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o3de/Gems/Multiplayer/Code/Source
kberg-amzn e6290436fc Updates mocks for interface changes
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
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AutoGen More fixes to migration, plus some quality of life fixes to TimeoutQueue to allow lambda based handlers and a quick fix to OctreeSystemComponent to more gracefully handle enumerate calls that lie outside the vis system bounds 4 years ago
Components More fixes to migration, plus some quality of life fixes to TimeoutQueue to allow lambda based handlers and a quick fix to OctreeSystemComponent to more gracefully handle enumerate calls that lie outside the vis system bounds 4 years ago
ConnectionData Merging latest development 4 years ago
Debug Updates mocks for interface changes 4 years ago
Editor small fix to include using <> 4 years ago
EntityDomains Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 4 years ago
NetworkEntity Missed one more printf 4 years ago
NetworkInput More fixes to migration, plus some quality of life fixes to TimeoutQueue to allow lambda based handlers and a quick fix to OctreeSystemComponent to more gracefully handle enumerate calls that lie outside the vis system bounds 4 years ago
NetworkTime Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 4 years ago
Physics Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Pipeline merging latest dev 4 years ago
ReplicationWindows Changes to get client migration partially functional 4 years ago
MultiplayerGem.cpp Merged dev 4 years ago
MultiplayerGem.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MultiplayerStats.cpp Refactoring to use AZ::Events 4 years ago
MultiplayerSystemComponent.cpp Merging latest development 4 years ago
MultiplayerSystemComponent.h Merging latest development 4 years ago
MultiplayerToolsModule.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
MultiplayerToolsModule.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MultiplayerTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago