Commit Graph

4529 Commits

Author SHA1 Message Date
amzn-mike a3cb6b8c5b AP: Update Sqlite to version 3.37.2 (#7124)
* Update sqlite package for windows

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add assert to make sure sqlite header and lib version match

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update linux

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update Builting Package / Mac for Sqlite 3.37.2-rev1

Signed-off-by: spham <82231385+spham-amzn@users.noreply.github.com>

* Re-add newline at end of file

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

Co-authored-by: spham <82231385+spham-amzn@users.noreply.github.com>
2022-01-25 10:58:07 -08:00
AMZN-koppersr e27a666bac Fixed missing assets when entering Play-In-Editor.
At the root the problem is that some editor-only components store information to construct an asset for the runtime component but not the asset itself. This behavior caused the assets to not be correctly detected in two places.

The first place was due to the recent move to PrefDocument to avoid repeated (de)serialization of the PrefabDOM when converting to spawnables. Due to the caching the change from editor-only component to runtime component didn't record the new asset. This has been fixed by allowing assets to be collected on store as well and to check the cache validity when retrieving the list of referenced assets.

The second problem was with loading assets from the in-memory spawnable that's created for Play-In-Editor. Because the newly created assets wouldn't be loaded they need to be explicitly loaded. The original code used the collected list of assets from the PrefabDocument and checked if they were loaded, depending on hot-reloading to trigger a reload on the actual asset. This turned out to not be universally applicable, so instead the Serialize Context is now used to find all the assets that aren't loaded yet and queues a load. This is a bit more expensive to do, but to offset this cost checks are done to only do any operations on assets that haven't been loaded yet which reduces the number of calls to the Asset Manager.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
2022-01-25 10:11:38 -08:00
Gene Walters b98bc34eb1 Merge pull request #7031 from aws-lumberyard-dev/LYN-9321_RequestNetSpawnableErrorFix
Fix Editor Play-Mode RequestNetSpawnable Error
2022-01-25 09:52:00 -08:00
Tom Hulton-Harrop ea55c6d5e5 Initial fix for geometry being intersected when not visible (#6473)
* initial fix for geometry being intersected when not visible

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for shape intersection with helpers enabled/disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update moved cmake file after merge

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2022-01-25 16:56:58 +00:00
Scott Romero f3e6e57cc4 [development] Android trace support (#7021)
- Abstracted the platform specific low level profiler API
- Added support for ATrace markers on Android
- Stubbed iOS, Linux, and macOS with unimplemented versions of the low level platform profiler API

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2022-01-25 07:59:53 -08:00
Chris Galvan a2db9806a8 Merge pull request #7123 from aws-lumberyard-dev/cgalvan/gitflow_220124_o3de_development
Merged `stabilization/2111RTE` to `development`
2022-01-25 08:19:34 -06:00
John Jones-Steele 601858978f The default android platform settings refer to lumberyard #3881 (#7073)
* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added new pngs

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed CRC errors

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
2022-01-25 11:49:05 +00:00
John Jones-Steele d346d45848 File menu open level and save level as dialogs not properly recognized as modals #6605 (#7072)
* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixes to ModalWindowDismisser

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Redisables Import test as fails on Jenkins

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Redisables Import test and Edit Platform as fails on Jenkins

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Replace skip in TestSuite_Main.py

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
2022-01-25 10:43:20 +00:00
lumberyard-employee-dm f3e9e41f4f Adding partial implementation of C++20 concepts and range functions for AZStd::span (#7102)
* Adding partial implementation of C++20 concepts and range functions for AZStd::span

The new concepts to discovered existing issues with the PathIterator and deque::iterator classes
PathIterator wasn't properly an input_iterator and therefore the Path classes weren't a range due to an incorrect const_iterator alias
The deque::iterator classes was missing the operator+ friend function that accepted a (ptrdiff_t, deque::iterator) to fulfill the random_access_iterator concepts

The AZStd implementations of (uninitialized_)copy(_n), (uninitialized_)move(_n) and (uninitialized_)file(_n) have been optimized to use memcpy and memset based on fulfilling the contiguous_iterator concept

Fixed invalid AZStd::vector inserts in FrameGraphExecuter.cpp and SliceditorEntityOwnershipService.cpp
The code was trying to copy the underlying addresses for vector<unique_ptr> to a vector<raw pointer> using insert, which it was doing by using memcpy.

relates to #6749

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed the `fixed_vector` emplace function to not move initialized
elements using uninitialized_move.

This was causing initialized elements of the fixed_vector to be
overwritten with the element at the emplace position.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed clang warnings about variables that are set, but never read

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the `az_has_builtin_is_constant_evaluated` define to not have
"()" as is not a macro.

This helps prevent users from using `az_has_builtin_is_constant_evaluated`
define in a situation where they want to know if the function is being
evaluated in a compile time context.
In that case they need to use the `az_builtin_is_constant_evaluated()`
macro (which of course looks quite similiar) but does not have the word
"has" in it..

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZStd span class to be C++20 compliant.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed phrase "DoesNotCompiles" to be more grammatically correct.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added more unit test for AZStd span

Fixed an the the return type of the subspan template overload to account
for the source span having a dynamic extent.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unused variable from span unit test.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-24 17:09:08 -06:00
Chris Galvan 049b33d2df Merging stabilization/2111RTE -> development, resolved conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-24 15:55:31 -06:00
Danilo Aimini d1143770e0 Prefab Focus Mode | Fixes to viewport top toolbar (#7094)
* Fixes to the viewport top toolbar.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Additional checks to prevent issues if widgets aren't set up correctly.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Add asserts to catch UI changes that would break this class.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2022-01-24 13:17:16 -08:00
bosnichd f34d3a822e Add a ray cast API to the terrain system, implement it, and use it so entities can be placed on top of terrain. (#6895)
* Add a ray cast API to the terrain system, implement it, and use it so entities can be placed on top of terrain.

Still to do:
- Unit tests
- Profiling/benchmarks
- Optimization (if needed, may not be now after updating to use the iterative approach, but one option could be to use SIMD to ray cast against both triangles at once)

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Fix typos.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Added a FindNearestIntersectionIterative to use in place of the first-pass FindnearestIntersectionRecursive attempt.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove some functions that are no longer being used.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove a unicode character from a comment to fix the validation build.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove another unicode character from a comment to fix the validation build.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update to bail out as soon as t > 1.0f

Signed-off-by: bosnichd <bosnichd@amazon.com>
2022-01-24 13:47:44 -07:00
Danilo Aimini b1caed0f8e Introduce shortcut labeling in "Find in Viewport" context menu item in the Outliner (#7095)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2022-01-24 11:22:50 -08:00
Chris Galvan f3daeba165 Removed unused IViewPane Editor class
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-24 13:08:41 -06:00
Chris Galvan 8d0dce2613 Merge pull request #7101 from siretty/fix_build_linux_clang_13
Fix Build on Linux with Clang 13 with Debug, Profile and Release Configuration
2022-01-24 12:24:33 -06:00
Chris Galvan 71640c1c82 Merge pull request #6376 from nemerle/compiletime_filerequest_code2
Compile time reduction - FileRequest & related changes
2022-01-24 11:43:27 -06:00
Chris Galvan 3fd7e79891 Merge pull request #5155 from pollend/feat/add-cursor-wrap-mode-viewport
feat: add cursor wrapped mode
2022-01-24 11:43:18 -06:00
Gene Walters 7b3631444d Merge pull request #7058 from aws-lumberyard-dev/editor_log_fix
Temporary fix for editor log stomping during python tests
2022-01-24 08:08:28 -08:00
Michael Pollind 7b649656bc chore: use numeric cast for QtEventTOAzInputMapperTest
Signed-off-by: Michael Pollind <mpollind@gmail.com>
2022-01-24 07:30:39 -08:00
Tom Hulton-Harrop 5940982244 Ensure render geometry is refreshed when the mesh component controller is moved (#6452)
* ensure render geometry is refreshed when the mesh component controller is moved

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* cache bus pointer and send update notification when mesh changes

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add integration test to detect MeshComponentController notification to IntersectionNotificationBus

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* remove optimize off

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update build visibility for AtomLyIntegration editor static lib

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move runtime dependencies to gem module

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2022-01-24 10:41:32 +00:00
SergeyAMZN a623e52331 Merge pull request #7040 from aws-lumberyard-dev/TerrainMaterialsFix
LYN-7640 Terrain Physics Materials hooked up all the way down to PhysX
2022-01-24 10:25:51 +00:00
Michael Pollind 1643c68fa7 chore: fix compiling errors
Signed-off-by: Michael Pollind <mpollind@gmail.com>
2022-01-23 18:27:17 -08:00
Daniel Edwards 0a5f472f43 Clang 13: Fix build errors ...
... due to local variables only being written to (but never read).

