* Cherry Picking (lyn1751)
Problem with DCO so we need to cherry pick this branch.
Signed-off-by: aaguilea <aaguilea@amazon.com>
* Cherry picking #2
Signed-off-by: aaguilea <aaguilea@amazon.com>
* Cherry picking 3
Signed-off-by: aaguilea <aaguilea@amazon.com>
* Changed variables reverseurls
This was just changing some name variables.
Signed-off-by: aaguilea <aaguilea@amazon.com>
* Changes from past PR
Signed-off-by: aaguilea <aaguilea@amazon.com>
* changes from past PR and fixed small bug:
Also removed some legacy code from Resources.h
Signed-off-by: aaguilea <aaguilea@amazon.com>
* couple of changes from actual PR
Signed-off-by: aaguilea <aaguilea@amazon.com>
* fixed copyright issues for AR
Signed-off-by: aaguilea <aaguilea@amazon.com>
We currently cannot predict when a given snapshot will be taken. This is
problematic as test impact analysis assumes that the coverage data will
be updated after each run. As we have no control over when our coverage
data will persist we will instead always seed when the pipeline and
branch is one of the seeding pipelines, otherwise we will attempt to
read that seed data and perform test impact analysis (if no seed data is
present we will fall back to a regular, uninstrumented run of all test
targets).
This approach has the following implications:
1. PR builds will benefit from test impact analysis as the seed data is
(hopefully) available at the time the snapshot is created.
2. Builds for the aforementioned seeding branches and pipelines will not
benefit from test impact analysis and will incur the cost of seeding
regardless of whether or not that generated seed data ends up in the
snapshot.
Signed-off-by: John <jonawals@amazon.com>
* Determine the original vertex index based on the position
The Assimp library does not expose the FBX control point indices. This
change causes vertices that are close enough in their position to be
considered as coming from the same control point. This allows the mesh
optimizer to consider vertices with the same control point index (or
"original vertex index" as it is called in the code) for deduplication.
Signed-off-by: Chris Burel <burelc@amazon.com>
* Use a filter view instead of reimplementing a filter view
Signed-off-by: Chris Burel <burelc@amazon.com>
* Don't attempt to weld similar vertices if there's blendshapes
Signed-off-by: Chris Burel <burelc@amazon.com>
* Add test for the mesh optimizer's ability to weld nearby vertices
Signed-off-by: Chris Burel <burelc@amazon.com>
* Add logging call to show mesh optimizer effect on vertex count
Signed-off-by: Chris Burel <burelc@amazon.com>
* Use a bunch of temporaries in order to make `position` `const`
Signed-off-by: Chris Burel <burelc@amazon.com>
If the prefab template saves default values for a cached transform, but *shouldn't* have default values, it will get patch application errors at runtime due to missing cached transform fields.
Signed-off-by: mbalfour <mbalfour@amazon.com>
* Added new helper function to draw the feature tags below the summary for each gem item.
* In case no feature tags belong to a gem, the available space will be used by the summary.
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
* updates to camera inputs
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* update test names to include types
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* move all camera input controls to the settings registry
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* small fixes before PR
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* Fix the CMake configuration for Microphone Gem
The configuration was causing AudioSystem Gem to be loaded at runtime
regardless of whehter AudioSystem.Editor Gem was set to get loaded as
well. Gives Microphone Gem an Editor module to sort out the proper
runtime dependencies.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Removes an unnecessary comment
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix platforms that don't build tools
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Use aliases to better express runtime depends
Cleans it up and removes the need for a Microphone.Editor module.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Added proper detection of the list of Gems in the Project Templates
enabled_gems.cmake file
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added a CMake alias target for the Atom Gem and the AtomLyIntegration
Both of those targets just aliases the Atom_AtomBridge gem
Therefore they turn on Atom
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Replacing the Atom_AtomBridge gem in the project template with the Atom gem
The Atom gem is just an alias to the Atom_AtomBridge gem
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the manifest.py gem gathering logic to recurse through the external subdirecotories locating gem.json files to discover all gems in a subdirectory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Made Standard Template Always Show First and Default Selection
Changed Open 3D Foundation to Open 3D Engine in Gem Catalog and setup detection of Origin based on gem creator