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* Add HDR color grading pass and shaders. * Remove color grading pass from light adaptation parent pass due to failing ASV tests. This will be added back later on. * Editor HDR Color Grading Component implemented under the PostFx stack (#219) * Add softmin/max for unbounded color grading properties. * Revert channel mixer properties to vector3. Refactor mix to weight. Fix color grading pass to convert any color variable into vec4. Signed-off-by: rbarrand <rbarrand@amazon.com> Co-authored-by: Robin <rbarrand@amazon.com> |
4 years ago | |
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| .. | ||
| ACES | 4 years ago | |
| AuxGeom | 4 years ago | |
| Builders | 4 years ago | |
| Checkerboard | 4 years ago | |
| CoreLights | 4 years ago | |
| Decals | 4 years ago | |
| DiffuseGlobalIllumination | 4 years ago | |
| DisplayMapper | 4 years ago | |
| ImGui | 4 years ago | |
| ImageBasedLights | 4 years ago | |
| LookupTable | 4 years ago | |
| LuxCore | 4 years ago | |
| Material | 4 years ago | |
| Math | 4 years ago | |
| Mesh | 4 years ago | |
| MorphTargets | 4 years ago | |
| OcclusionCullingPlane | 4 years ago | |
| Platform | 4 years ago | |
| PostProcess | 4 years ago | |
| PostProcessing | 4 years ago | |
| RayTracing | 4 years ago | |
| ReflectionProbe | 4 years ago | |
| ReflectionScreenSpace | 4 years ago | |
| ScreenSpace | 4 years ago | |
| Shadows | 4 years ago | |
| SkinnedMesh | 4 years ago | |
| SkyBox | 4 years ago | |
| TransformService | 4 years ago | |
| Utils | 4 years ago | |
| CommonModule.cpp | 4 years ago | |
| CommonSystemComponent.cpp | 4 years ago | |
| CommonSystemComponent.h | 4 years ago | |
| EditorCommonSystemComponent.cpp | 4 years ago | |
| EditorCommonSystemComponent.h | 4 years ago | |
| FrameCaptureSystemComponent.cpp | 4 years ago | |
| FrameCaptureSystemComponent.h | 4 years ago | |
| ProfilingCaptureSystemComponent.cpp | 4 years ago | |
| ProfilingCaptureSystemComponent.h | 4 years ago | |
| RenderCommon.h | 4 years ago | |