Commit Graph

6682 Commits

Author SHA1 Message Date
bosnichd 12fb91a484 Fix some debug compile errors introduced by https://github.com/o3de/o3de/pull/3903
Signed-off-by: bosnichd <bosnichd@amazon.com>
2021-09-07 15:08:39 -06:00
Junbo Liang 8edcc504bd Add AWSI automation tests to a new test suite and pipe (#3913)
Signed-off-by: junbo <junbo@amazon.com>
2021-09-07 13:02:13 -07:00
Artur K 2a2847b15d Legacy code cleanup - part 3 (#3903)
* Legacy cleanup - part 3

Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix windows build, remove a few more things, re-add one file

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove legacy RenderBus + more cleanups

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove MaterialOwnerBus.h

Clean-up in Cry_Matrix34/33

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-09-07 12:14:16 -06:00
moudgils 4d5b047c1b Fix PipelineLibraries (DX12 backend). (#3768)
* Fix loading of PipelineLibraries from disk for DX12 backend.

Signed-off-by: moudgils <moudgils@amazon.com>

* Disabled Saving out PipelineLibraries (for DX12) if pix or Renderdoc is enabled.
Addressed some feedback

Signed-off-by: moudgils <moudgils@amazon.com>

* Fixed an issue withe loading PipelineLibraries and added a cleaner abstraction to not save empty libraries for dx12

Signed-off-by: moudgils <moudgils@amazon.com>
2021-09-07 11:03:11 -07:00
Esteban Papp e20c270580 Fixes install failures when RenderDoc and/or PIX are enabled
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-07 07:59:03 -07:00
moraaar f551e69b2b PythonProxyNotificationHandler::OnEventGenericHook acquires the Python GIL before executing (#3904)
- Protected python execution of OnEventGenericHook by trying to lock the GIL and show a descriptive error when it was not possible to lock.
- Improved mechanism to lock python mutex and GIL in PhytonSystemComponent. Acquiring/releasing GIL once per thread.
- Added unit test to verify errors are fired when trying to execute OnEventGenericHook from another thread (as it should not able to acquire the GIL).
- Improved python threading tests to actually using python buses.

Signed-off-by: moraaar moraaar@amazon.com
2021-09-07 15:35:04 +01:00
hultonha 33299399af File renames for settings updates
Merge pull request #3952 from aws-lumberyard-dev/hultonha_GH-3579_tidyup
2021-09-07 09:16:31 +01:00
AMZN-AlexOteiza c002515036 Merge pull request #3945 from aws-lumberyard-dev/reorg_px2
Final part of PhysX/Whitebox/NvCloth/Blast Standarization of paths and multiple fixes
2021-09-06 22:18:28 +02:00
hultonha b8f65cc78b updates after file renames
Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-06 18:24:45 +01:00
ANT\aljanru 9159eccb25 Fixes for periodic and gpu tests affected by the move 2021-09-06 17:03:10 +02:00
Hulton-Harrop 3e9a415b27 EditorPreferences modernize file rename
Signed-off-by: Hulton-Harrop <hultonha@amazon.co.uk>
Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-06 15:06:45 +01:00
Hulton-Harrop 6c1185bcbb rename CEditorPreferencesPage_ViewportMovmement to CEditorPreferencesPage_ViewportCamera
Signed-off-by: Hulton-Harrop <hultonha@amazon.co.uk>
Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-06 15:06:43 +01:00
Benjamin Jillich 784542d82e EMotionFX: Resetting motion sets is not registered in the Motions pane which may lead to a crash (#3762)
Remove motion set callback was missing and the window wasn't updated in case it was hidden.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
2021-09-06 16:00:16 +02:00
hultonha a374ea29f2 Expose setting to adjust angular manipulator circle bound (#3932)
* add debug drawing for angular manipulator bounds

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* remove editor viewport settings from RenderViewport

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add setting for angular manipulator circle bound

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update minimum value allowed for some camera settings

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates following review feedback, some small tidy-up

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update comment

Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-06 14:22:57 +01:00
hultonha 6cc9a33845 Add a new implementation for cone/ray intersect to simplify code and fix issue with current implementation (#3902)
* add a new implementation for cone/ray intersect to simplify and fix existing issue

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* move new ray/cone intersection function to AzToolsFramework - repond to PR comments

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates following PR feedback

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add additional comment to give more context to the intersection function

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update google test expect usage

Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-06 11:36:17 +01:00
ANT\aljanru 73b9f1bb40 Removed comment for line 2021-09-06 11:42:39 +02:00
ANT\aljanru 3ca4a8c54a Removed SC connections that fail to compile for now 2021-09-06 00:25:58 +02:00
ANT\aljanru 44d2a9275f Blast tests 2021-09-05 23:37:55 +02:00
ANT\aljanru cdfaabc2ca Merge fix, removed editor preferences change by accident 2021-09-05 22:32:26 +02:00
ANT\aljanru 3023462644 Reorg script canvas files for px tests 2021-09-05 22:20:10 +02:00
ANT\aljanru 96c124b950 Reorg setreg files for physx tests 2021-09-05 22:20:08 +02:00
ANT\aljanru 0fb9bc160e Fixed console text color in batch mode 2021-09-05 22:20:06 +02:00
ANT\aljanru 4220c52330 Standarization: Python files
Signed-off-by: ANT\aljanru <aljanru@amazon.co.uk>
2021-09-05 22:19:57 +02:00
ANT\aljanru c33dd26ff9 Renamed Levels
Signed-off-by: ANT\aljanru <aljanru@amazon.co.uk>
2021-09-05 22:18:00 +02:00
Esteban Papp 761f90b5b9 Find file for renderdoc and better wiring
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-03 18:27:45 -07:00
Esteban Papp a63954d6cf simplifying how PIX is passed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-03 18:26:59 -07:00
Esteban Papp e215dd4423 prevents 3rdParty that are not in the source tree from being installed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-03 18:23:11 -07:00
Esteban Papp 9929782e86 Changes how renderdoc is added, since this is not a real 3rdParty we want to depend on but some functionality we want to enable/disable
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-03 17:32:37 -07:00
hershey5045 15e889a2f6 Reintroduce materialtype dependency on fbx files. (#3934)
Signed-off-by: Robin <rbarrand@amazon.com>

Co-authored-by: Robin <rbarrand@amazon.com>
2021-09-03 13:51:15 -07:00
Esteban Papp 925bcee0db Create Deploy Script that can copy a Project Game Release Layout to a standalone location
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-03 13:28:22 -07:00
chiyenteng f7d4d80e5b Add prefab reparenting python auto tests (#3653)
* Add prefab reparenting python auto tests

Signed-off-by: chiyteng <chiyteng@amazon.com>

* modify prefab python auto test framework

Signed-off-by: chiyteng <chiyteng@amazon.com>

* remove extra spaces

Signed-off-by: chiyteng <chiyteng@amazon.com>

* delete unused files

Signed-off-by: chiyteng <chiyteng@amazon.com>

* delete unused files

Signed-off-by: chiyteng <chiyteng@amazon.com>

* fix nits

Signed-off-by: chiyteng <chiyteng@amazon.com>

* Refactor prefab python tests

Signed-off-by: chiyteng <chiyteng@amazon.com>

* Fix nits

Signed-off-by: chiyteng <chiyteng@amazon.com>

* Modify comments

Signed-off-by: chiyteng <chiyteng@amazon.com>

* Fix nits and add comments for Prefab.py

Signed-off-by: chiyteng <chiyteng@amazon.com>
2021-09-03 14:06:22 -05:00
rgba16f [Amazon] 64a561a948 update revision of lz4 package used by o3de (#3911)
* Update windows & android builtin lz4 package version

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update linux builtin packages to use the new lz4 vcpkg

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update Mac & iOS builtins to use the new lz4 vcpkg

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update MultiplayerCompression Gem LZ4Compressor to use the replacement for deprecated LZ4compressHC function

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-09-03 10:19:45 -07:00
AMZN-AlexOteiza 2ca03367bb Re-added removed xfails by accident (#3901)
Co-authored-by: Garcia Ruiz <aljanru@amazon.co.uk>
2021-09-03 18:32:15 +02:00
Esteban Papp bfdcf74ea0 PR comments/suggestions
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-03 09:10:47 -07:00
hultonha 5851031d2e Expose the ability to control manipulator line bounds (#3890)
Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-03 10:14:03 +01:00
Esteban Papp 1aa7059d01 generates paks for release
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-02 18:24:49 -07:00
Esteban Papp 9a6a1ba97a fixes monolithic release
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-02 18:24:25 -07:00
Esteban Papp dc4424b131 Merge branch 'development' into issues/3202
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzCore/AzCore/RTTI/BehaviorContext.h
2021-09-02 14:23:47 -07:00
SJ daf901e809 Set target_file variable since it's still being used in Mac runtime dependencies cmake file (#3905)
Signed-off-by: amzn-sj <srikkant@amazon.com>
2021-09-02 14:16:13 -07:00
Artur K 567c0ae24d Modernization + AZStd::function compare fix. (#3680)
* Modernization + small fix.

Modernize ( `bool`/`override`/other) code in AzCore, AzFramework, AzQtComponents, AzToolsFramework, etc.
Replaced a `bind` or two, use `using` in a few places as well.