Signed-off-by: Daniel Edwards <dev@danieledwards.de>
2022-01-23 22:29:03 +01:00
Esteban Papp 4d62351628 Fixes for Linux no unity builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-21 16:42:30 -08:00
lumberyard-employee-dm 878ba24a3f Removed unused AWSNativeSDK dependency from Editor (#7091)
* Removed unused AWSNativeSDK dependency from Editor

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Remove build dependencies on the aws-cpp-sdk library from the Editor


Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-21 18:28:26 -06:00
chiyenteng dd7706f9fe Fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition (#7079)
* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* convert test AreaNodes_DependentComponentsAdded to use prefab system

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Prevent SetupEditorEntity being called twice

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
2022-01-21 16:23:31 -08:00
Nicholas Van Sickle e06b8782cc Add AZ::Dom::Patch, a Generic DOM analog to JSON patch
- Currently supports JSON patch operations (add/remove/replace/copy/move/test)
- `GenerateHierarchicalDeltaPatch` provides a patch generation mechanism that produces forward and inverse patches
- Patch application comes with a `PatchApplicationStrategy` functor that allows customizing behavior for patch failure that may be useful for the prefab system
- Serialization to/from JSON patch by way of `AZ::Dom::Value` is supported

Benchmarks provided, split into three categories on the Dom value benchmark payload (payloads with up to 10k entries populated with strings up to 100 characters in length):
- Patch generation based on a deep copy of the affected data
```
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/10/5            0.024 ms        0.024 ms        29867 items_per_second=41.5541k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/10/500          0.024 ms        0.024 ms        29867 items_per_second=41.5541k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/100/5           0.346 ms        0.345 ms         2036 items_per_second=2.89564k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_DeepCopy/100/500         0.375 ms        0.377 ms         1867 items_per_second=2.65529k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/10/5                   0.003 ms        0.003 ms       203636 items_per_second=289.616k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/10/500                 0.004 ms        0.004 ms       194783 items_per_second=283.321k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/100/5                  0.003 ms        0.003 ms       203636 items_per_second=289.616k/s
DomPatchBenchmark/AzDomPatch_Generate_TopLevelReplace/100/500                0.004 ms        0.004 ms       194783 items_per_second=271.002k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/10/5                0.023 ms        0.024 ms        29867 items_per_second=42.4775k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/10/500              0.023 ms        0.023 ms        28000 items_per_second=42.6667k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/100/5               0.341 ms        0.337 ms         2133 items_per_second=2.96765k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_DeepCopy/100/500             0.365 ms        0.361 ms         1948 items_per_second=2.77049k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/10/5              0.023 ms        0.023 ms        29867 items_per_second=43.4429k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/10/500            0.023 ms        0.024 ms        29867 items_per_second=42.4775k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/100/5             0.330 ms        0.330 ms         2133 items_per_second=3.0336k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_DeepCopy/100/500           0.359 ms        0.360 ms         1867 items_per_second=2.77879k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/10/5             0.023 ms        0.022 ms        29867 items_per_second=44.4532k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/10/500           0.023 ms        0.023 ms        32000 items_per_second=43.5745k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/100/5            0.329 ms        0.330 ms         2133 items_per_second=3.0336k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_DeepCopy/100/500          0.357 ms        0.361 ms         1948 items_per_second=2.77049k/s
```
- Patch generation based on a shallow copy of the affected data (this is faster because when using Dom::Value to copy and mutate, we can bypass expensive array and object comparisons for identical values)
```
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/10/5         0.010 ms        0.010 ms        74667 items_per_second=99.556k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/10/500       0.010 ms        0.010 ms        74667 items_per_second=97.5242k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/100/5        0.079 ms        0.078 ms         8960 items_per_second=12.7431k/s
DomPatchBenchmark/AzDomPatch_Generate_SimpleReplace_ShallowCopy/100/500      0.087 ms        0.087 ms         8960 items_per_second=11.4688k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/10/5             0.009 ms        0.009 ms        74667 items_per_second=116.553k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/10/500           0.009 ms        0.009 ms        74667 items_per_second=113.778k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/100/5            0.072 ms        0.071 ms         8960 items_per_second=13.9863k/s
