AMZN-Phil
ae3dedfe59
Merge pull request #6172 from aws-lumberyard-dev/Prism/RefactorProjectSettings
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Refactor Project Manager Settings
2021-12-13 09:40:48 -08:00
Allen Jackson
0ff94f4e6e
{lyn2265} adding a Python API for MotionGroup rules ( #6215 )
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* {lyn2265} adding a Python API for MotionGroup rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* updating the license headers
added more proper example code for motion group
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* updating the actor group to use the common rules module
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2021-12-10 13:36:47 -06:00
chiyenteng
ca49eedc5f
Convert prefab to temp spawnable assets ( #6179 )
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* Convert prefab to temp in-memory spawnable assets
Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com >
2021-12-10 10:55:01 -08:00
nggieber
88b78c0d16
Merge branch 'development' into Prism/RefactorProjectSettings
2021-12-10 06:32:14 -08:00
amzn-mike
5e5bb27219
Procedural Prefabs: Python documentation cleanup ( #6136 )
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* Auto LOD script setup
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Working auto LODs
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Correctly selected LODs and added default prefab
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Cleanup code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Cleanup code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add missing legal header, move name cleanup to scene_helpers, add documentation
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add PhysX mesh group support.
Updated example script to show usage
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add a physics collider component
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Update DefaultOrValue call
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Document remaining methods in scene_data.py
Add enums where appropriate
Add type hints and default values
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Remove unused import
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Convert docstring to numpy style
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Fix return types
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Remove empty returns
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add docs on enums
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-12-09 12:53:35 -08:00
Gene Walters
4b3d1452fd
Merge pull request #6066 from aws-lumberyard-dev/LYN-8514_AutomatedReviewServerLogChecks
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Updating Multiplayer PyTests To Check Server Logs
2021-12-09 09:15:58 -08:00
amzn-sean
7d3399cf96
fixed failing physx script canvas auto tests ( #6280 )
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I noticed the periodic script canvas physics automated tests were failing. It was because the Script Component no longer had the SC scripts assigned (not sure why). So i reassigned them and the tests are back to green.
Affected tests:
ScriptCanvas_CollisionEvents
ScriptCanvas_ShapeCast
ScriptCanvas_PostUpdateEvent
ScriptCanvas_PreUpdateEvent
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com >
2021-12-09 13:00:06 +00:00
benblack75
29da71e64e
Updated Sponza Model (.ma, .fbx, textures) ( #6080 )
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* Updated Sponza Model (.ma, .fbx, textures)
Signed-off-by: Benjamin Black <benblac@amazon.com >
* Removed corrupted file
Signed-off-by: Benjamin Black <benblac@amazon.com >
* Revisions to Sponza Scene
Signed-off-by: Benjamin Black <benblac@amazon.com >
* Sponza updates
Signed-off-by: Benjamin Black <benblac@amazon.com >
* Updated Cloth Irradiance Values
Signed-off-by: Benjamin Black <benblac@amazon.com >
* Added Sponza scene to Automated Testing- request from QA
Signed-off-by: Benjamin Black <benblac@amazon.com >
* Clean up removed files
Signed-off-by: Benjamin Black <benblac@amazon.com >
2021-12-08 08:49:18 -08:00
moraaar
045eea03e6
Converted NvCloth automated tests to prefabs ( #6253 )
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* Deleted cloth slice assets and AutomatedTesting levels based on slices
Signed-off-by: moraaar <moraaar@amazon.com >
* Recreated nvcloth AutomatedTesting levels for prefabs
Signed-off-by: moraaar <moraaar@amazon.com >
* Run nvcloth automated tests with prefabs enabled (which is the default)
Signed-off-by: moraaar <moraaar@amazon.com >
2021-12-08 16:07:03 +00:00
John Jones-Steele
9e7d5fe52b
Test the Terrain World configuration changes when parameters are chan… ( #6063 )
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* Test the Terrain World configuration changes when parameters are changed in the component
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Before merge
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Before merge 2
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Change from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Change before merge
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Change before merge 2
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Change before merge 3
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Change after merge to fix conflicts
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fix merge conflict
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fix merge conflict
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* CHanges from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2021-12-08 14:09:56 +00:00
jromnoa
1be7845cd2
Merge pull request #6085 from aws-lumberyard-dev/Atom/jromnoa/add-remaining-gpu-tests-to-optimized-classes
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Enable optimized GPU tests and make them the main GPU tests.
