
||||
|
||||
MeshDataInstance& meshDataInstance = **renderProxy.m_meshHandle;
|
||||
const RPI::Cullable& cullable = meshDataInstance.GetCullable();
|
||||
ModelDataInstance& modelDataInstance = **renderProxy.m_meshHandle;
|
||||
const RPI::Cullable& cullable = modelDataInstance.GetCullable();
|
||||
|
||||
for (const RPI::ViewPtr& viewPtr : packet.m_views)
|
||||
{
|
||||
|
||||
@@ -78,8 +78,7 @@ namespace AZ
|
||||
{
|
||||
// The presentation mode may change when transitioning to or from a vsynced presentation mode
|
||||
// In this case, the swapchain must be recreated.
|
||||
InvalidateNativeSwapChain();
|
||||
CreateSwapchain();
|
||||
m_pendingRecreation = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,8 +56,8 @@ namespace AZ
|
||||
OwnerRenderPipeline = AZ_BIT(5)
|
||||
};
|
||||
|
||||
void SetOwenrScene(const Scene* scene);
|
||||
void SetOwenrRenderPipeline(const RenderPipeline* renderPipeline);
|
||||
void SetOwnerScene(const Scene* scene);
|
||||
void SetOwnerRenderPipeline(const RenderPipeline* renderPipeline);
|
||||
void SetPassName(Name passName);
|
||||
void SetTemplateName(Name passTemplateName);
|
||||
void SetPassClass(TypeId passClassTypeId);
|
||||
|
||||
@@ -2088,7 +2088,7 @@ namespace AZ
|
||||
AZ::Vector3 vpos; //note: it seems to be fastest to reuse a local Vector3 rather than constructing new ones each loop iteration
|
||||
for (uint32_t i = 0; i < elementCount; ++i)
|
||||
{
|
||||
vpos.Set(const_cast<float*>(reinterpret_cast<const float*>(&buffer[i])));
|
||||
vpos.Set(reinterpret_cast<const float*>(&buffer[i]));
|
||||
aabb.AddPoint(vpos);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,13 +90,13 @@ namespace AZ
|
||||
return filter;
|
||||
}
|
||||
|
||||
void PassFilter::SetOwenrScene(const Scene* scene)
|
||||
void PassFilter::SetOwnerScene(const Scene* scene)
|
||||
{
|
||||
m_ownerScene = scene;
|
||||
UpdateFilterOptions();
|
||||
}
|
||||
|
||||
void PassFilter::SetOwenrRenderPipeline(const RenderPipeline* renderPipeline)
|
||||
void PassFilter::SetOwnerRenderPipeline(const RenderPipeline* renderPipeline)
|
||||
{
|
||||
m_ownerRenderPipeline = renderPipeline;
|
||||
UpdateFilterOptions();
|
||||
|
||||
@@ -201,23 +201,11 @@ namespace AZ
|
||||
AZ::Vector3& normal) const
|
||||
{
|
||||
const BufferAssetView& indexBufferView = mesh.GetIndexBufferAssetView();
|
||||
const AZStd::array_view<ModelLodAsset::Mesh::StreamBufferInfo>& streamBufferList = mesh.GetStreamBufferInfoList();
|
||||
const BufferAssetView* positionBufferView = mesh.GetSemanticBufferAssetView(m_positionName);
|
||||
|
||||
// find position semantic
|
||||
const ModelLodAsset::Mesh::StreamBufferInfo* positionBuffer = nullptr;
|
||||
|
||||
for (const ModelLodAsset::Mesh::StreamBufferInfo& bufferInfo : streamBufferList)
|
||||
if (positionBufferView && positionBufferView->GetBufferAsset().Get())
|
||||
{
|
||||
if (bufferInfo.m_semantic.m_name == m_positionName)
|
||||
{
|
||||
positionBuffer = &bufferInfo;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (positionBuffer && positionBuffer->m_bufferAssetView.GetBufferAsset().Get())
|
||||
{
|
||||
BufferAsset* bufferAssetViewPtr = positionBuffer->m_bufferAssetView.GetBufferAsset().Get();
|
||||
BufferAsset* bufferAssetViewPtr = positionBufferView->GetBufferAsset().Get();
|
||||
BufferAsset* indexAssetViewPtr = indexBufferView.GetBufferAsset().Get();
|
||||
|
||||
if (!bufferAssetViewPtr || !indexAssetViewPtr)
|
||||
@@ -225,7 +213,7 @@ namespace AZ
|
||||
return false;
|
||||
}
|
||||
|
||||
RHI::BufferViewDescriptor positionBufferViewDesc = bufferAssetViewPtr->GetBufferViewDescriptor();
|
||||
RHI::BufferViewDescriptor positionBufferViewDesc = positionBufferView->GetBufferViewDescriptor();
|
||||
AZStd::array_view<uint8_t> positionRawBuffer = bufferAssetViewPtr->GetBuffer();
|
||||
|
||||
const uint32_t positionElementSize = positionBufferViewDesc.m_elementSize;
|
||||
@@ -234,22 +222,28 @@ namespace AZ
|
||||
// Position is 3 floats
|
||||
if (positionElementSize != sizeof(float) * 3)
|
||||
{
|
||||
AZ_Warning("ModelAsset", false, "unsupported mesh posiiton format, only full 3 floats per vertex are supported at the moment");
|
||||
AZ_Warning(
|
||||
"ModelAsset", false, "unsupported mesh posiiton format, only full 3 floats per vertex are supported at the moment");
|
||||
return false;
|
||||
}
|
||||
|
||||
RHI::BufferViewDescriptor indexBufferViewDesc = indexBufferView.GetBufferViewDescriptor();
|
||||
AZStd::array_view<uint8_t> indexRawBuffer = indexAssetViewPtr->GetBuffer();
|
||||
RHI::BufferViewDescriptor indexRawDesc = indexAssetViewPtr->GetBufferViewDescriptor();
|
||||
|
||||
bool anyHit = false;
|
||||
|
||||
const AZ::Vector3 rayEnd = rayStart + rayDir;
|
||||
AZ::Vector3 a, b, c;
|
||||
AZ::Vector3 intersectionNormal;
|
||||
|
||||
bool anyHit = false;
|
||||
float shortestDistanceNormalized = AZStd::numeric_limits<float>::max();
|
||||
const AZ::u32* indexPtr = reinterpret_cast<const AZ::u32*>(indexRawBuffer.data());
|
||||
for (uint32_t indexIter = 0; indexIter <= indexRawDesc.m_elementCount - 3; indexIter += 3, indexPtr += 3)
|
||||
|
||||
const AZ::u32* indexPtr = reinterpret_cast<const AZ::u32*>(
|
||||
indexRawBuffer.data() + (indexBufferViewDesc.m_elementOffset * indexBufferViewDesc.m_elementSize));
|
||||
const float* positionPtr = reinterpret_cast<const float*>(
|
||||
positionRawBuffer.data() + (positionBufferViewDesc.m_elementOffset * positionBufferViewDesc.m_elementSize));
|
||||
|
||||
constexpr int StepSize = 3; // number of values per vertex (x, y, z)
|
||||
for (uint32_t indexIter = 0; indexIter < indexBufferViewDesc.m_elementCount; indexIter += StepSize, indexPtr += StepSize)
|
||||
{
|
||||
AZ::u32 index0 = indexPtr[0];
|
||||
AZ::u32 index1 = indexPtr[1];
|
||||
@@ -261,17 +255,17 @@ namespace AZ
|
||||
return false;
|
||||
}
|
||||
|
||||
const float* p = reinterpret_cast<const float*>(&positionRawBuffer[index0 * positionElementSize]);
|
||||
a.Set(const_cast<float*>(p)); // faster than AZ::Vector3 c-tor
|
||||
|
||||
p = reinterpret_cast<const float*>(&positionRawBuffer[index1 * positionElementSize]);
|
||||
b.Set(const_cast<float*>(p));
|
||||
|
||||
p = reinterpret_cast<const float*>(&positionRawBuffer[index2 * positionElementSize]);
|
||||
c.Set(const_cast<float*>(p));
|
||||
// faster than AZ::Vector3 c-tor
|
||||
const float* aRef = &positionPtr[index0 * StepSize];
|
||||
a.Set(aRef);
|
||||
const float* bRef = &positionPtr[index1 * StepSize];
|
||||
b.Set(bRef);
|
||||
const float* cRef = &positionPtr[index2 * StepSize];
|
||||
c.Set(cRef);
|
||||
|
||||
float currentDistanceNormalized;
|
||||
if (AZ::Intersect::IntersectSegmentTriangleCCW(rayStart, rayEnd, a, b, c, intersectionNormal, currentDistanceNormalized))
|
||||
if (AZ::Intersect::IntersectSegmentTriangleCCW(
|
||||
rayStart, rayEnd, a, b, c, intersectionNormal, currentDistanceNormalized))
|
||||
{
|
||||
anyHit = true;
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace UnitTest
|
||||
bufferData.resize(bufferSize);
|
||||
|
||||
//The actual data doesn't matter
|
||||
const uint8_t bufferDataSize = static_cast<uint8_t>(bufferData.size());
|
||||
const uint8_t bufferDataSize = aznumeric_cast<uint8_t>(bufferData.size());
|
||||
for (uint8_t i = 0; i < bufferDataSize; ++i)
|
||||
{
|
||||
bufferData[i] = i;
|
||||
@@ -248,7 +248,8 @@ namespace UnitTest
|
||||
return asset;
|
||||
}
|
||||
|
||||
AZ::Data::Asset<AZ::RPI::ModelAsset> BuildTestModel(const uint32_t lodCount, const uint32_t sharedMeshCount, const uint32_t separateMeshCount, ExpectedModel& expectedModel)
|
||||
AZ::Data::Asset<AZ::RPI::ModelAsset> BuildTestModel(
|
||||
const uint32_t lodCount, const uint32_t sharedMeshCount, const uint32_t separateMeshCount, ExpectedModel& expectedModel)
|
||||
{
|
||||
using namespace AZ;
|
||||
|
||||
@@ -989,6 +990,9 @@ namespace UnitTest
|
||||
uint32_t{ 0 }, 2, 1, 1, 2, 3, 4, 5, 6, 5, 7, 6, 0, 4, 2, 4, 6, 2, 1, 3, 5, 5, 3, 7, 0, 1, 4, 4, 1, 5, 2, 6, 3, 6, 7, 3,
|
||||
};
|
||||
|
||||
static constexpr AZStd::array QuadPositions = { -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f };
|
||||
static constexpr AZStd::array QuadIndices = { uint32_t{ 0 }, 2, 1, 1, 2, 3 };
|
||||
|
||||
// This class creates a Model with one LOD, whose mesh contains 2 planes. Plane 1 is in the XY plane at Z=-0.5, and
|
||||
// plane 2 is in the XY plane at Z=0.5. The two planes each have 9 quads which have been triangulated. It only has
|
||||
// a position and index buffer.
|
||||
@@ -1031,42 +1035,80 @@ namespace UnitTest
|
||||
static constexpr inline auto minmaxElement = AZStd::minmax_element(begin(TwoSeparatedPlanesIndices), end(TwoSeparatedPlanesIndices));
|
||||
static_assert(*minmaxElement.second == (TwoSeparatedPlanesPositions.size() / 3) - 1);
|
||||
|
||||
template<class x> class TD;
|
||||
class TestMesh
|
||||
{
|
||||
public:
|
||||
TestMesh() = default;
|
||||
|
||||
TestMesh(const float* positions, size_t positionCount, const uint32_t* indices, size_t indicesCount)
|
||||
{
|
||||
AZ::RPI::ModelLodAssetCreator lodCreator;
|
||||
lodCreator.Begin(AZ::Data::AssetId(AZ::Uuid::CreateRandom()));
|
||||
Begin(lodCreator);
|
||||
Add(lodCreator, positions, positionCount, /*positionOffset=*/0, indices, indicesCount, /*indexOffset=*/0);
|
||||
End(lodCreator);
|
||||
}
|
||||
|
||||
// initiate the asset lod creation process (note: End must be called after meshes have been added).
|
||||
void Begin(AZ::RPI::ModelLodAssetCreator& lodCreator)
|
||||
{
|
||||
lodCreator.Begin(AZ::Data::AssetId(AZ::Uuid::CreateRandom()));
|
||||
}
|
||||
|
||||
// add a sub mesh and reuse existing position/index buffer (be very careful with the offsets used)
|
||||
void Add(
|
||||
AZ::RPI::ModelLodAssetCreator& lodCreator,
|
||||
const float* positions,
|
||||
size_t positionCount,
|
||||
size_t positionOffset,
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> positionBuffer,
|
||||
const uint32_t* indices,
|
||||
size_t indexCount,
|
||||
size_t indexOffset,
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> indexBuffer)
|
||||
{
|
||||
lodCreator.BeginMesh();
|
||||
lodCreator.SetMeshAabb(AZ::Aabb::CreateFromMinMax({-1.0f, -1.0f, -0.5f}, {1.0f, 1.0f, 0.5f}));
|
||||
lodCreator.SetMeshAabb(AZ::Aabb::CreateFromMinMax({ -1.0f, -1.0f, -0.5f }, { 1.0f, 1.0f, 0.5f }));
|
||||
lodCreator.SetMeshMaterialSlot(AZ::Sfmt::GetInstance().Rand32());
|
||||
|
||||
{
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> indexBuffer = BuildTestBuffer(static_cast<uint32_t>(indicesCount), sizeof(uint32_t));
|
||||
AZStd::copy(indices, indices + indicesCount, reinterpret_cast<uint32_t*>(const_cast<uint8_t*>(indexBuffer->GetBuffer().data())));
|
||||
lodCreator.SetMeshIndexBuffer({
|
||||
indexBuffer,
|
||||
AZ::RHI::BufferViewDescriptor::CreateStructured(0, static_cast<uint32_t>(indicesCount), sizeof(uint32_t))
|
||||
});
|
||||
}
|
||||
AZStd::copy(
|
||||
indices, indices + indexCount,
|
||||
reinterpret_cast<uint32_t*>(const_cast<uint8_t*>(indexBuffer->GetBuffer().data())) + indexOffset);
|
||||
lodCreator.SetMeshIndexBuffer(
|
||||
{ indexBuffer,
|
||||
AZ::RHI::BufferViewDescriptor::CreateStructured(
|
||||
aznumeric_cast<uint32_t>(indexOffset), aznumeric_cast<uint32_t>(indexCount), sizeof(uint32_t)) });
|
||||
AZStd::copy(
|
||||
positions, positions + positionCount,
|
||||
reinterpret_cast<float*>(const_cast<uint8_t*>(positionBuffer->GetBuffer().data())) + positionOffset);
|
||||
lodCreator.AddMeshStreamBuffer(
|
||||
AZ::RHI::ShaderSemantic(AZ::Name("POSITION")), AZ::Name(),
|
||||
{ positionBuffer,
|
||||
AZ::RHI::BufferViewDescriptor::CreateStructured(
|
||||
aznumeric_cast<uint32_t>(positionOffset / 3), aznumeric_cast<uint32_t>(positionCount / 3), sizeof(float) * 3) });
|
||||
|
||||
{
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> positionBuffer = BuildTestBuffer(static_cast<uint32_t>(positionCount / 3), sizeof(float) * 3);
|
||||
AZStd::copy(positions, positions + positionCount, reinterpret_cast<float*>(const_cast<uint8_t*>(positionBuffer->GetBuffer().data())));
|
||||
lodCreator.AddMeshStreamBuffer(
|
||||
AZ::RHI::ShaderSemantic(AZ::Name("POSITION")),
|
||||
AZ::Name(),
|
||||
{
|
||||
positionBuffer,
|
||||
AZ::RHI::BufferViewDescriptor::CreateStructured(0, static_cast<uint32_t>(positionCount / 3), sizeof(float) * 3)
|
||||
}
|
||||
);
|
||||
}
|
||||
lodCreator.EndMesh();
|
||||
}
|
||||
|
||||
// overload of Add - here a new index/position buffer is created for the new data instead of potentially reusing an existing buffer
|
||||
void Add(
|
||||
AZ::RPI::ModelLodAssetCreator& lodCreator,
|
||||
const float* positions,
|
||||
size_t positionCount,
|
||||
size_t positionOffset,
|
||||
const uint32_t* indices,
|
||||
size_t indexCount,
|
||||
size_t indexOffset)
|
||||
{
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> indexBuffer = BuildTestBuffer(aznumeric_cast<uint32_t>(indexCount), sizeof(uint32_t));
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> positionBuffer =
|
||||
BuildTestBuffer(aznumeric_cast<uint32_t>(positionCount / 3), sizeof(float) * 3);
|
||||
|
||||
Add(lodCreator, positions, positionCount, positionOffset, positionBuffer, indices, indexCount, indexOffset, indexBuffer);
|
||||
}
|
||||
|
||||
// complete the asset lod creation process
|
||||
void End(AZ::RPI::ModelLodAssetCreator& lodCreator)
|
||||
{
|
||||
AZ::Data::Asset<AZ::RPI::ModelLodAsset> lodAsset;
|
||||
lodCreator.End(lodAsset);
|
||||
|
||||
@@ -1199,7 +1241,7 @@ namespace UnitTest
|
||||
constexpr float rayLength = 100.0f;
|
||||
EXPECT_THAT(
|
||||
m_kdTree->RayIntersection(
|
||||
AZ::Vector3::CreateZero(), AZ::Vector3::CreateAxisZ(-rayLength), t, normal), testing::Eq(true));
|
||||
AZ::Vector3::CreateZero(), AZ::Vector3::CreateAxisZ(-rayLength), t, normal), testing::IsTrue());
|
||||
EXPECT_THAT(t, testing::FloatEq(0.005f));
|
||||
}
|
||||
|
||||
@@ -1210,7 +1252,7 @@ namespace UnitTest
|
||||
|
||||
constexpr float rayLength = 10.0f;
|
||||
EXPECT_THAT(
|
||||
m_kdTree->RayIntersection(AZ::Vector3::CreateAxisZ(0.75f), AZ::Vector3::CreateAxisZ(-rayLength), t, normal), testing::Eq(true));
|
||||
m_kdTree->RayIntersection(AZ::Vector3::CreateAxisZ(0.75f), AZ::Vector3::CreateAxisZ(-rayLength), t, normal), testing::IsTrue());
|
||||
EXPECT_THAT(t, testing::FloatEq(0.025f));
|
||||
}
|
||||
|
||||
@@ -1288,7 +1330,7 @@ namespace UnitTest
|
||||
EXPECT_THAT(
|
||||
m_mesh->GetModel()->LocalRayIntersectionAgainstModel(
|
||||
AZ::Vector3::CreateAxisZ(5.0f), -AZ::Vector3::CreateAxisZ(10.0f), AllowBruteForce, t, normal),
|
||||
testing::Eq(true));
|
||||
testing::IsTrue());
|
||||
EXPECT_THAT(t, testing::FloatEq(0.4f));
|
||||
}
|
||||
|
||||
@@ -1302,8 +1344,87 @@ namespace UnitTest
|
||||
EXPECT_THAT(
|
||||
m_mesh->GetModel()->LocalRayIntersectionAgainstModel(
|
||||
AZ::Vector3::CreateAxisY(10.0f), -AZ::Vector3::CreateAxisY(9.0f), AllowBruteForce, t, normal),
|
||||
testing::Eq(true));
|
||||
testing::IsTrue());
|
||||
EXPECT_THAT(t, testing::FloatEq(1.0f));
|
||||
EXPECT_THAT(normal, IsClose(AZ::Vector3::CreateAxisY()));
|
||||
}
|
||||
|
||||
// test to verify that each secondary sub meshes are still intersected with correctly when using brute-force
|
||||
// ray intersection
|
||||
class BruteForceMultiModelIntersectsFixture : public ModelTests
|
||||
{
|
||||
public:
|
||||
inline static const float QuadOffsetX = 15.0f;
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
ModelTests::SetUp();
|
||||
m_mesh = AZStd::make_unique<TestMesh>();
|
||||
|
||||
AZ::RPI::ModelLodAssetCreator lodCreator;
|
||||
m_mesh->Begin(lodCreator);
|
||||
|
||||
// take default quad positions and offset in X by set amount
|
||||
AZStd::vector<float> offsetQuadPositions;
|
||||
offsetQuadPositions.resize(QuadPositions.size());
|
||||
AZStd::copy(QuadPositions.begin(), QuadPositions.end(), offsetQuadPositions.begin());
|
||||
for (size_t xVertIndex = 0; xVertIndex < offsetQuadPositions.size(); xVertIndex += 3)
|
||||
{
|
||||
offsetQuadPositions[xVertIndex] += QuadOffsetX;
|
||||
}
|
||||
|
||||
// create shared buffer to store cube and quad mesh in the same buffer
|
||||
const size_t indicesCount = QuadIndices.size() + CubeIndices.size();
|
||||
const size_t positionCount = QuadPositions.size() + CubePositions.size();
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> indexBuffer = BuildTestBuffer(aznumeric_cast<uint32_t>(indicesCount), sizeof(uint32_t));
|
||||
AZ::Data::Asset<AZ::RPI::BufferAsset> positionBuffer =
|
||||
BuildTestBuffer(aznumeric_cast<uint32_t>(positionCount / 3), sizeof(float) * 3);
|
||||
|
||||
// add the cube mesh
|
||||
m_mesh->Add(
|
||||
lodCreator, CubePositions.data(), CubePositions.size(), 0, positionBuffer, CubeIndices.data(), CubeIndices.size(), 0,
|
||||
indexBuffer);
|
||||
// add the quad mesh (offset by the cube position and index data into the same buffer)
|
||||
m_mesh->Add(
|
||||
lodCreator, offsetQuadPositions.data(), offsetQuadPositions.size(), /*offset=*/CubePositions.size(), positionBuffer,
|
||||
QuadIndices.data(), QuadIndices.size(), /*offset=*/CubeIndices.size(), indexBuffer);
|
||||
|
||||
m_mesh->End(lodCreator);
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
m_mesh.reset();
|
||||
ModelTests::TearDown();
|
||||
}
|
||||
|
||||
AZStd::unique_ptr<TestMesh> m_mesh;
|
||||
inline static constexpr bool AllowBruteForce = false;
|
||||
};
|
||||
|
||||
TEST_F(BruteForceMultiModelIntersectsFixture, RayIntersectsWithFirstSubMesh)
|
||||
{
|
||||
float t = 0.0f;
|
||||
AZ::Vector3 normal = AZ::Vector3::CreateOne(); // invalid starting normal
|
||||
// fire a ray at the first sub mesh and ensure a successful hit is returned
|
||||
EXPECT_THAT(
|
||||
m_mesh->GetModel()->LocalRayIntersectionAgainstModel(
|
||||
AZ::Vector3(0.0f, 0.0f, 5.0f), -AZ::Vector3::CreateAxisZ(10.0f), AllowBruteForce, t, normal),
|
||||
testing::IsTrue());
|
||||
EXPECT_THAT(t, testing::FloatEq(0.4f));
|
||||
EXPECT_THAT(normal, IsClose(AZ::Vector3::CreateAxisZ()));
|
||||
}
|
||||
|
||||
TEST_F(BruteForceMultiModelIntersectsFixture, RayIntersectsWithSecondSubMesh)
|
||||
{
|
||||
float t = 0.0f;
|
||||
AZ::Vector3 normal = AZ::Vector3::CreateOne(); // invalid starting normal
|
||||
// fire a ray at the second sub mesh and ensure a successful hit is returned
|
||||
EXPECT_THAT(
|
||||
m_mesh->GetModel()->LocalRayIntersectionAgainstModel(
|
||||
AZ::Vector3(QuadOffsetX, 0.0f, 5.0f), -AZ::Vector3::CreateAxisZ(10.0f), AllowBruteForce, t, normal),
|
||||
testing::IsTrue());
|
||||
EXPECT_THAT(t, testing::FloatEq(0.5f));
|
||||
EXPECT_THAT(normal, IsClose(AZ::Vector3::CreateAxisZ()));
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -880,12 +880,14 @@ namespace AZ
|
||||
{
|
||||
if (m_meshHandle)
|
||||
{
|
||||
Data::Instance<RPI::ShaderResourceGroup> wrinkleMaskObjectSrg = m_meshFeatureProcessor->GetObjectSrg(*m_meshHandle);
|
||||
if (wrinkleMaskObjectSrg)
|
||||
const AZStd::vector<Data::Instance<RPI::ShaderResourceGroup>>& wrinkleMaskObjectSrgs = m_meshFeatureProcessor->GetObjectSrgs(*m_meshHandle);
|
||||
|
||||
for (auto& wrinkleMaskObjectSrg : wrinkleMaskObjectSrgs)
|
||||
{
|
||||
RHI::ShaderInputImageIndex wrinkleMasksIndex = wrinkleMaskObjectSrg->FindShaderInputImageIndex(Name{ "m_wrinkle_masks" });
|
||||
RHI::ShaderInputConstantIndex wrinkleMaskWeightsIndex = wrinkleMaskObjectSrg->FindShaderInputConstantIndex(Name{ "m_wrinkle_mask_weights" });
|
||||
RHI::ShaderInputConstantIndex wrinkleMaskCountIndex = wrinkleMaskObjectSrg->FindShaderInputConstantIndex(Name{ "m_wrinkle_mask_count" });
|
||||
|
||||
if (wrinkleMasksIndex.IsValid() || wrinkleMaskWeightsIndex.IsValid() || wrinkleMaskCountIndex.IsValid())
|
||||
{
|
||||
AZ_Error("AtomActorInstance", wrinkleMasksIndex.IsValid(), "m_wrinkle_masks not found on the ObjectSrg, but m_wrinkle_mask_weights and/or m_wrinkle_mask_count are being used.");
|
||||
|
||||
@@ -753,7 +753,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -983,7 +983,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include <AzToolsFramework/Commands/EntityStateCommand.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/PropertyTreeEditor/PropertyTreeEditor.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorDisabledCompositionBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorPendingCompositionBus.h>
|
||||
@@ -448,6 +449,9 @@ namespace LandscapeCanvasEditor
|
||||
AZ::ComponentApplicationBus::BroadcastResult(m_serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
|
||||
AZ_Assert(m_serializeContext, "Failed to acquire application serialize context.");
|
||||
|
||||
m_prefabFocusPublicInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabFocusPublicInterface>::Get();
|
||||
AZ_Assert(m_prefabFocusPublicInterface, "LandscapeCanvas - could not get PrefabFocusPublicInterface on construction.");
|
||||
|
||||
const GraphCanvas::EditorId& editorId = GetEditorId();
|
||||
|
||||
// Register unique color palettes for our connections (data types)
|
||||
@@ -459,6 +463,7 @@ namespace LandscapeCanvasEditor
|
||||
AzToolsFramework::EditorPickModeNotificationBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
|
||||
AzToolsFramework::EntityCompositionNotificationBus::Handler::BusConnect();
|
||||
AzToolsFramework::ToolsApplicationNotificationBus::Handler::BusConnect();
|
||||
AzToolsFramework::Prefab::PrefabFocusNotificationBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
|
||||
AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler::BusConnect();
|
||||
CrySystemEventBus::Handler::BusConnect();
|
||||
AZ::EntitySystemBus::Handler::BusConnect();
|
||||
@@ -484,6 +489,7 @@ namespace LandscapeCanvasEditor
|
||||
AZ::EntitySystemBus::Handler::BusDisconnect();
|
||||
CrySystemEventBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::Prefab::PrefabFocusNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::ToolsApplicationNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::EditorPickModeNotificationBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusDisconnect();
|
||||
@@ -2500,6 +2506,24 @@ namespace LandscapeCanvasEditor
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::OnPrefabFocusChanged()
|
||||
{
|
||||
// Make sure to close any open graphs that aren't currently in prefab focus
|
||||
// to prevent the user from making modifications outside of the allowed focus scope
|
||||
AZStd::vector<GraphCanvas::DockWidgetId> dockWidgetsToClose;
|
||||
for (auto [entityId, dockWidgetId] : m_dockWidgetsByEntity)
|
||||
{
|
||||
if (!m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
{
|
||||
dockWidgetsToClose.push_back(dockWidgetId);
|
||||
}
|
||||
}
|
||||
for (auto dockWidgetId : dockWidgetsToClose)
|
||||
{
|
||||
CloseEditor(dockWidgetId);
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::OnPrefabInstancePropagationBegin()
|
||||
{
|
||||
// Ignore graph updates during prefab propagation because the entities will be
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include <AzToolsFramework/API/EntityCompositionNotificationBus.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusNotificationBus.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicNotificationBus.h>
|
||||
#include <AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx>
|
||||
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
|
||||
@@ -31,6 +32,14 @@
|
||||
#include <LandscapeCanvas/LandscapeCanvasBus.h>
|
||||
#endif
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
namespace Prefab
|
||||
{
|
||||
class PrefabFocusPublicInterface;
|
||||
}
|
||||
}
|
||||
|
||||
namespace LandscapeCanvasEditor
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
@@ -81,6 +90,7 @@ namespace LandscapeCanvasEditor
|
||||
, private AzToolsFramework::EntityCompositionNotificationBus::Handler
|
||||
, private AzToolsFramework::PropertyEditorEntityChangeNotificationBus::MultiHandler
|
||||
, private AzToolsFramework::ToolsApplicationNotificationBus::Handler
|
||||
, private AzToolsFramework::Prefab::PrefabFocusNotificationBus::Handler
|
||||
, private AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler
|
||||
, private CrySystemEventBus::Handler
|
||||
{
|
||||
@@ -181,6 +191,9 @@ namespace LandscapeCanvasEditor
|
||||
void EntityParentChanged(AZ::EntityId entityId, AZ::EntityId newParentId, AZ::EntityId oldParentId) override;
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//! PrefabFocusNotificationBus overrides
|
||||
void OnPrefabFocusChanged() override;
|
||||
|
||||
//! PrefabPublicNotificationBus overrides
|
||||
void OnPrefabInstancePropagationBegin() override;
|
||||
void OnPrefabInstancePropagationEnd() override;
|
||||
@@ -248,6 +261,8 @@ namespace LandscapeCanvasEditor
|
||||
|
||||
AZ::SerializeContext* m_serializeContext = nullptr;
|
||||
|
||||
AzToolsFramework::Prefab::PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
|
||||
bool m_ignoreGraphUpdates = false;
|
||||
bool m_prefabPropagationInProgress = false;
|
||||
bool m_inObjectPickMode = false;
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
<ObjectStream version="3">
|
||||
<Class name="AZStd::vector" type="{82FC5264-88D0-57CD-9307-FC52E4DAD550}">
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{1AE9C4CB-FF24-594B-BC2F-071268E0D6AB}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="255" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/geomcaches/defaultgeomcache.cax" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{E9C38BAA-2A29-532E-AA92-4F66F95E8242}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/textures/defaults/spot_default.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{0BFF7DC2-B7B0-530E-A70E-A082F7AF6678}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/materials/decals/default.mtl" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{1213DEB1-FC2B-566A-86AA-E82D93D8AE2F}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engineassets/materials/lens_optics.mtl" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</ObjectStream>
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
<Class name="AZStd::vector" type="{82FC5264-88D0-57CD-9307-FC52E4DAD550}">
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{99FDCF74-F290-5367-BAE4-05AB38996ED8}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZ::Uuid" field="guid" value="{44E2934E-9CB7-568F-A59C-D72D83E642F0}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="textures/cursor_default.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
|
||||
@@ -855,7 +855,8 @@ bool CSprite::LoadImage(const AZStd::string& nameTex, AZ::Data::Instance<AZ::RPI
|
||||
image = AZ::RPI::StreamingImage::FindOrCreate(streamingImageAsset);
|
||||
if (!image)
|
||||
{
|
||||
AZ_Error("CSprite", false, "Failed to find or create an image instance from image asset '%s'", streamingImageAsset.GetHint().c_str());
|
||||
AZ_Error("CSprite", false, "Failed to find or create an image instance from image asset '%s', ID %s",
|
||||
streamingImageAsset.GetHint().c_str(), streamingImageAsset.GetId().ToString<AZStd::string>().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
+14
-14
@@ -569,7 +569,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -591,7 +591,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -626,7 +626,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -650,7 +650,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Button_Sliced_Normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Button_Sliced_Normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -1161,7 +1161,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -1209,7 +1209,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -1227,7 +1227,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -1368,7 +1368,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_1.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_1.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -1438,7 +1438,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -1498,7 +1498,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -1516,7 +1516,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -1657,7 +1657,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_6.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_6.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
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||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -1714,7 +1714,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_7.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_7.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -1771,7 +1771,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_8.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/scroll_box_icon_8.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
|
||||
+6
-6
@@ -370,7 +370,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -475,7 +475,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
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</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -616,7 +616,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
@@ -757,7 +757,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
||||
</Class>
|
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<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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@@ -898,7 +898,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
|
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</Class>
|
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<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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@@ -1118,7 +1118,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/button_sliced_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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</Class>
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</Class>
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<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
|
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|
||||
+18
-18
@@ -215,7 +215,7 @@
|
||||
</Class>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -240,7 +240,7 @@
|
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</Class>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonpressed.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -265,7 +265,7 @@
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</Class>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Button_Sliced_Normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Button_Sliced_Normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -301,7 +301,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/button.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -378,7 +378,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/CheckBox_Off.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/CheckBox_Off.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
|
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
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@@ -455,7 +455,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/CheckBox_On.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/CheckBox_On.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -645,7 +645,7 @@
|
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</Class>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
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</Class>
|
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
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@@ -716,7 +716,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
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</Class>
