Commit Graph

3366 Commits

Author SHA1 Message Date
Jonny Galloway cd9df163fd Merge pull request #1317 from aws-lumberyard-dev/Atom/gallowj/stabilization/2106
Atom/gallowj/stabilization/2106
2021-06-14 18:07:34 -05:00
AMZN-nggieber 948075fa61 Gem Catalog Allows Filtering by Gem Selected Status Live (#1274) 2021-06-14 15:56:54 -07:00
Chris Santora 0d45ec806c Merge pull request #1314 from aws-lumberyard-dev/santorac/stabilization/2106/HotReloadFixes
Updated the usage of ShaderReloadDebugTracker to include the address of the object. This is necessary for debugging where multiple assets may be reloading at the same time. Also added a Printf function for generic messages at the current indent level.

This is specifically in support of:
ATOM-14613 Baseviewer MatertialHotReloadTest fails to change the color after turning blending on and off
ATOM-15728 Shader Hot Reload Fails in Debug Build
2021-06-14 15:42:31 -07:00
sharmajs-amzn 86d0acf76c fixes for invalid drive letter casing for scanfolder (#1281) 2021-06-14 13:55:37 -07:00
amzn-hdoke 11c3a75321 Enable Client Auth unit test on Linux (#1312) 2021-06-14 13:54:04 -07:00
gallowj 2a2028a597 Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into Atom/gallowj/stabilization/2106 2021-06-14 15:52:35 -05:00
gallowj 6c05adddec This material did not look correct, sneaking it in 2021-06-14 15:41:50 -05:00
Santora 406792606b I missed one spot that needs to print the address. 2021-06-14 13:04:15 -07:00
dmcdiarmid-ly b1e22db0be Merge pull request #1298 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15623
[ATOM-15623] Objects excluded from ReflectionProbe still render DirectionalLight shadows
2021-06-14 12:45:55 -07:00
dmcdiarmid-ly 94729456c4 Merge pull request #1310 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15026
[ATOM-15026] Vulkan Ray Tracing crashes on Nvidia 10-series cards
2021-06-14 12:45:06 -07:00
Santora a09ddb1b89 Merge remote-tracking branch 'upstream/stabilization/2106' into santorac/stabilization/2106/HotReloadFixes 2021-06-14 12:24:56 -07:00
Mike Balfour 6f61454be4 Added support for remapping entity refs across slice instances (#1284)
* Fixed memory assert on shutdown.
Cleaned up the entity pointers on serialization, so that they no longer leak themselves, their asset references, or anything else within them.

* Added support for remapping entity refs across slice instances.
Slice instances can have components with entity references that have been modified to reference entities in other slice instances, or even in the parent.  This change detects and remaps those references so that they work correctly.
2021-06-14 14:20:39 -05:00
jiaweig eec5fc1546 Merge pull request #1257 from aws-lumberyard-dev/Atom/jiaweig/ATOM-13723_lattice_sizing_crash
ATOM-13723 BaseViewer DynamicMaterialTest Crash With Many Objects on dx12
2021-06-14 11:11:50 -07:00
Doug McDiarmid 7ef292d210 Removed VK_KHR_ray_query extension requirement for enabling ray tracing 2021-06-14 10:27:03 -07:00
dmcdiarmid-ly 0f851b1d16 Merge pull request #1296 from aws-lumberyard-dev/Atom/dmcdiar/LYN-4346
[LYN-4346] Adding the Diffuse Global Illumination component crashes the Editor (Prefab Mode)
2021-06-14 10:18:13 -07:00
Scott Romero 4af5faa0a9 [stabilization/2106] bootstrap installer theme support (#1294) 2021-06-14 09:54:00 -07:00
Benjamin Jillich f8cf4ba087 [LYN-3416] Animation: Attachment component does not update it's location automatically (#1305) 2021-06-14 17:34:29 +02:00
gallowj 62d3f6d0f0 Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into Atom/gallowj/stabilization/2106 2021-06-14 09:02:46 -05:00
greerdv d72d988195 Merge pull request #1280 from aws-lumberyard-dev/simd-division-by-zero
avoid some divisions by zero in simd math types
2021-06-14 11:48:32 +01:00
Benjamin Jillich 59f3813b10 [LYN-3481] EMotionFX crashes when reloading an Actor (#1184) (#1217)
* [LYN-3481] Added new actor instance request and notification buses
* [LYN-3481] Actor instance notifies bus about it being created or destroyed
* [LYN-3481] Selection lists are now automatically removing destroyed actor instances
* [LYN-3481] Morph targets window plugin reinitializing when used actor instance got destroyed
* [LYN-3481] Removing the OnDeleteActorInstance() from the emfx event handler/manager and porting the recorder to the new actor instance bus
* [LYN-3481] Removed the create actor instance calls from the event handler/manager
* [LYN-3481] Fixing automated tests
2021-06-14 08:45:00 +02:00
Doug McDiarmid bb083fde3c Added ReflectiveCubeMap usage flag if the shadow is rendering in an EnvironmentCubeMap pipeline 2021-06-12 17:28:50 -07:00
Santora 00062430a2 Updated the usage of ShaderReloadDebugTracker to include the address of the object. This is necessary for debugging where multiple assets may be reloading at the same time. Also added a Printf function for generic messages at the current indent level.
This is specifically in support of:
ATOM-14613 Baseviewer MatertialHotReloadTest fails to change the color after turning blending on and off
ATOM-15728 Shader Hot Reload Fails in Debug Build
2021-06-12 11:57:03 -07:00
Doug McDiarmid 8459cbe5c2 Removed the DiffuseGlobalIllumination component from the editor Entity Component list, it was intended to be a Level Component only.
Checked for a valid quality level in DiffuseGlobalIlluminationFeatureProcessor::SetQualityLevel.
Initialized the quality level to Low in DiffuseGlobalIlluminationComponentConfig.
2021-06-12 01:18:24 -07:00
SJ 6fdbce01eb Fix build and link errors in monolithic builds
Merge pull request #1288 from aws-lumberyard-dev/SPEC-7273
2021-06-11 18:40:52 -07:00
srikappa-amzn 9ed2c47e51 Merge pull request #1271 from aws-lumberyard-dev/FixLinuxBenchmarks
Enabled LyTestTools trait only for windows and mac
2021-06-11 18:28:07 -07:00
scottr 633de3d28b [cpack/stabilization/2106] bootstrap installer theme support (required for changes requested by legal) 2021-06-11 17:58:14 -07:00
srikappa-amzn 6d15a0d6e9 Merge branch 'stabilization/2106' into FixLinuxBenchmarks 2021-06-11 16:50:03 -07:00
Danilo Aimini f32590d241 LYN-4042 | No UI Indication that Level is Modified (#1277)
* Restore the code that display the dirty marker on the Level container. Ensure the dirty marker is cleared on level save.

* Moving call one level up to allow usage of the SaveTemplateToString function without clearing the dirty flag.
2021-06-11 16:43:53 -07:00
amzn-sj a86062bd91 Skip interface libraries when genrating StaticModules for game server as well 2021-06-11 16:42:09 -07:00
amzn-sj 469b1a0858 Fix monolithic link error involving gem variants which are "aliased" as interface libraries with multiple gem target dependencies 2021-06-11 16:30:46 -07:00
Junbo Liang f9fe2392f4 [SPEC-7257] [LYN-4472] [AWSMetrics] The background thread that monitors the metrics queue burns a lot of CPU (#1256)
[LYN-4472] [AWSMetrics] The background thread that monitors the metrics queue burns a lot of CPU
2021-06-11 15:34:31 -07:00
amzn-sj f6a6614e4b StaticModules.in must be generated after the gems are enabled 2021-06-11 15:29:46 -07:00
amzn-sj ac5196dbf5 Revert previous change 2021-06-11 15:19:28 -07:00
amzn-sj 21f209311c Parameter may be unused 2021-06-11 14:54:24 -07:00
cgalvan b08245a7f5 Merge pull request #1276 from aws-lumberyard-dev/cgalvan/FixInstantiatePrefabPopup
[LYN-4160] Fixed intermittent crash by changing instantiate prefab dialog to use the AzToolsFramework::GetActiveWindow() helper which always gives a valid active window.
2021-06-11 16:52:58 -05:00
amzn-sj e6b8dc2ce1 Disable AzTest and AzTestRunner in monolithic builds 2021-06-11 14:37:12 -07:00
greerdv 3895c93e04 avoid some divisions by zero in simd math types 2021-06-11 22:05:37 +01:00
carlitosan 43e157035e Merge pull request #1272 from aws-lumberyard-dev/carlito/stabilization/2106
Carlito/stabilization/2106  Fix for AP errors on graph, and Lua properties table fix
2021-06-11 13:51:08 -07:00
Chris Galvan 015f85db20 [LYN-4160] Fixed intermittent crash by changing instantiate prefab dialog to use the AzToolsFramework::GetActiveWindow() helper which always gives a valid active window. 2021-06-11 15:15:45 -05:00
Anton Michels 28d4c259c1 Fixing pass binding issue
Fixing pass binding issue that breaks certain ASV screenshot tests. Should also fix a crash on mac that was reported.
2021-06-11 13:10:13 -07:00
gallowj 49e183c30f Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into Atom/gallowj/stabilization/2106 2021-06-11 14:53:08 -05:00
Ken Pruiksma 01f80c7b40 Changing the default level to use 1024 shadowmaps instead of 2048, pcf instead of esm+pcf, and bifubic filtering instead of boundary search. This should make the default level more perfomant and it actuallly looks a little better. (#1273) 2021-06-11 14:39:53 -05:00
Danilo Aimini 9bb34a6121 Remove references to Wireframe menu item that was removed in a previous PR (#1263) 2021-06-11 11:48:59 -07:00
jackalbe 4818d1ce80 {LYN-4224} Fix for the file scan slowdown (#1252)
* {LYN-4224} Fix for the file scan slowdown (#1183)

