|
|
|
|
@ -14,9 +14,15 @@
|
|
|
|
|
|
|
|
|
|
#include <Atom/RPI.Public/ViewportContext.h>
|
|
|
|
|
#include <Atom/RPI.Public/ViewportContextBus.h>
|
|
|
|
|
#include <AtomToolsFramework/Viewport/ModularViewportCameraControllerRequestBus.h>
|
|
|
|
|
|
|
|
|
|
namespace SandboxEditor
|
|
|
|
|
{
|
|
|
|
|
static AZ::Quaternion CameraRotation(const float pitch, const float yaw)
|
|
|
|
|
{
|
|
|
|
|
return AZ::Quaternion::CreateRotationZ(yaw) * AZ::Quaternion::CreateRotationX(pitch);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SetDefaultViewportCameraPosition(const AZ::Vector3& position)
|
|
|
|
|
{
|
|
|
|
|
auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
|
|
|
|
|
@ -33,10 +39,20 @@ namespace SandboxEditor
|
|
|
|
|
auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
|
|
|
|
|
if (auto viewportContext = viewportContextManager->GetDefaultViewportContext())
|
|
|
|
|
{
|
|
|
|
|
const auto rotation = AZ::Quaternion::CreateRotationZ(yaw) * AZ::Quaternion::CreateRotationX(pitch);
|
|
|
|
|
const auto& currentCameraTransform = viewportContext->GetCameraTransform();
|
|
|
|
|
viewportContext->SetCameraTransform(
|
|
|
|
|
AZ::Transform::CreateFromQuaternionAndTranslation(rotation, currentCameraTransform.GetTranslation()));
|
|
|
|
|
AZ::Transform::CreateFromQuaternionAndTranslation(CameraRotation(pitch, yaw), currentCameraTransform.GetTranslation()));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void InterpolateDefaultViewportCameraToTransform(const AZ::Vector3& position, const float pitch, const float yaw)
|
|
|
|
|
{
|
|
|
|
|
auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
|
|
|
|
|
if (auto viewportContext = viewportContextManager->GetDefaultViewportContext())
|
|
|
|
|
{
|
|
|
|
|
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
|
|
|
|
|
viewportContext->GetId(), &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform,
|
|
|
|
|
AZ::Transform::CreateFromQuaternionAndTranslation(CameraRotation(pitch, yaw), position), 0.0f);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|