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o3de/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh
Scott Romero 36bcf5849a
[development] Migrated Atom CPU profiler to utilize new AzCore Profiler interface and related macros (#4160)
- Added new interface type AZ::Debug::Profiler to externally register profiler systems
 - Modified the Atom CPU profiler to register as an AzCore profiler
 -- This allows full engine markers to be visualized in the associated ImGui tool
 - Converted all AZ_ATOM_PROFILE_* macros to use AZ_PROFILE_* macros instead

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
4 years ago
..
SkinnedMeshComputePass.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshComputePass.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshDispatchItem.cpp fixing Atom 4 years ago
SkinnedMeshDispatchItem.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshFeatureProcessor.cpp [development] Migrated Atom CPU profiler to utilize new AzCore Profiler interface and related macros (#4160) 4 years ago
SkinnedMeshFeatureProcessor.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshInputBuffers.cpp [development] Migrated Atom CPU profiler to utilize new AzCore Profiler interface and related macros (#4160) 4 years ago
SkinnedMeshInstance.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshOutputStreamManager.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshOutputStreamManager.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshRenderProxy.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshRenderProxy.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshShaderOptionsCache.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshShaderOptionsCache.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshStatsCollector.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshStatsCollector.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshSystemComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshVertexStreamProperties.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinnedMeshVertexStreamProperties.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago