Added support for supervariants to the PrecompiledShaderBuilder

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
This commit is contained in:
dmcdiarmid-ly
2022-01-17 16:52:30 -07:00
parent 4cd3568d7b
commit 2b103ce445
16 changed files with 341 additions and 207 deletions
@@ -120,7 +120,7 @@ namespace AZ
// Register Precompiled Shader Builder
AssetBuilderSDK::AssetBuilderDesc precompiledShaderBuilderDescriptor;
precompiledShaderBuilderDescriptor.m_name = "Precompiled Shader Builder";
precompiledShaderBuilderDescriptor.m_version = 10; // ATOM-15472
precompiledShaderBuilderDescriptor.m_version = 11; // ATOM-15740
precompiledShaderBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern(AZStd::string::format("*.%s", AZ::PrecompiledShaderBuilder::Extension), AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
precompiledShaderBuilderDescriptor.m_busId = azrtti_typeid<PrecompiledShaderBuilder>();
precompiledShaderBuilderDescriptor.m_createJobFunction = AZStd::bind(&PrecompiledShaderBuilder::CreateJobs, &m_precompiledShaderBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
@@ -68,20 +68,23 @@ namespace AZ
{
AZStd::vector<AssetBuilderSDK::JobDependency> jobDependencyList;
// setup dependencies on the root azshadervariant asset file names
for (const auto& rootShaderVariantAsset : precompiledShaderAsset.m_rootShaderVariantAssets)
// setup dependencies on the root azshadervariant asset file names, for each supervariant
for (const auto& supervariant : precompiledShaderAsset.m_supervariants)
{
AZStd::string rootShaderVariantAssetPath = RPI::AssetUtils::ResolvePathReference(request.m_sourceFile.c_str(), rootShaderVariantAsset->m_rootShaderVariantAssetFileName);
AssetBuilderSDK::SourceFileDependency sourceDependency;
sourceDependency.m_sourceFileDependencyPath = rootShaderVariantAssetPath;
response.m_sourceFileDependencyList.push_back(sourceDependency);
for (const auto& rootShaderVariantAsset : supervariant->m_rootShaderVariantAssets)
{
AZStd::string rootShaderVariantAssetPath = RPI::AssetUtils::ResolvePathReference(request.m_sourceFile.c_str(), rootShaderVariantAsset->m_rootShaderVariantAssetFileName);
AssetBuilderSDK::SourceFileDependency sourceDependency;
sourceDependency.m_sourceFileDependencyPath = rootShaderVariantAssetPath;
response.m_sourceFileDependencyList.push_back(sourceDependency);
AssetBuilderSDK::JobDependency jobDependency;
jobDependency.m_jobKey = "azshadervariant";
jobDependency.m_platformIdentifier = platformInfo.m_identifier;
jobDependency.m_type = AssetBuilderSDK::JobDependencyType::Order;
jobDependency.m_sourceFile = sourceDependency;
jobDependencyList.push_back(jobDependency);
AssetBuilderSDK::JobDependency jobDependency;
jobDependency.m_jobKey = "azshadervariant";
jobDependency.m_platformIdentifier = platformInfo.m_identifier;
jobDependency.m_type = AssetBuilderSDK::JobDependencyType::Order;
jobDependency.m_sourceFile = sourceDependency;
jobDependencyList.push_back(jobDependency);
}
}
AssetBuilderSDK::JobDescriptor job;
@@ -137,33 +140,37 @@ namespace AZ
AssetBuilderSDK::JobProduct jobProduct;
// load the variant product assets
// load the variant product assets, for each supervariant
// these are the dependency root variant asset products that were processed prior to running this job
RPI::ShaderAssetCreator::ShaderRootVariantAssets rootVariantProductAssets;
for (AZStd::unique_ptr<RPI::RootShaderVariantAssetSourceData>& rootShaderVariantAsset : precompiledShaderAsset.m_rootShaderVariantAssets)
RPI::ShaderAssetCreator::ShaderSupervariants supervariants;
for (const auto& supervariant : precompiledShaderAsset.m_supervariants)
{
// retrieve the variant asset
auto assetOutcome = RPI::AssetUtils::LoadAsset<RPI::ShaderVariantAsset>(request.m_fullPath, rootShaderVariantAsset->m_rootShaderVariantAssetFileName, 0);
if (!assetOutcome)
RPI::ShaderAssetCreator::ShaderRootVariantAssets rootVariantProductAssets;
for (const auto& rootShaderVariantAsset : supervariant->m_rootShaderVariantAssets)
{
AZ_Error(PrecompiledShaderBuilderName, false, "Failed to retrieve Variant asset for file [%s]", rootShaderVariantAsset->m_rootShaderVariantAssetFileName.c_str());
return;
// retrieve the variant asset
auto assetOutcome = RPI::AssetUtils::LoadAsset<RPI::ShaderVariantAsset>(request.m_fullPath, rootShaderVariantAsset->m_rootShaderVariantAssetFileName, 0);
if (!assetOutcome)
{
AZ_Error(PrecompiledShaderBuilderName, false, "Failed to retrieve Variant asset for file [%s]", rootShaderVariantAsset->m_rootShaderVariantAssetFileName.c_str());
return;
}
