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o3de/Gems/EMotionFX/Code/Tests
Esteban Papp 75c388b746 change conversions to static_cast
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
..
Bugs Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
Editor EMotionFX 4 years ago
Game Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Integration Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
MCore Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Mocks Fix format strings in EMotionFX to use the correct token for size_t 4 years ago
Prefabs Convert EMotionFX runtime uint32 -> size_t 4 years ago
ProvidesUI Fix EMotionFX Editor tests to compile with `-Wshorten-64-to-32` 4 years ago
TestAssetCode Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
TestAssets Fixed emfx unit tests 4 years ago
UI Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
ActorBuilderTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ActorBusTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ActorComponentBusTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ActorFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ActorFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ActorInstanceCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AdditiveMotionSamplingTests.cpp Fix Node/Skeleton uint32->size_t 4 years ago
AnimAudioComponentTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphActionCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphActionTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphComponentBusTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphCopyPasteTests.cpp Gems/Atom builds 4 years ago
AnimGraphDeferredInitTests.cpp Gems/EMotionFX 4 years ago
AnimGraphEventHandlerCounter.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphEventHandlerCounter.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphEventTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphFixture.cpp Removed OBBs from Actor including the node infos 4 years ago
AnimGraphFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphFuzzTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphHubNodeTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphLoadingTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphMotionConditionTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphMotionNodeTests.cpp Gems/EMotionFX 4 years ago
AnimGraphNetworkingBusTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphNodeEventFilterTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
AnimGraphNodeGroupTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphNodeProcessingTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphParameterActionTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphParameterCommandsTests.cpp Remove MCore::Array 4 years ago
AnimGraphParameterConditionCommandTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphParameterConditionTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphRefCountTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphReferenceNodeTests.cpp EMotionFX 4 years ago
AnimGraphStateMachineInterruptionTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
AnimGraphStateMachineSyncTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
AnimGraphStateMachineTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphSyncTrackTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
AnimGraphTagConditionTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphTransitionCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphTransitionConditionCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphTransitionConditionFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphTransitionConditionFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphTransitionConditionTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
AnimGraphTransitionFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphTransitionFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphTransitionTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphVector2ConditionTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
AutoSkeletonLODTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendSpaceFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendSpaceFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendSpaceTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendTreeBlendNNodeTests.cpp EMotionFX 4 years ago
BlendTreeFloatConditionNodeTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendTreeFloatConstantNodeTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendTreeFloatMath1NodeTests.cpp change conversions to static_cast 4 years ago
BlendTreeFootIKNodeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendTreeMaskNodeTests.cpp EMotionFX 4 years ago
BlendTreeMirrorPoseNodeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendTreeMotionFrameNodeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendTreeParameterNodeTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendTreeRagdollNodeTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
BlendTreeRangeRemapperNodeTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendTreeRotationLimitNodeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendTreeRotationMath2NodeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendTreeSimulatedObjectNodeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendTreeTransformNodeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
BlendTreeTwoLinkIKNodeTests.cpp change conversions to static_cast 4 years ago
BoolLogicNodeTests.cpp EMotionFX 4 years ago
ColliderCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
CommandAdjustSimulatedObjectTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
CommandRemoveMotionTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
CoordinateSystemConverterTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
D6JointLimitConfiguration.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
D6JointLimitConfiguration.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EMotionFXBuilderFixture.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
EMotionFXBuilderFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EMotionFXBuilderTests.cpp Removed legacy loading automated tests and ported file format for anim graph for remaining automated tests 4 years ago
EMotionFXTest.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EmotionFXMathLibTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
EventManagerTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InitSceneAPIFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
JackGraphFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
JackGraphFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
KeyTrackLinearTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
LeaderFollowerVersionTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MCoreSystemFixture.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MCoreSystemFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Matchers.h Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
MetaDataRuleTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MorphSkinAttachmentTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MorphTargetPipelineTests.cpp Fix EMotionFX Editor tests to compile with `-Wshorten-64-to-32` 4 years ago
MorphTargetRuntimeTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
MotionDataTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MotionEventCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MotionEventTrackTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
MotionExtractionBusTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
MotionExtractionTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
MotionInstanceTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MotionLayerSystemTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
MultiThreadSchedulerTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
NonUniformMotionDataTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
PhysicsSetupUtils.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PhysicsSetupUtils.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PoseTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
Printers.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
Printers.h Removed MCore::Quaternion AZ::Quaternion comparison tests 4 years ago
QuaternionParameterTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
RagdollCommandTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RandomMotionSelectionTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
RenderBackendManagerTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SelectionListTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimpleMotionComponentBusTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimulatedObjectCommandTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
SimulatedObjectModelTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimulatedObjectPipelineTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimulatedObjectSerializeTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
SimulatedObjectSetupTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
SkeletalLODTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
SkeletonNodeSearchTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SyncingSystemTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
SystemComponentFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SystemComponentTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TransformUnitTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
UniformMotionDataTests.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
Vector2ToVector3CompatibilityTests.cpp EMotionFX 4 years ago
Vector3ParameterTests.cpp Convert EMotionFX runtime uint32 -> size_t 4 years ago
run_EMotionFX_tests.py Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago