Commit Graph

2021 Commits

Author SHA1 Message Date
igarri d6868df735 Expanding TableView Columns 2021-05-13 12:29:16 +01:00
amzn-sean d690c3fee4 static rigid body and rigid body component use Handles instead of pointers (#662) 2021-05-13 11:59:22 +01:00
sphrose 36a79aca8a Remove redundant function. 2021-05-13 10:56:39 +01:00
jjjoness 26b8181cc1 Merge branch 'main' into LYN-1099 2021-05-13 09:18:13 +01:00
nvsickle 8fd5c30e13 Address some build/review feedback 2021-05-12 17:47:10 -07:00
nvsickle cb09d542d1 Use the new Atom API instead of the removed r_displayInfo for ViewportTitleDlg 2021-05-12 15:59:21 -07:00
greerdv ce3842ac84 Merge branch 'main' into non-uniform-scale-compatibility 2021-05-12 22:19:33 +01:00
Mike Balfour 2679826421 Change SerializeContextTools into a ToolsApplication so that it can correctly read in slice data 2021-05-12 16:03:52 -05:00
srikappa-amzn 1895c2d18d Merge pull request #675 from aws-lumberyard-dev/Prefab/CreatePrefab
Get instantiation to work after creation of a prefab is undone
2021-05-12 13:54:26 -07:00
karlberg d0b006c209 Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect 2021-05-12 13:41:18 -07:00
srikappa 7bdf44a099 Detect cyclical dependencies in the nested prefabs of the prefab being instantiated 2021-05-12 13:38:44 -07:00
greerdv 059f69e5e6 tidy up NonUniformScaleService compatibility 2021-05-12 21:20:23 +01:00
srikappa 98a579abef Added a comment 2021-05-12 12:17:36 -07:00
nvsickle 559798251d Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay 2021-05-12 11:55:51 -07:00
bosnichd 7cec2d8b07 Remove more unused things from CryCommon and CrySystem. (#709)
Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
2021-05-12 08:30:15 -06:00
mbalfour ae9b36c135 PR feedback - now allows for multiple specializations on the command-line, and changed the switch name to "specializations" to reflect that. 2021-05-12 08:56:49 -05:00
igarri c1e21185b4 Selecting correct indexes from Asset Browser Model 2021-05-12 12:20:23 +01:00
igarri 80684b383b Code cleanup 2021-05-12 11:42:39 +01:00
jjjoness 552ebea135 Added Simulate button 2021-05-12 11:40:36 +01:00
igarri 1c990b2ef6 Filter Sorting Working 2021-05-12 11:03:02 +01:00
Tom Hulton-Harrop f9fb61cc5d Fix issue with viewport interaction ordering and viewport matrix changed handler (#695)
* fix for ctrl+mouse-wheel to cycle transform modes in the viewport

* ensure correct callback function is invoked

* remove redundant check in CameraInput
2021-05-12 09:40:37 +01:00
jjjoness 0cad668f31 Merge branch 'main' into LYN-1099 2021-05-12 08:58:43 +01:00
jjjoness 2558801a24 Commit before merging main 2021-05-12 08:58:16 +01:00
michabr d9cb61575e Fix up particle emitter to work with Atom (#626)
* Fix up particle emitter component to work with Atom

* PR feedback and disable render target tests until supported
2021-05-11 23:16:36 -07:00
kberg-amzn deae9db5c2 Merge pull request #704 from aws-lumberyard-dev/MultiplayerComponents
Removing unused GridMate touchpoints from AzFramework, and non-inclusive code removal
2021-05-11 17:51:03 -07:00
karlberg 35500981eb More removal fixes 2021-05-11 16:36:44 -07:00
phistere 5eecd2d5f7 Merge branch 'ly-as-sdk/LYN-2948' of https://github.com/aws-lumberyard-dev/o3de into ly-as-sdk/LYN-2948 2021-05-11 17:27:10 -05:00
sharmajs-amzn 7f5962d1ba disable AssetJobsFloodTest.ContainerCoreTest_BasicDependencyManagement_Success test (#703) 2021-05-11 15:23:43 -07:00
sconel 4e54df49db Merge pull request #438 from aws-lumberyard-dev/Spawnable/ProductDependency
AddProductDependency to handle inter-product dependencies in PrefabProcessors
2021-05-11 15:19:01 -07:00
karlberg 3169b3477d Adding missing files to azframework_files.cmake and fixing include errors due to network removal 2021-05-11 15:15:35 -07:00
pappeste 083849b444 Fixing initialization of LyShin and removing a macro and ISystemEventListner that were not doing anything 2021-05-11 14:41:28 -07:00
karlberg 318f97a717 build fix for removed gridmate headers 2021-05-11 14:28:10 -07:00
Mike Balfour 12ce70030c Merge pull request #701 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools
2021-05-11 16:26:56 -05:00
rgba16f d9ae94ee77 Merge remote-tracking branch 'upstream/main' into Atom/breja/FixDefaultDebugDrawId 2021-05-11 16:24:49 -05:00
rgba16f 85e4f0d65f Fix AzFramework::g_defaultSceneEntityDebugDisplayId not working for the AtomDebugDisplayViewportInstance 2021-05-11 16:24:28 -05:00
mbalfour b5e87d3601 Change SerializeContextTools into a ToolsApplication so that it can correctly read in slice data:
- Uses ToolsApplication instead of ComponentApplication so that built-in Editor components are recognized and read in correctly
- Starts up all the DynamicModules immediately so that the System Components are activated, which registers asset handlers and allows asset references to serialize in correctly
- Adds a -specialization command-line flag to specify which project specialization to use (editor, game, etc)
- Removes the filter to ignore unknown classes since they should all now be "known"
- Adds a few gem autoload flags and a null thumbnail service so that Qt and Python systems can be skipped, as they aren't needed for the data conversions and would bring additional overhead and complications
2021-05-11 16:13:04 -05:00
karlberg 74385a575f Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-05-11 13:43:17 -07:00
srikappa 33af6c1014 Merge branch 'main' into Prefab/CreatePrefab 2021-05-11 13:41:48 -07:00
mbalfour 21dfcfed74 Fix bug where setting autoLoad to false for one gem will prevent every gem after it from loading as well. 2021-05-11 15:26:07 -05:00
karlberg 3e13dd52d1 First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge 2021-05-11 12:47:15 -07:00
mbalfour 899d4c438d Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools that need it.
SerializeContextTools will soon rely on this.
2021-05-11 14:25:25 -05:00
nvsickle fe29318293 Make ScriptTimePoint::Get const correct 2021-05-11 12:18:49 -07:00
nvsickle 7ff5c0e105 Add multiline spacing and GetTextSize to Atom Font 2021-05-11 12:18:04 -07:00
srikappa b11234097d Fixed a capitalization issue 2021-05-11 11:30:16 -07:00
Terry Michaels 4a5d773034 Removed environment and debug mode buttons 2021-05-11 12:55:00 -05:00
Nicholas Lawson 1cbcfa75e8 Fixes a crash on mac in the SourceFileRelocatorTest (#688)
Note that this test should crash on windows too
but its a read-beyond-the-edge-of-array memory issue
which could be intermittent.
2021-05-11 10:40:31 -07:00
Mike Balfour 9ccddab552 Merge pull request #694 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
Fix up incorrect autoDelete use and handling.
2021-05-11 12:02:28 -05:00
sconel c2a9ab18e4 Merge branch 'main' into Spawnable/ProductDependency 2021-05-11 09:59:50 -07:00
Alex Peterson 26d886792d Initial Python bindings pass for ProjectManager
Adds dependency on pybind and interface to call o3de.py functions from c++
2021-05-11 09:48:11 -07:00
sconel 2e32b2ee57 Merge pull request #671 from aws-lumberyard-dev/Prefabs/AssetPreload
Asset Preload fix for json serialization and prefab game mode
2021-05-11 09:35:06 -07:00