puvvadar
|
467caa6175
|
Some whitespace and comment cleanup
|
5 years ago |
puvvadar
|
8a39f9f1b4
|
Streamline MP Ctrl+G logic via MultiplayerEditorConnection
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5 years ago |
Gene Walters
|
a34a240cf6
|
MultiplierTypes serialized so they are available in the ScriptCanvas variable window
|
5 years ago |
karlberg
|
cb8016bde5
|
Fix for validator failing on empty files
|
5 years ago |
Gene Walters
|
77899c5d96
|
Updated network property behavior context category so they are grouped nicer in the Script Canvas palette
|
5 years ago |
karlberg
|
254ad165c1
|
A bunch of work to get external multiplayer components to actually work
|
5 years ago |
Gene Walters
|
9a4884ff0b
|
Exposing Multiplayer integral types (just wrapped ints) to bevahior context so that Network Properties using these type can be Get/Set from Script Canvas
|
5 years ago |
karlberg
|
293e0057f4
|
Actually invoke the override OnConnect handler
|
5 years ago |
karlberg
|
d0b006c209
|
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
|
5 years ago |
puvvadar
|
b21553f64d
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Merge branch 'main' into mp_editor_pipeline
|
5 years ago |
karlberg
|
05a39a4412
|
Fix several build failures
|
5 years ago |
karlberg
|
b2b632aede
|
Bug fixes for stats and for sending rpc and property updates from the client
|
5 years ago |
puvvadar
|
aa51233536
|
Add Asset serialization for Ctrl+G and related net interfaces
|
5 years ago |
karlberg
|
a1fe8fe419
|
Ported the local prediction player controller component
|
5 years ago |
karlberg
|
6bb51bd9e4
|
Merging latest origin
|
5 years ago |
karlberg
|
2fc710d73b
|
Addressing PR feedback
|
5 years ago |
pereslav
|
e3b016deba
|
PR feedback addressing
|
5 years ago |
pereslav
|
008c653524
|
Added ReadyForEntityUpdates message allowing the server to send entity updates
|
5 years ago |
karlberg
|
590785e4ad
|
Stats are up, but require a ton of presentation polish to be more useful
|
5 years ago |
karlberg
|
c8bc5b7463
|
Initial work on multiple gem multiplayer components
|
5 years ago |
karlberg
|
f26d7f9301
|
First crack at the multiplayer component registry to allow multiplayer components to live in any gem
|
5 years ago |
karlberg
|
4e75a099b8
|
Initial Imgui debug display for stats, some hookup between entity replication and the spawnable code to make testing possible
|
5 years ago |
karlberg
|
ca3df5d6c8
|
Various bug fixes to get entity replication working
|
5 years ago |
alexpete
|
1044dc3da1
|
Integrating github/staging through commit ab87ed9
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5 years ago |
alexpete
|
c2cbd430fe
|
Integrating up through commit 90f050496
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5 years ago |
alexpete
|
75dc720198
|
Integrating latest 47acbe8
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5 years ago |