|
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -975,7 +975,7 @@
|
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</Class>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
|
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</Class>
|
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -1000,7 +1000,7 @@
|
||||
</Class>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
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</Class>
|
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
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@@ -1052,7 +1052,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
|
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</Class>
|
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
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@@ -1129,7 +1129,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Slider_Fill_Sliced.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -1206,7 +1206,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Slider_Manipulator.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Slider_Manipulator.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -1296,7 +1296,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Slider_Track_Sliced.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/Slider_Track_Sliced.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -1399,7 +1399,7 @@
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</Class>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -1425,7 +1425,7 @@
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</Class>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/slider_background_disabled.sprite" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="Textures/Basic/slider_background_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -1475,7 +1475,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/buttonslider.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -1658,7 +1658,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/checkered3.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/lyshineexamples/checkered3.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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+2
-2
@@ -475,7 +475,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -854,7 +854,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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+1
-1
@@ -1910,7 +1910,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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+3
-3
@@ -64,7 +64,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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</Class>
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</Class>
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<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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@@ -102,7 +102,7 @@
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</Class>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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</Class>
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</Class>
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</Class>
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@@ -422,7 +422,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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</Class>
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</Class>
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<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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|
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+1
-1
@@ -174,7 +174,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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</Class>
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</Class>
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<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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|
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+2
-2
@@ -61,7 +61,7 @@
|
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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</Class>
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</Class>
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<Class name="AZStd::string" field="RenderTargetName" value="" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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@@ -99,7 +99,7 @@
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</Class>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{EF8FF807-DDEE-4EB0-B678-4CA3A2C490A4}"/>
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</Class>
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</Class>
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</Class>
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|
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@@ -63,7 +63,7 @@
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<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
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</Class>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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@@ -118,7 +118,7 @@
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</Class>
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<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
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<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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|
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@@ -11,10 +11,10 @@
|
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<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
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<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
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<Class name="AZ::Uuid" field="guid" value="{E993215C-FF5F-5891-8475-D4EDBD560807}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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</Class>
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<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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<Class name="AZStd::string" field="pathHint" value="textures/basic/button_sliced_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="pathHint" value="textures/basic/button_sliced_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
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<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
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@@ -27,10 +27,10 @@
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<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
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<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
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<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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</Class>
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<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/button_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/button_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
@@ -43,10 +43,10 @@
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{05D7E013-3691-57AE-A712-53476BDD1EE2}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/button_disabled.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
@@ -59,10 +59,10 @@
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{5FF31E55-4AE2-5A4B-BA86-CB7177F01F72}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/textinput_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/textinput_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
@@ -75,10 +75,10 @@
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{561D1ED0-13FC-5CAD-AB7E-ADE4E424028C}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/textinput_hover.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/textinput_hover.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
@@ -91,26 +91,26 @@
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{28AC420F-5A90-5FC5-93AC-5CBDA82131E3}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/textinput_disabled.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/textinput_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{8B33DC4A-9DCD-5934-9B1B-161236FC4FBF}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{07D54B0D-4DAF-54B0-A7D6-790C4D14A490}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="unsigned int" field="subId" value="1000" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="127" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/checkbox_box_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="ui/textures/prefab/checkbox_box_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
|
||||
@@ -443,35 +443,31 @@ namespace {{ Component.attrib['Namespace'] }}
|
||||
{{ DeclareNetworkPropertyAccessors(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
|
||||
{{ DeclareNetworkPropertyAccessors(Component, 'Autonomous', 'Authority', true)|indent(8) -}}
|
||||
{{ DeclareArchetypePropertyGetters(Component)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Client', 'Authority', false)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Client', 'Authority', true)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Autonomous', 'Authority', true)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Authority', 'Autonomous', false)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Authority', 'Autonomous', true)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Authority', 'Client', false)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Authority', 'Client', true)|indent(8) -}}
|
||||
|
||||
//! RPC Handlers: Override handlers in order to implement what happens after receiving an RPC
|
||||
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Server', 'Authority', false)|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Client', 'Authority', false)|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Authority', 'Autonomous', false)|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcSignals(Component, 'Server', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcSignals(Component, 'Client', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcSignals(Component, 'Autonomous', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcSignals(Component, 'Authority', 'Autonomous')|indent(8) -}}
|
||||
|
||||
//! RPC Event Getters: Subscribe to these events and get notified when an RPC is received
|
||||
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Server', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Client', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Autonomous', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Authority', 'Autonomous')|indent(8) }}
|
||||
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Authority', 'Autonomous')|indent(8) -}}
|
||||
|
||||
{% for Service in Component.iter('ComponentRelation') %}
|
||||
{% if (Service.attrib['HasController']|booleanTrue) and (Service.attrib['Constraint'] != 'Incompatible') %}
|
||||
{{ Service.attrib['Namespace'] }}::{{ Service.attrib['Name'] }}Controller* Get{{ Service.attrib['Name'] }}Controller();
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
|
||||
|
||||
protected:
|
||||
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Server', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Client', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Autonomous', 'Authority')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Authority', 'Autonomous')|indent(8) }}
|
||||
};
|
||||
@@ -517,6 +513,8 @@ namespace {{ Component.attrib['Namespace'] }}
|
||||
{{ DeclareNetworkPropertyGetters(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
|
||||
{{ DeclareArchetypePropertyGetters(Component)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Server', 'Authority', false)|indent(8) -}}
|
||||
|
||||
//! RPC Event Getters: Subscribe to these events and get notified when this component receives an RPC
|
||||
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Authority', 'Client')|indent(8) -}}
|
||||
|
||||
//! MultiplayerComponent interface
|
||||
@@ -541,9 +539,13 @@ namespace {{ Component.attrib['Namespace'] }}
|
||||
{{ DeclareNetworkPropertyGetters(Component, 'Authority', 'Client', true)|indent(8) -}}
|
||||
{{ DeclareNetworkPropertyGetters(Component, 'Autonomous', 'Authority', true)|indent(8) -}}
|
||||
{{ DeclareRpcInvocations(Component, 'Server', 'Authority', true)|indent(8) -}}
|
||||
|
||||
//! RPC Handlers: Override handlers in order to implement what happens after receiving an RPC
|
||||
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Authority', 'Client', false)|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcSignals(Component, 'Authority', 'Client')|indent(8) -}}
|
||||
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Authority', 'Client')|indent(8) }}
|
||||
|
||||
//! RPC Events: Subscribe to these events and get notified when an RPC is received
|
||||
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Authority', 'Client')|indent(8) -}}
|
||||
|
||||
{% for Service in Component.iter('ComponentRelation') %}
|
||||
{% if Service.attrib['Constraint'] != 'Incompatible' %}
|
||||
const {{ Service.attrib['Namespace'] }}::{{ Service.attrib['Name'] }}* Get{{ Service.attrib['Name'] }}() const;
|
||||
|
||||
@@ -340,27 +340,11 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(par
|
||||
{% endmacro %}
|
||||
{#
|
||||
|
||||
#}
|
||||
{% macro DefineRpcSignal(Component, ClassName, Property, InvokeFrom) %}
|
||||
{% set paramNames = [] %}
|
||||
{% set paramTypes = [] %}
|
||||
{% set paramDefines = [] %}
|
||||
{{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }}
|
||||
void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramDefines) }})
|
||||
{
|
||||
m_{{ UpperFirst(Property.attrib['Name']) }}Event.Signal({{ ', '.join(paramNames) }});
|
||||
}
|
||||
{% endmacro %}
|
||||
{#
|
||||
|
||||
#}
|
||||
{% macro DefineRpcInvocations(Component, ClassName, InvokeFrom, HandleOn, IsProtected) %}
|
||||
{% call(Property) AutoComponentMacros.ParseRemoteProcedures(Component, InvokeFrom, HandleOn) %}
|
||||
{% if Property.attrib['IsPublic']|booleanTrue != IsProtected %}
|
||||
{{ DefineRpcInvocation(Component, ClassName, Property, InvokeFrom, HandleOn) -}}
|
||||
{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
|
||||
{{ DefineRpcSignal(Component, ClassName, Property, InvokeFrom) -}}
|
||||
{% endif %}
|
||||
{% endif %}
|
||||
{% endcall %}
|
||||
{% endmacro %}
|
||||
@@ -374,33 +358,46 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
|
||||
{% set paramTypes = [] %}
|
||||
{% set paramDefines = [] %}
|
||||
{{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }}
|
||||
->Method("{{ UpperFirst(Property.attrib['Name']) }}", [](const {{ ClassName }}* self, {{ ', '.join(paramDefines) }}) {
|
||||
self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
|
||||
->Method("{{ UpperFirst(Property.attrib['Name']) }}", []({{ ClassName }}* self, {{ ', '.join(paramDefines) }}) {
|
||||
{% if (InvokeFrom == 'Server') %}
|
||||
self->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
|
||||
{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %}
|
||||
if (self->m_controller)
|
||||
{
|
||||
self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }} method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This remote-procedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", self->GetEntity()->GetName().c_str(), self->GetEntityId().ToString().c_str())
|
||||
}
|
||||
{% endif %}
|
||||
})
|
||||
->Method("{{ UpperFirst(Property.attrib['Name']) }}ByEntityId", [](AZ::EntityId id, {{ ', '.join(paramDefines) }}) {
|
||||
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return;
|
||||
}
|
||||
|
||||
{{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>();
|
||||
if (!networkComponent)
|
||||
{
|
||||
AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return;
|
||||
}
|
||||
|
||||
{% if (InvokeFrom == 'Server') %}
|
||||
networkComponent->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
|
||||
{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %}
|
||||
{{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController());
|
||||
if (!controller)
|
||||
{
|
||||
AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return;
|
||||
}
|
||||
|
||||
controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
|
||||
{% endif %}
|
||||
}, { { { "Source", "The Source containing the {{ ClassName }}Controller" }{% for paramName in paramNames %}, {"{{ paramName }}"}{% endfor %}}})
|
||||
->Attribute(AZ::Script::Attributes::ToolTip, "{{Property.attrib['Description']}}")
|
||||
{% endif %}
|
||||
@@ -436,9 +433,13 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
|
||||
{% set paramTypes = [] %}
|
||||
{% set paramDefines = [] %}
|
||||
{{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }}
|
||||
->Method("Get{{ UpperFirst(Property.attrib['Name']) }}Event", [](const {{ ClassName }}* self) -> AZ::Event<{{ ', '.join(paramTypes) }}>&
|
||||
->Method("Get{{ UpperFirst(Property.attrib['Name']) }}Event", []({{ ClassName }}* self) -> AZ::Event<{{ ', '.join(paramTypes) }}>&
|
||||
{
|
||||
{% if HandleOn == 'Client' %}
|
||||
return self->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
|
||||
{% elif (HandleOn == 'Authority') or (HandleOn == 'Autonomous') %}
|
||||
return self->m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
|
||||
{% endif %}
|
||||
})
|
||||
->Attribute(AZ::Script::Attributes::AzEventDescription, {{ LowerFirst(Property.attrib['Name']) }}EventDesc)
|
||||
->Method("Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntityId", [](AZ::EntityId id) -> AZ::Event<{{ ', '.join(paramTypes) }}>*
|
||||
@@ -456,7 +457,9 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
|
||||
AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
{% if HandleOn == 'Client' %}
|
||||
return &networkComponent->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
|
||||
{% elif (HandleOn == 'Authority') or (HandleOn == 'Autonomous') %}
|
||||
{{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController());
|
||||
if (!controller)
|
||||
{
|
||||
@@ -465,6 +468,7 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
|
||||
}
|
||||
|
||||
return &controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
|
||||
{% endif %}
|
||||
})
|
||||
->Attribute(AZ::Script::Attributes::AzEventDescription, AZStd::move({{ LowerFirst(Property.attrib['Name']) }}EventDesc))
|
||||
{% endif %}
|
||||
@@ -494,29 +498,31 @@ case {{ UpperFirst(Component.attrib['Name']) }}Internal::RemoteProcedure::{{ Upp
|
||||
{
|
||||
AZ_Assert(GetNetBindComponent()->GetNetEntityRole() == Multiplayer::NetEntityRole::Authority, "Entity proxy does not have authority");
|
||||
m_controller->Handle{{ UpperFirst(Property.attrib['Name']) }}(invokingConnection, {{ ', '.join(rpcParamList) }});
|
||||
{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
|
||||
m_controller->Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(rpcParamList) }});
|
||||
{% endif %}
|
||||
{% if (Property.attrib['GenerateEventBindings']|booleanTrue == true) %}
|
||||
m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event().Signal({{ ', '.join(rpcParamList) }});
|
||||
{% endif %}
|
||||
}
|
||||
{% if Property.attrib['IsReliable']|booleanTrue %}
|
||||
{# if the rpc is not reliable we can simply drop it, also note message reliability type is default reliable in EntityRpcMessage #}
|
||||
else // Note that this rpc is marked reliable, trigger the appropriate rpc event so it can be forwarded
|
||||
{
|
||||
{% if Property.attrib['IsReliable']|booleanTrue %}
|
||||
{# if the rpc is not reliable we can simply drop it, also note message reliability type is default reliable in EntityRpcMessage #}
|
||||
m_netBindComponent->{{ "GetSend" + InvokeFrom + "To" + HandleOn + "RpcEvent" }}().Signal(message);
|
||||
{% endif %}
|
||||
}
|
||||
|
||||
{% endif %}
|
||||
{% elif HandleOn == 'Autonomous' %}
|
||||
if (m_controller)
|
||||
{
|
||||
AZ_Assert(GetNetBindComponent()->GetNetEntityRole() == Multiplayer::NetEntityRole::Autonomous, "Entity proxy does not have autonomy");
|
||||
m_controller->Handle{{ UpperFirst(Property.attrib['Name']) }}(invokingConnection, {{ ', '.join(rpcParamList) }});
|
||||
{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
|
||||
m_controller->Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(rpcParamList) }});
|
||||
{% endif %}
|
||||
{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
|
||||
m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event().Signal({{ ', '.join(rpcParamList) }});
|
||||
{% endif %}
|
||||
}
|
||||
{% else %}
|
||||
{% elif HandleOn == 'Client' %}
|
||||
Handle{{ UpperFirst(Property.attrib['Name']) }}(invokingConnection, {{ ', '.join(rpcParamList) }});
|
||||
{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
|
||||
m_{{ UpperFirst(Property.attrib['Name']) }}Event.Signal({{ ', '.join(rpcParamList) }});
|
||||
{% endif %}
|
||||
{% endif %}
|
||||
}
|
||||
else if (paramsSerialized)
|
||||
|
||||
@@ -224,8 +224,22 @@ namespace PhysX {
|
||||
physx::PxJointLimitCone limitCone(swingLimitY, swingLimitZ);
|
||||
joint->setSwingLimit(limitCone);
|
||||
|
||||
const float twistLower = AZ::DegToRad(AZStd::GetMin(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
|
||||
const float twistUpper = AZ::DegToRad(AZStd::GetMax(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
|
||||
float twistLower = AZ::DegToRad(AZStd::GetMin(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
|
||||
float twistUpper = AZ::DegToRad(AZStd::GetMax(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
|
||||
// make sure there is at least a small difference between the lower and upper limits to avoid problems in PhysX
|
||||
const float minTwistLimitRangeRadians = AZ::DegToRad(JointConstants::MinTwistLimitRangeDegrees);
|
||||
if (const float twistLimitRange = twistUpper - twistLower;
|
||||
twistLimitRange < minTwistLimitRangeRadians)
|
||||
{
|
||||
if (twistUpper > 0.0f)
|
||||
{
|
||||
twistLower -= (minTwistLimitRangeRadians - twistLimitRange);
|
||||
}
|
||||
else
|
||||
{
|
||||
twistUpper += (minTwistLimitRangeRadians - twistLimitRange);
|
||||
}
|
||||
}
|
||||
physx::PxJointAngularLimitPair twistLimitPair(twistLower, twistUpper);
|
||||
joint->setTwistLimit(twistLimitPair);
|
||||
|
||||
|
||||
@@ -18,9 +18,11 @@ namespace PhysX
|
||||
{
|
||||
namespace JointConstants
|
||||
{
|
||||
// Setting swing limits to very small values can cause extreme stability problems, so clamp above a small
|
||||
// Setting joint limits to very small values can cause extreme stability problems, so clamp above a small
|
||||
// threshold.
|
||||
static const float MinSwingLimitDegrees = 1.0f;
|
||||
// Minimum range between lower and upper twist limits.
