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* Add HDR color grading pass and shaders. * Remove color grading pass from light adaptation parent pass due to failing ASV tests. This will be added back later on. * Editor HDR Color Grading Component implemented under the PostFx stack (#219) * Add softmin/max for unbounded color grading properties. * Revert channel mixer properties to vector3. Refactor mix to weight. Fix color grading pass to convert any color variable into vec4. Signed-off-by: rbarrand <rbarrand@amazon.com> Co-authored-by: Robin <rbarrand@amazon.com> |
4 years ago | |
|---|---|---|
| .. | ||
| Bloom | 4 years ago | |
| ColorGrading | 4 years ago | |
| DepthOfField | 4 years ago | |
| ExposureControl | 4 years ago | |
| LookModification | 4 years ago | |
| Ssao | 4 years ago | |
| PostProcessBase.cpp | 4 years ago | |
| PostProcessBase.h | 4 years ago | |
| PostProcessFeatureProcessor.cpp | 4 years ago | |
| PostProcessFeatureProcessor.h | 4 years ago | |
| PostProcessSettings.cpp | 4 years ago | |
| PostProcessSettings.h | 4 years ago | |