Reintroduce materialtype dependency on fbx files. (#3934)
Signed-off-by: Robin <rbarrand@amazon.com> Co-authored-by: Robin <rbarrand@amazon.com>
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@@ -80,7 +80,8 @@ namespace AZ
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bool includeMaterialPropertyNames = true;
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RPI::MaterialConverterBus::BroadcastResult(includeMaterialPropertyNames, &RPI::MaterialConverterBus::Events::ShouldIncludeMaterialPropertyNames);
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if (conversionEnabled && !materialTypePath.empty() && !includeMaterialPropertyNames)
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// TODO: Use includeMaterialPropertyNames to break materialtype dependency on fbx files. Materialasset's dependency on materialtypeasset will need to be decoupled first
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if (conversionEnabled && !materialTypePath.empty() /*&& !includeMaterialPropertyNames*/)
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{
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AssetBuilderSDK::SourceFileDependency materialTypeSource;
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materialTypeSource.m_sourceFileDependencyPath = materialTypePath;
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