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o3de/Code/Framework/AzToolsFramework/Tests/Prefab
amzn-mike 8f134a82d1
Procedural Prefabs: Stable transform component ID (#6227)
* Set Procedural Prefab Transform ComponentId to the hash of the file path.

Procedural prefabs needs to have a deterministic transform component ID in order for saved patches still work when the prefab is regenerated.

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Switch to Cityhash instead of XXHash since prefab system is using that elsewhere

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Added unit test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
..
Benchmark Add benchmarks for SpawnAllEntities call in SpawnableEntitiesManager (#5141) 4 years ago
PrefabFocus Dragging an entity from outside the focused Prefab into it may crash the Editor (#5762) 4 years ago
Spawnable Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MockPrefabFileIOActionValidator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MockPrefabFileIOActionValidator.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabAssetFixupTests.cpp Removing unused variable and fix typo (#6265) 4 years ago
PrefabDeleteTests.cpp Prefab/unit tests for deletion (#6034) 4 years ago
PrefabDuplicateTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabEntityAliasTests.cpp Code/Framework/AzToolsFramework 4 years ago
PrefabInstanceToTemplatePropagatorTests.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabInstantiateTests.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabLoadTemplateTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabScriptingTests.cpp Procedural Prefabs: Stable transform component ID (#6227) 4 years ago
PrefabTestComponent.cpp Update storage of Prefab Dom info to be best effort (#2862) 4 years ago
PrefabTestComponent.h Update storage of Prefab Dom info to be best effort (#2862) 4 years ago
PrefabTestData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabTestData.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabTestDataUtils.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabTestDataUtils.h Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabTestDomUtils.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabTestDomUtils.h Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabTestFixture.cpp Merge commit 'c5615f812ccc9d235747a1c5ba396ac2e9a23690' into daimini/gitflow_211206_o3de 4 years ago
PrefabTestFixture.h Merge commit 'c5615f812ccc9d235747a1c5ba396ac2e9a23690' into daimini/gitflow_211206_o3de 4 years ago
PrefabTestUndoFixture.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabTestUndoFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabTestUtils.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabUndoLinkTests.cpp Fix unused warnings release (#3677) 4 years ago
PrefabUndoTests.cpp Code/Framework/AzToolsFramework 4 years ago
PrefabUpdateInstancesTests.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabUpdateTemplateTests.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
PrefabUpdateWithPatchesTests.cpp Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
ProceduralPrefabAssetTests.cpp {lyn7065} adding ProcPrefab Prefab::Tempate flag method (#4765) 4 years ago
SpawnableCreateTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SpawnableRemoveEditorInfoTestFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SpawnableRemoveEditorInfoTestFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SpawnableRemoveEditorInfoTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SpawnableSortEntitiesTestFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SpawnableSortEntitiesTestFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SpawnableSortEntitiesTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago