igarri
d6868df735
Expanding TableView Columns
2021-05-13 12:29:16 +01:00
amzn-sean
d690c3fee4
static rigid body and rigid body component use Handles instead of pointers ( #662 )
2021-05-13 11:59:22 +01:00
sphrose
36a79aca8a
Remove redundant function.
2021-05-13 10:56:39 +01:00
jjjoness
26b8181cc1
Merge branch 'main' into LYN-1099
2021-05-13 09:18:13 +01:00
nvsickle
8fd5c30e13
Address some build/review feedback
2021-05-12 17:47:10 -07:00
nvsickle
cb09d542d1
Use the new Atom API instead of the removed r_displayInfo for ViewportTitleDlg
2021-05-12 15:59:21 -07:00
greerdv
ce3842ac84
Merge branch 'main' into non-uniform-scale-compatibility
2021-05-12 22:19:33 +01:00
Mike Balfour
2679826421
Change SerializeContextTools into a ToolsApplication so that it can correctly read in slice data
2021-05-12 16:03:52 -05:00
srikappa-amzn
1895c2d18d
Merge pull request #675 from aws-lumberyard-dev/Prefab/CreatePrefab
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Get instantiation to work after creation of a prefab is undone
2021-05-12 13:54:26 -07:00
karlberg
d0b006c209
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
2021-05-12 13:41:18 -07:00
srikappa
7bdf44a099
Detect cyclical dependencies in the nested prefabs of the prefab being instantiated
2021-05-12 13:38:44 -07:00
greerdv
059f69e5e6
tidy up NonUniformScaleService compatibility
2021-05-12 21:20:23 +01:00
srikappa
98a579abef
Added a comment
2021-05-12 12:17:36 -07:00
nvsickle
559798251d
Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay
2021-05-12 11:55:51 -07:00
bosnichd
7cec2d8b07
Remove more unused things from CryCommon and CrySystem. ( #709 )
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Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
2021-05-12 08:30:15 -06:00
mbalfour
ae9b36c135
PR feedback - now allows for multiple specializations on the command-line, and changed the switch name to "specializations" to reflect that.
2021-05-12 08:56:49 -05:00
igarri
c1e21185b4
Selecting correct indexes from Asset Browser Model
2021-05-12 12:20:23 +01:00
igarri
80684b383b
Code cleanup
2021-05-12 11:42:39 +01:00
jjjoness
552ebea135
Added Simulate button
2021-05-12 11:40:36 +01:00
igarri
1c990b2ef6
Filter Sorting Working
2021-05-12 11:03:02 +01:00
Tom Hulton-Harrop
f9fb61cc5d
Fix issue with viewport interaction ordering and viewport matrix changed handler ( #695 )
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* fix for ctrl+mouse-wheel to cycle transform modes in the viewport
* ensure correct callback function is invoked
* remove redundant check in CameraInput
2021-05-12 09:40:37 +01:00
jjjoness
0cad668f31
Merge branch 'main' into LYN-1099
2021-05-12 08:58:43 +01:00
jjjoness
2558801a24
Commit before merging main
2021-05-12 08:58:16 +01:00
michabr
d9cb61575e
Fix up particle emitter to work with Atom ( #626 )
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* Fix up particle emitter component to work with Atom
* PR feedback and disable render target tests until supported
2021-05-11 23:16:36 -07:00
kberg-amzn
deae9db5c2
Merge pull request #704 from aws-lumberyard-dev/MultiplayerComponents
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Removing unused GridMate touchpoints from AzFramework, and non-inclusive code removal
2021-05-11 17:51:03 -07:00
karlberg
35500981eb
More removal fixes
2021-05-11 16:36:44 -07:00
phistere
5eecd2d5f7
Merge branch 'ly-as-sdk/LYN-2948' of https://github.com/aws-lumberyard-dev/o3de into ly-as-sdk/LYN-2948
2021-05-11 17:27:10 -05:00
sharmajs-amzn
7f5962d1ba
disable AssetJobsFloodTest.ContainerCoreTest_BasicDependencyManagement_Success test ( #703 )
2021-05-11 15:23:43 -07:00
sconel
4e54df49db
Merge pull request #438 from aws-lumberyard-dev/Spawnable/ProductDependency
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AddProductDependency to handle inter-product dependencies in PrefabProcessors
2021-05-11 15:19:01 -07:00
karlberg
