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o3de/Assets/Engine/Scripts/Entities/Render/GeomCache.lua

179 lines
5.0 KiB
Lua

----------------------------------------------------------------------------------------------------
--
-- Copyright (c) Contributors to the Open 3D Engine Project.
-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
--
-- SPDX-License-Identifier: Apache-2.0 OR MIT
--
--
--
----------------------------------------------------------------------------------------------------
Script.ReloadScript("scripts/Utils/EntityUtils.lua")
GeomCache =
{
Properties = {
geomcacheFile = "EngineAssets/GeomCaches/defaultGeomCache.cax",
bPlaying = 0,
fStartTime = 0,
bLooping = 0,
objectStandIn = "",
materialStandInMaterial = "",
objectFirstFrameStandIn = "",
materialFirstFrameStandInMaterial = "",
objectLastFrameStandIn = "",
materialLastFrameStandInMaterial = "",
fStandInDistance = 0,
fStreamInDistance = 0,
Physics = {
bPhysicalize = 0,
}
},
Editor={
Icon = "animobject.bmp",
IconOnTop = 1,
},
bPlaying = 0,
currentTime = 0,
precacheTime = 0,
bPrecachedOutputTriggered = false,
}
function GeomCache:OnLoad(table)
self.currentTime = table.currentTime;
end
function GeomCache:OnSave(table)
table.currentTime = self.currentTime;
end
function GeomCache:OnSpawn()
self.currentTime = self.Properties.fStartTime;
self:SetFromProperties();
end
function GeomCache:OnReset()
self.currentTime = self.Properties.fStartTime;
self.bPrecachedOutputTriggered = true;
self:SetFromProperties();
end
function GeomCache:SetFromProperties()
local Properties = self.Properties;
if (Properties.geomcacheFile == "") then
do return end;
end
self:LoadGeomCache(0, Properties.geomcacheFile);
self.bPlaying = Properties.bPlaying;
if (self.bPlaying == 0) then
self.currentTime = Properties.fStartTime;
end
self:SetGeomCachePlaybackTime(self.currentTime);
self:SetGeomCacheParams(Properties.bLooping, Properties.objectStandIn, Properties.materialStandInMaterial, Properties.objectFirstFrameStandIn,
Properties.materialFirstFrameStandInMaterial, Properties.objectLastFrameStandIn, Properties.materialLastFrameStandInMaterial,
Properties.fStandInDistance, Properties.fStreamInDistance);
self:SetGeomCacheStreaming(false, 0);
if (Properties.Physics.bPhysicalize == 1) then
local tempPhysParams = EntityCommon.TempPhysParams;
self:Physicalize(0, PE_ARTICULATED, tempPhysParams);
end
self:Activate(1);
end
function GeomCache:PhysicalizeThis()
local Physics = self.Properties.Physics;
EntityCommon.PhysicalizeRigid(self, 0, Physics, false);
end
function GeomCache:OnUpdate(dt)
if (self.bPlaying == 1) then
self:SetGeomCachePlaybackTime(self.currentTime);
end
if (self:IsGeomCacheStreaming() and not self.bPrecachedOutputTriggered) then
local precachedTime = self:GetGeomCachePrecachedTime();
if (precachedTime >= self.precacheTime) then
self:ActivateOutput("Precached", true);
self.bPrecachedOutputTriggered = true;
end
end
if (self.bPlaying == 1) then
self.currentTime = self.currentTime + dt;
end
end
function GeomCache:OnPropertyChange()
self:SetFromProperties();
end
function GeomCache:Event_Start(sender, val)
self.bPlaying = 1;
end
function GeomCache:Event_Stop(sender, value)
self.bPlaying = 0;
end
function GeomCache:Event_SetTime(sender, value)
self.currentTime = value;
end
function GeomCache:Event_StartStreaming(sender, value)
self.bPrecachedOutputTriggered = false;
self:SetGeomCacheStreaming(true, self.currentTime);
end
function GeomCache:Event_StopStreaming(sender, value)
self:SetGeomCacheStreaming(false, 0);
end
function GeomCache:Event_PrecacheTime(sender, value)
self.precacheTime = value;
end
function GeomCache:Event_Hide(sender, value)
self:Hide(1);
end
function GeomCache:Event_Unhide(sender, value)
self:Hide(0);
end
function GeomCache:Event_StopDrawing(sender, value)
self:SetGeomCacheDrawing(false);
end
function GeomCache:Event_StartDrawing(sender, value)
self:SetGeomCacheDrawing(true);
end
GeomCache.FlowEvents =
{
Inputs =
{
Start = { GeomCache.Event_Start, "any" },
Stop = { GeomCache.Event_Stop, "any" },
SetTime = { GeomCache.Event_SetTime, "float" },
StartStreaming = { GeomCache.Event_StartStreaming, "any" },
StopStreaming = { GeomCache.Event_StopStreaming, "any" },
PrecacheTime = { GeomCache.Event_PrecacheTime, "float" },
Hide = { GeomCache.Event_Hide, "any" },
Unhide = { GeomCache.Event_Unhide, "any" },
StopDrawing = { GeomCache.Event_StopDrawing, "any" },
StartDrawing = { GeomCache.Event_StartDrawing, "any" },
},
Outputs =
{
Precached = "bool",
},
}