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b78fa5eed492993c4ba90fe5854efee26cbc4ecd
o3de
/
Gems
/
Multiplayer
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Code
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Include
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Multiplayer
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History
stramer
673495c49d
Address additional review comments.
...
Signed-off-by: stramer <
169061+sptramer@users.noreply.github.com
>
2021-06-17 18:01:44 -07:00
..
Components
Merging latest origin/main
2021-05-27 20:00:54 -07:00
ConnectionData
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
EntityDomains
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
NetworkEntity
Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size
2021-05-27 19:54:56 -07:00
NetworkInput
Various local prediction and input processing related fixes
2021-05-15 15:10:17 -07:00
NetworkTime
Fix syntax error in RewindableArray
2021-05-26 14:19:54 -07:00
Physics
SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody
2021-05-28 15:50:02 +01:00
ReplicationWindows
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
IMultiplayer.h
Address additional review comments.
2021-06-17 18:01:44 -07:00
IMultiplayerTools.h
[LYN-4366] Add API documentation for AzNetworking, Mutiplayer Gem, and Multiplayer Compression Gem classes.
2021-06-16 13:53:42 -07:00
INetworkSpawnableLibrary.h
Refactored spawning network entities to use SpawnableEntityManager instead of duplicating the code in NetworkEntityManager
2021-05-17 23:34:58 +01:00
MultiplayerConstants.h
Address string/mem feedback plus some misc cleanup
2021-05-17 18:46:21 -07:00
MultiplayerStats.h
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
MultiplayerTypes.h
SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody
2021-05-28 15:50:02 +01:00