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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab
Mikhail Naumov f7c120b4b7 PR feedback
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
4 years ago
..
Instance Added additional functions to edit prefabs during processing to PrefabDocument. 4 years ago
Link Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
Procedural Proc Prefabs: Remove feature toggle (#6348) 4 years ago
Spawnable Fix Prefab instance assets not preloading (#6834) 4 years ago
Template {lyn7065} adding ProcPrefab Prefab::Tempate flag method (#4765) 4 years ago
EditorPrefabComponent.cpp Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
EditorPrefabComponent.h Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
PrefabDomTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabDomUtils.cpp Removing unused variable and fix typo (#6265) 4 years ago
PrefabDomUtils.h Fix several Prefab outliner ordering issues (#5747) 4 years ago
PrefabFocusHandler.cpp LYN-8631 + LYN-8632 | Display appropriate read-only icons and procedural prefabs ui in the Outliner (#6160) 4 years ago
PrefabFocusHandler.h LYN-8631 + LYN-8632 | Display appropriate read-only icons and procedural prefabs ui in the Outliner (#6160) 4 years ago
PrefabFocusInterface.h LYN-7483 + LYN-7052 | Correctly initialize and refresh Prefab Focus Mode handler. (#4718) 4 years ago
PrefabFocusNotificationBus.h Change notification buses to be addressed on EntityContextId, and connect the handlers to the default id. Request interfaces should not need that id as they can retrieve it from the entityId. 4 years ago
PrefabFocusPublicInterface.h Add tests for deleting an entity from the level and from another prefab (#5839) 4 years ago
PrefabFocusUndo.cpp LYN-7121 | Focus Mode - Make editing a prefab an undoable operation (#4582) 4 years ago
PrefabFocusUndo.h LYN-7121 | Focus Mode - Make editing a prefab an undoable operation (#4582) 4 years ago
PrefabIdTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabLoader.cpp [LYN-7064] Hot Loading of Procedural Prefabs (#4923) 4 years ago
PrefabLoader.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabLoaderInterface.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabLoaderScriptingBus.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabPublicHandler.cpp PR feedback 4 years ago
PrefabPublicHandler.h LYN-8631 + LYN-8632 | Display appropriate read-only icons and procedural prefabs ui in the Outliner (#6160) 4 years ago
PrefabPublicInterface.h LYN-8631 + LYN-8632 | Display appropriate read-only icons and procedural prefabs ui in the Outliner (#6160) 4 years ago
PrefabPublicNotificationBus.h [LYN-7064] Hot Loading of Procedural Prefabs (#4923) 4 years ago
PrefabPublicRequestBus.h Convert prefab to temp spawnable assets (#6179) 4 years ago
PrefabPublicRequestHandler.cpp Convert prefab to temp spawnable assets (#6179) 4 years ago
PrefabPublicRequestHandler.h Convert prefab to temp spawnable assets (#6179) 4 years ago
PrefabSystemComponent.cpp Split editor entity activation from PrefabSystemComponent (#6787) 4 years ago
PrefabSystemComponent.h Split editor entity activation from PrefabSystemComponent (#6787) 4 years ago
PrefabSystemComponentInterface.h Split editor entity activation from PrefabSystemComponent (#6787) 4 years ago
PrefabSystemScriptingBus.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabSystemScriptingHandler.cpp Procedural Prefabs: Stable transform component ID (#6227) 4 years ago
PrefabSystemScriptingHandler.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabUndo.cpp Propagation Optimization (#5355) 4 years ago
PrefabUndo.h Propagation Optimization (#5355) 4 years ago
PrefabUndoCache.cpp Deprecate profiler categories based on global enum 4 years ago
PrefabUndoCache.h Fixes AzToolsFramework 4 years ago
PrefabUndoHelpers.cpp Propagation Optimization (#5355) 4 years ago
PrefabUndoHelpers.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ProceduralPrefabSystemComponent.cpp Fix missing parent class reflection for ProceduralPrefabSystemComponent (#6413) 4 years ago
ProceduralPrefabSystemComponent.h [LYN-7064] Hot Loading of Procedural Prefabs (#4923) 4 years ago
ProceduralPrefabSystemComponentInterface.h [LYN-7064] Hot Loading of Procedural Prefabs (#4923) 4 years ago
ScriptingPrefabLoader.cpp Squashed commit of Procedural Prefab work (#4481) 4 years ago
ScriptingPrefabLoader.h Squashed commit of Procedural Prefab work (#4481) 4 years ago