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69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzTest/AzTest.h>
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#include <Tests/SystemComponentFixture.h>
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#include <AzCore/RTTI/RTTI.h>
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#include <AzCore/Component/Component.h>
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namespace EMotionFX
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{
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class EMotionFXTest_MockCatalog
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: public AZ::Data::AssetCatalog
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, public AZ::Data::AssetCatalogRequestBus::Handler
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{
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public:
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AZ_CLASS_ALLOCATOR(EMotionFXTest_MockCatalog, AZ::SystemAllocator, 0);
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//////////////////////////////////////////////////////////////////////////
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// AssetCatalogRequestBus
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MOCK_METHOD1(GetAssetInfoById, AZ::Data::AssetInfo(const AZ::Data::AssetId& id));
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//////////////////////////////////////////////////////////////////////////
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MOCK_METHOD2(GetStreamInfoForLoad, AZ::Data::AssetStreamInfo(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type));
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};
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class BuilderMockComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(BuilderMockComponent, "{6FD64C20-B0D1-41EC-9563-7B57C019300C}");
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BuilderMockComponent() = default;
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~BuilderMockComponent() override = default;
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BuilderMockComponent(const BuilderMockComponent&) = delete;
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BuilderMockComponent(BuilderMockComponent&&) = default;
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BuilderMockComponent& operator=(const BuilderMockComponent&) = delete;
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BuilderMockComponent& operator=(BuilderMockComponent&&) = default;
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static void ReflectAnimGraphAndMotionSet(AZ::ReflectContext* context);
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static void Reflect(AZ::ReflectContext* context);
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//////////////////////////////////////////////////////////////////////////
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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//////////////////////////////////////////////////////////////////////////
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private:
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AZStd::vector<AZStd::unique_ptr<AZ::Data::AssetHandler> > m_assetHandlers;
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AZStd::unique_ptr<EMotionFXTest_MockCatalog> m_assetCatalog;
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};
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using EMotionFXBuilderFixture = ComponentFixture<
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AZ::MemoryComponent,
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AZ::AssetManagerComponent,
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AZ::JobManagerComponent,
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AZ::StreamerComponent,
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BuilderMockComponent
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>;
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}
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