DomPatchBenchmark/AzDomPatch_Generate_KeyRemove_ShallowCopy/100/500          0.087 ms        0.088 ms         7467 items_per_second=11.3783k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/10/5           0.014 ms        0.014 ms        49778 items_per_second=72.4044k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/10/500         0.014 ms        0.014 ms        56000 items_per_second=70.2745k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/100/5          0.118 ms        0.117 ms         5600 items_per_second=8.53333k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayAppend_ShallowCopy/100/500        0.140 ms        0.141 ms         4978 items_per_second=7.07982k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/10/5          0.009 ms        0.009 ms        89600 items_per_second=108.196k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/10/500        0.009 ms        0.009 ms        74667 items_per_second=108.607k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/100/5         0.068 ms        0.068 ms        11200 items_per_second=14.6286k/s
DomPatchBenchmark/AzDomPatch_Generate_ArrayPrepend_ShallowCopy/100/500       0.082 ms        0.082 ms         8960 items_per_second=12.2009k/s
```
- Patch application
```
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/10/5            0.001 ms        0.001 ms       560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/10/500          0.001 ms        0.001 ms       560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/100/5           0.004 ms        0.004 ms       172308 items_per_second=250.63k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_ShallowCopy/100/500         0.004 ms        0.004 ms       179200 items_per_second=260.655k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/10/5               0.005 ms        0.005 ms       112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/10/500             0.005 ms        0.005 ms       112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/100/5              0.052 ms        0.052 ms        10000 items_per_second=19.3939k/s
DomPatchBenchmark/AzDomPatch_Apply_SimpleReplace_DeepCopy/100/500            0.052 ms        0.052 ms        11200 items_per_second=19.373k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/10/5                      0.001 ms        0.001 ms       640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/10/500                    0.001 ms        0.001 ms       640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/100/5                     0.001 ms        0.001 ms       640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_TopLevelReplace/100/500                   0.001 ms        0.001 ms       640000 items_per_second=910.222k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/10/5                0.001 ms        0.001 ms       560000 items_per_second=896k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/10/500              0.001 ms        0.001 ms       640000 items_per_second=871.489k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/100/5               0.004 ms        0.004 ms       160000 items_per_second=232.727k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_ShallowCopy/100/500             0.004 ms        0.004 ms       165926 items_per_second=235.984k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/10/5                   0.005 ms        0.005 ms       112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/10/500                 0.005 ms        0.005 ms       112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/100/5                  0.053 ms        0.053 ms        10000 items_per_second=18.8235k/s
DomPatchBenchmark/AzDomPatch_Apply_KeyRemove_DeepCopy/100/500                0.051 ms        0.052 ms        10000 items_per_second=19.3939k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/10/5              0.001 ms        0.001 ms       497778 items_per_second=692.561k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/10/500            0.001 ms        0.001 ms       497778 items_per_second=692.561k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/100/5             0.006 ms        0.006 ms       112000 items_per_second=174.829k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_ShallowCopy/100/500           0.006 ms        0.006 ms       100000 items_per_second=177.778k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/10/5                 0.005 ms        0.005 ms       112000 items_per_second=193.73k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/10/500               0.005 ms        0.005 ms       100000 items_per_second=188.235k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/100/5                0.053 ms        0.052 ms        11200 items_per_second=19.373k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayAppend_DeepCopy/100/500              0.052 ms        0.053 ms        11200 items_per_second=18.8632k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/10/5             0.001 ms        0.001 ms       560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/10/500           0.001 ms        0.001 ms       560000 items_per_second=874.146k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/100/5            0.004 ms        0.004 ms       179200 items_per_second=260.655k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_ShallowCopy/100/500          0.004 ms        0.004 ms       179200 items_per_second=260.655k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/10/5                0.005 ms        0.005 ms       100000 items_per_second=193.939k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/10/500              0.005 ms        0.005 ms       100000 items_per_second=193.939k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/100/5               0.052 ms        0.052 ms        11200 items_per_second=19.373k/s
DomPatchBenchmark/AzDomPatch_Apply_ArrayPrepend_DeepCopy/100/500             0.053 ms        0.053 ms        10000 items_per_second=18.8235k/s
```