Fix nullptr comparison of AZStd::function.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply review-based changes

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-09-02 14:55:09 -05:00
Chris Galvan b3c8b0f5f3 Merge pull request #3889 from aws-lumberyard-dev/cgalvan/FixMacApplicationIcons
Updated legacy Editor and Asset Processor icons on Mac to O3DE icons.
2021-09-02 12:52:37 -05:00
Esteban Papp 188f54fee0 Fixes Ninja non-multi config generator and potentially other non-multi config generators (#3867)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-02 08:56:29 -07:00
cgalvan d577702935 Updated legacy Editor and Asset Processor icons on Mac to O3DE icons.
Signed-off-by: cgalvan <cgalvan1337@gmail.com>
2021-09-02 09:39:15 -05:00
moraaar 34dc8e3cbc Fixed unused variable warnings (#3880)
- Fixed error in iOS profile non-unity build error: unused variable 'INVALID_OFFSET'. The global variable is static const only visible to the cpp, removed since it's not used.
- Fixed error in windows release 'timeoutSeconds': unreferenced formal parameter

Signed-off-by: moraaar <moraaar@amazon.com>
2021-09-02 13:15:14 +01:00
evanchia-ly-sdets 95f3477831 Moving physics test from sandbox to main (#3858)
Signed-off-by: evanchia <evanchia@amazon.com>
2021-09-02 12:08:37 +02:00
moraaar 9a0ea2c4c5 Fixed NvCloth assets, NvCloth automated test scripts, ModelAsset cloning and UI reverse overrides menu crash (#3851)
- Fixed cloth asset, which stopped working due to Updated skeleton logic: #2957 which changes how fbx graph nodes are collected (affecting its names, which is used by cloth modifier).
- Fixed cloth test suite active call to base's run_test function. It stopped working when its signature was changed here: 182d410#diff-3f5d93b0a76c838893693f19f2eacfe3e67040d445d6463c5c425ef5075cb409
- Renamed nvcloth TestSuite_Active.py to TestSuite_Main.py to be consistent with the other test folders.
- Fixed ModelAsset creator clone function. It was missing to copy the material slots, ultimately causing Material Component to show 0 material slots.
- Fixed crash where the revert overrides menu was not created when checking changes for selected component and selected entities.

Signed-off-by: moraaar moraaar@amazon.com
2021-09-02 09:35:12 +01:00
Gene Walters 7e61197450 Fix Blast Gem Compiler Error (#3855)
* Fix blast compiler error

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Fixed typo in DamageManager Interface.h include

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-01 22:46:48 -05:00
hershey5045 4249ceeae7 Add material property names to material assets, disable FBX dependency on materialtype files. (#3408)
* Add material property names to material assets, disable FBX dependency on materialtype files.

Signed-off-by: Robin <rbarrand@amazon.com>

* Add reflection for MaterialAssets. Update member variable comment.

Signed-off-by: Robin <rbarrand@amazon.com>

* Switch cvar to using bus value. Refine comments.

Signed-off-by: Robin <rbarrand@amazon.com>

* Refactor functions and refine comments.

Signed-off-by: Robin <rbarrand@amazon.com>

* Realign property values when material property names are populated.

Signed-off-by: Robin <rbarrand@amazon.com>

* Switch PostLoadInit check to on asset status ready. Add realign property values code to PostLoadInit as well.

Signed-off-by: Robin <rbarrand@amazon.com>

* Stash@{1} code.

Signed-off-by: Robin <rbarrand@amazon.com>

* Refactor realignment code into the right places.

Signed-off-by: Robin <rbarrand@amazon.com>

* Remove pragma optmize off.

Signed-off-by: Robin <rbarrand@amazon.com>

* More refactoring.

Signed-off-by: Robin <rbarrand@amazon.com>

* Refactor comments and remove code no longer needed.

Signed-off-by: Robin <rbarrand@amazon.com>

* Refactor comments and remove unused include.

Signed-off-by: Robin <rbarrand@amazon.com>

* Comment refactor, corrected some code.

Signed-off-by: Robin <rbarrand@amazon.com>

Co-authored-by: Robin <rbarrand@amazon.com>
2021-09-01 16:01:33 -07:00
michabr 413e82428c Reenable blend mode and depth state options in Draw2d (#2254)
* Reenable blend mode and depth state options in Draw2d
* Add back compile warning fix from last merge

Signed-off-by: abrmich <abrmich@amazon.com>
2021-09-01 15:42:16 -07:00
michabr f58b51b8ad Fix blend mode options for LyShine's image component (#2377)
* Fix blend mode options for LyShine's image component
* Fix Lighten blend mode
* Fix errors from last merge

Signed-off-by: abrmich <abrmich@amazon.com>
2021-09-01 15:41:44 -07:00