rootVariantProductAssets.push_back(AZStd::make_pair(RHI::APIType{ rootShaderVariantAsset->m_apiName.GetCStr() }, assetOutcome.GetValue()));
AssetBuilderSDK::ProductDependency productDependency;
productDependency.m_dependencyId = assetOutcome.GetValue().GetId();
productDependency.m_flags = AZ::Data::ProductDependencyInfo::CreateFlags(AZ::Data::AssetLoadBehavior::PreLoad);
jobProduct.m_dependencies.push_back(productDependency);
}
rootVariantProductAssets.push_back(AZStd::make_pair(RHI::APIType{ rootShaderVariantAsset->m_apiName.GetCStr() }, assetOutcome.GetValue()));
AssetBuilderSDK::ProductDependency productDependency;
productDependency.m_dependencyId = assetOutcome.GetValue().GetId();
productDependency.m_flags = AZ::Data::ProductDependencyInfo::CreateFlags(AZ::Data::AssetLoadBehavior::PreLoad);
jobProduct.m_dependencies.push_back(productDependency);
supervariants.push_back({ supervariant->m_name, rootVariantProductAssets });
}
// use the ShaderAssetCreator to clone the shader asset, which will update the embedded Srg and Variant asset UUIDs
// Note that the Srg and Variant assets do not have embedded asset references and are processed with the RC Copy functionality
RPI::ShaderAssetCreator shaderAssetCreator;
shaderAssetCreator.Clone(Uuid::CreateRandom(),
*shaderAsset,
rootVariantProductAssets);
shaderAssetCreator.Clone(Uuid::CreateRandom(), *shaderAsset, supervariants);
Data::Asset<RPI::ShaderAsset> outputShaderAsset;
if (!shaderAssetCreator.End(outputShaderAsset))
@@ -7,21 +7,28 @@
"ShaderAssetFileName": "diffuseprobegridblenddistance.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridblenddistance_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridblenddistance_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridblenddistance_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridblenddistance_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridblenddistance_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridblenddistance_null_0.azshadervariant"
}
]
}
]
}
@@ -7,21 +7,28 @@
"ShaderAssetFileName": "diffuseprobegridblendirradiance.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridblendirradiance_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridblendirradiance_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridblendirradiance_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridblendirradiance_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridblendirradiance_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridblendirradiance_null_0.azshadervariant"
}
]
}
]
}
@@ -5,23 +5,30 @@
"ClassData":
{
"ShaderAssetFileName": "diffuseprobegridborderupdatecolumn.azshader",
"PlatformIdentifiers":
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdatecolumn_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdatecolumn_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdatecolumn_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdatecolumn_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdatecolumn_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdatecolumn_null_0.azshadervariant"
}
]
}
]
}
@@ -2,26 +2,31 @@
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PrecompiledShaderAssetSourceData",
"ClassData":
{
"ClassData": {
"ShaderAssetFileName": "diffuseprobegridborderupdaterow.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"PlatformIdentifiers": [
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdaterow_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdaterow_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdaterow_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdaterow_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdaterow_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridborderupdaterow_null_0.azshadervariant"
}
]
}
]
}
@@ -7,21 +7,28 @@
"ShaderAssetFileName": "diffuseprobegridclassification.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridclassification_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridclassification_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridclassification_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridclassification_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridclassification_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridclassification_null_0.azshadervariant"
}
]
}
]
}
@@ -2,27 +2,33 @@
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PrecompiledShaderAssetSourceData",
"ClassData":
"ClassData":
{
"ShaderAssetFileName": "diffuseprobegridraytracing.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"PlatformIdentifiers": [
