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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect
Chris Galvan cdcf8defd0 Added special case support for R8_SNORM, R16_SNORM, and R16_FLOAT
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
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Asset Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Buffer Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
Image Added special case support for R8_SNORM, R16_SNORM, and R16_FLOAT 4 years ago
Material Switched back to making MaterialAsset::GetPropertyValues automatically finalize the material asset. I realized that it's too burdensome to expect client code to call Finalize on the MaterialAsset; every code that calls GetPropertyValues would have to call Finalize(). Instead of using const_cast in GetPropertyValues like I was doing before, I just changed GetPropertyValues to be a non-const function. There were a few places in Decal code I had to update to pass non-const MaterialAsset pointers. This isn't ideal, but I think it's better than the alternatives. 4 years ago
Model Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed 4 years ago
Pass Throwing up Depth of Field WIP so Galib can investigate AP crash with shader processing 4 years ago
Shader Added support for supervariants to the PrecompiledShaderBuilder 4 years ago
System Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Base.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
FeatureProcessorDescriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
GpuQuerySystemDescriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
RPISystemDescriptor.cpp ATOM-16237 Using setting registry to RPI system settings (#3663) 4 years ago
ResourcePoolAsset.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ResourcePoolAssetCreator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago