Commit Graph

546 Commits (development)

Author SHA1 Message Date
santorac 49ca8d332e Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes4_Layering
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
dmcdiarmid-ly 257f3cb1ce
Merge pull request #7541 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-17288
Application MSAA state
4 years ago
dmcdiarmid-ly 3ad7888107 Checked the device raytracing feature flag before initializing the visualization raytracing objects
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
dmcdiarmid-ly 9d6062d96f Added an RPISystemInterface method to set the application-wide MSAA state
The Editor will now properly apply the MSAA state from MainRenderPipeline.azasset
Corrected a race condition with the cubemap baking pipeline

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
santorac 0ecf41f6bc Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes4_Layering
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
santorac 1894cd60c7 Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes4_FlatMaterialFiles
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
rgba16f 742ea34d44
Add a function to get the internal data for a disk light from it's feature processor (#7450)
* Add a function to get the internal data for a disk light from it's feature processor

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Address PR comments. Fixed assert message, made function const.

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
santorac 8eafb7e057 Merge branch 'Atom/santorac/RemixableMaterialTypes4_FlatMaterialFiles' into Atom/santorac/RemixableMaterialTypes4_Layering
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
santorac bdeb08f352 Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes4_Layering
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
santorac 1a10369adb Merge branch 'development' into Atom/santorac/RemixableMaterialTypes4_Layering
There were conflicts in MaterialDocument.cpp which I had resolve by just taking development. This will not compile. I will make additional fixes in another commit.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
Santi Paprika fe163bc930 Merge remote-tracking branch 'upstream/development' into thin-transmission 4 years ago
santorac b05d4bdf36 Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes4_FlatMaterialFiles
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
santorac 1daa9fbbed Changed the .material file format to use a flat list for material property values, instead of a tree structure.
This is needed to support deeply nested material property groups, it just makes the serialization code a lot simpler than trying to support nested groups in the .material file. It also makes the file more readable and easier to search all files for particular properties.
I also updated MaterialSourceData to hide the property values behind a clean API.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
Ken Pruiksma ff4412db7c
Calculating uv transforms for terrain detail materials (#7375)
Calculating uv transforms for terrain detail materials

This adds support for uv transforms in terrain detail materials. To support this work, the code for generating a matrix from material properties was pulled out of the material functor and put into a new MaterialUtils file in Atom Utils.
4 years ago
Santi Paprika 6e21d63943 Merge remote-tracking branch 'upstream/development' into thin-transmission
Signed-off-by: Santi Paprika <santi.gonzalez.cs@gmail.com>
4 years ago
antonmic 4216e4cfed
Added support for hardware queue class on passes (#7339)
* Added support for hardware queue class on passes. Compute pass data and copy pass data can now specify to run on their appropriate queue.

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>

* addressed PR feedaback

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>

* fixing python test failures on AR

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
4 years ago
santorac 4bb93e4c94 Removed unnecessary MaterialSourceData::Property class.
This wrapper used to be needed in order to bind the custom JsonMaterialPropertyValueSerializer back when property values were represented by AZStd::any. Now that property values have a custom MaterialPropertyValue type, the wrapper class is no longer needed.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
Santi Paprika 1c47d719c8 Merge remote-tracking branch 'upstream/development' into thin-transmission 4 years ago
santorac a7bdb05d66 Tied up some loose ends with nested property group support.
Fixed the MaterialBuilder to report source dependencies on imported JSON files, so the material type will rebuild when you edit an imported file that contains shared property data.
Fixed a spot in LuaMaterialFunctorSourceData where it was only applying the old "prefix" feature and not the new name context.
Updated a couple built-in material functors to take advantage of the name context (they were using RuntimeContext::GetShaderResourceGroupLayout instead of the RuntimeContext::FindShaderInputConstantIndex wrapper utility function).
Fixed an issue with EnumeratePropertyGroups where it wasn't passing the right name context, so Material Editor wasn't able to load some material types.
Reordered the parameters in the MaterialTypeSourceData enumerate callback functions, I felt this order was more natural.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
dmcdiarmid-ly 7413842227
Merge pull request #7275 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-13886
DiffuseProbeGrid Visualization
4 years ago
dmcdiarmid-ly 5c3d5a290a Minor changes
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
santorac 1190772845 Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes3
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
dmcdiarmid-ly ec76a4d647 Always relocate probes after the texture is cleared
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
dmcdiarmid-ly 5f7a30f8da Added DiffuseProbeGrid Visualization passes, shaders, and editor controls.
Changed the DiffuseGI passes to override IsEnabled() instead of exiting early from FrameBeginInternal.

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
Thomas Poulet 3a0edd2dd1
Move reflection probe fp file and fix missings in cmake file list (#7189)
Signed-off-by: Bindless-Chicken <1039134+Bindless-Chicken@users.noreply.github.com>
4 years ago
santorac 906db920d0 Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes3
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
lumberyard-employee-dm b9824ed172
Updated all array_view uses with the C++20 span. (#7157)
* Updated all array_view uses with the C++20 span.

The updates were done in the following order
1. `AZStd::array_view<([^>].+)\* ?>`  -> `AZStd::span<\1 const>`
2. `AZStd::array_view<(?:const )(.+)>` -> `AZStd::span<const \1>`
3. `AZStd::array_view` -> `AZStd::span`

Removed the implementation of array_view.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added missing whitespace between `const` and the typename for spans.

Updated the ShaderTest comparison of the ShaderResourceGroupLayout span
to compare the sizes as well

Updated comments on some of the methods that stated that they return "an
array" to mention they return "a span".

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
santorac b5c7869f14 Merge branch 'development' into Atom/santorac/RemixableMaterialTypes3
There were lots of material system conflicts that had to be resolved. I expect the build is broken at this commit, and I'll fix it in followup commits.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
Chris Galvan 049b33d2df Merging stabilization/2111RTE -> development, resolved conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Chris Galvan f8ac3071a3
Merge pull request #6671 from tjmgd/bug-anim-lod-91
Fix: LOD stops animation
4 years ago
Chris Galvan 8d0dce2613
Merge pull request #7101 from siretty/fix_build_linux_clang_13
Fix Build on Linux with Clang 13 with Debug, Profile and Release Configuration
4 years ago
mrieggeramzn c7d1c4603f
Removing lux core (whats left of it) (#7089)
* Removing lux core (whats left of it)

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* Removing files recommended by NLawson and EPapp

Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
Daniel Edwards 0a5f472f43 Clang 13: Fix build errors ...
... due to local variables only being written to (but never read).

Signed-off-by: Daniel Edwards <dev@danieledwards.de>
4 years ago
dmcdiarmid-ly 5ed7e91a62
Merge pull request #7022 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-17127
NumRaysPerProbe DiffuseProbeGrid setting
4 years ago
Steve Pham 59e43813f0
GCC Support for Linux
Updates and fixes to support GCC for Linux

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
dmcdiarmid-ly c27f73c66b Added a NumRaysPerProbe DiffuseProbeGrid setting
Added supervariants to the precompiled DiffuseProbeGrid shaders for the NumRaysPerProbe values

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
T.J. McGrath-Daly 0f9741da95 Merge branch 'development' into bug-anim-lod-91 4 years ago
santorac 5b19de2876 Merge remote-tracking branch 'origin/development' into Atom/santorac/MaterialAssetDeferredBaking_Recovery2 4 years ago
santorac 45429872d6 Switched back to making MaterialAsset::GetPropertyValues automatically finalize the material asset. I realized that it's too burdensome to expect client code to call Finalize on the MaterialAsset; every code that calls GetPropertyValues would have to call Finalize(). Instead of using const_cast in GetPropertyValues like I was doing before, I just changed GetPropertyValues to be a non-const function. There were a few places in Decal code I had to update to pass non-const MaterialAsset pointers. This isn't ideal, but I think it's better than the alternatives.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
Chris Galvan f2b1970e8f
Merge pull request #6818 from windbagjacket/development
Adding ray tracing toggle to mesh component UI
4 years ago
santorac c5b128bec4 First pass at reworking and formalizing the way deferred material asset baking works. The feature basically works but needs more testing.
Before, the material builder was loading the MaterialTypeAsset and doing some processing with it, but was avoiding declaring job dependencies that would cause reprocessing lots of assets when a shader or .materialtype file changes. Reading the asset data isn't safe when not declaring a job dependency (or when declaring a weak job dependency like OrderOnce which is the case here). This caused to several known bugs.