|
||||
static const float MinTwistLimitRangeDegrees = 1.0f;
|
||||
} // namespace JointConstants
|
||||
|
||||
namespace Utils
|
||||
|
||||
-11
@@ -24,17 +24,6 @@ namespace Camera
|
||||
Z_Axis = 2
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// These are intended to be used as an index and needs to be implicitly
|
||||
/// convertible to int. See StartingPointCameraUtilities.h for examples
|
||||
enum VectorComponentType : int
|
||||
{
|
||||
X_Component = 0,
|
||||
Y_Component = 1,
|
||||
Z_Component = 2,
|
||||
None = 3,
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// These are intended to be used as an index and needs to be implicitly
|
||||
/// convertible to int. See StartingPointCameraUtilities.h for examples
|
||||
|
||||
+5
-13
@@ -16,24 +16,16 @@ namespace Camera
|
||||
{
|
||||
const char* GetNameFromUuid(const AZ::Uuid& uuid);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// This methods will 0 out a vector component and re-normalize it
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void MaskComponentFromNormalizedVector(AZ::Vector3& v, VectorComponentType vectorComponentType);
|
||||
//! This methods will 0 out specified vector components and re-normalize it
|
||||
void MaskComponentFromNormalizedVector(AZ::Vector3& v, bool ignoreX, bool ignoreY, bool ignoreZ);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// This will calculate the requested Euler angle from a given AZ::Quaternion
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! This will calculate the requested Euler angle from a given AZ::Quaternion
|
||||
float GetEulerAngleFromTransform(const AZ::Transform& rotation, EulerAngleType eulerAngleType);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// This will calculate an AZ::Transform based on an Euler angle
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! This will calculate an AZ::Transform based on an Euler angle
|
||||
AZ::Transform CreateRotationFromEulerAngle(EulerAngleType rotationType, float radians);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Creates the Quaternion representing the rotation looking down the vector
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Creates the Quaternion representing the rotation looking down the vector
|
||||
AZ::Quaternion CreateQuaternionFromViewVector(const AZ::Vector3 lookVector);
|
||||
|
||||
} //namespace Camera
|
||||
|
||||
+12
-9
@@ -20,10 +20,12 @@ namespace Camera
|
||||
if (serializeContext)
|
||||
{
|
||||
serializeContext->Class<SlideAlongAxisBasedOnAngle>()
|
||||
->Version(1)
|
||||
->Version(2)
|
||||
->Field("Axis to slide along", &SlideAlongAxisBasedOnAngle::m_axisToSlideAlong)
|
||||
->Field("Angle Type", &SlideAlongAxisBasedOnAngle::m_angleTypeToChangeFor)
|
||||
->Field("Vector Component To Ignore", &SlideAlongAxisBasedOnAngle::m_vectorComponentToIgnore)
|
||||
->Field("Ignore X Component", &SlideAlongAxisBasedOnAngle::m_ignoreX)
|
||||
->Field("Ignore Y Component", &SlideAlongAxisBasedOnAngle::m_ignoreY)
|
||||
->Field("Ignore Z Component", &SlideAlongAxisBasedOnAngle::m_ignoreZ)
|
||||
->Field("Max Positive Slide Distance", &SlideAlongAxisBasedOnAngle::m_maximumPositiveSlideDistance)
|
||||
->Field("Max Negative Slide Distance", &SlideAlongAxisBasedOnAngle::m_maximumNegativeSlideDistance);
|
||||
|
||||
@@ -40,15 +42,16 @@ namespace Camera
|
||||
->EnumAttribute(EulerAngleType::Pitch, "Pitch")
|
||||
->EnumAttribute(EulerAngleType::Roll, "Roll")
|
||||
->EnumAttribute(EulerAngleType::Yaw, "Yaw")
|
||||
->DataElement(AZ::Edit::UIHandlers::ComboBox, &SlideAlongAxisBasedOnAngle::m_vectorComponentToIgnore, "Vector Component To Ignore", "The Vector Component To Ignore")
|
||||
->EnumAttribute(VectorComponentType::None, "None")
|
||||
->EnumAttribute(VectorComponentType::X_Component, "X")
|
||||
->EnumAttribute(VectorComponentType::Y_Component, "Y")
|
||||
->EnumAttribute(VectorComponentType::Z_Component, "Z")
|
||||
->DataElement(0, &SlideAlongAxisBasedOnAngle::m_maximumPositiveSlideDistance, "Max Positive Slide Distance", "The maximum distance to slide in the positive")
|
||||
->Attribute(AZ::Edit::Attributes::Suffix, "m")
|
||||
->DataElement(0, &SlideAlongAxisBasedOnAngle::m_maximumNegativeSlideDistance, "Max Negative Slide Distance", "The maximum distance to slide in the negative")
|
||||
->Attribute(AZ::Edit::Attributes::Suffix, "m");
|
||||
->Attribute(AZ::Edit::Attributes::Suffix, "m")
|
||||
->ClassElement(AZ::Edit::ClassElements::Group, "Vector Components To Ignore")
|
||||
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
||||
->DataElement(0, &SlideAlongAxisBasedOnAngle::m_ignoreX, "X", "When active, the X Component will be ignored.")
|
||||
->DataElement(0, &SlideAlongAxisBasedOnAngle::m_ignoreY, "Y", "When active, the Y Component will be ignored.")
|
||||
->DataElement(0, &SlideAlongAxisBasedOnAngle::m_ignoreZ, "Z", "When active, the Z Component will be ignored.")
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -60,7 +63,7 @@ namespace Camera
|
||||
float slideScale = currentPositionOnRange > 0.0f ? m_maximumPositiveSlideDistance : m_maximumNegativeSlideDistance;
|
||||
|
||||
AZ::Vector3 basis = outLookAtTargetTransform.GetBasis(m_axisToSlideAlong);
|
||||
MaskComponentFromNormalizedVector(basis, m_vectorComponentToIgnore);
|
||||
MaskComponentFromNormalizedVector(basis, m_ignoreX, m_ignoreY, m_ignoreZ);
|
||||
|
||||
outLookAtTargetTransform.SetTranslation(outLookAtTargetTransform.GetTranslation() + basis * currentPositionOnRange * slideScale);
|
||||
}
|
||||
|
||||
+3
-1
@@ -43,8 +43,10 @@ namespace Camera
|
||||
// Reflected data
|
||||
RelativeAxisType m_axisToSlideAlong = ForwardBackward;
|
||||
EulerAngleType m_angleTypeToChangeFor = Pitch;
|
||||
VectorComponentType m_vectorComponentToIgnore = None;
|
||||
float m_maximumPositiveSlideDistance = 0.0f;
|
||||
float m_maximumNegativeSlideDistance = 0.0f;
|
||||
bool m_ignoreX = false;
|
||||
bool m_ignoreY = false;
|
||||
bool m_ignoreZ = false;
|
||||
};
|
||||
} // namespace Camera
|
||||
|
||||
+14
-26
@@ -26,38 +26,32 @@ namespace Camera
|
||||
return "";
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// This methods will 0 out a vector component and re-normalize it
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void MaskComponentFromNormalizedVector(AZ::Vector3& v, VectorComponentType vectorComponentType)
|
||||
void MaskComponentFromNormalizedVector(AZ::Vector3& v, bool ignoreX, bool ignoreY, bool ignoreZ)
|
||||
{
|
||||
switch (vectorComponentType)
|
||||
{
|
||||
case X_Component:
|
||||
|
||||
if (ignoreX)
|
||||
{
|
||||
v.SetX(0.f);
|
||||
break;
|
||||
}
|
||||
case Y_Component:
|
||||
|
||||
if (ignoreY)
|
||||
{
|
||||
v.SetY(0.f);
|
||||
break;
|
||||
}
|
||||
case Z_Component:
|
||||
|
||||
if (ignoreZ)
|
||||
{
|
||||
v.SetZ(0.f);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
AZ_Assert(false, "MaskComponentFromNormalizedVector: VectorComponentType - unexpected value");
|
||||
break;
|
||||
|
||||
if (v.IsZero())
|
||||
{
|
||||
AZ_Warning("StartingPointCameraUtilities", false, "MaskComponentFromNormalizedVector: trying to normalize zero vector.")
|
||||
return;
|
||||
}
|
||||
v.Normalize();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// This will calculate the requested Euler angle from a given AZ::Quaternion
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
float GetEulerAngleFromTransform(const AZ::Transform& rotation, EulerAngleType eulerAngleType)
|
||||
{
|
||||
AZ::Vector3 angles = rotation.GetEulerDegrees();
|
||||
@@ -70,14 +64,11 @@ namespace Camera
|
||||
case Yaw:
|
||||
return angles.GetZ();
|
||||
default:
|
||||
AZ_Warning("", false, "GetEulerAngleFromRotation: eulerAngleType - value not supported");
|
||||
AZ_Warning("StartingPointCameraUtilities", false, "GetEulerAngleFromRotation: eulerAngleType - value not supported");
|
||||
return 0.f;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// This will calculate an AZ::Transform based on an Euler angle
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
AZ::Transform CreateRotationFromEulerAngle(EulerAngleType rotationType, float radians)
|
||||
{
|
||||
switch (rotationType)
|
||||
@@ -89,14 +80,11 @@ namespace Camera
|
||||
case Yaw:
|
||||
return AZ::Transform::CreateRotationZ(radians);
|
||||
default:
|
||||
AZ_Warning("", false, "CreateRotationFromEulerAngle: rotationType - value not supported");
|
||||
AZ_Warning("StartingPointCameraUtilities", false, "CreateRotationFromEulerAngle: rotationType - value not supported");
|
||||
return AZ::Transform::Identity();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Creates the Quaternion representing the rotation looking down the vector
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
AZ::Quaternion CreateQuaternionFromViewVector(const AZ::Vector3 lookVector)
|
||||
{
|
||||
float twoDimensionLength = AZ::Vector2(lookVector.GetX(), lookVector.GetY()).GetLength();
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include <Terrain/MockTerrain.h>
|
||||
|
||||
using ::testing::_;
|
||||
using ::testing::AtLeast;
|
||||
using ::testing::Mock;
|
||||
using ::testing::NiceMock;
|
||||
using ::testing::Return;
|
||||
@@ -29,8 +28,6 @@ class TerrainHeightGradientListComponentTest : public ::testing::Test
|
||||
protected:
|
||||
AZ::ComponentApplication m_app;
|
||||
|
||||
AZStd::unique_ptr<AZ::Entity> m_entity;
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
AZ::ComponentApplication::Descriptor appDesc;
|
||||
@@ -46,47 +43,70 @@ protected:
|
||||
m_app.Destroy();
|
||||
}
|
||||
|
||||
void CreateEntity()
|
||||
AZStd::unique_ptr<AZ::Entity> CreateEntity()
|
||||
{
|
||||
m_entity = AZStd::make_unique<AZ::Entity>();
|
||||
ASSERT_TRUE(m_entity);
|
||||
|
||||
// Create the required box component.
|
||||
UnitTest::MockAxisAlignedBoxShapeComponent* boxComponent = m_entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
|
||||
m_app.RegisterComponentDescriptor(boxComponent->CreateDescriptor());
|
||||
auto entity = AZStd::make_unique<AZ::Entity>();
|
||||
entity->Init();
|
||||
return entity;
|
||||
}
|
||||
|
||||
Terrain::TerrainHeightGradientListComponent* AddHeightGradientListToEntity(AZ::Entity* entity)
|
||||
{
|
||||
// Create the TerrainHeightGradientListComponent with an entity in its configuration.
|
||||
Terrain::TerrainHeightGradientListConfig config;
|
||||
config.m_gradientEntities.push_back(m_entity->GetId());
|
||||
config.m_gradientEntities.push_back(entity->GetId());
|
||||
|
||||
Terrain::TerrainHeightGradientListComponent* heightGradientListComponent = m_entity->CreateComponent<Terrain::TerrainHeightGradientListComponent>(config);
|
||||
auto heightGradientListComponent = entity->CreateComponent<Terrain::TerrainHeightGradientListComponent>(config);
|
||||
m_app.RegisterComponentDescriptor(heightGradientListComponent->CreateDescriptor());
|
||||
|
||||
// Create a MockTerrainLayerSpawnerComponent to provide the required TerrainAreaService.
|
||||
UnitTest::MockTerrainLayerSpawnerComponent* layerSpawner = m_entity->CreateComponent<UnitTest::MockTerrainLayerSpawnerComponent>();
|
||||
m_app.RegisterComponentDescriptor(layerSpawner->CreateDescriptor());
|
||||
return heightGradientListComponent;
|
||||
}
|
||||
|
||||
m_entity->Init();
|
||||
void AddRequiredComponetsToEntity(AZ::Entity* entity)
|
||||
{
|
||||
// Create the required box component.
|
||||
UnitTest::MockAxisAlignedBoxShapeComponent* boxComponent = entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
|
||||
m_app.RegisterComponentDescriptor(boxComponent->CreateDescriptor());
|
||||
|
||||
// Create a MockTerrainLayerSpawnerComponent to provide the required TerrainAreaService.
|
||||
UnitTest::MockTerrainLayerSpawnerComponent* layerSpawner = entity->CreateComponent<UnitTest::MockTerrainLayerSpawnerComponent>();
|
||||
m_app.RegisterComponentDescriptor(layerSpawner->CreateDescriptor());
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F(TerrainHeightGradientListComponentTest, MissingRequiredComponentsActivateFailure)
|
||||
{
|
||||
auto entity = CreateEntity();
|
||||
|
||||
AddHeightGradientListToEntity(entity.get());
|
||||
|
||||
const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
|
||||
EXPECT_FALSE(sortOutcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(TerrainHeightGradientListComponentTest, ActivateEntityActivateSuccess)
|
||||
{
|
||||
// Check that the entity activates.
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
m_entity->Activate();
|
||||
EXPECT_EQ(m_entity->GetState(), AZ::Entity::State::Active);
|
||||
AddHeightGradientListToEntity(entity.get());
|
||||
|
||||
m_entity.reset();
|
||||
AddRequiredComponetsToEntity(entity.get());
|
||||
|
||||
entity->Activate();
|
||||
EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
|
||||
}
|
||||
|
||||
TEST_F(TerrainHeightGradientListComponentTest, TerrainHeightGradientRefreshesTerrainSystem)
|
||||
{
|
||||
// Check that the HeightGradientListComponent informs the TerrainSystem when the composition changes.
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
m_entity->Activate();
|
||||
AddHeightGradientListToEntity(entity.get());
|
||||
|
||||
AddRequiredComponetsToEntity(entity.get());
|
||||
|
||||
entity->Activate();
|
||||
|
||||
NiceMock<UnitTest::MockTerrainSystemService> terrainSystem;
|
||||
|
||||
@@ -95,32 +115,34 @@ TEST_F(TerrainHeightGradientListComponentTest, TerrainHeightGradientRefreshesTer
|
||||
// and once when the HeightGradientListComponent gets the OnCompositionChanged directly through the DependencyNotificationBus.
|
||||
EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(2);
|
||||
|
||||
LmbrCentral::DependencyNotificationBus::Event(m_entity->GetId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
|
||||
LmbrCentral::DependencyNotificationBus::Event(entity->GetId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
|
||||
|
||||
// Stop the EXPECT_CALL check now, as OnCompositionChanged will get called twice again during the reset.
|
||||
Mock::VerifyAndClearExpectations(&terrainSystem);
|
||||
|
||||
m_entity.reset();
|
||||
}
|
||||
|
||||
TEST_F(TerrainHeightGradientListComponentTest, TerrainHeightGradientListReturnsHeights)
|
||||
{
|
||||
// Check that the HeightGradientListComponent returns expected height values.
|
||||
CreateEntity();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
NiceMock<UnitTest::MockTerrainAreaHeightRequests> heightfieldRequestBus(m_entity->GetId());
|
||||
AddHeightGradientListToEntity(entity.get());
|
||||
|
||||
m_entity->Activate();
|
||||
AddRequiredComponetsToEntity(entity.get());
|
||||
|
||||
NiceMock<UnitTest::MockTerrainAreaHeightRequests> heightfieldRequestBus(entity->GetId());
|
||||
|
||||
entity->Activate();
|
||||
|
||||
const float mockGradientValue = 0.25f;
|
||||
NiceMock<UnitTest::MockGradientRequests> gradientRequests(m_entity->GetId());
|
||||
NiceMock<UnitTest::MockGradientRequests> gradientRequests(entity->GetId());
|
||||
ON_CALL(gradientRequests, GetValue).WillByDefault(Return(mockGradientValue));
|
||||
|
||||
// Setup a mock to provide the encompassing Aabb to the HeightGradientListComponent.
|
||||
const float min = 0.0f;
|
||||
const float max = 1000.0f;
|
||||
const AZ::Aabb aabb = AZ::Aabb::CreateFromMinMax(AZ::Vector3(min), AZ::Vector3(max));
|
||||
NiceMock<UnitTest::MockShapeComponentRequests> mockShapeRequests(m_entity->GetId());
|
||||
NiceMock<UnitTest::MockShapeComponentRequests> mockShapeRequests(entity->GetId());
|
||||
ON_CALL(mockShapeRequests, GetEncompassingAabb).WillByDefault(Return(aabb));
|
||||
|
||||
const float worldMax = 10000.0f;
|
||||
@@ -130,17 +152,16 @@ TEST_F(TerrainHeightGradientListComponentTest, TerrainHeightGradientListReturnsH
|
||||
ON_CALL(mockterrainDataRequests, GetTerrainAabb).WillByDefault(Return(worldAabb));
|
||||
|
||||
// Ensure the cached values in the HeightGradientListComponent are up to date.
|
||||
LmbrCentral::DependencyNotificationBus::Event(m_entity->GetId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
|
||||
LmbrCentral::DependencyNotificationBus::Event(entity->GetId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
|
||||
|
||||
const AZ::Vector3 inPosition = AZ::Vector3::CreateZero();
|
||||
AZ::Vector3 outPosition = AZ::Vector3::CreateZero();
|
||||
bool terrainExists = false;
|
||||
Terrain::TerrainAreaHeightRequestBus::Event(m_entity->GetId(), &Terrain::TerrainAreaHeightRequestBus::Events::GetHeight, inPosition, outPosition, terrainExists);
|
||||
Terrain::TerrainAreaHeightRequestBus::Event(
|
||||
entity->GetId(), &Terrain::TerrainAreaHeightRequestBus::Events::GetHeight, inPosition, outPosition, terrainExists);
|
||||
|
||||
const float height = outPosition.GetZ();
|
||||
|
||||
EXPECT_NEAR(height, mockGradientValue * max, 0.01f);
|
||||
|
||||
m_entity.reset();
|
||||
}
|
||||
|
||||
|
||||
@@ -11,8 +11,6 @@
|
||||
#include <GradientSignal/Ebuses/MockGradientRequestBus.h>
|
||||
|
||||
using ::testing::NiceMock;
|
||||
using ::testing::AtLeast;
|
||||
using ::testing::_;
|
||||
using ::testing::Return;
|
||||
|
||||
namespace UnitTest
|
||||
@@ -22,10 +20,6 @@ namespace UnitTest
|
||||
protected:
|
||||
AZ::ComponentApplication m_app;
|
||||
|
||||
AZStd::unique_ptr<AZ::Entity> m_entity;
|
||||
UnitTest::MockTerrainLayerSpawnerComponent* m_layerSpawnerComponent = nullptr;
|
||||
AZStd::unique_ptr<AZ::Entity> m_gradientEntity1, m_gradientEntity2;
|
||||
|
||||
const AZStd::string surfaceTag1 = "testtag1";
|
||||
const AZStd::string surfaceTag2 = "testtag2";
|
||||
|
||||
@@ -37,81 +31,76 @@ namespace UnitTest
|
||||
appDesc.m_stackRecordLevels = 20;
|
||||
|
||||
m_app.Create(appDesc);
|
||||
|
||||
CreateEntities();
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
m_gradientEntity2.reset();
|
||||
m_gradientEntity1.reset();
|
||||
m_entity.reset();
|
||||
|
||||
m_app.Destroy();
|
||||
}
|
||||
|
||||
void CreateEntities()
|
||||
AZStd::unique_ptr<AZ::Entity> CreateEntity()
|
||||
{
|
||||
m_entity = AZStd::make_unique<AZ::Entity>();
|
||||
ASSERT_TRUE(m_entity);
|
||||
|
||||
m_entity->Init();
|
||||
|
||||
m_gradientEntity1 = AZStd::make_unique<AZ::Entity>();
|
||||
ASSERT_TRUE(m_gradientEntity1);
|
||||
|
||||
m_gradientEntity1->Init();
|
||||
|
||||
m_gradientEntity2 = AZStd::make_unique<AZ::Entity>();
|
||||
ASSERT_TRUE(m_gradientEntity2);
|
||||
|
||||
m_gradientEntity2->Init();
|
||||
auto entity = AZStd::make_unique<AZ::Entity>();
|
||||
entity->Init();
|
||||
return entity;
|
||||
}
|
||||
|
||||
void AddSurfaceGradientListToEntities()
|
||||
UnitTest::MockTerrainLayerSpawnerComponent* AddRequiredComponentsToEntity(AZ::Entity* entity)
|
||||
{
|
||||
m_layerSpawnerComponent = m_entity->CreateComponent<UnitTest::MockTerrainLayerSpawnerComponent>();
|
||||
m_app.RegisterComponentDescriptor(m_layerSpawnerComponent->CreateDescriptor());
|
||||
auto layerSpawnerComponent = entity->CreateComponent<UnitTest::MockTerrainLayerSpawnerComponent>();
|
||||
m_app.RegisterComponentDescriptor(layerSpawnerComponent->CreateDescriptor());
|
||||
|
||||
Terrain::TerrainSurfaceGradientListConfig config;
|