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracing_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracing_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracing_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracing_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracing_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracing_null_0.azshadervariant"
}
]
}
]
}
}
}
@@ -2,27 +2,34 @@
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PrecompiledShaderAssetSourceData",
"ClassData":
"ClassData":
{
"ShaderAssetFileName": "diffuseprobegridraytracingclosesthit.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingclosesthit_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingclosesthit_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingclosesthit_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingclosesthit_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingclosesthit_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingclosesthit_null_0.azshadervariant"
}
]
}
]
}
}
}
@@ -2,26 +2,33 @@
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PrecompiledShaderAssetSourceData",
"ClassData":
"ClassData":
{
"ShaderAssetFileName": "diffuseprobegridraytracingmiss.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingmiss_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingmiss_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingmiss_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingmiss_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingmiss_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridraytracingmiss_null_0.azshadervariant"
}
]
}
]
}
@@ -2,27 +2,34 @@
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PrecompiledShaderAssetSourceData",
"ClassData":
"ClassData":
{
"ShaderAssetFileName": "diffuseprobegridrelocation.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridrelocation_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridrelocation_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridrelocation_null_0.azshadervariant"
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridrelocation_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridrelocation_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridrelocation_null_0.azshadervariant"
}
]
}
]
}
}
}
@@ -7,22 +7,29 @@
"ShaderAssetFileName": "diffuseprobegridrender.azshader",
"PlatformIdentifiers":
[
"pc", "linux"
"pc",
"linux"
],
"RootShaderVariantAssets":
"Supervariants":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridrender_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridrender_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridrender_null_0.azshadervariant"
}
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridrender_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridrender_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridrender_null_0.azshadervariant"
}
]
}
]
}
}
}
@@ -17,14 +17,14 @@ namespace AZ
namespace RPI
{
//! This asset contains is loaded from a Json file and contains information about
//! This asset is loaded from a Json file and contains information about
//! precompiled shader variants and their associated API name.
struct RootShaderVariantAssetSourceData final
struct PrecompiledRootShaderVariantAssetSourceData final
: public Data::AssetData
{
public:
AZ_RTTI(RootShaderVariantAssetSourceData, "{661EF8A7-7BAC-41B6-AD5C-C7249B2390AD}");
AZ_CLASS_ALLOCATOR(RootShaderVariantAssetSourceData, SystemAllocator, 0);
AZ_RTTI(PrecompiledRootShaderVariantAssetSourceData, "{661EF8A7-7BAC-41B6-AD5C-C7249B2390AD}");
AZ_CLASS_ALLOCATOR(PrecompiledRootShaderVariantAssetSourceData, SystemAllocator, 0);
static void Reflect(ReflectContext* context);
@@ -32,7 +32,22 @@ namespace AZ
AZStd::string m_rootShaderVariantAssetFileName;
};
//! This asset contains is loaded from a Json file and contains information about
//! This asset is loaded from a Json file and contains information about
//! precompiled shader supervariants
struct PrecompiledSupervariantSourceData final
: public Data::AssetData
{
public:
AZ_RTTI(PrecompiledSupervariantSourceData, "{630BDF15-CE7C-4E2C-882E-4F7AF09C8BB6}");
AZ_CLASS_ALLOCATOR(PrecompiledSupervariantSourceData, SystemAllocator, 0);
static void Reflect(ReflectContext* context);
AZ::Name m_name;
AZStd::vector<AZStd::unique_ptr<PrecompiledRootShaderVariantAssetSourceData>> m_rootShaderVariantAssets;
};
//! This asset is loaded from a Json file and contains information about
//! precompiled shader assets.
