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o3de/Gems/Blast/Code/Source/Actor
Esteban Papp 1be95a1e76
Potential Memory Corruption in Release Build (#3559)
* Potential Memory Corruption in Release Build

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* @lumberyard-employee-dm suggested code

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* warnings as errors found in VS2022

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* simplifying some strucutres used and fixing a bug

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* some unused fixes for VS2022

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fix for other platforms

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes check used in unit tests to be case-insensitive
fixes memory leaks/invalid memory operations in AWSCore tests

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
..
BlastActorDesc.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlastActorFactory.cpp Potential Memory Corruption in Release Build (#3559) 4 years ago
BlastActorFactory.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlastActorImpl.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
BlastActorImpl.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EntityProvider.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
EntityProvider.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ShapesProvider.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
ShapesProvider.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago