A name like Camera.dll was matching against
Atom_Component_DebugCamera.dll so it thought the module was already seen
and wouldn't add it to the list of dynamic modules to load.
The serialize context allows users to reflect fields that are enums to
a class without reflecting the enum type itself with the EnumBuilder. In
this case, the serialize context stores the mapping of the enum's typeid
to the underlying type's typeid. When asking for the class data for the
enum typeid, the underlying type's class data is returned. This was
throwing off the json serializer, which would then see that the type was
"unsigned int" instead of an enum, and attempt to load the unsigned int
value. The unsigned int deserializer would then complain, because the
incoming typeid was the typeid of the enum, and not equal to the typeid
of unsigned int.
This change adds support for detecting the non-reflected enum, and
loading it properly.
Removed unnecessary "is not a function" warnings from ScriptContext.
All these warnings are followed by returning false, which call sites can use to report warnings where appropriate. In the case of material lua functors, it is not appropriate to report a warning which is why I'm removing these. The material system uses the "Call" API to potentially call a function that may or may not exist, and it is acceptable for that function to be absent.
Sometimes deserializing a Json document happens when asset handlers are not
registered. In that case, `FindOrCreateAsset` will fail to create the
asset, since there's no handler registered to create it. When this happens,
`FindOrCreateAsset` returns an Asset instance with a null asset id. This
effectively causes the json deserializer to lose that data, even in
situations where the the actual asset data doesn't need to be loaded, but
the asset id needs to be preserved.
All these warnings are followed by returning false, which call sites can use to report warnings where appropriate. In the case of material lua functors, it is not appropriate to report a warning which is why I'm removing these. The material system uses the "Call" API to potentially call a function that may or may not exist, and it is acceptable for that function to be absent.