struct PrecompiledShaderAssetSourceData final
: public Data::AssetData
@@ -45,7 +60,7 @@ namespace AZ
AZStd::string m_shaderAssetFileName;
AZStd::vector<AZStd::string> m_platformIdentifiers;
AZStd::vector<AZStd::unique_ptr<RootShaderVariantAssetSourceData>> m_rootShaderVariantAssets;
AZStd::vector<AZStd::unique_ptr<PrecompiledSupervariantSourceData>> m_supervariants;
};
} // namespace RPI
} // namespace AZ
@@ -75,11 +75,20 @@ namespace AZ
bool End(Data::Asset<ShaderAsset>& shaderAsset);
//! Clones an existing ShaderAsset nd replaces the referenced Srg and Variant assets
using ShaderRootVariantAssets = AZStd::vector<AZStd::pair<AZ::Crc32, Data::Asset<RPI::ShaderVariantAsset>>>;
//! Clones an existing ShaderAsset and replaces the ShaderVariant assets
using ShaderRootVariantAssetPair = AZStd::pair<AZ::Crc32, Data::Asset<RPI::ShaderVariantAsset>>;
using ShaderRootVariantAssets = AZStd::vector<ShaderRootVariantAssetPair>;
struct ShaderSupervariant
{
AZ::Name m_name;
ShaderRootVariantAssets m_rootVariantAssets;
};
using ShaderSupervariants = AZStd::vector<ShaderSupervariant>;
void Clone(const Data::AssetId& assetId,
const ShaderAsset& sourceShaderAsset,
const ShaderRootVariantAssets& rootVariantAssets);
const ShaderSupervariants& supervariants);
private:
@@ -14,29 +14,43 @@ namespace AZ
{
namespace RPI
{
void RootShaderVariantAssetSourceData::Reflect(ReflectContext* context)
void PrecompiledRootShaderVariantAssetSourceData::Reflect(ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<RootShaderVariantAssetSourceData>()
serializeContext->Class<PrecompiledRootShaderVariantAssetSourceData>()
->Version(0)
->Field("APIName", &RootShaderVariantAssetSourceData::m_apiName)
->Field("RootShaderVariantAssetFileName", &RootShaderVariantAssetSourceData::m_rootShaderVariantAssetFileName)
->Field("APIName", &PrecompiledRootShaderVariantAssetSourceData::m_apiName)
->Field("RootShaderVariantAssetFileName", &PrecompiledRootShaderVariantAssetSourceData::m_rootShaderVariantAssetFileName)
;
}
}
void PrecompiledSupervariantSourceData::Reflect(ReflectContext* context)
{
PrecompiledRootShaderVariantAssetSourceData::Reflect(context);
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<PrecompiledSupervariantSourceData>()
->Version(0)
->Field("Name", &PrecompiledSupervariantSourceData::m_name)
->Field("RootShaderVariantAssets", &PrecompiledSupervariantSourceData::m_rootShaderVariantAssets)
;
}
}
void PrecompiledShaderAssetSourceData::Reflect(ReflectContext* context)
{
RootShaderVariantAssetSourceData::Reflect(context);
PrecompiledSupervariantSourceData::Reflect(context);
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<PrecompiledShaderAssetSourceData>()
->Version(1) // ATOM-15472
->Version(2) // ATOM-15740
->Field("ShaderAssetFileName", &PrecompiledShaderAssetSourceData::m_shaderAssetFileName)
->Field("PlatformIdentifiers", &PrecompiledShaderAssetSourceData::m_platformIdentifiers)
->Field("RootShaderVariantAssets", &PrecompiledShaderAssetSourceData::m_rootShaderVariantAssets)
->Field("Supervariants", &PrecompiledShaderAssetSourceData::m_supervariants)
;
}
}
@@ -382,7 +382,7 @@ namespace AZ
return EndCommon(shaderAsset);
