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o3de/Gems/Multiplayer/Code/Source
Vincent Liu 2589cb20e5
Add required support for GameLift TLS certificate (#7564)
* Add required support for GameLift TLS certificate
* Update based on feedback
4 years ago
..
AutoGen LYN-7655 Fix Race Condition When Launching at Editor-Server (#4946) 4 years ago
Components Spelling 4 years ago
ConnectionData Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Debug Consolidate various to_string implementations for math classes 4 years ago
Editor Minor comment tweak, and code readability 4 years ago
EntityDomains Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality 4 years ago
NetworkEntity Merge pull request #7031 from aws-lumberyard-dev/LYN-9321_RequestNetSpawnableErrorFix 4 years ago
NetworkInput PR feedback 4 years ago
NetworkTime Delete merge artifact that snuck in 4 years ago
Pipeline Adding '.network.spawnable' as a network constant 4 years ago
ReplicationWindows Merging latest dev 4 years ago
Session Move multiplayer session interface out of AzFramework library (#7338) 4 years ago
MultiplayerGem.cpp Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerGem.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MultiplayerStats.cpp Refactoring to use AZ::Events 4 years ago
MultiplayerSystemComponent.cpp Add required support for GameLift TLS certificate (#7564) 4 years ago
MultiplayerSystemComponent.h Move multiplayer session interface out of AzFramework library (#7338) 4 years ago
MultiplayerToolsSystemComponent.cpp Fixing warnings caused by system components not added to serialize context 4 years ago
MultiplayerToolsSystemComponent.h Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago