Commit Graph

26 Commits (f47e71da36e29f097509a1c5dd9555ffdbc34bfb)

Author SHA1 Message Date
Chris Galvan d7574777a8 Resolved merge conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Tom Hulton-Harrop dc343e2b65
Small camera updates (#1460, LYN-2315)
* add interpolation for goto position/orientation

* resize default camera look-at point
5 years ago
Tom Hulton-Harrop 0f09a6d8bf
Move new camera settings to the Settings Registry and connect them to viewport border elements (#1267)
* ensure the new camera respects changing ui values and move camera settings to the settings registry

* factor out creation of modular camera controller

* small updates before posting PR

* updates following review feedback

* updates following review feedback
5 years ago
Tom Hulton-Harrop cf08f4dab1
Improve camera orbit behavior (#1060) 5 years ago
Tom Hulton-Harrop 3947dcf213
Add some extra cvars to control orbit point appearance and remove unused ones (#1032) 5 years ago
Nicholas Van Sickle 5e87250f67
Fix viewport icon rendering on high DPI devices (#1006)
* Clarify ViewportWorldToScreen being in widget space and add DeviceScalingFactor

* -Fix viewport icons being draw wrong on high DPI displays
-Fix loading viewport icons from absolute paths, which

* Address review feedback, fix build
5 years ago
Tom Hulton-Harrop 50f5976e59
Rename and move ModernViewportCameraController (#866)
* rename ModernViewportCameraController to ModularViewportCameraController and move to AtomToolsFramework

* update names and includes after file moves
5 years ago
Tom Hulton-Harrop b2523217c3
Update snapping settings to be stored in the Settings Registry (#646)
* add overload to ActionManager to support capturing an AZStd::function

* move snapping settings to new settings registry

* remove unneeded reference in ViewportSettings

* move viewport setting function implementations to .cpp file

* add more sensible default values for snapping

* fix variable name for angle snapping

* remove const from function prototype value parameters

* add import/export api for free functions

* change from std::bind to a lambda

* remove redundant const for constexpr string_view

* add AZStd alias for std::abs
5 years ago
Tom Hulton-Harrop c5a06b8953
Restore grid and angle snapping (#640)
Restore grid and angle snapping (LYN-3367)
5 years ago
AMZN-mnaumov 5fb923738e
Merge pull request #614 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15474
[ATOM-15474] Material Editor camera controller zoom respects viewport boundary
5 years ago
mnaumov dfd0cbb0fd Material Editor camera controller zoom respects viewport boundary 5 years ago
hultonha a206896074 remove QPoint from lower-level interfaces, switch to use AzFramework::ScreenPoint 5 years ago
Nicholas Van Sickle 3c5c692148
Merge pull request #411 from aws-lumberyard-dev/nvsickle/FixBoxSelect
Fix viewport box selection
5 years ago
AMZN-koppersr 5e4094b258
Revamped AzFramework::Scene (#332)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.

Highlights of changes:

Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
5 years ago
nvsickle 9311dc4cb9 Fix RenderViewportWidget::ViewportWorldToScreen, which fixes box selection 5 years ago
nvsickle fb2ca8e02c Fix Editor crash in test teardown calling set_view_pane_layout
If Atom isn't initialized and able to produce a ViewportContext, the Editor would crash. This attempts to make the initialization fail a bit more gracefully and fixes the crash in the cases I've tested.
5 years ago
nvsickle dd7334471f Fix comment punctuation 5 years ago
nvsickle d2fadcb0e3 Fix context menu handling in multi-viewport scenarios (the logic bugs here were many and nuanced, but we're narrowing in on something robust).
Specifically this:
-Ensures key/mouse up event propagation works across multiple viewports
-Ensures that mouse up events for manipulators only get delivered if there's a corresponding mouse down event
-Also tidies up the "are we done processing events this tick?" logic in ViewportManipulatorController
5 years ago
Alex Peterson 921eb742d4
Merge branch 'main' into github/staging 5 years ago
nvsickle 1dabb39b98 Migrate fixes from CodeCommit branch 5 years ago
alexpete c5b955d281 Integrating github/staging through commit b0dd7ed 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago
alexpete a10351f38d Initial commit 5 years ago