Commit Graph

251 Commits (e0cb0fec9b8fba61ffbe0ceb4e5f00a0263a3d2b)

Author SHA1 Message Date
srikappa 761a77a436 Avoid creating a new list for non-container top level entities 5 years ago
srikappa eb873f246a Merge branch 'main' into Prefab/CreatePrefab 5 years ago
srikappa 45074c651a Fix bugs with creating prefabs with nested entities 5 years ago
Mike Balfour d084027b6e
Bugfixes to enable slice-to-prefab conversion to run with less warnings/errors/crashes (#768)
While trying to process all slices and levels in Automated Testing, a few bugs came up that needed to be addressed:
- [LYN-3832] TransformComponent had a field removed without updating the version number and converter, which caused a lot of excessive warnings
- SliceComponent would crash in debug builds on instantiation failures due to a null dereference that was guarded against in most but not all places
- SliceConverter now detects when nested slices exist and gracefully warns about it.
- InstanceUpdateExecutor / TemplateInstanceMapper will now immediately remove instances that are unregistered, so that any in the queue don't get processed on a subsequent tick.  This was causing crashes when the instance was destroyed before the processing occurred.  It also has a side benefit of preventing the same instance from executing multiple times.
- Minor logic bugfix to the pack close warning, the boolean check was flipped.

Also added an early-out on SetTemplateId, since this was causing some unnecessary instance queue entries.
5 years ago
Tom Hulton-Harrop f4106fe73f
Add 'Goto entity' support for the new Editor camera (#743)
* add find entity in viewport functionality to new camera

* fix AZ_CVAR usage

* updates following review feedback

- updated comment styles from /// to //!
- retrieve fov of camera (add test for fov access)

* update namespace naming, fix AZ_CVAR usage

* update missed namespace and use AZ::Transform::CreateLookAt

* add missing include

* move EditorViewportSettings to EditorLib

* update DLL import/export API and rename namespace usage
5 years ago
greerdv 18a6134e2d Merge branch 'main' into non-uniform-scale-manipulators 5 years ago
greerdv 7edef63884 address PR feedback 5 years ago
srikappa-amzn 0cfc7f10a9
Merge pull request #728 from aws-lumberyard-dev/Prefab/CyclicalDependencyCheck
Detect cyclical dependencies in the nested prefabs of the prefab being instantiated
5 years ago
greerdv d878932966 merge from main 5 years ago
srikappa 1a456cc9b9 Marked an our parameter correctly and changed a ref to const ref 5 years ago
greerdv f2d415ecb8 add functionality for central scale manipulator 5 years ago
nvsickle cc986f563a Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay 5 years ago
srikappa-amzn f6767cec2f
Merge pull request #751 from aws-lumberyard-dev/Prefab/DeletePrefab
Fixed bug with delete prefab where the prefabs were not being deleted from the correct instances
5 years ago
greerdv c8568a7cf2 add feedback from PR 5 years ago
greerdv 068deea918 remove unnecessary overrides 5 years ago
greerdv e9386bcb9b remove unecessary overrides 5 years ago
greerdv 737178b928 Merge branch 'main' into non-uniform-scale-manipulators 5 years ago
greerdv 5508bf7e1d remove unnecessary non-uniform scale manipulator bus 5 years ago
greerdv d365d00abd hook up non-uniform scale manipulator callbacks 5 years ago
srikappa b72836fa8f Fixed a typo 5 years ago
srikappa d8865a8f0d Remove links when deleting prefabs 5 years ago
srikappa 16b2dabde2 Removed additional spacing 5 years ago
srikappa 9328c944b2 Remove an unnecessary check in the if statement 5 years ago
srikappa 7d8180a3bb Fixed a typo 5 years ago
srikappa b92a68f5a4 Improved a comment 5 years ago
srikappa cd4be3a708 Found a better way to find common owning instance 5 years ago
srikappa 76e8a0ef47 Fixed bug with delete prefab where the prefabs were not being deleted from the correct instances 5 years ago
greerdv 41ea7a1b81 add stubs for non-uniform scale component mode 5 years ago
Tom Hulton-Harrop 795aa114e6
Improve selection in the viewport (#720)
* improve selection in the viewport

* remove debug code

* updates following review feedback

- update API comments from /// to //! from
- add [[nodiscard]] attribute to member function
- move constructor implementations to .cpp files

* use lambda instead of ternary operator

* fix unit test failure caused by typo
5 years ago
Hasareej a13c9e8d53
Hasareej lyn 2301 cluster space (#717)
ViewportUi widget anchoring & alignment update.
5 years ago
greerdv ce3842ac84 Merge branch 'main' into non-uniform-scale-compatibility 5 years ago
srikappa-amzn 1895c2d18d
Merge pull request #675 from aws-lumberyard-dev/Prefab/CreatePrefab
Get instantiation to work after creation of a prefab is undone
5 years ago
srikappa 7bdf44a099 Detect cyclical dependencies in the nested prefabs of the prefab being instantiated 5 years ago
greerdv 059f69e5e6 tidy up NonUniformScaleService compatibility 5 years ago
srikappa 98a579abef Added a comment 5 years ago
nvsickle 559798251d Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay 5 years ago
bosnichd 7cec2d8b07
Remove more unused things from CryCommon and CrySystem. (#709)
Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
5 years ago
kberg-amzn deae9db5c2
Merge pull request #704 from aws-lumberyard-dev/MultiplayerComponents
Removing unused GridMate touchpoints from AzFramework, and non-inclusive code removal
5 years ago
sconel 4e54df49db
Merge pull request #438 from aws-lumberyard-dev/Spawnable/ProductDependency
AddProductDependency to handle inter-product dependencies in PrefabProcessors
5 years ago
karlberg 318f97a717 build fix for removed gridmate headers 5 years ago
karlberg 74385a575f Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago
srikappa 33af6c1014 Merge branch 'main' into Prefab/CreatePrefab 5 years ago
karlberg 3e13dd52d1 First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge 5 years ago
mbalfour 899d4c438d Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools that need it.
SerializeContextTools will soon rely on this.
5 years ago
srikappa b11234097d Fixed a capitalization issue 5 years ago
Mike Balfour 9ccddab552
Merge pull request #694 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
Fix up incorrect autoDelete use and handling.
5 years ago
sconel c2a9ab18e4 Merge branch 'main' into Spawnable/ProductDependency 5 years ago
sconel 2e32b2ee57
Merge pull request #671 from aws-lumberyard-dev/Prefabs/AssetPreload
Asset Preload fix for json serialization and prefab game mode
5 years ago
mbalfour 704443ac89 Fix up incorrect autoDelete use and handling.
Several UI property handlers were incorrectly using the autoDelete feature by calling UnregisterPropertyType and deleting the pointer themselves, which caused double-delete crashes on application shutdown.  PropertyManagerComponent now gracefully handles that condition but also explicitly asserts explaining how the code should be changed, and the "known offenders" have been fixed up to use autoDelete correctly.
5 years ago
Tom Hulton-Harrop b5e5a3bfee
More camera fixes for the new CameraInput system (#667)
* use new ViewportContext interface to set camera transform on load

* WIP fixes for camera viewport handler callbacks

* disable synchonization with old camera when new camera system is enabled

* further updates to camera-input

* ensure event is signalled when camera transform is set

* updates to ModernViewportCameraController

* fix for right click menu appearing with camera

* updates following review feedback

* convert std:: usage to AZStd::
5 years ago