3169b3477d
Adding missing files to azframework_files.cmake and fixing include errors due to network removal
2021-05-11 15:15:35 -07:00
pappeste
083849b444
Fixing initialization of LyShin and removing a macro and ISystemEventListner that were not doing anything
2021-05-11 14:41:28 -07:00
karlberg
318f97a717
build fix for removed gridmate headers
2021-05-11 14:28:10 -07:00
Mike Balfour
12ce70030c
Merge pull request #701 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
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Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools
2021-05-11 16:26:56 -05:00
rgba16f
d9ae94ee77
Merge remote-tracking branch 'upstream/main' into Atom/breja/FixDefaultDebugDrawId
2021-05-11 16:24:49 -05:00
rgba16f
85e4f0d65f
Fix AzFramework::g_defaultSceneEntityDebugDisplayId not working for the AtomDebugDisplayViewportInstance
2021-05-11 16:24:28 -05:00
mbalfour
b5e87d3601
Change SerializeContextTools into a ToolsApplication so that it can correctly read in slice data:
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- Uses ToolsApplication instead of ComponentApplication so that built-in Editor components are recognized and read in correctly
- Starts up all the DynamicModules immediately so that the System Components are activated, which registers asset handlers and allows asset references to serialize in correctly
- Adds a -specialization command-line flag to specify which project specialization to use (editor, game, etc)
- Removes the filter to ignore unknown classes since they should all now be "known"
- Adds a few gem autoload flags and a null thumbnail service so that Qt and Python systems can be skipped, as they aren't needed for the data conversions and would bring additional overhead and complications
2021-05-11 16:13:04 -05:00
karlberg
74385a575f
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-11 13:43:17 -07:00
srikappa
33af6c1014
Merge branch 'main' into Prefab/CreatePrefab
2021-05-11 13:41:48 -07:00
mbalfour
21dfcfed74
Fix bug where setting autoLoad to false for one gem will prevent every gem after it from loading as well.
2021-05-11 15:26:07 -05:00
karlberg
3e13dd52d1
First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge
2021-05-11 12:47:15 -07:00
mbalfour
899d4c438d
Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools that need it.
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SerializeContextTools will soon rely on this.
2021-05-11 14:25:25 -05:00
nvsickle
fe29318293
Make ScriptTimePoint::Get const correct
2021-05-11 12:18:49 -07:00
nvsickle
7ff5c0e105
Add multiline spacing and GetTextSize to Atom Font
2021-05-11 12:18:04 -07:00
srikappa
b11234097d
Fixed a capitalization issue
2021-05-11 11:30:16 -07:00
Terry Michaels
4a5d773034
Removed environment and debug mode buttons
2021-05-11 12:55:00 -05:00
Nicholas Lawson
1cbcfa75e8
Fixes a crash on mac in the SourceFileRelocatorTest ( #688 )
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Note that this test should crash on windows too
but its a read-beyond-the-edge-of-array memory issue
which could be intermittent.
2021-05-11 10:40:31 -07:00
Mike Balfour
9ccddab552
Merge pull request #694 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
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Fix up incorrect autoDelete use and handling.
2021-05-11 12:02:28 -05:00
sconel
c2a9ab18e4
Merge branch 'main' into Spawnable/ProductDependency
2021-05-11 09:59:50 -07:00
Alex Peterson
26d886792d
Initial Python bindings pass for ProjectManager
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Adds dependency on pybind and interface to call o3de.py functions from c++
2021-05-11 09:48:11 -07:00
sconel
2e32b2ee57
Merge pull request #671 from aws-lumberyard-dev/Prefabs/AssetPreload
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Asset Preload fix for json serialization and prefab game mode
2021-05-11 09:35:06 -07:00