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o3de/Gems/Multiplayer/Code/Source
chiyenteng ca49eedc5f
Convert prefab to temp spawnable assets (#6179)
* Convert prefab to temp in-memory spawnable assets

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
4 years ago
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AutoGen LYN-7655 Fix Race Condition When Launching at Editor-Server (#4946) 4 years ago
Components Small safety check. It's unlikely, but possible, that a component is created and not assigned to an entity. 4 years ago
ConnectionData Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Debug Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Editor Convert prefab to temp spawnable assets (#6179) 4 years ago
EntityDomains Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality 4 years ago
NetworkEntity Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
NetworkInput PR feedback 4 years ago
NetworkTime Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Physics Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Pipeline Added more info to comment 4 years ago
ReplicationWindows Merging latest dev 4 years ago
MultiplayerGem.cpp Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerGem.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MultiplayerStats.cpp Refactoring to use AZ::Events 5 years ago
MultiplayerSystemComponent.cpp Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG 4 years ago
MultiplayerSystemComponent.h Merging last dev 4 years ago
MultiplayerToolsSystemComponent.cpp Fixing warnings caused by system components not added to serialize context 4 years ago
MultiplayerToolsSystemComponent.h Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago