Commit Graph

884 Commits (13de9de3c1bd657a8e5edfeac9912347b81b9aa9)

Author SHA1 Message Date
Alex Peterson 13de9de3c1
Project Manager Toolbar Update
- use flow control for projects page for automatic updates when resizing
- made the first time screen only display the first time
5 years ago
Terry Michaels 9b1be43367
Renamed osx_gl to mac and es3 to android for cache folders (#949) 5 years ago
Nicholas Van Sickle d1863c6c5b
Restore Editor viewport icon rendering (#879)
This introduces an EditorViewportIconDisplayInterface that will eventually be used to outright remove CIconManager, it provides a simple interface for loading 2D image assets and rendering them on-screen. It also introduces AtomBridge::PerViewportDynamicDraw for getting a dynamic draw instance on a per-viewport basis
5 years ago
Terry Michaels 5ed4454e8b
Moved Create New Level logic out from SaveToStream (#967) 5 years ago
cgalvan f1a5160fe7
Merge pull request #963 from aws-lumberyard-dev/cgalvan/FixMacBuildSliceConverter
Fixed extra qualification causing compile error on Mac.
5 years ago
Mike Balfour 6c17c7bfb3
Add new API to convert absolute source paths to relative paths. (#930)
There are already APIs for getting a relative product path from an absolute source path, or getting a relative source path for an *existing* source file, but there were no APIs for getting a relative source path for a *new* source file.  Prefabs will need this ability to be able to correctly generate a relative source path inside the prefab file before the file has been saved.
The logic for relative source paths is a little bit tricky because the paths are relative to the watch folders, and the watch folders can be nested, with different priorities to explain which should take precedence.  The input paths can also include specifiers like "." and "..", which need to be reconciled before creating the final correct relative path.  The included unit tests test all of the tricky edge cases that I was able to identify.
5 years ago
Alex Peterson da24f4ccde
Launch editor from Project Manager 5 years ago
srikappa-amzn ef6ac74aa7
Merge pull request #934 from aws-lumberyard-dev/Prefab/RemoveUndoCacheDependency
Remove prefab undo cache dependency on CreatePrefab use case
5 years ago
Chris Galvan b68b9000a3 Fixed extra qualification causing compile error on Mac. 5 years ago
Ken Pruiksma 60f7f971f3
Merge pull request #943 from aws-lumberyard-dev/pruiksma/halton_update
Make it easier to fill your own custom structures with Halton sequences.
5 years ago
AMZN-koppersr 86afd5fc7f
Merge pull request #917 from aws-lumberyard-dev/SpawnableIndexQuery
Additional list function added to Spawnables.
5 years ago
srikappa 0ffaa5429b Fixed a linux build error where an implicit conversion to const ref is not supported 5 years ago
pruiksma e903915867 Merge branch 'main' into pruiksma/halton_update 5 years ago
pruiksma 1924937150 Fixes from PR review 5 years ago
srikappa 7d3dcf85f6 Merge branch 'main' into Prefab/RemoveUndoCacheDependency 5 years ago
srikappa 5a41746683 Fixed a comment and added a forward declaration 5 years ago
AMZN-koppersr a82f4440ea Fixed release compile error 5 years ago
lumberyard-employee-dm 9a0b93c9ff
Fixed generation of Monolithic builds StaticModules.inl (#947)
* Fixed generation of Monolithic builds StaticModules.inl
A project's gem module RUNTIME_DEPENDENCIES were not visited to
determine any dependent gem modules that needed to load.
Therefore the CreateStaticModules function were missing
CreateModuleClass_* function calls required initialize the gem's AZ::Module
derived class in monolithic builds

* Removed the logic to strip the Gem:: and Project:: prefix from the Server Launcher gem dependencies

When associating gem dependencies with the server target there was CMake logic left over in it to strip the beginning of the target name if it began with "Gem::" or "Project::"
5 years ago
greerdv 53f31a2712
Merge pull request #950 from aws-lumberyard-dev/network-transform-scale
update network code to use uniform scale on Transform
5 years ago
AMZN-koppersr f3212902aa Merge branch 'main' into SpawnableIndexQuery 5 years ago
SJ 8ca3b078a2
Remove bootstrap.cfg and some references to it.
Merge pull request #836 from aws-lumberyard-dev/LYN-2461
5 years ago
Hasareej ca5e629dac
Hasareej lyn 2301 cluster space 2 (#843)
Initial Implementation of the ViewportUi Space Cluster
5 years ago
greerdv 2fc5b3aadf Merge branch 'main' into network-transform-scale 5 years ago
Benjamin Jillich 05f3144055
[LYN-2522] Gem catalog header widgets (#919)
* Added header widget with the name based filter
* Added column title header together with the the number of currently shown/filtered gems
5 years ago
greerdv 4018bb587c update network code to use uniform scale on Transform 5 years ago
greerdv 1c7d5e5615 Merge branch 'main' into transform-float-scale-continued 5 years ago
lumberyard-employee-dm 791e044457 Fixed PlatformConfigurationUnitTests.TestFailReadConfigFile_RegularScanfolder test by setting a project path in the AssetProcessorTest fixture 5 years ago
pruiksma d4d533e6a8 Add comment to FillHaltonSequence 5 years ago
pruiksma ab84a43a83 Update to HaltonSequence to make it easier to fill your own custom structures with halton sequences. 5 years ago
Chris Burel 03ec6465b5
Support deserializing non-reflected enums (#815)
The serialize context allows users to reflect fields that are enums to
a class without reflecting the enum type itself with the EnumBuilder. In
this case, the serialize context stores the mapping of the enum's typeid
to the underlying type's typeid. When asking for the class data for the
enum typeid, the underlying type's class data is returned. This was
throwing off the json serializer, which would then see that the type was
"unsigned int" instead of an enum, and attempt to load the unsigned int
value. The unsigned int deserializer would then complain, because the
incoming typeid was the typeid of the enum, and not equal to the typeid
of unsigned int.

