|
|
|
|
@ -22,7 +22,7 @@
|
|
|
|
|
#include <AzCore/Serialization/EditContext.h>
|
|
|
|
|
#include <AzCore/std/sort.h>
|
|
|
|
|
|
|
|
|
|
AZ_CVAR(bool, bg_AssertNetBindOnDeactrivationWithoutMarkForRemoval, false, nullptr, AZ::ConsoleFunctorFlags::Null,
|
|
|
|
|
AZ_CVAR(bool, bg_AssertNetBindOnDeactivationWithoutMarkForRemoval, false, nullptr, AZ::ConsoleFunctorFlags::Null,
|
|
|
|
|
"If true, assert when a multiplayer entity is deactivated without first calling MarkForRemoval from NetworkEntityManager.");
|
|
|
|
|
|
|
|
|
|
namespace Multiplayer
|
|
|
|
|
@ -170,7 +170,7 @@ namespace Multiplayer
|
|
|
|
|
|
|
|
|
|
void NetBindComponent::Deactivate()
|
|
|
|
|
{
|
|
|
|
|
if (bg_AssertNetBindOnDeactrivationWithoutMarkForRemoval)
|
|
|
|
|
if (bg_AssertNetBindOnDeactivationWithoutMarkForRemoval)
|
|
|
|
|
{
|
|
|
|
|
AZ_Assert(
|
|
|
|
|
m_needsToBeStopped == false,
|
|
|
|
|
|