LYN-7376 test_TerrainHeightGradientList_AddRemoveGradients
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
This commit is contained in:
+144
@@ -0,0 +1,144 @@
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"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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class HeightTests:
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single_gradient_height_correct = (
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"Successfully retrieved height for gradient1.",
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"Failed to retrieve height for gradient1."
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)
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double_gradient_height_correct = (
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"Successfully retrieved height when two gradients exist.",
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"Failed to retrieve height when two gradients exist."
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)
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triple_gradient_height_correct = (
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"Successfully retrieved height when three gradients exist.",
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"Failed to retrieve height when three gradients exist."
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)
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terrain_data_changed_call_count_correct = (
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"OnTerrainDataChanged called expected number of times.",
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"OnTerrainDataChanged call count incorrect."
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)
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def TerrainHeightGradientList_AddRemoveGradientWorks():
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"""
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Summary:
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Test aspects of the TerrainHeightGradientList through the BehaviorContext and the Property Tree.
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:return: None
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"""
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import os
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import math as sys_math
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import azlmbr.legacy.general as general
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import azlmbr.bus as bus
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import azlmbr.math as math
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import azlmbr.terrain as terrain
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import azlmbr.editor as editor
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import azlmbr.vegetation as vegetation
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import azlmbr.entity as EntityId
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import editor_python_test_tools.hydra_editor_utils as hydra
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from editor_python_test_tools.utils import Report
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from editor_python_test_tools.utils import TestHelper as helper
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import editor_python_test_tools.pyside_utils as pyside_utils
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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terrain_changed_call_count = 0
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expected_terrain_changed_calls = 0
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aabb_component_name = "Axis Aligned Box Shape"
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gradientlist_component_name = "Terrain Height Gradient List"
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layerspawner_component_name = "Terrain Layer Spawner"
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gradient_value_path = "Configuration|Value"
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def create_entity_at(entity_name, components_to_add, x, y, z):
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entity = hydra.Entity(entity_name)
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entity.create_entity(math.Vector3(x, y, z), components_to_add)
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return entity
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def on_terrain_changed(args):
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nonlocal terrain_changed_call_count
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terrain_changed_call_count += 1
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def set_component_path_val(entity, component, path, value):
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entity.get_set_test(component, path, value)
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def set_gradients_check_height(main_entity, gradient_list, expected_height, test_results):
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nonlocal expected_terrain_changed_calls
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test_tolerance = 0.01
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gradient_list_path = "Configuration|Gradient Entities"
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set_component_path_val(main_entity, 1, gradient_list_path, gradient_list)
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expected_terrain_changed_calls += 1
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# Wait until the terrain data has been updated.
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helper.wait_for_condition(lambda: terrain_changed_call_count == expected_terrain_changed_calls, 2.0)
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# Get the height at the origin.
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height = terrain.TerrainDataRequestBus(bus.Broadcast, "GetHeightFromFloats", 0.0, 0.0, 0)
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Report.result(test_results, sys_math.isclose(height, expected_height, abs_tol=test_tolerance))
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helper.init_idle()
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# Open a level.
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helper.open_level("Physics", "Base")
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helper.wait_for_condition(lambda: general.get_current_level_name() == "Base", 2.0)
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general.idle_wait_frames(1)
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# Add a terrain world component
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world_component = hydra.add_level_component("Terrain World")
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aabb_height = 1024.0
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box_dimensions = math.Vector3(1.0, 1.0, aabb_height);
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# Create a main entity with a LayerSpawner, AAbb and HeightGradientList.
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main_entity = create_entity_at("entity2", [layerspawner_component_name, gradientlist_component_name, aabb_component_name], 0.0, 0.0, aabb_height/2.0)
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# Create three gradient entities.
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gradient_entity1 = create_entity_at("Constant Gradient1", ["Constant Gradient"], 0.0, 0.0, 0.0);
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gradient_entity2 = create_entity_at("Constant Gradient2", ["Constant Gradient"], 0.0, 0.0, 0.0);
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gradient_entity3 = create_entity_at("Constant Gradient3", ["Constant Gradient"], 0.0, 0.0, 0.0);
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# Give everything a chance to finish initializing.
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general.idle_wait_frames(1)
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# Set the gradients to different values.
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gradient_values = [0.5, 0.8, 0.3]
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set_component_path_val(gradient_entity1, 0, gradient_value_path, gradient_values[0])
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set_component_path_val(gradient_entity2, 0, gradient_value_path, gradient_values[1])
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set_component_path_val(gradient_entity3, 0, gradient_value_path, gradient_values[2])
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# Give the TerrainSystem time to tick.
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general.idle_wait_frames(1)
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# Set the dimensions of the Aabb.
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set_component_path_val(main_entity, 2, "Axis Aligned Box Shape|Box Configuration|Dimensions", box_dimensions)
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# Set up a handler to wait for notifications from the TerrainSystem.
