Checked the device raytracing feature flag before initializing the visualization raytracing objects

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
This commit is contained in:
dmcdiarmid-ly
2022-02-09 22:11:43 -07:00
parent a4a1514729
commit 3ad7888107
@@ -92,21 +92,24 @@ namespace AZ
AZ_Error("DiffuseProbeGridFeatureProcessor", m_probeGridRenderData.m_srgLayout != nullptr, "Failed to find ObjectSrg layout");
}
// initialize the buffer pools for the DiffuseProbeGrid visualization
m_visualizationBufferPools = RHI::RayTracingBufferPools::CreateRHIRayTracingBufferPools();
m_visualizationBufferPools->Init(device);
// load probe visualization model, the BLAS will be created in OnAssetReady()
m_visualizationModelAsset = AZ::RPI::AssetUtils::GetAssetByProductPath<AZ::RPI::ModelAsset>(
"Models/DiffuseProbeSphere.azmodel",
AZ::RPI::AssetUtils::TraceLevel::Assert);
if (!m_visualizationModelAsset.IsReady())
if (device->GetFeatures().m_rayTracing)
{
m_visualizationModelAsset.QueueLoad();
}
// initialize the buffer pools for the DiffuseProbeGrid visualization
m_visualizationBufferPools = RHI::RayTracingBufferPools::CreateRHIRayTracingBufferPools();
m_visualizationBufferPools->Init(device);
Data::AssetBus::MultiHandler::BusConnect(m_visualizationModelAsset.GetId());
// load probe visualization model, the BLAS will be created in OnAssetReady()
m_visualizationModelAsset = AZ::RPI::AssetUtils::GetAssetByProductPath<AZ::RPI::ModelAsset>(
"Models/DiffuseProbeSphere.azmodel",
AZ::RPI::AssetUtils::TraceLevel::Assert);
if (!m_visualizationModelAsset.IsReady())
{
m_visualizationModelAsset.QueueLoad();
}
Data::AssetBus::MultiHandler::BusConnect(m_visualizationModelAsset.GetId());
}
EnableSceneNotification();
}