2021-12-07 10:52:03 -08:00
sphrose
f06230f614
fix merge conflict
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-12-07 08:12:20 +00:00
sphrose
2316ddac65
Merge pull request #5784 from aws-lumberyard-dev/terrain/sphrose/vegetation_tests
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Terrain/sphrose/vegetation tests
2021-12-07 08:04:21 +00:00
jromnoa
9038cdfcf9
fix merge conflict between constants in atom_constants.py
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-12-06 17:53:31 -08:00
jromnoa
523691497d
call AtomComponentProperties.light(), AtomComponentProperties.directional_light(), etc. as is for its component name, rather than make a component name variable
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-12-06 16:43:07 -08:00
jromnoa
9d6dc1ac63
add ATTENUATION_RADIUS_MODE constant with its 2 available options of automatic or explicit
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-12-06 16:38:42 -08:00
jromnoa
ad3148ece5
add new enter_exit_game_mode_take_screenshot() shared function
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-12-06 16:05:55 -08:00
Allen Jackson
dae25beef5
{lyn2264} Adding Python API for Actor Group ( #6064 )
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* {lyn2264} Adding Python API for Actor Group
* updating the IBoneData with behavior attributes
* adding actor_group.py for making actor group JSON data
* adding physics_data.py for making physics JSON data
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* fixing dictionary issues
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* updated comment style to numpydoc
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* updated to numpydoc style
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* example of actor group rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* Updated based on feedback
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2021-12-06 17:11:30 -06:00
Gene Walters
9ae3da7acd
Merge branch 'upstream/development' into LYN-8514_AutomatedReviewServerLogChecks
2021-12-06 11:30:12 -08:00
jckand-amzn
02fbf31311
Merge branch 'development' of https://github.com/o3de/o3de into jckand/PrefabTestOptimization
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-06 12:30:16 -06:00
nggieber
2c1f0220ec
Merge branch 'development' into Prism/RefactorProjectSettings
2021-12-06 09:42:33 -08:00
nggieber
15237af23c
Refactored ProjectManagerSettings, added tests, changed project built successful to be tracked by project path, added project ids, changed project settings path to use project id and name
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Signed-off-by: nggieber <52797929+AMZN-nggieber@users.noreply.github.com >
2021-12-06 09:22:03 -08:00
smurly
e3306f948f
Atom Level component test support in editor_entity_utils.py and tests for level components ( #6082 )
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* Level component helper and test cases for Atom Level components which currently crash
Signed-off-by: Scott Murray <scottmur@amazon.com >
* moved a close paren to end of previous line to match existing style
Signed-off-by: Scott Murray <scottmur@amazon.com >
* adding a forgotten import
Signed-off-by: Scott Murray <scottmur@amazon.com >
* minor refactor and prep for adding back the Display Mapper Game component test
Signed-off-by: Scott Murray <scottmur@amazon.com >
* putting Game compoenent Display Mapper test back with addition of setting property Enabled to true
Signed-off-by: Scott Murray <scottmur@amazon.com >
* typo in line fixed Test. bocomes Tests.
Signed-off-by: Scott Murray <scottmur@amazon.com >
2021-12-06 12:18:16 -05:00
sphrose
e5a3f21e29
fix merge conflict
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-12-06 16:43:08 +00:00
jckand-amzn
7cabe3e6af
Merge branch 'development' of https://github.com/o3de/o3de into jckand/LinuxCrashTest
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-06 09:11:02 -06:00
amzn-sean
09c9548ba4
Automated testing create_backup and restore_backup respects file flags. ( #6062 )
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* Automated testing create_backup and restore_backup respects file flags.
Example:
If the file that is to be backed-up is readonly, when restored that file will be readonly.
If the file that is to be backed-up is not readonly, when restored that file will be not readonly.
Fixes an issue that would mark physics setreg files to readonly after running AutomatedTesting when restoring from the backup.
* update LyTestTools tests that use create/restore backup to expect copy2 instead of copy
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com >
2021-12-06 11:23:52 +00:00
jckand-amzn
658877a9a1
Merge branch 'development' of https://github.com/o3de/o3de into jckand/LinuxCrashTest
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-03 13:15:28 -06:00
jckand-amzn
7657caf6d2
Added helpers to resource locators for finding the platform specific crash logs
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-03 13:15:17 -06:00
LesaelR
2324e1b569
Added a test to verify Asset Processor Batch leaves joblogs for failed jobs. ( #6069 )
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Signed-off-by: Rosario Cox <lesaelr@amazon.com >
2021-12-03 10:27:21 -08:00
amzn-mike
5f41463cd6
Procedural Prefabs: Add PhysX mesh group support and example ( #6073 )
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* Auto LOD script setup
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Working auto LODs
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Correctly selected LODs and added default prefab
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Cleanup code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Cleanup code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add missing legal header, move name cleanup to scene_helpers, add documentation
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add PhysX mesh group support.
