Gene Walters
3973e1d3e5
Moved NetworkCharacterComponent out of MPSample and into MP gem
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters
28ca59ae61
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Gene Walters
ffd0bbc165
Merge branch 'upstream/development' into GitIssue3155_MultiplayerComponentsUsingNetInputRequirePlayerInputComponent
4 years ago
kberg-amzn
b1faad8406
Merge remote-tracking branch 'upstream' into ContainerReplicationAndStats
4 years ago
kberg-amzn
99d71cfbc5
Added delta replication and stat tracking to vector and array network property container types, + some minor cleanup I ran into when looking for the best hook points for this functionality
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar
decf15df21
Move packet dispatch to return an enum that includes a pending option
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp
b406129fd2
Another warning fixes
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
puvvadar
80584a7130
Merge pull request #3310 from aws-lumberyard-dev/mp_serverrpc_bugfix
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Fix type error with Server to Authority RPC generation
4 years ago
puvvadar
4e618db62d
Merge pull request #3082 from aws-lumberyard-dev/MultiplayerForwardDeclControllerErrorFix
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Fix Multiplayer AutoComponent Delete Incomplete Type Compile Error
4 years ago
puvvadar
41ec5c6ddd
Fix one more jinja issue with IsProtected in RPCs
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
99317a4ad1
Update naming to match other functions in jinja header
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
cbf612d4e7
Update naming to match other functions in jinja
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
ec351c9fce
Correct jinja logic slightly
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
bef2e1400c
Add check for Client invocation in jinja
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
32d01f6abd
Further fixes to Server to Authority RPC generation
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
716275b8da
Fix type error with Server to Authority RPC generation
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters
4374e6177e
Updating service requirement to use a generic 'MultiplayerInputDrive', that way if other developers want to make a non-local predictition player controller that calls create/process on the server they can do so as long as there custom component provides this 'MultiplayerInputDriver' service
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
Esteban Papp
9e4c434095
unreachable code in jinja
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
2d09e9c60e
Gems/Multiplayer
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Gene Walters
e475405850
Updating multiplayer auto-components to require the LocalPredictionPlayerInputComponent service if they use NetworkInputs. Without LocalPredictionPlayerInputComponent CreateInput and ProcessInput will never be called
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
693b205747
Removing debug code, and fixing vector/array not respecting replication record dirty bits
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters
85d4abae83
Move MultiplayerComponent destructor to cpp (which #includes the controller) so that when it comes time to destroy the unique_ptr<Controller> it can do so on a complete type. Also, minor spelling error fix
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
976654e809
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
e0d0bbfdae
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
SergeyAMZN
42a99d3d43
Merge pull request #2618 from aws-lumberyard-dev/MPAsteroids
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Fixed autogen namespace always going upper case
4 years ago
pereslav
ce99e3f2ec
Fixed autogen namespace always going upper case
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
AMZN-Olex
c13d3ec086
Minor corrections in code gen for usability
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Signed-off-by: Olex Lozitskiy <mr.olexander@gmail.com>
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
4 years ago
onecent1101
85c403ea06
Remove =
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Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
onecent1101
d7627c05f6
Fix autogen template RewindableObject construction for linux platform
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Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
kberg-amzn
52780f2130
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago
Gene Walters
d411c1d1d9
Autonomous to Authority Net Properties ( #2153 )
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* WIP. Autonomous->Authority network properties now functional. Still need some research in regards to entity ownership when it comes to the PropertyPublisher.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* WIP. Exposing Auton->Auth Properties accessors and onchange events
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Fix propertypublisher constructor to skip the creation state if we arent the owner. Removing ClientToServerReplicationWindow, return to just using NullReplicationWindow.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Reverting some wip debug prints
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Minor whitespacing fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
* minor undoing of whitespacing
Signed-off-by: Gene Walters <genewalt@amazon.com>
* NullReplicationWindow MaxReplication is 0, but now Autonomous entity updates will always be added to the send list (ignoring the max replication limit)
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Updating PropertyPublisher comment to explicitly call out if we dont own the entity locally, the remote replicator must exist
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Renaming RepiclationWindow GetMaxEntityReplicatorSendCount to GetMaxProxyEntityReplicatorSendCount; this number only affects the number of proxy sends and allows autonomous properties to always send
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
07a1af99ba
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago
Gene Walters
90763faeae
Remove redundant scope from autocomponent functions ( #2134 )
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
bd5226aac5
Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
Gene Walters
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
5 years ago
Olex Lozitskiy
be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
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sig/network - bugfix - removal of player prefabs on disconnect
5 years ago
pereslav
6b1d3d1f9a
SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate
5 years ago
AMZN-Olex
fd021f065a
Fixes to codegen to avoid nullptr access during disconnects
5 years ago
nvsickle
e55580af57
Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18
5 years ago
Gene Walters
bcd008df20
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
5 years ago
Gene Walters
548f65e5d8
Merge pull request #1206 from aws-lumberyard-dev/SPEC7223_MultiplayerComponentRPC_BehaviorContext_ParameterNames
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Multiplayer RPC Parameter Names Exposed to Behavior Context
5 years ago
AMZN-puvvadar
5bdf9e3c6d
Merge pull request #1175 from aws-lumberyard-dev/mp_session_integ
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Integrating AzFramework Session hooks to Multiplayer
5 years ago
Gene Walters
618b7d12bb
Add parameter names to RPC behavior context so users know what each parameter does. Also added tooltip, although script canvas isnt always showing it (I will create a separate bug)
5 years ago
puvvadar
fa55b495c4
Add handling for session provider ticket
5 years ago
Gene Walters
3e74c4f1e1
fixed minor type. Beh method name should say entityId, not entity
5 years ago
Gene Walters
c586ff1ca6
Allow script canvas user to listen for RPC events
5 years ago
Gene Walters
cd619e14dc
Allow script canvas users to send RPCs via entityId
5 years ago
Gene Walters
89b1afc50e
Adding Multiplayer:: namespace to RpcIndex so components outside the Multiplayer gem can compile
5 years ago
Gene Walters
1a01a876a2
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
5 years ago
puvvadar
17f85be9b5
Switch size check to empty
5 years ago