}
void ShaderAssetCreator::Clone(const Data::AssetId& assetId, const ShaderAsset& sourceShaderAsset, [[maybe_unused]] const ShaderRootVariantAssets& rootVariantAssets)
void ShaderAssetCreator::Clone(const Data::AssetId& assetId, const ShaderAsset& sourceShaderAsset, [[maybe_unused]] const ShaderSupervariants& supervariants)
{
BeginCommon(assetId);
@@ -392,38 +392,60 @@ namespace AZ
m_asset->m_shaderOptionGroupLayout = sourceShaderAsset.m_shaderOptionGroupLayout;
m_asset->m_buildTimestamp = sourceShaderAsset.m_buildTimestamp;
// copy root variant assets
// copy the perAPIShaderData
for (auto& perAPIShaderData : sourceShaderAsset.m_perAPIShaderData)
{
// find the matching ShaderVariantAsset
AZ::Data::Asset<ShaderVariantAsset> foundVariantAsset;
for (const auto& variantAsset : rootVariantAssets)
{
if (variantAsset.first == perAPIShaderData.m_APIType)
{
foundVariantAsset = variantAsset.second;
break;
}
}
if (!foundVariantAsset)
{
ReportWarning("Failed to find variant asset for API [%d]", perAPIShaderData.m_APIType);
}
m_asset->m_perAPIShaderData.push_back(perAPIShaderData);
if (m_asset->m_perAPIShaderData.back().m_supervariants.empty())
if (perAPIShaderData.m_supervariants.empty())
{
ReportWarning("Attempting to clone a shader asset that has no supervariants for API [%d]", perAPIShaderData.m_APIType);
continue;
}
else
if (perAPIShaderData.m_supervariants.size() != supervariants.size())
{
// currently we only support one supervariant when cloning
// [GFX TODO][ATOM-15740] Support multiple supervariants in ShaderAssetCreator::Clone
m_asset->m_perAPIShaderData.back().m_supervariants[0].m_rootShaderVariantAsset = foundVariantAsset;
ReportError("Incorrect number of supervariants provided to ShaderAssetCreator::Clone");
return;
}
m_asset->m_perAPIShaderData.push_back(perAPIShaderData);
// set the supervariants for this API
for (auto& supervariant : m_asset->m_perAPIShaderData.back().m_supervariants)
{
// find the matching Supervariant by name from the incoming list
ShaderSupervariants::const_iterator itFoundSuperVariant = AZStd::find_if(
supervariants.begin(),
supervariants.end(),
[&supervariant](const ShaderSupervariant& shaderSupervariant)
{
return supervariant.m_name == shaderSupervariant.m_name;
});
if (itFoundSuperVariant == supervariants.end())
{
ReportError("Failed to find supervariant [%s]", supervariant.m_name.GetCStr());
return;
}
// find the matching ShaderVariantAsset for this API
ShaderRootVariantAssets::const_iterator itFoundRootShaderVariantAsset = AZStd::find_if(
itFoundSuperVariant->m_rootVariantAssets.begin(),
itFoundSuperVariant->m_rootVariantAssets.end(),
[&perAPIShaderData](const ShaderRootVariantAssetPair& rootShaderVariantAsset)
{
return perAPIShaderData.m_APIType == rootShaderVariantAsset.first;
});
if (itFoundRootShaderVariantAsset == itFoundSuperVariant->m_rootVariantAssets.end())
{
ReportWarning("Failed to find root shader variant asset for API [%d] Supervariant [%s]", perAPIShaderData.m_APIType, supervariant.m_name.GetCStr());
}
else
{
supervariant.m_rootShaderVariantAsset = itFoundRootShaderVariantAsset->second;
}
}
}
}
} // namespace RPI
} // namespace AZ