Updated example script to show usage
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add a physics collider component
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Update DefaultOrValue call
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-12-03 09:23:48 -08:00
sphrose
4e5b62ee25
conflict fix
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-12-03 11:36:58 +00:00
jckand-amzn
1f51e186fb
Removing intentional crash used for testing from CreatePrefab_WithSingleEntity.py
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-02 18:51:59 -06:00
jckand-amzn
e6fb876682
Updating error log handling for Linux
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-02 18:24:26 -06:00
jromnoa
97cd722ac1
remove shadowmap size calls to fix test, clean up some property value assignments for component tests
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-12-02 14:42:37 -08:00
LesaelR
0498e4a9c3
Added an assert to verify AP and AP Batch close on teardown. ( #5891 )
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* Added an assert to verify AP and AP Batch close on teardown.
Signed-off-by: Rosario Cox <lesaelr@amazon.com >
* Removed ".exe" from assert to ensure it works on any platform
Fixed missing set of parenthesis in the assert
Added "AssetBuilder" to the assert to ensure assetbuilders have closed correctly
Signed-off-by: Rosario Cox <lesaelr@amazon.com >
* Moving the helper function from asset_processor_fixture to asset_processor_utils.
Changed individual process_utils calls into a single call with a list.
Signed-off-by: Rosario Cox <lesaelr@amazon.com >
* Added the missing references.
Signed-off-by: Rosario Cox <lesaelr@amazon.com >
2021-12-02 13:48:30 -08:00
jckand-amzn
9b0df63505
Testing crash log retrieval on Linux
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-02 15:39:17 -06:00
jromnoa
d158d36ce4
add the test steps to the docstring for the AtomGPU_LightComponent_SpotLightScreenshotsMatchGoldenImages() function
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-12-02 13:14:48 -08:00
jckand-amzn
ab76f8cb62
Combined tests under NoAutoTestMode test class. Updated prefab name in test due to conflict running in parallel.
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-02 12:28:58 -06:00
jckand-amzn
444fb8cfa0
Merge branch 'development' of https://github.com/o3de/o3de into jckand/PrefabTestOptimization
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-02 11:55:45 -06:00
SWMasterson
0116f0a520
Adding Macbeth level to AutomatedTesting and converting to Prefab ( #6060 )
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* Adding macbeth level to AutomatedTesting
Signed-off-by: Sean Masterson <semaster@amazon.com >
* removing unnecessary files
Signed-off-by: Sean Masterson <semaster@amazon.com >
2021-12-02 08:26:56 -08:00
sphrose
0e5c9c3867
Merge pull request #5908 from aws-lumberyard-dev/terrain/sphrose/reference_shape
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LYN-7693 Rename and move vegetation reference shape.
2021-12-02 10:09:05 +00:00
jromnoa
cc76ee58a7
update light component constant, fixed the return value for find_editor_entity(), removed old GPU test scripts, added new GPU test scripts
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Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com >
2021-12-01 18:46:58 -08:00
jckand-amzn
b1c0d1e12b
Enabling optimized test runner for Prefab tests
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Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-01 18:41:31 -06:00
amzn-mike
f97ec14cf8
Procedural Prefabs: Add example LOD script ( #6057 )
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* Auto LOD script setup
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Working auto LODs
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Correctly selected LODs and added default prefab
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Cleanup code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Cleanup code
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Add missing legal header, move name cleanup to scene_helpers, add documentation
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-12-01 13:44:03 -08:00
jckand-amzn
68bf7c85ed
Adding setup step to remove temporary level that fails to cleanup ( #6056 )
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* Adding setup step to remove temporary level that fails to cleanup with test teardown
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
* Adding new create_level to TestHelper class with additional error logging
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
* Cleaning up custom setup/teardown
Signed-off-by: jckand-amzn <82226555+jckand-amzn@users.noreply.github.com >
2021-12-01 11:17:08 -08:00
jromnoa
4664cf5aec
Merge pull request #5914 from aws-lumberyard-dev/Atom/jromnoa/add-display-mapper-component-property-check
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Expand the Display Mapper component p0 test so that it modifies at least 1 property before passing.
2021-12-01 11:12:07 -08:00
Gene Walters
c8b631054f
Misc edit to keep an AZLOG_INFO instead of AZPrint. No real difference, but good as an example for pytest
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-12-01 10:04:26 -08:00
sphrose
1026c598b2
merge conflict fixes
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-12-01 16:47:38 +00:00
Gene Walters
d2ee1b92f3
Merge branch 'upstream/development' into LYN-8514_AutomatedReviewServerLogChecks
2021-12-01 08:41:11 -08:00
sphrose
786a72cf63
LYN-7376 test_TerrainHeightGradientList_AddRemoveGradients
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Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com >
2021-12-01 10:41:45 +00:00