* {LYN-4224} Fix for the file scan slowdown

* Fixed a slowdown in the file scanning logic
* Improved the file scanning logic from previous code by 40%

Tests:
Using Testing\Pytest\AutomatedTesting_BlastTest

old code:
=== 7 passed in 96.13s (0:01:36) ===

current code:
=== 7 passed in 160.45s (0:02:40) ====

newest code:
=== 7 passed in 52.91s ===

* fixing a unit test compile error

* unit test fixes

* another file improvement

* fix for legacy level loading taking too long

* making an enum for the search types

* switched the enum to "allow" types to make the input more clear

* got rid of orphaned const variables
2021-06-11 12:25:45 -05:00
srikappa-amzn bf1b800136 minor change to order of if and foreach 2021-06-11 10:25:28 -07:00
michabr 6584e1290b Reenable LyShine mask support now using Atom (#1218)
* Add option to set stencil ref in Dynamic Draw Context

* Add depth/stencil attachment slot to UI pass

* Rework mask rendering to use Atom

* Add missing circle mask image
2021-06-11 10:03:06 -07:00
chcurran 119bc95844 Update graph to address SPEC-7168 2021-06-11 10:01:11 -07:00
Eric Phister 0c7605c9b6 Update minimum required CMake version to 3.20 (#1253)
* Update the minimum CMake version to 3.20

Sets the cmake_minimum_required calls to version 3.20 and updates the
README.md to point at the general CMake download page instead of a stale
link.

* Remove unnecessary cmake minimum version

It was using an old 3.0 version and can be removed.

* Additional updates to CMake 3.20, build scripts

Updates the version and remove logic to find a CMake in 3rdParty.

* Removing backup path to ninja path in the build_ninja_windows.cmd

The backup path for finding ninja was coming from the Perforce depot which isn't available for o3de builds.

* Removing reference to 3rdParty Android SDK 29 from the build and run unit test script

The Android SDK is not part of the new 3rdParty system and users are expected to install the Android SDK on their own in order to build the engine for Android.

* Update the get_python scripts and README

No longer try to append a CMake path to LY_3RDPARTY_PATH, but do still
support LY_CMAKE_PATH because there are still uses of it.  Remove
mention of an LY_3RDPARTY_PATH-relative CMake path from the README.md.

* Removing LY_NINJA_PATH from the build_ninja_windows.cmd

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-06-11 12:00:55 -05:00
chcurran a995aee35a Properties__Index and Properties__NewIndex upvalue counts no reflect removal of net binding component 2021-06-11 09:47:44 -07:00
moudgils f2db30c5d0 Merge pull request #1246 from aws-lumberyard-dev/UpdateIosPipeline
Fix many issues on Mac metal
2021-06-11 09:42:14 -07:00