The main change here is it no longer loads the MaterialTypeAsset at all; all other changes flow from there.

The biggest changes (when deferred material processing is enabled) are ...
1) MaterialSourceData no longer loads MaterialTypeAsset. All it really needs is to determine whether a string is an image file reference or an enum value, which is easy to do by just looking for the "." for the extension.
2) MaterialAssetCreator no longer produces a finalized material asset. It no longer uses MaterialAssetCreatorCommon because that only produces a non-finalized MaterialAsset, which has very different needs for the SetPropertyValue function. (We could consider merging MaterialAssetCreatorCommon into MaterialTypeAssetCreator since that's the only subclass at this point). And it doesn't do any validation against the properties layout since that can be done at runtime.
3) Moved processing of enum property values from MaterialSourceData to MaterialAsset::Finalize (this was the only thing being done in the builder that actually needed to read the material type asset data).

Also...
- Updated the MaterialAsset class mostly to clarify and formalize the two different modes it can be in: whether it is finalized or not.
- Merged the separate "IncludeMaterialPropertyNames" registry settings from MaterialConverterSystemComponent and MaterialBuilder into one "FinalizeMaterialAssets" setting used for both.
- Removed MaterialSourceData::ApplyVersionUpdates. Now the flow of data is the same regardless of whether the materials are finalized by the AP or at runtime. Version updates are always applied on the MaterialAsset.
- Added a validation check to MaterialTypeAssetCreator ensuring that once a property is renamed, the old name can never be used again for a new property. This assumption was already made previously, but not formalized, in that Material::FindPropertyIndex does not expect every caller to provide a version number for the material property name, also the material asset's list of raw property names was never versioned. The only way for this to be a safe assumption is to prevent reuse of old names.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
windbagjacket 7474c5480e Adding ray tracing toggle to behavior context so it can be used with scripting.
Signed-off-by: windbagjacket <nibor@ntlworld.com>
4 years ago
sphrose 0e0ca7585c change default input color space to SRGB
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
4 years ago
Santi Paprika d0bb222ce6 Refactor thin transmission factor variable packing and visibility + use thickness to modulate transmission distance
Signed-off-by: Santi Paprika <santi.gonzalez.cs@gmail.com>
4 years ago
dmcdiarmid-ly a365e15729
Merge pull request #6717 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-16989
Improved DiffuseProbeGrid blending
4 years ago
dmcdiarmid-ly 23293a13c1 Improved DiffuseProbeGrid blending around the edges of the volume
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
rgba16f 641037e30c Revert "added pass class (#6244)"
This reverts commit 515e363151.

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
mrieggeramzn 03f6ba55fd
Adding cascade blending for pcf (#6181)
* Adding cascade blending for pcf

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* tabs to spaces

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* tabs to spaces

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* tabs 2 spaces

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* Feedback using min3

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* Only enable flag if > 1 cascade

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* no blending if last cascade

Signed-off-by: mrieggeramzn <mriegger@amazon.com>

* Remove unused

Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
T.J. McGrath-Daly 6643b4b53c Fix: LOD stops animation
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
amzn-sj 1d819e2591
Fix crash caused by trying to dereference a nullptr
Early return if input attachment is null (#6590)

Signed-off-by: amzn-sj <srikkant@amazon.com>
4 years ago