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o3de/Gems/Blast/Code/Source/Actor/EntityProvider.cpp

32 lines
859 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Actor/EntityProvider.h>
#include <AzCore/std/smart_ptr/make_shared.h>
namespace Blast
{
AZStd::shared_ptr<EntityProvider> EntityProvider::Create()
{
return AZStd::make_shared<EntityProviderImpl>();
}
AZStd::shared_ptr<AZ::Entity> EntityProviderImpl::CreateEntity(const AZStd::vector<AZ::Uuid>& componentIds)
{
auto entity = AZStd::make_shared<AZ::Entity>();
for (auto componentId : componentIds)
{
if (!entity->CreateComponent(componentId))
{
return nullptr;
}
}
return entity;
}
} // namespace Blast