* Revert "FBX settings can be opened again: g_fbxImporter is set, and if the ex… (#878)"
This reverts commit 58adcf168f.
* Revert "Merge pull request #753 from aws-lumberyard-dev/Helios_DataDrivenAssetImporter"
This reverts commit 798d96f1a2, reversing
changes made to eb31d90ad9.
* Revert "Revert "Merge pull request #753 from aws-lumberyard-dev/Helios_DataDrivenAssetImporter""
This reverts commit c1124f26d957388e88cc4990021314b5af247e1d.
* Revert "Revert "FBX settings can be opened again: g_fbxImporter is set, and if the ex… (#878)""
This reverts commit 978477097892a22e83519646527ff52ba6532f35.
* Fixed how FbxImportRequestHandler is loaded
* Bumped version to force FBX to rebuild + removed unused variable
* Revert "Revert "FBX settings can be opened again: g_fbxImporter is set, and if the ex… (#878)""
This reverts commit 978477097892a22e83519646527ff52ba6532f35.
* Revert "Revert "Merge pull request #753 from aws-lumberyard-dev/Helios_DataDrivenAssetImporter""
This reverts commit c1124f26d957388e88cc4990021314b5af247e1d.
* Fixed a bad revert
* Better error reporting at AP launch
* AZ_CRC -> AZ_CRC_CE and removed delayed reload of settings registry file now that it's available at startup
* fixed typo in comment
* Work in progress on adapting the DebugDraw gem to use AzFramework::DebugDisplayRequests API
* Cleanup fixes for DebugDisplayRequestBus & DebugDraw gem.
Remove SandboxIntegration implementation of the DebugDisplayRequestBus
Add DrawWireCylinder & DrawWireCone to the DebugDisplayRequestBus interface
Remove SetFillMode & DrawTexture functions from the DebugDisplayRequestBus interface
Fixup uses of the SetFillMode api, replace with new Draw[Wire|Solid]X functions.
Fixes to the DebugDraw gem to get it compiling with new warnings settings.
* Changes to get the DebugDraw gem working with Atom/RHI/Code/Include/Atom/RHI
Add GetWidth, GetHeight, GetDepth utility accessors to RHI::Viewport
Start cleaning out unnecessary Cry includes from DebugDraw gem
Fixes for AtomFont FFont.cpp 3d screen aligned text drawing.
Clean out no longer supported code for 3d text to render multiple strings for the same entity location
* Cleanup some unused or commented code
* Update with PR feedback from Nick Van Sickle
* add better support for mouse deltas with camera system
* small fixes spotted during review
* rename after review feedback
* small refactor to reduce duplication
* update camera controller to block box select during orbit
* simplify update for modern viewport camera controller
* wip working lmb box select with orbit
* add test for changes to click detector
* add unit test for camera system to validate events
* remove debugging code, tidy-up changes for PR
* small updates before posting PR
* fix for linux build failure
-This ensures OnBootstrapSceneReady still fires even if the bootstrap system component doesn't create a default scene
-This also disables default scene creation for non-game projects by default to ease tools development
Tested with the Editor, AtomSampleViewer, the Material Editor, and the AtomTest launcher
* add find entity in viewport functionality to new camera
* fix AZ_CVAR usage
* updates following review feedback
- updated comment styles from /// to //!
- retrieve fov of camera (add test for fov access)
* update namespace naming, fix AZ_CVAR usage
* update missed namespace and use AZ::Transform::CreateLookAt
* add missing include
* move EditorViewportSettings to EditorLib
* update DLL import/export API and rename namespace usage