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handler = azlmbr.terrain.TerrainDataNotificationBusHandler()
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handler.connect()
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handler.add_callback("OnTerrainDataChanged", on_terrain_changed)
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# Add a gradient to GradientList, then check the height returned from the TerrainSystem is correct.
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set_gradients_check_height(main_entity, [gradient_entity1.id], aabb_height * gradient_values[0], HeightTests.single_gradient_height_correct)
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# Add gradient2 and check height at the origin, this should have changed to match the second gradient value.
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set_gradients_check_height(main_entity, [gradient_entity1.id, gradient_entity2.id], aabb_height * gradient_values[1], HeightTests.double_gradient_height_correct)
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# Add gradient3, the height should still be the second value, as that was the highest.
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set_gradients_check_height(main_entity, [gradient_entity1.id, gradient_entity2.id, gradient_entity3.id], aabb_height * gradient_values[1], HeightTests.triple_gradient_height_correct)
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if __name__ == "__main__":
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from editor_python_test_tools.utils import Report
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Report.start_test(TerrainHeightGradientList_AddRemoveGradientWorks)
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@@ -27,3 +27,6 @@ class TestAutomation(EditorTestSuite):
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class test_Terrain_SupportsPhysics(EditorSharedTest):
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from .EditorScripts import Terrain_SupportsPhysics as test_module
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class test_TerrainHeightGradientList_AddRemoveGradientWorks(EditorSharedTest):
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from .EditorScripts import TerrainHeightGradientList_AddRemoveGradientWorks as test_module
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@@ -12,12 +12,57 @@
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namespace AzFramework::Terrain
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{
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// Create a handler that can be accessed from Python scripts to receive terrain change notifications.
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class TerrainDataNotificationHandler final
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: public AzFramework::Terrain::TerrainDataNotificationBus::Handler
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, public AZ::BehaviorEBusHandler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(
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TerrainDataNotificationHandler,
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"{A83EF103-295A-4653-8279-F30FBF3F9037}",
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AZ::SystemAllocator,
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OnTerrainDataCreateBegin,
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OnTerrainDataCreateEnd,
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OnTerrainDataDestroyBegin,
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OnTerrainDataDestroyEnd,
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OnTerrainDataChanged);
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void OnTerrainDataCreateBegin() override
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{
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Call(FN_OnTerrainDataCreateBegin);
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}
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void OnTerrainDataCreateEnd() override
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{
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Call(FN_OnTerrainDataCreateEnd);
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}
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void OnTerrainDataDestroyBegin() override
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{
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Call(FN_OnTerrainDataDestroyBegin);
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}
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void OnTerrainDataDestroyEnd() override
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{
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Call(FN_OnTerrainDataDestroyEnd);
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}
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void OnTerrainDataChanged(
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const AZ::Aabb& dirtyRegion, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask dataChangedMask) override
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{
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Call(FN_OnTerrainDataChanged, dirtyRegion, dataChangedMask);
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}
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};
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void TerrainDataRequests::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->EBus<AzFramework::Terrain::TerrainDataRequestBus>("TerrainDataRequestBus")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Category, "Terrain")
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->Attribute(AZ::Script::Attributes::Module, "terrain")
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->Event("GetHeight", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetHeight)
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->Event("GetNormal", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetNormal)
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->Event("GetMaxSurfaceWeight", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetMaxSurfaceWeight)
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@@ -33,8 +78,24 @@ namespace AzFramework::Terrain
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->Event("GetTerrainAabb", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetTerrainAabb)
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->Event("GetTerrainHeightQueryResolution",
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&AzFramework::Terrain::TerrainDataRequestBus::Events::GetTerrainHeightQueryResolution)
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->Event("GetHeight", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetHeightVal)
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->Event("GetHeightFromVector2", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetHeightValFromVector2)
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->Event("GetHeightFromFloats", &AzFramework::Terrain::TerrainDataRequestBus::Events::GetHeightValFromFloats)
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;
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behaviorContext->EBus<AzFramework::Terrain::TerrainDataNotificationBus>("TerrainDataNotificationBus")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Category, "Terrain")
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->Attribute(AZ::Script::Attributes::Module, "terrain")
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->Event("OnTerrainDataCreateBegin", &AzFramework::Terrain::TerrainDataNotifications::OnTerrainDataCreateBegin)
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->Event("OnTerrainDataCreateEnd", &AzFramework::Terrain::TerrainDataNotifications::OnTerrainDataCreateEnd)
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->Event("OnTerrainDataDestroyBegin", &AzFramework::Terrain::TerrainDataNotifications::OnTerrainDataDestroyBegin)
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->Event("OnTerrainDataDestroyEnd", &AzFramework::Terrain::TerrainDataNotifications::OnTerrainDataDestroyEnd)
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->Event("OnTerrainDataChanged", &AzFramework::Terrain::TerrainDataNotifications::OnTerrainDataChanged)
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->Handler<AzFramework::Terrain::TerrainDataNotificationHandler>()
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;
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}
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//TerrainDataNotificationHandler::Reflect(context);
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}
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} // namespace AzFramework::Terrain
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@@ -130,6 +130,26 @@ namespace AzFramework
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SurfaceData::SurfacePoint& outSurfacePoint,
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Sampler sampleFilter = Sampler::DEFAULT,
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bool* terrainExistsPtr = nullptr) const = 0;
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private:
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// Functions without the optional bool* parameter that can be used from Python tests.