At a glance, patch generation using `GenerateHierarchicalDeltaPatch` is slower than applying its created patches, but not prohibitively so. Ideally patches shouldn't be recreated unnecessarily, but especially when diffing `Value`s that have been copied and then mutated, a generate + apply operation similar to what prefabs currently do is reasonably fast.

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2022-01-21 15:58:37 -08:00
Esteban Papp fd4014b278 PR comments
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-21 15:31:17 -08:00
Esteban Papp 109cab9b8a Fixes Linux generation
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-21 15:30:56 -08:00
Esteban Papp 6c31f45b9e Fixes the validation script
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-21 15:30:36 -08:00
michabr 7fa6a82f55 Make ILyShine an AZ::Interface (#6923)
* Move ILyShine instance out of legacy code

Signed-off-by: abrmich <abrmich@amazon.com>

* Remove last remaining reference of gEnv->pLyShine

Signed-off-by: abrmich <abrmich@amazon.com>

* Make m_lyShine a unique pointer

Signed-off-by: abrmich <abrmich@amazon.com>
2022-01-21 15:03:57 -08:00
Chris Galvan cdf748a5ed Merge pull request #7084 from aws-lumberyard-dev/cgalvan/RefactorTableViewHeaderSectionStyling
Refactored the styling of TableView header sections
2022-01-21 16:35:14 -06:00
Alex Peterson 1909e5fa54 Handle case where engine.json missing or corrupt (#7049)
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
2022-01-21 13:09:09 -08:00
Danilo Aimini 86a0be2561 Prevent read-only entities from being duplicated via prefab workflows (#7076)
* Refactor the sanitation of the selection for prefab operations to prevent read-only entities from being deleted or duplicated.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fix comment.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
2022-01-21 12:35:29 -08:00
Chris Galvan 7fc4e4bd10 Refactored the styling of TableView header sections
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2022-01-21 14:29:37 -06:00
michabr 837d6fc4fd Merge pull request #6991 from aws-lumberyard-dev/michabr/lyshine_crycommon
Move remaining two LyShine headers to the gem
2022-01-21 11:56:00 -08:00
Mikhail Naumov d918991e27 Allowing instantiating of prefab without selecting an entity in outliner (#6763)
* Allowing instantiating of prefab without selecting an entity in outliner

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* PR feedback

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
2022-01-21 10:04:47 -08:00
Mikhail Naumov 238962be73 fixing crash when opening different level during simulation mode (#6762)
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
2022-01-21 10:02:40 -08:00
abrmich cfbd88cb1e Merge remote-tracking branch 'upstream/development' into michabr/lyshine_crycommon 2022-01-21 10:02:28 -08:00
Scott Romero 09dd3a8729 [development] patch fix for launcher exit crash (#7050)
The launcher will crash on exit due to an access violation when clearing the BudgetTracker after CrySystem is unloaded. This is from a recent change to how the budget pointers are tracked making the BudgetTracker responsible for clearing them so the system can be re-entrant. Unfortunately, an assumption was made that all modules that use Budgets are managed by the ComponentApplication so they can be cleared prior to being unloaded. This is a patch to manually reset the BudgetTracker prior to unloading CrySystem until the legacy system can be removed (or converted to an AZ-like module).

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2022-01-21 09:06:14 -08:00
Scott Romero 526ee7644a [development] fixed configure error with monolithic builds (#7057)
The AWSNativeSDKTestLibs target is now only defined when tests are enabled

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2022-01-21 09:04:33 -08:00
Mike Balfour 145e3646a4 Asset catalog lock inversion fix. (#7045)
* Fix lock inversion.
This method was calling AssetCatalog->AssetManager at the same time that loading threads are calling AssetManager->AssetCatalog, causing a deadlock due to lock inversion. The fix is to make this method call AssetManager *outside* of the AssetCatalog call.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixing the root cause in EnumerateAssets.
Also added a unit test that failed with the previous EnumerateAssets logic, and succeeds with the new logic.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Make sure not to hold the secondary mutex lock either.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Remove unused alias.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2022-01-21 10:34:00 -06:00
Nicholas Lawson 9328f053bd Updates EXPAT to use the latest packages (#7053)
* Update EXPAT to be latest package version

Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
2022-01-21 08:00:45 -08:00
Michael Pollind ed5354fcae Merge branch 'development' of https://github.com/o3de/o3de into feat/add-cursor-wrap-mode-viewport 2022-01-21 07:16:44 -08:00
Sergey Pereslavtsev 56c6f81627 PR addressing. Removed RTTI from HeightMaterialPoint since it's just a struct of data with no intention being a part of class hierarchy
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
2022-01-21 13:21:57 +00:00
Tom Hulton-Harrop 93358dcbeb Cherry-pick of PR-6700 - Updates to ViewportTitleDlg to better expose grid snapping visualization (#6997)
* cherry-pick of PR 6700

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* revert title dialog look to old style

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2022-01-21 09:19:53 +00:00
Nicholas Van Sickle 32e2ba754b Add Dom::Path class for representing positions in a Dom (#7008)
* Add Dom::Path class for representing positions in a Dom

This also adds Value support for doing a path-based lookup.

The serialized representation is presently compliant with the JSON-pointer spec but the implementation supports Node types and may be later expanded if we require additional functionality (e.g. XPath style conditional querying).

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2022-01-20 16:53:33 -08:00
Esteban Papp 44c6ca294d Fixes for rebasing
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-20 16:09:45 -08:00
Esteban Papp 5b0cb9cdff refactors some code to better pickup AZ_LOADSCREENCOMPONENT_ENABLED's value
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-20 16:07:31 -08:00
Esteban Papp 2a7fe4efcf Removes multiple Rendering files from LmbrCentral that are no longer used
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2022-01-20 16:07:17 -08:00