||||
|
||||
Terrain::TerrainSurfaceGradientMapping mapping1;
|
||||
mapping1.m_gradientEntityId = m_gradientEntity1->GetId();
|
||||
mapping1.m_surfaceTag = SurfaceData::SurfaceTag(surfaceTag1);
|
||||
config.m_gradientSurfaceMappings.emplace_back(mapping1);
|
||||
|
||||
Terrain::TerrainSurfaceGradientMapping mapping2;
|
||||
mapping2.m_gradientEntityId = m_gradientEntity2->GetId();
|
||||
mapping2.m_surfaceTag = SurfaceData::SurfaceTag(surfaceTag2);
|
||||
config.m_gradientSurfaceMappings.emplace_back(mapping2);
|
||||
|
||||
Terrain::TerrainSurfaceGradientListComponent* terrainSurfaceGradientListComponent =
|
||||
m_entity->CreateComponent<Terrain::TerrainSurfaceGradientListComponent>(config);
|
||||
m_app.RegisterComponentDescriptor(terrainSurfaceGradientListComponent->CreateDescriptor());
|
||||
return layerSpawnerComponent;
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F(TerrainSurfaceGradientListTest, SurfaceGradientMissingRequirementsActivateFails)
|
||||
{
|
||||
auto entity = CreateEntity();
|
||||
|
||||
auto terrainSurfaceGradientListComponent = entity->CreateComponent<Terrain::TerrainSurfaceGradientListComponent>();
|
||||
m_app.RegisterComponentDescriptor(terrainSurfaceGradientListComponent->CreateDescriptor());
|
||||
|
||||
const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
|
||||
EXPECT_FALSE(sortOutcome.IsSuccess());
|
||||
}
|
||||
|
||||
TEST_F(TerrainSurfaceGradientListTest, SurfaceGradientActivateSuccess)
|
||||
{
|
||||
auto entity = CreateEntity();
|
||||
|
||||
AddRequiredComponentsToEntity(entity.get());
|
||||
|
||||
auto terrainSurfaceGradientListComponent = entity->CreateComponent<Terrain::TerrainSurfaceGradientListComponent>();
|
||||
m_app.RegisterComponentDescriptor(terrainSurfaceGradientListComponent->CreateDescriptor());
|
||||
|
||||
entity->Activate();
|
||||
|
||||
EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
|
||||
}
|
||||
|
||||
TEST_F(TerrainSurfaceGradientListTest, SurfaceGradientReturnsSurfaceWeights)
|
||||
{
|
||||
// When there is more than one surface/weight defined and added to the component, they should all
|
||||
// be returned. The component isn't required to return them in descending order.
|
||||
AddSurfaceGradientListToEntities();
|
||||
auto entity = CreateEntity();
|
||||
|
||||
m_entity->Activate();
|
||||
m_gradientEntity1->Activate();
|
||||
m_gradientEntity2->Activate();
|
||||
AddRequiredComponentsToEntity(entity.get());
|
||||
|
||||
auto gradientEntity1 = CreateEntity();
|
||||
auto gradientEntity2 = CreateEntity();
|
||||
|
||||
const float gradient1Value = 0.3f;
|
||||
NiceMock<UnitTest::MockGradientRequests> mockGradientRequests1(m_gradientEntity1->GetId());
|
||||
NiceMock<UnitTest::MockGradientRequests> mockGradientRequests1(gradientEntity1->GetId());
|
||||
ON_CALL(mockGradientRequests1, GetValue).WillByDefault(Return(gradient1Value));
|
||||
|
||||
const float gradient2Value = 1.0f;
|
||||
NiceMock<UnitTest::MockGradientRequests> mockGradientRequests2(m_gradientEntity2->GetId());
|
||||
NiceMock<UnitTest::MockGradientRequests> mockGradientRequests2(gradientEntity2->GetId());
|
||||
ON_CALL(mockGradientRequests2, GetValue).WillByDefault(Return(gradient2Value));
|
||||
|
||||
AzFramework::SurfaceData::SurfaceTagWeightList weightList;
|
||||
Terrain::TerrainAreaSurfaceRequestBus::Event(
|
||||
m_entity->GetId(), &Terrain::TerrainAreaSurfaceRequestBus::Events::GetSurfaceWeights, AZ::Vector3::CreateZero(), weightList);
|
||||
entity->GetId(), &Terrain::TerrainAreaSurfaceRequestBus::Events::GetSurfaceWeights, AZ::Vector3::CreateZero(), weightList);
|
||||
|
||||
AZ::Crc32 expectedCrcList[] = { AZ::Crc32(surfaceTag1), AZ::Crc32(surfaceTag2) };
|
||||
const float expectedWeightList[] = { gradient1Value, gradient2Value };
|
||||
|
||||
@@ -112,7 +112,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/button_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -158,7 +158,7 @@
|
||||
<Class name="AZStd::pair" field="element" type="{FED51EB4-F646-51FF-9646-9852CF90F353}">
|
||||
<Class name="AddressType" field="value1" value="AZStd::vector({21786AF0-2606-5B9A-86EB-0892E2820E6C})::Entities·0/AZ::Entity({75651658-8663-478D-9090-2432DFCAFA44})#17165417810190062216·2/AZStd::vector({13D58FF9-1088-5C69-9A1F-C2A144B57B78})::Components·0/UiImageComponent({BDBEFD23-DBB4-4726-A32D-4FEAC24E51F6})#17217584308910145132·7/AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>({68E92460-5C0C-4031-9620-6F1A08763243})::SpritePath·1/SimpleAssetReferenceBase({E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8})::BaseClass1·1/AZStd::string({03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9})::AssetPath·0/" version="1" type="{90752F2D-CBD3-4EE9-9CDD-447E797C8408}"/>
|
||||
<Class name="any" field="value2" type="{03924488-C7F4-4D6D-948B-ABC2D1AE2FD3}">
|
||||
<Class name="AZStd::string" field="m_data" value="ui/textures/prefab/button_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="m_data" value="ui/textures/prefab/button_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZStd::pair" field="element" type="{FED51EB4-F646-51FF-9646-9852CF90F353}">
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_hover.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_hover.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -55,7 +55,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_hover.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_hover.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -74,7 +74,7 @@
|
||||
</Class>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="Sprite" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_disabled.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_disabled.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -234,7 +234,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_box_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -311,7 +311,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
|
||||
@@ -231,7 +231,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -383,7 +383,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -1218,7 +1218,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="textures/basic/checkbox_check.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/textinput_normal.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/textinput_normal.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
@@ -233,7 +233,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/textinput_hover.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/textinput_hover.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
<Class name="int" field="SpriteType" value="0" type="{72039442-EB38-4D42-A1AD-CB68F7E0EEF6}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>" field="SpritePath" version="1" type="{68E92460-5C0C-4031-9620-6F1A08763243}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/tooltip_sliced.dds" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZStd::string" field="AssetPath" value="ui/textures/prefab/tooltip_sliced.tif.streamingimage" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="Index" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
|
||||
@@ -105,7 +105,7 @@ def download_o3de_object(object_name: str, default_folder_name: str, dest_path:
|
||||
origin_uri = downloadable_object_data['originuri']
|
||||
parsed_uri = urllib.parse.urlparse(origin_uri)
|
||||
|
||||
download_zip_result = utils.download_zip_file(parsed_uri, download_zip_path, download_progress_callback)
|
||||
download_zip_result = utils.download_zip_file(parsed_uri, download_zip_path, force_overwrite, download_progress_callback)
|
||||
if download_zip_result != 0:
|
||||
return download_zip_result
|
||||
|
||||
|
||||
Executable → Regular
+5
-5
@@ -140,9 +140,9 @@ def download_file(parsed_uri, download_path: pathlib.Path, force_overwrite: bool
|
||||
download_file_size = s.headers['content-length']
|
||||
except KeyError:
|
||||
pass
|
||||
def download_progress(blocks):
|
||||
if download_progress_callback and download_file_size:
|
||||
return download_progress_callback(int(blocks/int(download_file_size) * 100))
|
||||
def download_progress(downloaded_bytes):
|
||||
if download_progress_callback:
|
||||
return download_progress_callback(int(downloaded_bytes), int(download_file_size))
|
||||
return False
|
||||
with download_path.open('wb') as f:
|
||||
download_cancelled = copyfileobj(s, f, download_progress)
|
||||
@@ -157,12 +157,12 @@ def download_file(parsed_uri, download_path: pathlib.Path, force_overwrite: bool
|
||||
return 0
|
||||
|
||||
|
||||
def download_zip_file(parsed_uri, download_zip_path: pathlib.Path, download_progress_callback = None) -> int:
|
||||
def download_zip_file(parsed_uri, download_zip_path: pathlib.Path, force_overwrite: bool, download_progress_callback = None) -> int:
|
||||
"""
|
||||
:param parsed_uri: uniform resource identifier to zip file to download
|
||||
:param download_zip_path: path to output zip file
|
||||
"""
|
||||
download_file_result = download_file(parsed_uri, download_zip_path, True, download_progress_callback)
|
||||
download_file_result = download_file(parsed_uri, download_zip_path, force_overwrite, download_progress_callback)
|
||||
if download_file_result != 0:
|
||||
return download_file_result
|
||||
|
||||
|
||||
Reference in New Issue
Block a user