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float GetHeightVal(AZ::Vector3 position, Sampler sampler = Sampler::BILINEAR) const
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{
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bool terrainExists;
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return GetHeight(position, sampler, &terrainExists);
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}
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float GetHeightValFromVector2(AZ::Vector2 position, Sampler sampler = Sampler::BILINEAR) const
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{
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bool terrainExists;
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return GetHeightFromVector2(position, sampler, &terrainExists);
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}
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float GetHeightValFromFloats(float x, float y, Sampler sampler = Sampler::BILINEAR) const
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{
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bool terrainExists;
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return GetHeightFromFloats(x, y, sampler, &terrainExists);
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}
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};
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using TerrainDataRequestBus = AZ::EBus<TerrainDataRequests>;
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@@ -48,6 +48,15 @@ namespace Terrain
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->Attribute(AZ::Edit::Attributes::RequiredService, AZ_CRC_CE("GradientService"))
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<TerrainHeightGradientListConfig>()
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->Attribute(AZ::Script::Attributes::Category, "Terrain")
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->Constructor()
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->Property("gradientEntities", BehaviorValueProperty(&TerrainHeightGradientListConfig::m_gradientEntities))
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;
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}
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}
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}
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@@ -44,6 +44,7 @@ namespace Terrain
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AZStd::vector<AZ::EntityId> m_gradientEntities;
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};
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static const AZ::Uuid TerrainHeightGradientListComponentTypeId = "{1BB3BA6C-6D4A-4636-B542-F23ECBA8F2AB}";
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class TerrainHeightGradientListComponent
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: public AZ::Component
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@@ -54,7 +55,7 @@ namespace Terrain
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public:
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template<typename, typename>
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friend class LmbrCentral::EditorWrappedComponentBase;
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AZ_COMPONENT(TerrainHeightGradientListComponent, "{1BB3BA6C-6D4A-4636-B542-F23ECBA8F2AB}");
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AZ_COMPONENT(TerrainHeightGradientListComponent, TerrainHeightGradientListComponentTypeId);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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@@ -64,6 +65,8 @@ namespace Terrain
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TerrainHeightGradientListComponent() = default;
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~TerrainHeightGradientListComponent() = default;
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//////////////////////////////////////////////////////////////////////////
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// TerrainAreaHeightRequestBus
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void GetHeight(const AZ::Vector3& inPosition, AZ::Vector3& outPosition, bool& terrainExists) override;
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//////////////////////////////////////////////////////////////////////////
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@@ -54,6 +54,17 @@ namespace Terrain
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->DataElement(AZ::Edit::UIHandlers::Default, &TerrainLayerSpawnerConfig::m_useGroundPlane, "Use Ground Plane", "Determines whether or not to provide a default ground plane")
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<TerrainLayerSpawnerConfig>()
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->Attribute(AZ::Script::Attributes::Category, "Terrain")
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->Constructor()
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->Property("layer", BehaviorValueProperty(&TerrainLayerSpawnerConfig::m_layer))
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->Property("priority", BehaviorValueProperty(&TerrainLayerSpawnerConfig::m_priority))
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->Property("useGroundPlane", BehaviorValueProperty(&TerrainLayerSpawnerConfig::m_useGroundPlane))
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->Method("GetSelectableLayers", &TerrainLayerSpawnerConfig::GetSelectableLayers);
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}
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}
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}
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@@ -52,6 +52,7 @@ namespace Terrain
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bool m_useGroundPlane = true;
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};
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static const AZ::Uuid TerrainLayerSpawnerComponentTypeId = "{3848605F-A4EA-478C-B710-84AB8DCA9EC5}";
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class TerrainLayerSpawnerComponent
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: public AZ::Component
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@@ -61,7 +62,7 @@ namespace Terrain
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public:
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template<typename, typename>
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friend class LmbrCentral::EditorWrappedComponentBase;
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AZ_COMPONENT(TerrainLayerSpawnerComponent, "{3848605F-A4EA-478C-B710-84AB8DCA9EC5}");
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AZ_COMPONENT(TerrainLayerSpawnerComponent, TerrainLayerSpawnerComponentTypeId);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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