This change adds support for detecting the non-reflected enum, and
loading it properly.
5 years ago
lumberyard-employee-dm 4b75b7bb63 Fixed the AssetBundler unit test by moving the retrieval of the Engine Root Path after the Settings Registry has merged the runtime paths 5 years ago
lumberyard-employee-dm 4e362a2a04 Removing the initialization of the "@root@" alias to the EngineRoot since it really represents the Asset Cache Root and any paths within it are lowercased. Moved the ordering to set the @assets@ alias before the @projectplatformcache@ so that the "ArchiveTestFixture.IResourceList_Add_AbsolutePath_RemovesAndReplacesWithAlias" test is able to convert it's absolute path to an alias path that starts with @assets@ 5 years ago
carlitosan 5eb3bcdf55
Merge pull request #932 from aws-lumberyard-dev/carlitosan-beta-fixes
SC support for unordered_set, version upgrade improvements and bug fixes
5 years ago
AMZN-koppersr e4efc467f2 Updated comment for ListEntities in SpawnableEntitiesInterface.
Updated the comment for ListEntities to be more descriptive. This hopefully clears up the confusion about what the index in a spawnable ticket exactly refers to.
5 years ago
Chris Santora 004a3bbb37
Merge pull request #861 from aws-lumberyard-dev/Atom/santorac/RemoveScriptContextWarnings
Removed unnecessary "is not a function" warnings from ScriptContext.

All these warnings are followed by returning false, which call sites can use to report warnings where appropriate. In the case of material lua functors, it is not appropriate to report a warning which is why I'm removing these. The material system uses the "Call" API to potentially call a function that may or may not exist, and it is acceptable for that function to be absent.
5 years ago
Terry Michaels 4dd08ec21f
Added a default level prefab concept for newly created levels (#931)
* Started update for prefab based initial asset inclusion

* Newly Created levels now use a template prefab

* Review feedback changes

* Moved to better asset-based queries to generate the full path.

* Removed pesky pragma

* Replaced with const name instead of literal string
5 years ago
Steve Pham 6136bc270e
Remove flaky test from AzNetwork instead of using retry
- Remove '--repeat until-pass' from profile test ctest argument
- Moved flaky TCP tests from main googletest suite to sandbox
- Added 'TARGET' to 'ly_add_googletest' to support adding the same module to multiple tests or adding a test that is not named the same as the module
- Fix minor bug in ly_add_googletest
5 years ago
greerdv bdf9ac31fb update to use uniform scale calls to Transform 5 years ago
Alex Peterson 82b4b83256
Launch o3de.exe instead of project_manager.py
Launch the o3de project manager application instead of project_manager.py when the editor is started but no project is specified.
5 years ago
srikappa be9c9d9fa3 Remove prefab undo cache dependency on CreatePrefab use case 5 years ago
chcurran f7309ddd0b Merge branch 'main' into carlitosan-beta-fixes 5 years ago
chcurran c1e7970dbb Add support for unordered_set to ScriptCanvas. Improved graph version upgrade systems and fixed related bugs. 5 years ago
greerdv ec1d129100 Merge branch 'main' into transform-float-scale 5 years ago
greerdv d2c982df98 address PR feedback 5 years ago
sharmajs-amzn 3aa6969d19
disabling rccontrollertest (#874) 5 years ago
Mike Balfour 0be75732cc
Added initial support for nested slices to slice-prefab converter (#881)
Nested slices are now detected, converted into prefabs, and the top-level prefab will get linked to the nested prefabs with the proper number of instances.  However, the nested prefabs won't retain any of the slice override values or parent entity hierarchy.  That will (hopefully) be added in a separate PR.

This also adds support for better relative source paths for nested prefabs.  To support this, the tool now needs to connect/disconnect with the AssetProcessor to be able to turn a slice asset ID into a relative source path, so that nested templates can be looked up and converted correctly.
5 years ago
amzn-sj 4bfc000974 The @assets@ alias should not be set to an empty string. 5 years ago
amzn-sj e371d41688 Revert change that caused a seg-fault 5 years ago
AMZN-nggieber 1d50d7ed64
Project Manager Projects Screen Dynamically Shows Projects Loaded from O3DE (#873)
* Projects Home Screen Dynamically displays Projects from O3DE and can open Project settings editor

* Seperated out CreateProjectCtrl and UpdateProjectCtrl

* Moved source level statics back into class headers

* Updated background image location
5 years ago
Terry Michaels ad3625c2a2
Added ability to specify a default directory for the asset picker in the asset property control (#903)
* Framework for setting default directory in asset picker

* Asset Picker will default to a passed in default directory in the selection model

* Added comment to the property to help define what is expected.

* Fixed string assignment

* Removed commented out #pragma

* Addressed review feedback

* Addressed review feedback
5 years ago